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    Posts made by Panzerstahl-Helm

    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Easy peasy. Enjoy your Sunday. No need to hurry, our game will be here tomorrow as well.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Cheers!
      Attached the revised turn with the Frenchies.

      BR

      exp-stahl-game-2-ANZ Fr-3.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Good morning. I noticed the Ural-tanks. I will move them on my next Russian turn. No edit.
      I tend to forget Fence in many of my games for some reason… 🤪
      The only unit France will move is 1 inf from tunesia to Lybia.
      I will edit them on my R4.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Ciao capitanos italianos!
      Sayonara lonely Japan rider…

      Egypt is surrounded. If Kairo falls, Africa falls to the Axis.

      I like your game/recap summary series in the House Rule section. :-)
      I removed the purchase from last round for ANZAC, since the troops were edited last round. I gues the save file wasn´t working and the move was edited…

      BR

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
              EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
              1 transport moved from 54 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG Turn3: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      exp-stahl-game-2-ANZ Fr-3.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 5 transports and 2 usa_armours; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              1 bomber moved from Midway to 19 Sea Zone
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              2 usa_fighters moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 usa_fighters moved from Midway to 16 Sea Zone
              1 usa_fighter and 1 usa_tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 transport in 19 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 submarine and 2 usa_fighters
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 usa_fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              2 usa_fighters moved from 42 Sea Zone to 39 Sea Zone
              1 bomber moved from 19 Sea Zone to Buryatia
              1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway
              2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
              2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
              2 usa_fighters moved from Western United States to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              2 usa_fighters moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
              1 artillery, 1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 usa_armour moved from Central United States to Western United States
              1 mech_infantry moved from Western United States to Alaska
              3 infantry moved from Western United States to Central United States
              1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 2 mech_infantrys, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              2 usa_armours placed in Western United States
              1 carrier and 3 transports placed in 10 Sea Zone
              2 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
              Trigger Americans Loses Philippines Turn3: Americans met a national objective for an additional -3 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              3 infantry moved from Kansu to Suiyuyan
              2 infantry moved from Shensi to Szechwan
              1 fighter moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
              11 infantry moved from Shensi to Sikang
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              3 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 UndrgroundFctry, 4 artilleries, 3 infantry, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber; Remaining resources: 0 PUs; 
      
          Place Units - British
              Units in India being upgraded or consumed: 1 factory_major
              1 UndrgroundFctry placed in India
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from Tunisia to Libya
                    British take Libya from Italians
              2 uk_fighters moved from 92 Sea Zone to 98 Sea Zone
              1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to 98 Sea Zone
              1 bomber moved from Egypt to Iraq
              3 infantry moved from Persia to Iraq
              1 uk_tactical_bomber moved from India to Iraq
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 uk_fighter moved from Gibraltar to 94 Sea Zone
              4 infantry moved from India to Burma
              2 uk_fighters moved from India to Burma
              EDIT: 1 uk_para moved from United Kingdom to Southern France
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 3 uk_fighters and 1 uk_tactical_bomber
                  Italians defend with 1 battleship and 2 transports
                      British roll dice for 3 uk_fighters and 1 uk_tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                      Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      1 transport owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                      British roll dice for 3 uk_fighters and 1 uk_tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                      Italians roll dice for 1 transport in 98 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for Italians: 1 battleship and 2 transports
              Battle in Iraq
                  British attack with 1 bomber, 3 infantry and 1 uk_tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 bomber, 3 infantry and 1 uk_tactical_bomber in Iraq, round 2 : 5/5 hits, 1,67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the British lost in Iraq
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 bomber, 2 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Burma
                  British attack with 4 infantry and 2 uk_fighters
                  Japanese defend with 3 infantry
                      British roll dice for 4 infantry and 2 uk_fighters in Burma, round 2 : 1/6 hits, 1,67 expected hits
                      Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                      British roll dice for 2 infantry and 2 uk_fighters in Burma, round 3 : 2/4 hits, 1,33 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Burma
                      2 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 0
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 3 infantry
              Battle in 94 Sea Zone
                  British attack with 1 destroyer and 1 uk_fighter
                  Italians defend with 1 cruiser and 1 submarine
                      British roll dice for 1 destroyer and 1 uk_fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 submarine owned by the Italians lost in 94 Sea Zone
                      British roll dice for 1 destroyer and 1 uk_fighter in 94 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                      Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 destroyer and 1 uk_fighter in 94 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                      Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      1 destroyer owned by the British lost in 94 Sea Zone
                      1 cruiser owned by the Italians lost in 94 Sea Zone
                  British win with 1 uk_fighter remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 cruiser and 1 submarine
                  Casualties for British: 1 destroyer
                  Turning on Edit Mode
              EDIT: Battle in Southern France
                  EDIT: British attack with 1 uk_para
                  EDIT: Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      EDIT: 1/1 hits, 0,33 expected hits
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 1/1 hits, 0,33 expected hits
                  EDIT: 1 uk_para owned by the British lost in Southern France
                  EDIT: Germans win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -4
              EDIT: Recording Battle Statistics
      
          Non Combat Move - British
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              1 carrier, 2 cruisers and 3 transports moved from 92 Sea Zone to 91 Sea Zone
              1 uk_fighter moved from 94 Sea Zone to Gibraltar
              3 uk_fighters and 1 uk_tactical_bomber moved from 98 Sea Zone to Egypt
              1 uk_tactical_bomber moved from Iraq to Persia
              1 bomber moved from Iraq to Egypt
              2 uk_fighters moved from Burma to India
              EDIT: 1 usa_fighter moved from 91 Sea Zone to Gibraltar
              1 uk_tactical_bomber moved from United Kingdom to Scotland
      
          Place Units - British
              1 transport placed in 71 Sea Zone
              1 artillery and 1 infantry placed in Union of South Africa
              1 artillery and 2 infantry placed in Egypt
              1 artillery and 1 uk_fighter placed in India
              1 artillery placed in India
              1 uk_tactical_bomber placed in United Kingdom
              British undo move 5.
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,6,1,2
              British collect 39 PUs (7 lost to blockades); end with 39 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
              Trigger British Liberates Celebes Turn3: British met a national objective for an additional 1 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,67
      Americans regular : -0,50
      Italians regular : -1,33
      Japanese regular : 2,00
      EDIT: : 1,17
      Neutral_Axis regular : 0,00
      British regular : 3,50
      

      exp-stahl-game-2-US UK-3.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      sorry, I got lost in the new The Beatles song last night. Beautiful song!

      Game History

      Round: 3
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body>
              Note to players Russians: <body><b>Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body>
              Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body>
              Trigger TankGeneral: buyTank_General added to productionRussians
              Trigger Russians LendLeaseFee: buy1_PU added to productionRussians
              Russians buy 1 Rus_Hvy_Ind_1, 1 Tank_General, 3 armour and 1 mech_infantry; Remaining resources: 18 PUs; 
      
          Place Units - Russians
              Units in Novgorod being upgraded or consumed: 1 russian_minor
              1 Rus_Hvy_Ind_1 placed in Novgorod
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              2 infantry moved from Ukraine to Bessarabia
              2 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Russia to Western Ukraine
              1 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Ukraine to Bessarabia
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 armour and 2 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                      Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novgorod
              1 aaGun, 1 armour and 11 infantry moved from Belarus to Novgorod
              1 Europe_Rail and 1 Soviet_Commisar moved from Russia to Novgorod
              1 elite moved from Russia to Smolensk
              1 elite and 1 infantry moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Western Ukraine
              3 mine_unarmeds moved from Bryansk to Western Ukraine
              4 infantry moved from Ukraine to Rostov
              1 fighter moved from Bessarabia to Novgorod
              EDIT: 1 mech_infantry moved from 1st Corps to Novgorod
              EDIT: 1 armour moved from Novgorod to 1st Corps
              EDIT: 2 artilleries and 1 infantry moved from Novgorod to 2nd Corps
              EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
              EDIT: 1 1stCorps moved from Novgorod to 1st Army Group
              EDIT: 1 1stSovietAG moved from 1st Army Group to Novgorod
              EDIT: 10 infantry moved from Novgorod to 1st Army Group
              EDIT: 1 Soviet_Commisar moved from Novgorod to 2nd Corps
              2 mine_unarmeds moved from Russia to Bryansk
      
          Place Units - Russians
              3 armour and 1 mech_infantry placed in Novgorod
              1 Tank_General placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,83
      Russians regular : 2,17
      

      exp-stahl-game-2-r-3.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy.

      I moved your italian artillery to Anglo-Egypt. No worries.

      [exp-stahl-game-2-ANZ Fr-2.tsvg]

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 3 Fortifications, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              2 aaGuns, 1 air_transport, 1 artillery and 3 fighters moved from New South Wales to Queensland
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              2 infantry placed in New South Wales
              3 Fortifications placed in Java
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG Turn2: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Algeria to Tunisia
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 79 Sea Zone to 39 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • Global40 2nd, OOB - Quadrat vs. Panzerstahl-Helm, Game 1

      @Quadrat

      Same, hier deine Spielstände und turn overviews posten.

      Vg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      I want your best moves 😉

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Feel free to move them. I haven’t started with my ANZAC mive at all.
      I used to handle such things aa if we have a live game. You can edit moves as long as the other site has nit done its move and/or it does not affect the game situation (ANZAC and Italy for example have very little to no influence on each other.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I replaced the leftover Elite from last round into an Infantry at the end of my UK turn. I just figured out that I can plce 2 Elites in one TT without TripleA complaining :-)

      We are actually going out tonight for dinner. Maybe I can discuss with my wife the upcoming ANZAC turn. :D just kidding! She is cool with my hobby :-)

      BR

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 Fortification, 2 carriers, 1 elite, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              2 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              2 usa_fighters moved from Hawaiian Islands to 54 Sea Zone
              1 battleship moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              2 usa_fighters moved from Guam to 26 Sea Zone
              1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              1 elite placed in Eastern United States
              1 transport, 1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 Fortification placed in Hawaiian Islands
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Shensi to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
              1 fighter moved from Kweichow to Shensi
      
          Place Units - Chinese
              3 infantry placed in Kansu
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body>
              Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
              British buy 1 artillery, 1 carrier, 1 elite, 2 infantry, 2 uk_armours, 1 uk_fighter, 1 uk_para and 1 uk_tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
                    British take Celebes from Dutch
              1 destroyer moved from 79 Sea Zone to 39 Sea Zone
              3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
              1 infantry moved from India to Burma
              3 infantry moved from Malaya to Shan State
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 uk_fighter and 1 uk_tactical_bomber moved from Algeria to Egypt
              1 bomber moved from Algeria to Egypt
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
              2 infantry moved from Algeria to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Gibraltar
              2 infantry moved from Algeria to Tunisia
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - British
              1 carrier placed in 39 Sea Zone
              2 elites, 1 uk_fighter and 1 uk_para placed in United Kingdom
              1 artillery, 1 infantry and 1 uk_armour placed in Egypt
              1 uk_tactical_bomber placed in United Kingdom
              1 infantry and 1 uk_armour placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 elite
              EDIT: Removing units owned by British from United Kingdom: 1 elite
              EDIT: Adding units owned by British to Scotland: 1 elite
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,1,4,3
              British collect 45 PUs (8 lost to blockades); end with 47 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
              Trigger British Liberates Celebes Turn2: British met a national objective for an additional 1 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Japanese regular : 0,33
      

      exp-game-2-stahl-us uk-2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Well, wr just had the change from summer to winter time and my inner ckock hasn’t adjusted yet. But i am now ready to sllep. Good night

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 2
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Late 1940 and the Red Army has begun Organizing Army Groups.<br />You may have up to 2 Army Groups. Only 1 may be active per Territory.<b></body>
              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
              Russians buy 1 Soviet_Commisar, 2 armour, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novgorod
              4 infantry moved from Novgorod to Belarus
              1 armour and 1 mech_infantry moved from Belarus to Novgorod
              1 Europe_Rail and 1 Soviet_Commisar moved from Russia to Novgorod
              1 armour moved from Russia to Belarus
              1 infantry moved from Russia to Bryansk
              1 elite and 3 mine_unarmeds moved from Russia to Bryansk
              2 infantry moved from Rostov to Ukraine
      
          Place Units - Russians
              1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
              1 armour and 2 infantry placed in Ukraine
              1 Soviet_Commisar, 1 armour, 1 elite and 2 mine_unarmeds placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Novgorod: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys
              EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3, 1 armour and 2 mech_infantrys
              EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
              EDIT: Adding units owned by Russians to Novgorod: 1 1stCorps
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      exp-stahl-game-2-r-2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      No scramble

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      By the way, the French fleet in SZ93 was bad ass… or the Italians just blind. 😎

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Hello sir,

      I went through the rulebook regarding home defense for London and Tokyo. Somehow I noted down in my quick guide, that all untis defend with +1 (also French units and also mechanized inf), but it is only british inf. Does Elite count to infantry as well?
      Anyways, the fact that only the british infantry is defending with +1, I moved a fighter from GIB back to London.
      I believe this battle is similar to battles with fortifications or Paratroops and will be handled in Edit Mode.

      Sorry for the repeated editing, but it will be very hard for the Allies if they lose London right at the beginning.

      exp-game-2-stahl-ANZ Fr-1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 air_transport and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              2 fighters moved from New Zealand to New South Wales
              1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 air_transport placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG Turn1: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser moved from 93 Sea Zone to 92 Sea Zone
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Syria to Trans-Jordan
              1 destroyer moved from 72 Sea Zone to 79 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      exp-game-2-stahl-ANZ Fr-1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      I missed to move my bomber from London and Fighter from GIB to Algeria. Sorry.

      Attached the revised UK1

      exp-game-2-stahl-US UK-1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: are players from germany here

      Salve. Ich komme aus Frankfurt/Main und spiele seit neuesten Global40 Expansion von The Captain! Ich kann die Variante nur wärmstens empfehlen, vor allem, wenn man schon einige Runden Global40 auf dem Buckel hat.
      Die Expansion rules geben eine fantastische Tiefe und viele neue Strategien! Das Regelbuch kann anfangs etwas abschreckend sein, aber spätestens nach 3-4 Zügen hat man den Dreh raus!
      Nochmal - ich kann diese Variante nur wärmstens empfehlen!
      Gerne stehe ich für eine Testrunde zur Verfügung ;-)

      VG

      posted in Player Locator
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Good evening,

      I messed up the placement of the underground factory in London. I should have placed it in the first placement phase in order to place units the same turn.
      Hence I ended up placing 1 inf in Quebec and edit it to London.
      I added 1 Elite via edit and will delete the pending Elite next turn…

      BR

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 demo_airfield, 1 demo_harbour, 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 usa_fighter moved from Western United States to 101 Sea Zone
              1 usa_fighter moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Mexico to Western United States
              1 destroyer moved from 35 Sea Zone to 41 Sea Zone
              1 submarine moved from 35 Sea Zone to 41 Sea Zone
              2 usa_fighters moved from Philippines to Guam
              2 usa_fighters moved from Hawaiian Islands to Midway
              1 bomber moved from Central United States to Midway
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 carrier and 1 transport placed in 10 Sea Zone
              Units in Philippines being upgraded or consumed: 1 airfield and 1 harbour
              1 demo_airfield and 1 demo_harbour placed in Philippines
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              2 infantry moved from Kweichow to Yunnan
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 2 infantry
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
              1 fighter moved from Yunnan to Shensi
              2 infantry moved from Suiyuyan to Shensi
              4 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              5 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              Trigger Seafire: buySeafire added to productionBritish
              British buy 1 Repair_BB, 1 UndrgroundFctry, 1 airfield, 1 demo_harbour, 1 elite, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
      
          Place Units - British
              1 Repair_BB placed in 111 Sea Zone
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 unit repaired.
              Trigger British RemoveRepair BB: has removed 1 Repair_BB owned by British in 111 Sea Zone
              1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 uk_fighter moved from Malta to 96 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 uk_fighter and 1 uk_tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                  British win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
              1 uk_tactical_bomber moved from 96 Sea Zone to Algeria
              1 infantry moved from Alexandria to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 uk_fighter moved from 96 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Algeria
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 Rails and 2 infantry moved from Union of South Africa to Egypt
              1 artillery and 1 uk_armour moved from Alexandria to Egypt
              1 destroyer moved from 71 Sea Zone to 79 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    British take Sumatra from Dutch
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 uk_fighter moved from Burma to India
              1 battleship moved from 111 Sea Zone to 104 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              2 infantry moved from Scotland to 109 Sea Zone
              2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Algeria
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone
              1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone
              1 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              2 uk_fighters moved from United Kingdom to Gibraltar
              1 uk_fighter moved from Scotland to 92 Sea Zone
              1 aaGun moved from Scotland to United Kingdom
              1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
              1 artillery and 4 infantry moved from India to Burma
              3 aaGuns moved from India to Burma
      
          Place Units - British
              1 airfield placed in Gibraltar
              Units in United Kingdom being upgraded or consumed: 1 factory_major
              1 UndrgroundFctry placed in United Kingdom
              1 factory_minor placed in Egypt
              Units in Malaya being upgraded or consumed: 1 harbour
              1 demo_harbour placed in Malaya
              2 infantry placed in India
              1 infantry placed in Quebec
      
          Turn Complete - British
              British collect 49 PUs; end with 49 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
      

      exp-game-2-stahl-US UK-1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
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