Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Panzerstahl-Helm
    3. Posts
    • Profile
    • Following 3
    • Followers 1
    • Topics 5
    • Posts 815
    • Best 437
    • Controversial 0
    • Groups 0

    Posts made by Panzerstahl-Helm

    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy. I am finally recovered from the weekend :-) I went home visiting family and friends. Fantastic game, but hard! ;-)

      I went over the last posts with the edits.
      So the battle in Western Ucrain was re-rolled becaue of the LM?
      Regular figher vs USA fighter - check
      I also noticed the change of some TTs to the Chines once I took Manchuria. I will keep an eye on them as well.

      Anyways, General Patton is on it´s way to his vaccation in Africa to go on some safari ;-)
      The US bomber continues with his World Tour and will give some greater shows in Italia and Germany.

      Game History

      Round: 7
      
          Purchase Units - Americans
              Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
              Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
              Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
              Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
              Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
              Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
              Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
              Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
              Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
              Americans buy 4 TotalWarNavyFtrs, 4 TotalWarTacBmbrs, 1 airfield, 1 elite, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              1 Escort moved from 54 Sea Zone to 42 Sea Zone
              3 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
              1 bomber moved from Egypt to Northern Italy
              1 Escort_Convoy moved from 91 Sea Zone to 104 Sea Zone
              1 usa_tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
              1 fighter moved from Gibraltar to 104 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Battle in 42 Sea Zone
                  Americans attack with 1 Escort, 3 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Escort and 1 pacific_submarine
                      Americans roll dice for 1 Escort, 3 usa_fighters and 1 usa_tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                      Japanese roll dice for 1 pacific_submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the Americans lost in 42 Sea Zone
                      1 pacific_submarine owned by the Japanese and 1 Escort owned by the Japanese lost in 42 Sea Zone
                  Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Escort
                  Casualties for Japanese: 1 Escort and 1 pacific_submarine
              Battle in 104 Sea Zone
                  Americans attack with 1 Escort_Convoy, 1 fighter and 1 usa_tactical_bomber
                  Germans defend with 1 Escort
                      Americans roll dice for 1 Escort_Convoy, 1 fighter and 1 usa_tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 Escort_Convoy owned by the Americans lost in 104 Sea Zone
                      1 Escort owned by the Germans lost in 104 Sea Zone
                  Americans win with 1 fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Escort_Convoy
                  Casualties for Germans: 1 Escort
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 usa_tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
              1 fighter moved from 104 Sea Zone to Gibraltar
              1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
              1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone
              1 Escort, 1 USA_TankGeneral and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 USA_TankGeneral moved from 91 Sea Zone to Morocco
              4 infantry moved from Algeria to 92 Sea Zone
              1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 3 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
              1 aaGun and 5 infantry moved from 97 Sea Zone to Greece
              2 ArmoredInfantrys, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
              2 ArmoredInfantrys, 2 Escort_Convoys, 2 NavyFighters, 1 artillery, 3 carriers, 2 infantry, 1 marine, 1 pacific_carrier, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
              2 ArmoredInfantrys, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
              3 usa_fighters and 1 usa_tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
              2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 bomber moved from Northern Italy to Greece
      
          Place Units - Americans
              1 airfield, 1 factory_minor and 1 harbour placed in Greece
              4 TotalWarTacBmbrs and 1 elite placed in Eastern United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers
              EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers
              EDIT: Turning off Edit Mode
              4 TotalWarNavyFtrs placed in Western United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 4 TotalWarNavyFtrs
              EDIT: Adding units owned by Americans to 10 Sea Zone: 4 NavyFighters
              EDIT: Turning off Edit Mode
              Trigger AmericansTotalWarTacBmbrPlaceEUS: has removed 4 TotalWarTacBmbrs owned by Americans in Eastern United States
              Trigger AmericansTotalWarTacBmbrPlaceEUS: Americans has 4 usa_tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
              Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
              Trigger Americans Loses Philippines Turn7: Americans met a national objective for an additional -3 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
      
          Purchase Units - British
              Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
              Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
              Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
              Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
              Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
              Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
              Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
              Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
              Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
              British buy 1 Escort, 5 infantry, 1 uk_armour and 2 uk_tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              2 infantry moved from India to Burma
              1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
              1 infantry moved from Union of South Africa to Rhodesia
              1 artillery moved from Belgian Congo to Rhodesia
              1 bomber moved from Egypt to Northern Italy
              1 artillery moved from Kenya to Tanganyika Territory
                    British take Tanganyika Territory from Italians
      
          Combat - British
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Battle in Burma
                  British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Rhodesia
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 2/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Rhodesia
                  British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
              1 Rail moved from Union of South Africa to British Somaliland
              1 Rail and 1 infantry moved from British Somaliland to Egypt
              1 Rail moved from Union of South Africa to Trans-Jordan
              1 Rail and 1 infantry moved from Trans-Jordan to India
              1 uk_armour moved from Iraq to Eastern Persia
              1 uk_armour moved from Trans-Jordan to Persia
              2 infantry moved from Egypt to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Eastern Persia
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 uk_fighter and 1 uk_tactical_bomber moved from Burma to West India
              1 uk_fighter and 1 uk_tactical_bomber moved from West India to India
              1 infantry moved from Trans-Jordan to Egypt
              1 uk_fighter moved from United Kingdom to Gibraltar
              1 bomber moved from Northern Italy to Greece
      
          Place Units - British
              1 uk_tactical_bomber placed in Egypt
              1 uk_tactical_bomber placed in United Kingdom
              5 infantry and 1 uk_armour placed in India
              1 Escort placed in 106 Sea Zone
              British undo move 1.
              1 uk_tactical_bomber placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,1
              British collect 32 PUs (5 lost to blockades); end with 32 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,50
      Italians regular : -0,33
      Japanese regular : 1,17
      Germans regular : 0,67
      British regular : 0,83
      Italians AA : -0,33
      

      exp-game-2-stahl-US UK-7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I hope you are doing well. Been a busy weekend. :D
      These SS-Paratroops are beasts!
      The Russians are spitting out tanks now! Excellent! :-)

      Game History

      Round: 7
      
          Purchase Units - Russians
              Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
              Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
              Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
              Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
              Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
              Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
              Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
              Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
              Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              Turning on Edit Mode
                  EDIT: Chinese takes Suiyuyan from Japanese
                  EDIT: Chinese takes Chahar from Japanese
              EDIT: Turning off Edit Mode
              1 armour and 2 infantry moved from Rostov to Caucasus
              1 armour moved from Iraq to Syria
                    Russians take Syria from Italians
              1 armour moved from Syria to Trans-Jordan
              3 infantry moved from Bryansk to Ukraine
              1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
              6 infantry moved from Bryansk to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Manchuria
              EDIT: 1 infantry moved from Amur to Manchuria
              EDIT: 1 3rdCorps and 18 infantry moved from Korea to Manchuria
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 armour
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      1 armour owned by the Italians lost in Ukraine
                  Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour
              Battle in Western Ukraine
                  Changer loiter and taunt; Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                  Germans defend with 2 Waffen_Paras, 1 elite and 2 mech_infantrys; Changer defend
                      Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2,17 expected hits
                      Germans roll dice for 2 Waffen_Paras, 1 elite and 2 mech_infantrys in Western Ukraine, round 2 : 4/6 hits, 2,67 expected hits
                      4 infantry owned by the Russians lost in Western Ukraine
                      2 mech_infantrys owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 2 Waffen_Paras and 1 elite in Western Ukraine, round 3 : 2/4 hits, 2,00 expected hits
                      2 infantry owned by the Russians lost in Western Ukraine
                      1 elite owned by the Germans and 1 Waffen_Para owned by the Germans lost in Western Ukraine
                  1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                  Germans win with 1 Waffen_Para remaining. Battle score for attacker is -1
                  Casualties for Russians: 6 infantry
                  Casualties for Germans: 1 Waffen_Para, 1 elite and 2 mech_infantrys
              Battle in Manchuria
                  Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry in Manchuria, round 2 : 3/25 hits, 5,83 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Turning on Edit Mode
              EDIT: Battle in Caucasus
                  EDIT: Russians attack with 1 armour and 2 infantry
                  EDIT: Germans defend with 1 german_para
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 2/3 hits, 0,83 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                  EDIT: 1 german_para owned by the Germans lost in Caucasus
                  EDIT: Russians takes Caucasus from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Russians
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Kazakhstan
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
              EDIT: Cleaning up during movement phase
              1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
              4 infantry moved from Bryansk to Belarus
              1 Europe_Rail moved from Russia to Bryansk
              1 Europe_Rail and 1 infantry moved from Bryansk to Kazakhstan
              1 armour moved from Smolensk to Belarus
              3 guard_infantrys moved from Russia to Belarus
              5 Russian_Rocketss moved from Russia to Belarus
              3 armour moved from Russia to Belarus
              1 elite moved from Russia to Bryansk
              1 mech_infantry moved from Iraq to Caucasus
              2 aaGuns moved from Korea to Manchuria
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Manchuria to 3rd Corps
      
          Place Units - Russians
              EDIT: 3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite placed in Russia
              EDIT: Turning off Edit Mode
              Russians undo move 1.
              3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Urals: 1 armour
              EDIT: Adding units owned by Russians to Smolensk: 1 armour
              EDIT: Turning off Edit Mode
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,1,2,5,5,5
              Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Italians regular : 0,50
      Germans regular : 1,33
      Russians regular : -3,17
      EDIT: : 0,67
      

      exp-game-2-stahl-r-7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Moin,

      I switched the British Elite in Greece with an Inf from Lybia, railed 1 inf from Persia to India instead to Iraq, and added 3 Katyshas to Moscow for the 3 Partisana from last round.

      What was your plan with your 3rd Waffen-SS, if you don´t want to have it in the AG North? They are in good hands there! On there own they will just cause trouble!

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 Escort, 1 Escort_Convoy, 1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              3 infantry moved from Tobruk to Libya
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      exp-game-2-stahl-ANZ Fr-6.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      Good morning. I will swap an inf against the Elite.
      So only 1 Elite in total (and nit per country) in each TT.
      I also forgot to place the 3 Katyushas, whichbI will now do at my ANZ turn.
      I hope I won’t forget it. 😉

      Br

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      I am only traveling for a training. this is the last week, so no more traveling for this year.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      I am not sure what my boys did there in Burma, but it wasn´t their finest hour!

      BR

      Game History

      Round: 6
      
          Purchase Units - Americans
              Note to players Russians: <body><b>Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body>
              Americans buy 2 ArmoredInfantrys, 4 Escorts, 2 Fortifications, 1 USA_TankGeneral, 2 carriers, 1 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              Units in Eastern United States being upgraded or consumed: 1 infantry
              1 marine placed in Eastern United States
              Units in Western United States being upgraded or consumed: 1 infantry
              1 marine placed in Western United States
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
              1 artillery, 1 elite, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone
              1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
      
          Combat - Americans
              Battle in Greece
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 marine and 1 usa_armour moved from Eastern United States to 101 Sea Zone
              1 battleship, 1 marine, 1 transport and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
              3 transports moved from 91 Sea Zone to 92 Sea Zone
              4 infantry moved from Morocco to Algeria
              1 marine and 1 usa_armour moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Gibraltar to 92 Sea Zone
              1 usa_fighter moved from Eastern United States to Gibraltar
              1 usa_tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 carrier and 3 transports moved from 1 Sea Zone to 10 Sea Zone
              1 Heavy_BB, 1 carrier, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 Escort, 1 Escort_Convoy, 1 battleship, 1 carrier, 2 infantry, 1 transport and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              2 Fortifications placed in Midway
              2 ArmoredInfantrys and 1 infantry placed in Western United States
              1 USA_TankGeneral placed in Eastern United States
              1 Escort, 2 carriers and 2 submarines placed in 10 Sea Zone
              2 Escorts placed in 101 Sea Zone
              1 Escort placed in 10 Sea Zone
      
          Turn Complete - Americans
              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
              Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 8 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 9 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 Escort, 5 infantry and 1 uk_armour; Remaining resources: 17 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 artillery and 5 infantry moved from India to Burma
              1 uk_fighter and 1 uk_tactical_bomber moved from Eastern Persia to Burma
              1 uk_armour moved from Persia to Trans-Jordan
              2 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from Egypt to Trans-Jordan
              1 uk_tactical_bomber moved from Egypt to Trans-Jordan
              1 infantry moved from Ethiopia to British Somaliland
                    British take British Somaliland from Italians
              1 artillery moved from Kenya to Belgian Congo
                    British take Belgian Congo from Italians
      
          Combat - British
              Battle in Burma
                  British attack with 1 artillery, 5 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Japanese defend with 2 artilleries and 3 infantry
                      British roll dice for 1 artillery, 5 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 0/8 hits, 2,50 expected hits
                      Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 3/5 hits, 1,67 expected hits
                      3 infantry owned by the British lost in Burma
                      British roll dice for 1 artillery, 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 3 : 0/5 hits, 2,00 expected hits
                      Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 3 : 1/5 hits, 1,67 expected hits
                      1 infantry owned by the British lost in Burma
                  1 uk_fighter owned by the British and 1 uk_tactical_bomber owned by the British retreated
                  1 artillery owned by the British and 1 infantry owned by the British retreated to India
                  Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -12
                  Casualties for British: 4 infantry
              Battle in Trans-Jordan
                  British attack with 1 bomber, 2 infantry, 1 uk_armour and 1 uk_tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 bomber, 2 infantry, 1 uk_armour and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2,17 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 bomber, 2 infantry, 1 uk_armour and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
              1 bomber and 1 uk_tactical_bomber moved from Trans-Jordan to Egypt
              2 uk_fighters moved from Egypt to Greece
              1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from Algeria to 92 Sea Zone
              1 artillery, 1 elite, 3 infantry, 3 transports and 1 uk_armour moved from 92 Sea Zone to 99 Sea Zone
              1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from 99 Sea Zone to Greece
              1 infantry moved from Persia to Iraq
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
              EDIT: 2 Rails moved from Union of South Africa to Egypt
              2 Rails, 1 infantry and 1 uk_armour moved from Egypt to India
              1 artillery moved from Ethiopia to Kenya
              2 infantry moved from Tobruk to Libya
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
      
          Place Units - British
              5 infantry and 1 uk_armour placed in India
              1 Escort placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,2,2,4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
              British collect 24 PUs (10 lost to blockades); end with 41 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
              Trigger British Loses Celebes Turn6: British met a national objective for an additional -1 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,33
      Japanese regular : 0,67
      British regular : -3,67
      

      exp-game-2-stahl US UK-7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Hi,

      its mirning here, and since I am on a business trip in Luxembourg I am already up.

      I missed the fact that I can place Partisans only in enemy but original Russian TT. I will buy 3 Katyushas instead (i will edit them in my US turn)

      5 bucks were paid. Otherwise it wouldn’t let me take Korea.

      China seems to be in trouble.

      Br

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Good morning,

      I didn’t pay the 5 bucks.
      They were reduced frim the Russians though

      Br

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Stalin declared war to the Japanese empire!

      Game History

      Round: 6
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
              Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
              Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
              Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 Soviet_Partisans, 1 elite and 3 guard_infantrys; Remaining resources: 5 PUs; 
      
          Politics - Russians
              Russians spend 5 PUs on Political Action: Political Action Russians To War With JapaneseTurn6
                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
                  Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from Belarus to Novgorod
              1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
              6 infantry moved from Ukraine to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
              1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                    Russians take Iraq from Italians
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
              1 3rdCorps and 18 infantry moved from Amur to Korea
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                  Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Changer loiter and taunt; Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                  Germans defend with 2 Panzer_Grndrss; Changer defend
                  Russians win, taking Western Ukraine from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 Panzer_Grndrss
              Battle in Korea
                  Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 18 infantry
                  Japanese defend with 1 elite and 1 infantry
                  Russians win, taking Korea from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 18 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 elite and 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Belarus
              2 aaGuns moved from Amur to Korea
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Korea to 3rd Corps
              EDIT: 2 artilleries and 1 infantry moved from 2nd Corps to Belarus
              EDIT: 3 guard_infantrys moved from Belarus to 2nd Corps
              1 armour moved from Smolensk to Belarus
              1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
              1 infantry moved from Bryansk to Belarus
              1 Europe_Rail, 2 Rails and 3 infantry moved from Russia to Belarus
              17 infantry moved from Russia to Bryansk
              1 armour moved from Urals to Smolensk
      
          Place Units - Russians
              2 Russian_Rocketss, 1 elite and 3 guard_infantrys placed in Russia
              3 Mass_Tankss placed in Russia
              1 Soviet_Partisan placed in Siberia
              1 Soviet_Partisan placed in Amur
              1 Soviet_Partisan placed in Buryatia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,3,4,2
              Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
      

      exp-game-2-stahl-r-6.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Go ahead and nive the SS unit back to Berlin. No problem.

      Br

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      back to scratch for the ANZAC fleet. That was quit a massiv and colourful naval fight in SZ 42! 4 different nations battleing for the best fishing spots.
      I indeed absolutely enjoy this game! It´s brilliant! There is almost in every part of the map something cooking, big or small! And the game still has a bunch of boosters in the pipe - mass tank production and Waffen-SS-Panzer next round, Total War, Heavy Bombers etc. …and I am still exploring!

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 2 Escorts and 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New South Wales to Queensland
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 air_transport and 1 infantry moved from Java to India
      
          Place Units - ANZAC
              2 Escorts and 1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
              ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
              Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              3 infantry moved from Libya to Tobruk
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      exp-stahl-game-2-ANZ Fr-5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      I will hording get to rest the engineers soon. So far they were just a sidekick of my army. Although I recently read that they can also transport units, but at the current stage of the war I have no particular use…

      For your 2 battleships - I should have moved all available units to battle. I was a bit too stingy…

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Hello,

      the 2 wounded japanese battleships are dangerous and elthal!
      Next stop for the american bomber - Egypt! …I hope he leaves a few gifts in Rom or Berlin during his tournee.

      Game History

      Round: 5
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
              Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
              Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
              Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
              Americans buy 1 Heavy_BB, 1 battleship, 1 carrier, 1 submarine, 1 transport, 1 usa_armour, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              1 destroyer and 2 usa_fighters moved from 63 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Battle in 42 Sea Zone
                  Americans attack with 1 destroyer and 2 usa_fighters
                  Japanese defend with 2 battleships
                      Americans roll dice for 1 destroyer and 2 usa_fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                      Japanese roll dice for 2 battleships in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                      1 usa_fighter owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                      Americans roll dice for 1 usa_fighter in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 2 battleships in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                      1 usa_fighter owned by the Americans lost in 42 Sea Zone
                  Japanese win with 2 battleships remaining. Battle score for attacker is -25
                  Casualties for Americans: 1 destroyer and 2 usa_fighters
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from New Zealand to 63 Sea Zone
              1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              2 infantry moved from Western United States to 10 Sea Zone
              1 Escort, 1 Escort_Convoy, 1 battleship, 1 carrier, 2 infantry, 1 transport and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 carrier, 3 transports and 2 usa_fighters moved from 3 Sea Zone to 1 Sea Zone
              2 usa_fighters moved from 1 Sea Zone to 10 Sea Zone
              2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 Escort_Convoy, 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from Brazil to 86 Sea Zone
              1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Morocco
              1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
              1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 2 mech_infantrys, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
              2 infantry moved from 92 Sea Zone to Algeria
              1 artillery, 1 elite and 2 mech_infantrys moved from 92 Sea Zone to Algeria
              1 bomber moved from Sikang to Egypt
      
          Place Units - Americans
              1 Heavy_BB, 1 carrier and 1 submarine placed in 10 Sea Zone
              1 battleship and 1 transport placed in 101 Sea Zone
              1 usa_armour, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 infantry
              EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
              Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
              Americans collect 52 PUs; end with 52 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
              Trigger Americans Loses Philippines Turn5: Americans met a national objective for an additional -3 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
      
          Non Combat Move - Chinese
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Sikang
              2 Rails and 2 infantry moved from Kansu to Sikang
              1 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 Escort, 9 infantry and 1 uk_armour; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 uk_armour moved from Eastern Persia to Persia
              1 uk_tactical_bomber moved from Eastern Persia to Persia
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Persia
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 artillery and 4 infantry moved from India to Burma
              3 uk_fighters moved from India to Burma
              1 uk_fighter moved from Eastern Persia to Persia
      
          Combat - British
              Battle in Burma
                  British attack with 1 artillery, 4 infantry and 3 uk_fighters
                  Japanese defend with 1 artillery, 1 elite and 2 infantry
                      British roll dice for 1 artillery, 4 infantry and 3 uk_fighters in Burma, round 2 : 4/8 hits, 2,67 expected hits
                      Japanese roll dice for 1 artillery, 1 elite and 2 infantry in Burma, round 2 : 3/5 hits, 1,67 expected hits
                      3 infantry owned by the British lost in Burma
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery, 1 infantry and 3 uk_fighters remaining. Battle score for attacker is 4
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 1 artillery, 1 elite and 2 infantry
              Battle in Ethiopia
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Turning on Edit Mode
              EDIT: Battle in Persia
                  EDIT: British attack with 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber
                  EDIT: Italians defend with 1 italian_para
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 1/5 hits, 2,00 expected hits
                      EDIT: 1/1 hits, 0,33 expected hits
                  EDIT: 1 infantry owned by the British lost in Persia
                  EDIT: 1 italian_para owned by the Italians lost in Persia
                  EDIT: British takes Persia from Italians
                  EDIT: British win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
              EDIT: Recording Battle Statistics
      
          Non Combat Move - British
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              1 uk_fighter and 1 uk_tactical_bomber moved from Persia to Eastern Persia
              1 transport moved from 80 Sea Zone to 39 Sea Zone
              3 uk_fighters moved from Burma to Sikang
              1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from United Kingdom to 109 Sea Zone
              1 artillery, 1 carrier, 2 cruisers, 1 elite, 3 infantry, 3 transports and 1 uk_armour moved from 109 Sea Zone to 92 Sea Zone
              1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from 92 Sea Zone to Algeria
              1 uk_fighter moved from Scotland to United Kingdom
      
          Place Units - British
              5 infantry and 1 uk_armour placed in India
              3 infantry placed in Union of South Africa
              1 infantry placed in Egypt
              1 Escort placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier and 2 cruisers
              EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 2 cruisers
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Scotland: 1 elite and 2 infantry
              EDIT: Adding units owned by British to United Kingdom: 1 elite and 2 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 92 Sea Zone: 2 usa_fighters
              EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 uk_tactical_bomber
              EDIT: Adding units owned by British to 91 Sea Zone: 1 uk_tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Trigger British Liberates Celebes Turn5: British met a national objective for an additional 1 PUs; end with 37 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1,83
      Italians regular : -1,33
      Japanese regular : 1,67
      EDIT: : -0,50
      British regular : -0,33
      

      exp-stahl-game-2-US UK-5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      Landmines is on my next list to figure them out. so far I purchased a few in our games so far, and half of them went lost without being armed :-)

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Hello,

      I organized 3rd Corp with 1 “Commisar A2D3” and 3 tanks
      What is the difference between Soviet Commisar 3 and Soviet Commisar A2D3?

      BR

      Guard Infa

      Game History

      Round: 5
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !<br><br>Up to 26 Army Conscripts are Available This Turn Only.<b></body>
              Trigger Army Conscript: buyArmy_Conscript added to productionRussians
              Russians buy 4 1_PUs and 26 Army_Conscripts; Remaining resources: 0 PUs; 
      
          Place Units - Russians
              3 1_PUs placed in Soviet Far East
              1 1_PU placed in Novgorod
      
          Combat Move - Russians
              Trigger Russians RemoveLendLeaseFee: has removed 3 1_PUs owned by Russians in Soviet Far East
              Trigger Russians RemoveLendLeaseFee: has removed 1 1_PU owned by Russians in Novgorod
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by British from Novgorod: 1 uk_tac_bomber_lendlease and 1 uk_tactical_bomber
              EDIT: Adding units owned by Russians to Novgorod: 1 tactical_bomber
              EDIT: Removing units owned by Americans from Soviet Far East: 3 usa_armours and 3 usa_armour_lendleases
              EDIT: Adding units owned by Russians to Soviet Far East: 3 armour
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from Novgorod to Baltic States
              1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
              1 infantry moved from Belarus to Bryansk
                    Russians take Bryansk from Germans
              3 infantry moved from Volgograd to Rostov
              1 armour moved from Caucasus to Rostov
              1 armour and 2 infantry moved from Caucasus to Northwest Persia
              1 mech_infantry moved from Caucasus to Northwest Persia
              2 infantry moved from Ukraine to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Turning on Edit Mode
              EDIT: Battle in Western Ukraine
                  EDIT: Changer loiter and taunt; Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  EDIT: Germans defend with 1 german_para; Changer defend
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 0/4 hits, 1,50 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                      EDIT: 3/4 hits, 1,50 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                  EDIT: 1 german_para owned by the Germans lost in Western Ukraine
                  EDIT: Russians takes Western Ukraine from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
              EDIT: Battle in Rostov
                  EDIT: Russians attack with 1 armour and 3 infantry
                  EDIT: Germans defend with 1 german_para
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 1/4 hits, 1,00 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                  EDIT: 1 infantry owned by the Russians lost in Rostov
                  EDIT: 1 german_para owned by the Germans lost in Rostov
                  EDIT: Russians takes Rostov from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
              EDIT: Battle in Northwest Persia
                  EDIT: Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                  EDIT: Italians defend with 1 italian_para
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 0/4 hits, 1,00 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                      EDIT: 0/4 hits, 1,00 expected hits
                      EDIT: 1/1 hits, 0,33 expected hits
                  EDIT: 1 infantry owned by the Russians lost in Northwest Persia
                      EDIT: 0/3 hits, 0,83 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                      EDIT: 0/3 hits, 0,83 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                      EDIT: 1/3 hits, 0,83 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                  EDIT: 1 infantry owned by the Russians lost in Northwest Persia
                  EDIT: 1 italian_para owned by the Italians lost in Northwest Persia
                  EDIT: Russians takes Northwest Persia from Italians
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -2
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Russians
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Russia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Amur
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
              3 guard_infantrys moved from Russia to Belarus
              1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
              1 1stSovietAG, 1 2ndCorps, 3 aaGuns, 4 infantry and 1 mech_infantry moved from Novgorod to Belarus
              1 armour and 1 infantry moved from Archangel to Belarus
              1 armour moved from Urals to Smolensk
              1 Rail and 1 Soviet_Commisar moved from Russia to Amur
              3 armour moved from Soviet Far East to Amur
              2 aaGuns and 18 infantry moved from Buryatia to Amur
              EDIT: 3 armour moved from Amur to 3rd Corps
              EDIT: 1 Soviet_Commisar moved from Amur to 3rd Corps
              EDIT: 1 3rdCorps moved from 3rd Corps to Amur
      
          Place Units - Russians
              20 Army_Conscripts placed in Russia
              6 Army_Conscripts placed in Ukraine
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar
              EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_A2D3
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,33
      Russians regular : 0,50
      EDIT: : -5,67
      

      exp-stahl-game-2-r-5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Good evening.

      Indeed - the yank bomber is on a mission there. “In 8 turns around the world”
      The Pacific fleets are ganging up and looking for trouble!

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Queensland to 43 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 transport
                      ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              2 fighters moved from 43 Sea Zone to 42 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 aaGun and 1 air_transport moved from Queensland to Java
              1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Queensland to New South Wales
              1 carrier moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Trigger ANZAC Liberates DNG Turn4: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 39 Sea Zone to 42 Sea Zone
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,17
      ANZAC regular : 0,00
      

      exp-stahl-game-2-ANZ Fr-4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 Escorts, 1 battleship, 1 carrier, 3 transports and 2 usa_fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              2 usa_fighters moved from 39 Sea Zone to 41 Sea Zone
              1 destroyer moved from 39 Sea Zone to 42 Sea Zone
              1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
              2 usa_fighters moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Battle in 41 Sea Zone
                  Americans attack with 2 usa_fighters
                  Japanese defend with 1 transport
                      Americans roll dice for 2 usa_fighters in 41 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 2 usa_fighters in 41 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  Americans win with 2 usa_fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 usa_fighters
                  Japanese defend with 1 Japan_destroyer and 1 submarine
                      Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 usa_fighters in 42 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 Japan_destroyer and 1 submarine
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Soviet Far East: 3 usa_armour_lendleases
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              2 usa_fighters moved from 41 Sea Zone to 39 Sea Zone
              1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 carrier, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 3 infantry moved from 42 Sea Zone to Java
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 transport and 2 usa_fighters moved from 26 Sea Zone to 63 Sea Zone
              2 infantry moved from 63 Sea Zone to New Zealand
              3 usa_armours moved from Western United States to 10 Sea Zone
              3 transports and 3 usa_armours moved from 10 Sea Zone to 3 Sea Zone
              1 carrier moved from 10 Sea Zone to 3 Sea Zone
              2 usa_fighters moved from Hawaiian Islands to 3 Sea Zone
              1 usa_fighter and 1 usa_tactical_bomber moved from Midway to 26 Sea Zone
              3 usa_armours moved from 3 Sea Zone to Soviet Far East
              1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
              1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 2 mech_infantrys, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 108 Sea Zone
              1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 2 mech_infantrys, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber moved from 108 Sea Zone to 109 Sea Zone
              1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
              1 usa_fighter moved from Gibraltar to 109 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 bomber moved from Buryatia to Sikang
      
          Place Units - Americans
              2 Escorts, 1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
              1 Escort and 2 transports placed in 101 Sea Zone
              2 usa_fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
              Trigger Americans Loses Philippines Turn4: Americans met a national objective for an additional -3 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              3 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              3 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 Escort, 8 infantry, 1 transport and 2 uk_armours; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 uk_tactical_bomber moved from Persia to Iraq
              2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
              1 bomber, 3 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Iraq
              2 infantry moved from Libya to Tobruk
                    British take Tobruk from Italians
              1 uk_fighter moved from Gibraltar to 104 Sea Zone
              2 uk_fighters and 1 uk_tactical_bomber moved from United Kingdom to 104 Sea Zone
              4 infantry moved from India to Burma
              3 uk_fighters moved from India to Burma
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 2 artilleries and 2 infantry
                  Italians defend with 1 artillery
                      British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Anglo Egyptian Sudan
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in Iraq
                  British attack with 1 artillery, 1 bomber, 1 infantry, 3 uk_fighters and 2 uk_tactical_bombers
                  Italians defend with 1 armour, 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 1 bomber, 1 infantry, 3 uk_fighters and 2 uk_tactical_bombers in Iraq, round 2 : 4/8 hits, 4,17 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 2/3 hits, 1,17 expected hits
                      1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
                  British win with 1 bomber, 3 uk_fighters and 2 uk_tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for British: 1 artillery and 1 infantry
                  Casualties for Italians: 1 armour, 1 artillery and 1 infantry
              Battle in Burma
                  British attack with 4 infantry and 3 uk_fighters
                  Japanese defend with 3 infantry
                      British roll dice for 4 infantry and 3 uk_fighters in Burma, round 2 : 3/7 hits, 2,17 expected hits
                      Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 4 infantry and 3 uk_fighters remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
              Battle in 104 Sea Zone
                  British attack with 3 uk_fighters and 1 uk_tactical_bomber
                  Germans defend with 1 cruiser
                      British roll dice for 3 uk_fighters and 1 uk_tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 uk_fighter owned by the British lost in 104 Sea Zone
                      1 cruiser owned by the Germans lost in 104 Sea Zone
                  British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 uk_fighter
                  Casualties for Germans: 1 cruiser
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Adding units owned by British to Novgorod: 1 uk_tac_bomber_lendlease
              EDIT: Adding units owned by British to Novgorod: 1 uk_tac_bomber_lendlease
              EDIT: Removing units owned by British from Novgorod: 1 uk_tac_bomber_lendlease
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              3 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone
              1 carrier, 2 cruisers, 3 infantry, 3 transports and 1 uk_armour moved from 91 Sea Zone to 109 Sea Zone
              3 infantry and 1 uk_armour moved from 109 Sea Zone to United Kingdom
              1 uk_fighter and 1 uk_tactical_bomber moved from 104 Sea Zone to United Kingdom
              1 uk_fighter moved from 104 Sea Zone to Scotland
              1 uk_tactical_bomber moved from Scotland to Novgorod
              EDIT: British undo move 6.
              2 infantry moved from United Kingdom to Scotland
              1 uk_fighter and 1 uk_tactical_bomber moved from Iraq to Eastern Persia
              1 uk_armour moved from India to Eastern Persia
              1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Egypt
              3 uk_fighters moved from Burma to India
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 39 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from British Columbia to Western United States
              1 uk_tactical_bomber moved from Scotland to Novgorod
      
          Place Units - British
              1 Escort placed in 110 Sea Zone
              1 transport placed in 71 Sea Zone
              2 infantry placed in Union of South Africa
              5 infantry and 1 uk_armour placed in India
              1 infantry and 1 uk_armour placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,4,4,2,2
              British collect 31 PUs (4 lost to blockades); end with 31 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 37 PUs
              Trigger British Liberates Celebes Turn4: British met a national objective for an additional 1 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,00
      Americans regular : -1,50
      Italians regular : 1,50
      Japanese regular : -1,17
      Germans regular : 0,50
      British regular : 0,17
      

      exp-stahl-game-2-US UK-4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Oh fantastic! I did not save the game, but send you my test round.
      I edited my complete R4 turn as in above Turn Summary.
      While doing so, I armed the landmines, so my attached R4 is complete and needs no further editing.

      Sorry for this s**tshow… :-)

      BRexp-stahl-game-2-r-4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      …I missed to activate the 3 landmines in Western Ukraine. I will do that on my US-turn.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I re-organized my armies. Somehow I have not figured on how to edit smoothly ;-)
      During some turn phases I cannot add units to a TT, on other phases I cannot move units…but I will figure it out someday.
      For now it is a mess when you look at the history, but the movements are correct.
      …and I missed to attack Bryansk. :S Let´s see where the one heroic Paratroop will end up.

      Game History

      Round: 4
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
              Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  Russia....
              Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
              Trigger RussianGuards: buyGuard_Infantry added to productionRussians
              Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
              Russians buy 1 Soviet_Commisar, 1 Soviet_Partisan, 3 guard_infantrys and 5 infantry; Remaining resources: 21 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              2 infantry moved from Novgorod to Archangel
              1 armour moved from Urals to Archangel
              1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
              1 elite moved from Smolensk to Belarus
              3 infantry moved from Novgorod to Belarus
              3 infantry moved from Western Ukraine to Eastern Poland
              1 fighter moved from Novgorod to Eastern Poland
              1 armour moved from Western Ukraine to Bessarabia
              4 infantry moved from Rostov to Caucasus
              1 armour moved from Ukraine to Caucasus
              2 artilleries and 4 infantry moved from Ukraine to Bessarabia
              1 armour and 1 mech_infantry moved from Ukraine to Caucasus
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 armour, 2 artilleries and 4 infantry
                  Germans defend with 2 artilleries and 2 infantry
                      Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Bessarabia, round 2 : 1/7 hits, 2,17 expected hits
                      Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 3/4 hits, 1,33 expected hits
                      3 infantry owned by the Russians lost in Bessarabia
                      1 infantry owned by the Germans lost in Bessarabia
                      Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Bessarabia, round 3 : 3/4 hits, 1,50 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                      2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
                  Casualties for Russians: 4 infantry
                  Casualties for Germans: 2 artilleries and 2 infantry
              Battle in Caucasus
                  Russians attack with 2 armour, 4 infantry and 1 mech_infantry
                  Germans defend with 1 German_LCV and 2 infantry
                      Russians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 1/7 hits, 1,83 expected hits
                      Germans roll dice for 1 German_LCV and 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                      1 German_LCV owned by the Germans lost in Caucasus
                      Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Caucasus, round 3 : 1/6 hits, 1,67 expected hits
                      Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                      1 infantry owned by the Germans lost in Caucasus
                      Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Caucasus, round 4 : 1/5 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 German_LCV and 2 infantry
              Battle in Belarus
                  Russians attack with 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 Panzer_Grndrs, 1 artillery and 2 infantry
                      Russians roll dice for 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2,00 expected hits
                      Germans roll dice for 1 Panzer_Grndrs, 1 artillery and 2 infantry in Belarus, round 2 : 1/4 hits, 1,50 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 1,83 expected hits
                      Germans roll dice for 1 Panzer_Grndrs in Belarus, round 3 : 0/1 hits, 0,50 expected hits
                      1 Panzer_Grndrs owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 Panzer_Grndrs, 1 artillery and 2 infantry
              Battle in Eastern Poland
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Turning on Edit Mode
              EDIT: Battle in Archangel
                  EDIT: Russians attack with 1 armour and 2 infantry
                  EDIT: Germans defend with 1 german_para
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 1/3 hits, 0,83 expected hits
                      EDIT: 1/1 hits, 0,33 expected hits
                  EDIT: 1 infantry owned by the Russians lost in Archangel
                  EDIT: 1 german_para owned by the Germans lost in Archangel
                  EDIT: Russians takes Archangel from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Russians
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General3
              EDIT: Removing units owned by Russians from Russia: 1 Tank_General
              EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General3
              EDIT: Adding units owned by Russians to Russia: 1 Tank_General
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Russia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Novgorod
              1 Europe_Rail and 1 Tank_General moved from Russia to Novgorod
              EDIT: 1 Tank_General moved from Novgorod to 1st Tank
              EDIT: Russians undo move 2.
              EDIT: Russians undo move 1.
              1 Europe_Rail and 1 Tank_General moved from Russia to Novgorod
              EDIT: 1 Tank_General moved from Novgorod to 1st Tank
              EDIT: 3 armour moved from Novgorod to 1st Tank
              EDIT: 2 armour moved from 1st Corps to 1st Tank
              EDIT: 2 mech_infantrys moved from Novgorod to 1st Corps
              EDIT: 1 1stTankArmy moved from 1st Tank to 1st Army Group
              EDIT: 1 2ndCorps moved from 1st Army Group to Novgorod
              1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
              1 fighter moved from Eastern Poland to Novgorod
              1 Rail moved from Russia to Urals
              1 Rail and 1 armour moved from Urals to Novgorod
      
          Place Units - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General
              EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General3
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Novgorod: 1 armour
              EDIT: Adding units owned by Russians to 1st Corps: 1 armour
              EDIT: Removing units owned by Russians from 1st Corps: 1 mech_infantry
              EDIT: Adding units owned by Russians to Novgorod: 1 mech_infantry
              EDIT: Turning off Edit Mode
              1 Soviet_Commisar and 3 guard_infantrys placed in Russia
              1 Soviet_Partisan and 2 infantry placed in Ukraine
              3 infantry placed in Volgograd
              Russians undo move 2.
              2 infantry placed in Ukraine
              1 Soviet_Partisan placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,67
      Russians regular : -0,50
      EDIT: : 0,67
      

      exp-stahl-game-2-g-4_test.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • 1
    • 2
    • 32
    • 33
    • 34
    • 35
    • 36
    • 40
    • 41
    • 34 / 41