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    Posts made by Panzerstahl-Helm

    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Here we go.
      I did blitz with the 3rd Corp onto Korea and from there to Manchuria. I believe they can blitz, since it contains only tanks + 1 Commis, all with 2 movements.
      I edited the Partisan into Buriyati, since it wouldn´t let me place it in the placement phase.
      Some territories changed the owner when I moved my units during combat phase, mostly when using edit. (Buriyati for example changed owner when I moved my tanks + Commisar into Korea)
      And last but not least I re-organized my army combosition and I have now the 2 armies in 1. Army Group activated.
      The 2nd Army Corp and the 2nd Tank Army are inactive. I hope this is correct.

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 1 Soviet_Partisan and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              Turning on Edit Mode
                  EDIT: Russians takes Archangel from Germans
                  EDIT: Russians takes Buryatia from Japanese
                  EDIT: Russians takes Korea from Japanese
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
                  EDIT: Russians takes Archangel from Germans
                  EDIT: Russians takes Buryatia from Japanese
                  EDIT: Russians takes Korea from Japanese
                  EDIT: Russians takes Archangel from Germans
                  EDIT: Chinese takes Suiyuyan from Japanese
                  EDIT: Chinese takes Chahar from Japanese
                  EDIT: Chinese takes Jehol from Japanese
                  EDIT: Russians takes Archangel from Germans
                  EDIT: Russians takes Buryatia from Japanese
                  EDIT: Russians takes Korea from Japanese
              EDIT: Changing ownership of Buryatia from Russians to Japanese
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing ownership of Archangel from Russians to Germans
              EDIT: Turning off Edit Mode
              1 armour moved from Timguska to Evenkiyskiy
                    Russians take Evenkiyskiy from Japanese
              1 armour moved from Evenkiyskiy to Urals
              2 infantry moved from Timguska to Urals
              1 armour, 1 elite and 1 mech_infantry moved from Kazakhstan to Caucasus
              1 armour and 2 guard_infantrys moved from Volgograd to Rostov
              1 artillery and 1 infantry moved from Russia to Vologda
              1 artillery moved from Russia to Tambov
              1 armour moved from Volgograd to Tambov
              2 armour moved from Russia to Tambov
              4 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Samara
              2 armour moved from Russia to Samara
              1 fighter and 1 tactical_bomber moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Vologda
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
              EDIT: Russians undo move 16.
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Manchuria
              EDIT: Russians undo move 16.
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Korea to Manchuria
              1 infantry moved from Amur to Sakha
              13 infantry moved from Amur to Manchuria
      
          Combat - Russians
              Battle in Sakha
                  Russians attack with 1 infantry
                  Japanese defend with 1 Japanese_LCV
                      Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 2 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 3 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 4 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 5 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 6 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 6 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 7 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 7 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 8 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 8 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 9 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 9 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 10 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 10 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 11 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 11 : 0/0 hits, 0,00 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 12 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Sakha, round 12 : 0/0 hits, 0,00 expected hits
                      1 Japanese_LCV owned by the Japanese lost in Sakha
                  Russians win, taking Sakha from Japanese with 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 Japanese_LCV
              Battle in Manchuria
                  Russians attack with 1 Soviet_Commisar_3, 3 armour and 13 infantry
                  Japanese defend with 2 armour, 1 elite and 4 infantry
                      Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 13 infantry in Manchuria, round 2 : 4/19 hits, 4,83 expected hits
                      Japanese roll dice for 2 armour, 1 elite and 4 infantry in Manchuria, round 2 : 4/8 hits, 3,00 expected hits
                      4 infantry owned by the Russians lost in Manchuria
                      4 infantry owned by the Japanese lost in Manchuria
                      Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 9 infantry in Manchuria, round 3 : 3/15 hits, 4,17 expected hits
                      Japanese roll dice for 2 armour and 1 elite in Manchuria, round 3 : 1/4 hits, 1,67 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                      1 elite owned by the Japanese and 2 armour owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 3 armour and 8 infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 5 infantry
                  Casualties for Japanese: 2 armour, 1 elite and 4 infantry
              Battle in Bryansk
                  Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 Panzer_Grndrs and 2 infantry
                      Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 1,83 expected hits
                      Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 4/6 hits, 1,83 expected hits
                      Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Panzer_Grndrs and 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in Vologda
                  Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Urals
                  Russians attack with 1 armour and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Urals, round 3 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Urals
                      1 infantry owned by the Japanese lost in Urals
                  Russians win, taking Urals from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Samara
                  Russians attack with 2 armour and 1 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Samara
                  Russians win, taking Samara from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 armour
              Battle in Tambov
                  Russians attack with 3 armour and 1 artillery
                  Germans defend with 1 armour
                      Russians roll dice for 3 armour and 1 artillery in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                      Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits
                      1 artillery owned by the Russians lost in Tambov
                      1 armour owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 3 armour remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 artillery
                  Casualties for Germans: 1 armour
                  Turning on Edit Mode
              EDIT: Battle in Rostov
                  EDIT: Russians attack with 1 armour and 2 guard_infantrys
                  EDIT: Germans defend with 1 german_para
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 1/3 hits, 1,17 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                  EDIT: 1 german_para owned by the Germans lost in Rostov
                  EDIT: Russians takes Rostov from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
              EDIT: Battle in Caucasus
                  EDIT: Russians attack with 1 armour, 1 elite and 1 mech_infantry
                  EDIT: Germans defend with 1 german_para
                      EDIT: 1/1 hits, 0,17 expected hits
                      EDIT: 2/4 hits, 1,00 expected hits
                      EDIT: 1/1 hits, 0,33 expected hits
                  EDIT: 1 mech_infantry owned by the Russians lost in Caucasus
                  EDIT: 1 german_para owned by the Germans lost in Caucasus
                  EDIT: Russians takes Caucasus from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Russians
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General3
              EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
              1 fighter and 1 tactical_bomber moved from Bryansk to Russia
              1 fighter and 1 tactical_bomber moved from Vologda to Russia
              1 mech_infantry moved from Russia to Kazakhstan
              1 elite moved from Russia to Tambov
              1 guard_infantry moved from Russia to Samara
              EDIT: 2 mech_infantrys moved from 1st Corps to Russia
              EDIT: 2 armour moved from Russia to 1st Corps
              EDIT: 1 mech_infantry moved from 1st Army Group to Russia
              EDIT: 1 armour moved from Russia to 1st Army Group
              EDIT: 3 mech_infantrys moved from Russia to Urals
              1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
      
          Place Units - Russians
              10 infantry placed in Russia
              Turning on Edit Mode
              EDIT: 1 Soviet_Partisan placed in Yenisey
              EDIT: Removing units owned by Russians from Amur: 1 3rdCorps
              EDIT: Adding units owned by Russians to Manchuria: 1 3rdCorps
              EDIT: Removing units owned by Russians from Manchuria: 1 Soviet_Commisar_3 and 3 armour
              EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 and 3 armour
              EDIT: Removing units owned by Russians from Yenisey: 1 Soviet_Partisan
              EDIT: Adding units owned by Russians to Buryatia: 1 Soviet_Partisan
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,4,4,5
              Russians collect 23 PUs (3 lost to blockades); end with 23 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,17
      Germans regular : -0,83
      Russians regular : -2,00
      EDIT: : 1,83
      

      exp-game-2-stahl-r-10.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 Hvy_Ind_1, 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Place Units - ANZAC
              Units in New South Wales being upgraded or consumed: 1 factory_minor
              1 Hvy_Ind_1 placed in New South Wales
      
          Combat Move - ANZAC
              1 Escort moved from 33 Sea Zone to 46 Sea Zone
              3 fighters moved from Caroline Islands to 46 Sea Zone
              1 tactical_bomber moved from New South Wales to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  ANZAC attack with 1 Escort, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 Escort
                      ANZAC roll dice for 1 Escort, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                      Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 Escort owned by the ANZAC lost in 46 Sea Zone
                      1 Escort owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 Escort
                  Casualties for Japanese: 1 Escort
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 104 Sea Zone: 1 GermanUBoat
              EDIT: Removing units owned by Germans from 104 Sea Zone: 1 Wolfpack
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 fighters moved from 46 Sea Zone to Caroline Islands
              1 air_transport and 1 artillery moved from New South Wales to Caroline Islands
              EDIT: 1 infantry moved from Egypt to India
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              2 submarines and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Politics - French
              Turning on Edit Mode
              EDIT: Removing units owned by British from India: 6 TotalWar_Artys
              EDIT: Adding units owned by British to India: 5 artilleries
              EDIT: Turning off Edit Mode
      
          Combat Move - French
              3 infantry moved from Tobruk to Alexandria
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      ANZAC regular : 0,67
      

      exp-game-2-stahl-US UK ANZ FR 9.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      so 1 hit each site.
      I will remove the US DD and 1 U-Boot

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      for the 3 German U-Boots:
      [dice 3d6<=3]

      for the US destroyer:
      [dice 1d6<=2]

      for the US Heavy Bomber:
      [dice 2d6<=4]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      thanks for your comments.
      I highly appreciate your feedback and feel free to give it any time! I try to keep as much in mind and also to update my notes.
      Attached the current version. Feel free to provide approvements, ideas etc. The design and layout is not finishedyet, it is currently just a collection of information. I try to keep each section on one single page.
      Perhaps you can send me your notes as well and I will see if <i can combine them with mine.
      The units are in alphabetical order (not sure if another sorting would be more helpful, or if a unit sheet per nation would be better.

      Regarding Escorts and landmines - these are still double Dutch to me. But I will digg into them on my journey. ;-)

      I will re-roll the battle in SZ104 using the dice bot.
      I will exchange the 6 artilleries in India against 5 artilleries.
      The 1 inf didn´t rail to India, just the Rail symbol moved. So I move 1 Inf fro mEgypt instead to India.

      Global40.xls

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Good evening,

      so Russia has 2 air units left from LL. They received 1 tact. bomber from UK to match with the regular fighters, Russia has now 2 fighters + 2 Tact. bombers.

      I just had to re-read the notes about the Wolfspack.
      “Any hits will not be able to fire back, regardless of enemy Destroyers being present.” …should have read the notes before my attack! :-)

      Game History

      Round: 9
      
          Purchase Units - Americans
              Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
              Americans buy 2 ArmoredInfantrys, 2 Heavy_Transports, 1 USA_Hvy_Bomber, 1 elite, 4 infantry, 1 usa_armour and 3 usa_fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 USA_Hvy_Bomber moved from Eastern United States to 104 Sea Zone
              1 usa_tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
              1 elite and 1 infantry moved from Greece to Albania
              1 infantry and 1 marine moved from Greece to Bulgaria
              1 usa_tactical_bomber moved from Greece to Bulgaria
              1 bomber moved from Greece to Albania
              1 usa_fighter moved from Greece to Bulgaria
              1 usa_fighter moved from Greece to Albania
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              1 NavyFighter moved from 33 Sea Zone to 34 Sea Zone
              1 NavyFighter moved from 33 Sea Zone to 22 Sea Zone
              1 usa_tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
              1 usa_fighter moved from 33 Sea Zone to 22 Sea Zone
              4 NavyFighters moved from 26 Sea Zone to 23 Sea Zone
      
          Combat - Americans
              Turning on Edit Mode
              EDIT: Battle in 104 Sea Zone
                  EDIT: Americans attack with 1 USA_Hvy_Bomber, 1 destroyer and 1 usa_tactical_bomber
                  EDIT: Germans defend with 3 GermanUBoats and 1 Wolfpack
                  EDIT: 1 destroyer owned by the Americans lost in 104 Sea Zone
                  EDIT: 3 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans submerged
                  EDIT: Americans win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -7
                  EDIT: Americans win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -7
                  EDIT: Turning off Edit Mode
              Battle in 22 Sea Zone
                  Americans attack with 1 NavyFighter and 1 usa_fighter
                  Japanese defend with 1 Escort
                  Americans win with 1 usa_fighter remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 NavyFighter
                  Casualties for Japanese: 1 Escort
              Battle in 23 Sea Zone
                  Americans attack with 4 NavyFighters
                  Japanese defend with 1 Escort
                  Americans win with 3 NavyFighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 NavyFighter
                  Casualties for Japanese: 1 Escort
              Battle in 34 Sea Zone
                  Americans attack with 1 NavyFighter, 1 submarine and 1 usa_tactical_bomber
                  Japanese defend with 1 JPN_Pacific_DD
                  Americans win with 1 NavyFighter, 1 submarine and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 JPN_Pacific_DD
              Battle in Albania
                  Americans attack with 1 bomber, 1 elite, 1 infantry and 1 usa_fighter
                  Germans defend with 1 infantry
                  Americans win, taking Albania from Germans with 1 bomber, 1 elite, 1 infantry and 1 usa_fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Bulgaria
                  Americans attack with 1 infantry, 1 marine, 1 usa_fighter and 1 usa_tactical_bomber
                  Germans defend with 1 infantry
                  Americans win, taking Bulgaria from Germans with 1 infantry, 1 marine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 usa_fighter and 1 usa_tactical_bomber moved from Bulgaria to Greece
              1 bomber and 1 usa_fighter moved from Albania to Greece
              4 usa_tactical_bombers moved from 92 Sea Zone to Greece
              1 USA_TankGeneral moved from Morocco to 92 Sea Zone
              1 infantry, 1 marine and 1 usa_armour moved from Gibraltar to 92 Sea Zone
              1 USA_TankGeneral, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 transports and 1 usa_armour moved from 92 Sea Zone to 97 Sea Zone
              1 USA_TankGeneral, 1 marine and 1 usa_armour moved from 97 Sea Zone to Greece
              1 infantry moved from 97 Sea Zone to Greece
              2 usa_fighters moved from Gibraltar to 97 Sea Zone
              1 marine moved from Cyprus to 99 Sea Zone
              1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
              1 marine moved from 97 Sea Zone to Greece
              1 USA_Hvy_Bomber and 1 usa_tactical_bomber moved from 104 Sea Zone to Gibraltar
              1 USA_TankGeneral, 1 elite, 1 infantry and 1 usa_armour moved from Eastern United States to 101 Sea Zone
              1 USA_TankGeneral, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
              1 elite, 1 infantry and 1 usa_armour moved from 91 Sea Zone to Morocco
              3 NavyFighters moved from 23 Sea Zone to 33 Sea Zone
              1 usa_fighter moved from 22 Sea Zone to 33 Sea Zone
              1 NavyFighter and 1 usa_tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
              1 ArmoredInfantry and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 ArmoredInfantry, 2 carriers, 1 infantry, 1 pacific_BB and 1 pacific_transport moved from 26 Sea Zone to 33 Sea Zone
              3 transports moved from 33 Sea Zone to 26 Sea Zone
              2 pacific_destroyers moved from 10 Sea Zone to 26 Sea Zone
              4 usa_tactical_bombers moved from Western United States to Hawaiian Islands
              1 USA_TankGeneral moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 Heavy_Transport placed in 101 Sea Zone
              1 ArmoredInfantry, 2 infantry and 1 usa_armour placed in Eastern United States
              1 ArmoredInfantry and 2 infantry placed in Western United States
              3 usa_fighters placed in Greece
              1 Heavy_Transport placed in 10 Sea Zone
              Americans undo move 2.
              1 ArmoredInfantry, 1 elite, 1 infantry and 1 usa_armour placed in Eastern United States
              1 infantry placed in Western United States
              1 USA_Hvy_Bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs
              Trigger Americans Loses Philippines Turn9: Americans met a national objective for an additional -3 PUs; end with 67 PUs
              Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 70 PUs
              Trigger Americans Loses Guam Turn9: Americans met a national objective for an additional -1 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 6 TotalWar_Artys and 5 uk_paras; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 elite and 1 infantry moved from Tobruk to Alexandria
                    British take Alexandria from Germans
              1 artillery, 11 infantry, 6 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
              1 uk_armour moved from West India to Burma
              1 destroyer moved from 106 Sea Zone to 119 Sea Zone
              1 uk_fighter moved from Scotland to 119 Sea Zone
              1 uk_fighter moved from United Kingdom to 119 Sea Zone
              1 uk_tactical_bomber moved from 91 Sea Zone to 119 Sea Zone
      
          Combat - British
              Battle in 119 Sea Zone
                  British attack with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber
                  Germans defend with 1 GermanUBoat
                  British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 GermanUBoat
              Battle in Burma
                  British attack with 1 artillery, 11 infantry, 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber
                  Japanese defend with 2 armour and 3 artilleries
                  British win, taking Burma from Japanese with 1 artillery, 9 infantry, 7 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 armour and 3 artilleries
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
              1 uk_fighter moved from 119 Sea Zone to Gibraltar
              1 uk_fighter moved from 119 Sea Zone to 91 Sea Zone
              1 uk_tactical_bomber moved from 119 Sea Zone to Scotland
              2 uk_fighters moved from Bryansk to Greece
              1 uk_tactical_bomber moved from Egypt to Greece
              2 infantry moved from West India to India
              1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
              1 Rail moved from Union of South Africa to South West Africa
              1 Rail and 1 infantry moved from South West Africa to India
              1 Rail moved from Union of South Africa to Alexandria
              1 Rail moved from Alexandria to India
              2 artilleries moved from Trans-Jordan to Iraq
              2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
              3 aaGuns moved from India to Burma
      
          Place Units - British
              5 uk_paras placed in United Kingdom
              6 TotalWar_Artys placed in India
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
      

      exp-game-2-stahl-US UK-9.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Moin,

      I activated both armies of the 1.AG…just in case. ;-)
      The air for the Russian bear is getting thinner and thinner…

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
              1 armour and 1 mech_infantry moved from Rostov to Caucasus
                    Russians take Caucasus from Germans
              1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
              1 armour and 2 infantry moved from Urals to Timguska
              2 infantry moved from Bryansk to Smolensk
              1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
              1 infantry moved from Rostov to Volgograd
              1 armour and 1 guard_infantry moved from Russia to Volgograd
              4 infantry moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Ukraine
              1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
              14 infantry moved from Manchuria to Amur
              1 elite moved from Novosibirsk to Kazakhstan
              1 guard_infantry moved from Russia to Volgograd
              1 armour moved from Russia to Volgograd
              1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
                    Russians take Italian Somaliland from Germans
      
          Combat - Russians
              Battle in Amur
                  Russians attack with 14 infantry
                  Japanese defend with 1 Japanese_LCV
                      Russians roll dice for 14 infantry in Amur, round 2 : 3/14 hits, 2,33 expected hits
                      Japanese roll dice for 1 Japanese_LCV in Amur, round 2 : 0/0 hits, 0,00 expected hits
                      1 Japanese_LCV owned by the Japanese lost in Amur
                  Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 Japanese_LCV
              Battle in Timguska
                  Russians attack with 1 armour and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour and 2 infantry in Timguska, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Timguska, round 3 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Timguska
                  Russians win, taking Timguska from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kazakhstan
                  Russians attack with 1 armour, 1 elite and 1 mech_infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 1 armour, 1 elite and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 1 armour, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 armour
              Battle in Smolensk
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 2,33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 3/3 hits, 1,00 expected hits
                      3 infantry owned by the Russians lost in Ukraine
                      1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
                  Turning on Edit Mode
              EDIT: Battle in Volgograd
                  EDIT: Russians attack with 2 armour, 2 guard_infantrys and 1 infantry
                  EDIT: Germans defend with 1 Waffen_Para
                      EDIT: 4/5 hits, 1,83 expected hits
                      EDIT: 1/1 hits, 0,67 expected hits
                  EDIT: 1 infantry owned by the Russians lost in Volgograd
                  EDIT: 1 Waffen_Para owned by the Germans lost in Volgograd
                  EDIT: Russians takes Volgograd from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Russians
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar
              EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
              1 1stSovietAG, 1 2ndCorps, 1 2ndTankArmy, 3 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Russia
              1 fighter and 1 tactical_bomber moved from Smolensk to Russia
              1 fighter and 1 tactical_bomber moved from Ukraine to Russia
              1 3rdCorps and 2 aaGuns moved from Manchuria to Amur
      
          Place Units - Russians
              3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite, 1 infantry and 1 mech_infantry placed in Russia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1,17
      Germans regular : 1,67
      Russians regular : 1,17
      EDIT: : 2,50
      

      exp-game-2-stahl-r-9.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Yes, please unleash all 4 of them!
      God save the King!

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Darn, I forgot to move the 2 UK fighters to Bryansk.
      I did so in attached file. Ifthis is not ok, edit them back to Greece. :-)

      Sorry

      exp-game-2-stahl-ANZ Fr-8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              2 submarines moved from 62 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 2 submarines
                  Japanese defend with 1 Escort
                      ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 Escort in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 Escort in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 Escort in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 Escort
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              1 Escort, 1 Escort_Convoy, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              3 fighters moved from Queensland to Caroline Islands
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 air_transport and 1 artillery moved from Queensland to New South Wales
              2 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              1 infantry and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
              Trigger ANZAC Liberates DNG Turn8: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
              Trigger ANZAC Loses Celebes Turn8: ANZAC met a national objective for an additional -1 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              3 infantry moved from Libya to Tobruk
              1 cruiser moved from 97 Sea Zone to 92 Sea Zone
              1 infantry moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : -0,67
      

      exp-game-2-stahl-ANZ Fr-8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Indeed a short night. :-(
      I suppose you didn´t want to scramble in Caroline Island seazone. if so, we can re-roll the dices. It was a bloody battle for sure!

      Game History

      Round: 8
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body>
              Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body>
              Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
              Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
              Americans buy 4 TotalWarTacBmbrs, 1 USA_Hvy_Bomber, 1 USA_TankGeneral, 1 aaGun, 1 destroyer, 1 infantry, 2 marines and 3 usa_armours; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              Units in Greece being upgraded or consumed: 2 infantry
              2 marines placed in Greece
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 marine moved from Greece to 97 Sea Zone
              1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 artillery and 1 marine moved from 99 Sea Zone to Cyprus
              2 usa_fighters and 1 usa_tactical_bomber moved from 97 Sea Zone to Cyprus
              1 bomber moved from Greece to Cyprus
              1 ArmoredInfantry, 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
              1 ArmoredInfantry, 2 Escort_Convoys, 1 Heavy_BB, 2 NavyFighters, 1 artillery, 2 carriers, 3 infantry, 1 marine, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 ArmoredInfantry, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
              4 infantry moved from Queensland to 54 Sea Zone
              1 Escort_Convoy, 1 battleship, 3 carriers, 1 cruiser, 4 infantry, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
              4 infantry, 5 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Cyprus
                  Americans attack with 1 artillery, 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber
                  Italians defend with 1 Italian_LCV, 1 armour and 1 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Cyprus, round 2 : 3/6 hits, 3,17 expected hits
                      Italians roll dice for 1 Italian_LCV, 1 armour and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,83 expected hits
                      1 artillery owned by the Americans lost in Cyprus
                      1 Italian_LCV owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Cyprus
                  Americans win, taking Cyprus from Italians with 1 bomber, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery
                  Casualties for Italians: 1 Italian_LCV, 1 armour and 1 infantry
              Battle in Caroline Islands
                  Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 6 infantry, 1 marine, 5 usa_fighters and 1 usa_tactical_bomber
                  Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 4 infantry
                      Japanese roll AA dice in Caroline Islands : 3/6 hits, 1,00 expected hits
                      3 usa_fighters owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 Heavy_BB, 1 battleship, 1 cruiser and 1 pacific_cruiser in Caroline Islands, round 2 : 3/5 hits, 3,33 expected hits
                      Americans roll dice for 1 ArmoredInfantry, 6 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 1/11 hits, 3,33 expected hits
                      Japanese roll dice for 4 Fortifications, 2 aaGuns, 2 fighters and 4 infantry in Caroline Islands, round 2 : 4/8 hits, 3,67 expected hits
                      4 infantry owned by the Americans lost in Caroline Islands
                      4 infantry owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 ArmoredInfantry, 2 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 3 : 2/7 hits, 2,67 expected hits
                      Japanese roll dice for 4 Fortifications, 2 aaGuns and 2 fighters in Caroline Islands, round 3 : 2/4 hits, 1,67 expected hits
                      2 infantry owned by the Americans lost in Caroline Islands
                      2 aaGuns owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 ArmoredInfantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 4 : 4/5 hits, 2,33 expected hits
                      Japanese roll dice for 4 Fortifications and 2 fighters in Caroline Islands, round 4 : 2/2 hits, 1,33 expected hits
                      1 usa_fighter owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                      2 fighters owned by the Japanese and 2 Fortifications owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber in Caroline Islands, round 5 : 1/3 hits, 1,50 expected hits
                      Japanese roll dice for 2 Fortifications in Caroline Islands, round 5 : 0/0 hits, 0,00 expected hits
                      1 Fortification owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber in Caroline Islands, round 6 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 Fortification in Caroline Islands, round 6 : 0/0 hits, 0,00 expected hits
                      1 Fortification owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 ArmoredInfantry, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is -14
                  Casualties for Americans: 6 infantry, 1 marine and 4 usa_fighters
                  Casualties for Japanese: 4 Fortifications, 2 aaGuns, 2 fighters and 4 infantry
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 pacific_submarine and 1 transport
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 pacific_submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 44 Sea Zone
                      1 pacific_submarine owned by the Japanese lost in 44 Sea Zone
                  Japanese win with 1 transport remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 pacific_submarine
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 usa_fighter and 1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
              2 usa_fighters moved from Cyprus to Greece
              1 bomber and 1 usa_tactical_bomber moved from Cyprus to Greece
              2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 92 Sea Zone
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              4 usa_tactical_bombers moved from Eastern United States to 92 Sea Zone
              4 NavyFighters, 2 carriers, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              4 TotalWarTacBmbrs placed in Western United States
              1 destroyer placed in 101 Sea Zone
              1 USA_Hvy_Bomber, 1 USA_TankGeneral, 1 infantry and 1 usa_armour placed in Eastern United States
              1 aaGun and 2 usa_armours placed in Greece
              Trigger AmericansTotalWarTacBmbrPlaceWUS: has removed 4 TotalWarTacBmbrs owned by Americans in Western United States
              Trigger AmericansTotalWarTacBmbrPlaceWUS: Americans has 4 usa_tactical_bombers placed in Western United States
      
          Turn Complete - Americans
              Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
              Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
              Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
              Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 65 PUs
              Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
      
          Purchase Units - British
              Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
              Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
              British buy 1 Escort, 2 commandos, 1 destroyer, 6 infantry and 1 uk_armour; Remaining resources: 0 PUs; 
      
          Place Units - British
              Units in United Kingdom being upgraded or consumed: 2 infantry
              2 commandos placed in United Kingdom
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              6 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
              1 infantry moved from Rhodesia to South West Africa
                    British take South West Africa from Italians
      
          Combat - British
              Battle in Burma
                  British attack with 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 2/8 hits, 2,17 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 6 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
              1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
              1 uk_armour moved from Eastern Persia to India
              1 uk_armour moved from Persia to West India
              2 infantry moved from Eastern Persia to West India
              2 Rails and 2 infantry moved from Union of South Africa to Egypt
              2 artilleries moved from Egypt to Trans-Jordan
              1 artillery moved from Tanganyika Territory to Belgian Congo
              1 artillery moved from Rhodesia to Belgian Congo
              1 elite and 1 infantry moved from Libya to Tobruk
              1 Escort moved from 106 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 80 Sea Zone to 39 Sea Zone
              1 uk_fighter moved from Gibraltar to Scotland
              1 commando moved from United Kingdom to Scotland
      
          Place Units - British
              1 Escort placed in 110 Sea Zone
              1 destroyer placed in 106 Sea Zone
              1 infantry placed in United Kingdom
              5 infantry and 1 uk_armour placed in India
              British undo move 1.
              1 Escort placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,2,1,1
              British collect 34 PUs (4 lost to blockades); end with 34 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1,17
      Japanese regular : 1,50
      Italians regular : 0,17
      Japanese AA : 2,00
      British regular : -0,17
      

      exp-game-2-stahl-us uk-8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Hi,

      I guess now I understand what is meant with the Russian mass production in combination with the ToTal war tanks. ;-)
      I removed the Elite and 2 Katyshas from Moscow and converted the 3 Total war tanks (10 IPC) in Stalingrad into 3 regular tanks (15 IPC)

      exp-game-2-stahl-r-8.tsvg revised.tsvg

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      By the way, I really kike thw pop-up windows at the beginning of each turn for each nation that twll you what is activated this round. Good idea!

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      They died for a greater Germany 😉
      I am afraid the remaining italian troops in Africa will face the same fate.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      I will try to use the dice bot. I have used it only once so far.
      So for 1 inf + 1 Panzer Grenadier it should be:

      [dice 1d6<=1]
      [dice 1d6<=2]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      sure. I forgot to send them to death.
      Feel free to use the dice bot.

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      be aware that I saved in Edit mode and sent it.
      I re-organized my Russian armies and the glaring losers of the Novgorod battle will have to pay their failure!

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Doswidanja,

      the Russian attempt to take Novgorod to attrackt German forces has failed miserably! The Russian bear got a bloody nose!
      One happy mistake - I did not run the battle in Rostov in Edit mode against your 1 Para, but the result did not need an edit. Your Para did not hit a 3 or below.

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              2 infantry moved from Caucasus to Kazakhstan
              1 armour moved from Urals to Kazakhstan
              1 Russian_Rockets moved from Russia to Kazakhstan
              1 Russian_Rockets moved from Russia to Ukraine
              1 armour and 1 mech_infantry moved from Caucasus to Rostov
              1 infantry moved from Bryansk to Rostov
              1 elite and 2 infantry moved from Bryansk to Ukraine
              1 tactical_bomber moved from Belarus to Rostov
              5 Russian_Rocketss moved from Belarus to Novgorod
              6 infantry moved from Belarus to Novgorod
              1 armour moved from Smolensk to Novgorod
              3 infantry moved from Belarus to Novgorod
              1 elite moved from Belarus to Novgorod
              1 armour moved from Belarus to Novgorod
              1 tactical_bomber moved from Belarus to Novgorod
              2 fighters moved from Belarus to Ukraine
              5 infantry moved from Manchuria to Korea
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 5 Russian_Rocketss, 2 armour, 1 elite, 9 infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun, 1 elite and 8 infantry
                      Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
                      Russians roll dice for 5 Russian_Rocketss in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
                      1 aaGun owned by the Germans lost in Novgorod
                      5 Russian_Rocketss owned by the Russians lost in Novgorod
                      Russians roll dice for 2 armour, 1 elite, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/14 hits, 3,50 expected hits
                      Germans roll dice for 1 elite and 8 infantry in Novgorod, round 2 : 7/10 hits, 3,33 expected hits
                      7 infantry owned by the Russians lost in Novgorod
                  1 tactical_bomber owned by the Russians retreated
                  2 infantry owned by the Russians, 2 armour owned by the Russians and 1 elite owned by the Russians retreated to Archangel
                  Germans win with 1 elite and 8 infantry remaining. Battle score for attacker is -21
                  Casualties for Germans: 1 aaGun
                  Casualties for Russians: 5 Russian_Rocketss and 7 infantry
              Battle in Ukraine
                  Russians attack with 1 Russian_Rockets, 1 elite, 2 fighters and 2 infantry
                  Germans defend with 1 artillery and 1 elite
                      Russians roll dice for 1 Russian_Rockets in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Ukraine
                      1 Russian_Rockets owned by the Russians lost in Ukraine
                      Russians roll dice for 1 elite, 2 fighters and 2 infantry in Ukraine, round 2 : 1/6 hits, 1,67 expected hits
                      Germans roll dice for 1 elite in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                      1 elite owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 elite, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 artillery and 1 elite
                  Casualties for Russians: 1 Russian_Rockets
              Battle in Korea
                  Russians attack with 5 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kazakhstan
                  Russians attack with 1 Russian_Rockets, 1 armour and 2 infantry
                  Japanese defend with 2 armour
                      Russians roll dice for 1 Russian_Rockets in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Japanese lost in Kazakhstan
                      1 Russian_Rockets owned by the Russians lost in Kazakhstan
                      Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                      1 armour owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 armour
                  Casualties for Russians: 1 Russian_Rockets and 1 infantry
              Battle in Rostov
                  Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 italian_para
                      Italians roll ItalianAirborneAttack dice in Rostov : 0/1 hits, 0,17 expected hits
                      Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,50 expected hits
                      Italians roll dice for 1 italian_para in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits
                      Italians roll dice for 1 italian_para in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                      1 italian_para owned by the Italians lost in Rostov
                  Russians win, taking Rostov from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 italian_para
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Urals
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novosibirsk
              EDIT: Cleaning up during movement phase
              1 tactical_bomber moved from Novgorod to Bryansk
              1 tactical_bomber moved from Rostov to Bryansk
              2 fighters moved from Ukraine to Bryansk
              1 Europe_Rail and 1 elite moved from Russia to Novosibirsk
              1 Rail moved from Russia to Belarus
              1 Rail and 1 infantry moved from Belarus to Urals
              1 Rail moved from Russia to Belarus
              1 Rail and 1 infantry moved from Belarus to Urals
              1 artillery moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
              1 2ndCorps moved from Belarus to Bryansk
              1 2ndTankArmy moved from Russia to Bryansk
              1 1stSovietAG, 3 aaGuns, 5 armour, 2 artilleries, 3 guard_infantrys, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
              EDIT: 10 infantry moved from 1st Army Group to Bryansk
              EDIT: 6 armour, 3 guard_infantrys and 1 mech_infantry moved from Bryansk to 1st Army Group
              EDIT: 1 2ndTankArmy moved from Bryansk to Smolensk
              EDIT: 1 2ndTankArmy moved from Smolensk to Bryansk
              EDIT: Russians undo move 18.
              EDIT: Russians undo move 17.
      
          Place Units - Russians
              EDIT: 3 TotalWar_Tank_2s placed in Volgograd
              EDIT: 3 Mass_Tankss, 3 Russian_Rocketss, 1 elite and 3 guard_infantrys placed in Russia
              EDIT: Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              EDIT: Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              EDIT: Total Cost from Convoy Blockades: 3
                  EDIT: Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,3,5,6,5,1
              EDIT: Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
              EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,67
      Japanese regular : -0,67
      Italians ItalianAirborneAttack : -0,17
      Germans AA : -0,17
      Germans regular : 3,00
      Russians regular : -4,83
      

      exp-game-2-stahl-r-8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I remembered in after I was about to finish my French move, that the Techs are not turned on. So I re-started my turn just to figure out, that I am not able to turn Techs. I tried edit mode as well and also before starting my ANZAC turn.
      Hence you may have 2 dice mails results - one for the battle in Celebes and 1 for convoy in SZ42. Both runs had the same results (Celebes each one lost 1 inf and ANZAC took Celebes, convoy in SZ42 was 3 IPC(first run 3,6 ; second run 1,2)
      anyway, I am afraid this game no Techs… :-S

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
                  Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                  Changer defend; Japanese defend with 1 Fortification and 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the ANZAC lost in Celebes
                      1 infantry owned by the Japanese lost in Celebes
                      ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 Fortification in Celebes, round 6 : 0/0 hits, 0,00 expected hits
                      1 Fortification owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 Fortification and 1 infantry
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 fighter moved from New South Wales to Queensland
              1 air_transport moved from India to Queensland
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
              ANZAC collect 14 PUs (3 lost to blockades); end with 16 PUs
              Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs
              Trigger ANZAC Liberates Celebes Turn7: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser moved from 92 Sea Zone to 97 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1,00
      ANZAC regular : -1,00
      

      exp-game-2-stahlANZ Fr-7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      I meant “Fantastic time, but hard”

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
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