damn it! The russian tank is supposed to go to Iraq.
I will adjust this on my US turn…
Posts made by Panzerstahl-Helm
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
I guess I did not have the option to select zero hit after the first strike roll.
The DD was sunk automatically and the subs submerged.
I will try it this round again ;-)BR
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 20 PUs; Russians buy 3 Mass_Tankss, 1 aaGun and 1 elite; Remaining resources: 0 PUs; Politics - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Nenetsia from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Nenetsia from Russians to Germans EDIT: Turning off Edit Mode EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Amur EDIT: 1 infantry moved from Siberia to Amur EDIT: 1 infantry moved from Buryatia to Amur EDIT: 1 3rdCorps and 9 infantry moved from Sakha to Amur 1 armour moved from Evenkiyskiy to Timguska 4 infantry moved from Russia to Vologda 2 Russian_Rocketss moved from Russia to Vologda 2 Russian_Rocketss moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 armour moved from Urals to Novosibirsk 1 armour moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Greece to Tambov Combat - Russians Battle in Amur Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 11 infantry Japanese defend with 1 infantry Russians roll dice for 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 11 infantry in Amur, round 2 : 5/17 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Timguska Russians attack with 1 armour Japanese defend with 1 infantry Russians roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Timguska 1 infantry owned by the Japanese lost in Timguska Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 2 armour Japanese defend with 1 infantry Russians roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Novosibirsk Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 Russian_Rocketss, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 infantry Russians roll dice for 2 Russian_Rocketss in Tambov, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Tambov 2 Russian_Rocketss owned by the Russians lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 2 Russian_Rocketss Battle in Vologda Russians attack with 2 Russian_Rocketss, 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 elite and 2 infantry Russians roll dice for 2 Russian_Rocketss in Vologda, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Vologda 2 Russian_Rocketss owned by the Russians lost in Vologda Russians roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 1 armour and 1 elite in Vologda, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians lost in Vologda 1 elite owned by the Germans and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour, 1 elite and 2 infantry Casualties for Russians: 2 Russian_Rocketss and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 armour moved from Samara to Russia 2 aaGuns moved from Sakha to Amur EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Amur to 3rd Corps Place Units - Russians 3 Mass_Tankss, 1 aaGun and 1 elite placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -0,17 Russians regular : 2,83 -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
…and now with the Japanese planes which got lost in SZ21 and the formation of the 1st US AG.
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
I am afraid that the Italian deleted the game history for the US and UK… I will need to take a copy when I finish my UK turn next round.
Game History
Round: 13 Combat Move - Italians Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 49 Sea Zone 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 Escort moved from 62 Sea Zone to 34 Sea Zone 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 destroyer moved from 21 Sea Zone to 18 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from Iraq to Turkey 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC Liberates DNG Turn13: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Greece Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
well, that went just fantastic. These idiots!
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
The Wolfsrudel of 4 in SZ109 submerged against my 1DD + 2 Hvy Bmb, before I could bomb them.
4 U-Boot
[dice 4d6<=3]1DD
[dice 1d6<=2]2 heavy bomber
[dice 4d6<=3] -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Here we go! The 6 mech. inf. are in Bulgaria.
I also moved some Russian units as well. -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
…aaaaaaand I forgot to add the 6 mech. inf. oh boy! sorry! :S
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Game History
Round: 13 Purchase Units - Russians Russians buy 1 Russian_Rockets, 3 guard_infantrys and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Russians takes Yenisey from Japanese EDIT: Changing ownership of Yenisey from Russians to Japanese EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 9 infantry moved from Amur to Sakha EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Sakha 1 armour and 1 mech_infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Timguska to Evenkiyskiy 2 armour moved from Novosibirsk to Kazakhstan 1 infantry moved from Russia to Samara 4 infantry moved from Russia to Tambov 3 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Tambov 3 Russian_Rocketss moved from Russia to Tambov 1 armour moved from Russia to Samara 1 armour moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 3 Russian_Rocketss, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys Russians roll dice for 3 Russian_Rocketss in Tambov, round 2 : 0/3 hits, 1,00 expected hits 3 Russian_Rocketss owned by the Russians lost in Tambov Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 1,83 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Tambov 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 4 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 armour in Tambov, round 4 : 0/2 hits, 1,00 expected hits 1 Panzer_Grndrs owned by the Germans lost in Tambov Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 5 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Tambov 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 3 Russian_Rocketss and 2 infantry Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys Battle in Samara Russians attack with 2 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Samara 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Evenkiyskiy Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 elite Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 elite in Evenkiyskiy, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Evenkiyskiy 1 elite owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 elite Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Panzer_Grndrs and 1 infantry Battle in Kazakhstan Russians attack with 2 armour Germans defend with 1 armour Russians roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 armour in Kazakhstan, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Kazakhstan Russians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Kazakhstan 1 armour owned by the Germans lost in Kazakhstan Germans win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 2 armour Casualties for Germans: 1 armour Battle in Sakha Russians attack with 1 Soviet_Commisar_3, 3 armour and 9 infantry Japanese defend with 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 9 infantry in Sakha, round 2 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 Soviet_Commisar_3, 3 armour and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Sakha to 3rd Corps 1 3rdCorps moved from Amur to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 2 aaGuns moved from Amur to Sakha 1 armour moved from Urals to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 Russian_Rockets, 3 guard_infantrys and 6 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 1,00 Germans regular : -2,33 Russians regular : -1,17 -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
I will add the 6 mech. Inf to AG South.
The germans receive the bonus for Persia twice (once for their own objective and once for the italian objective) Is that correct? -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
General Patton went nuts and moved eastward! He, he!
The Escort from SZ97 won the cruise to the east mediterranian sea, and put on some miles on Heavy Bombers… and add some fighters as wing men, if available. Total destruction for the Kebap boat! :-) I didn’t kniw this will be added once Turkey has been attacked.
May you so kind and send me the link for thr Neutral-rule?Thanks
Greetings from a snowy Frankfurt.
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Howdy,
I did some clean up (mainly Escorts and Marines) and some NMC from the US in edit move. (I forgot the Heavy bombers in Moscow to move to Grece)
I alos called of the ANZAC attack in SZ22 due to Kaikaze. I forgot, that these pesky Japanese can do Kamikaze… so I move the units back to their starting SZ and moved them in NCM as usual.
I guess thats it.Game History
Round: 12 Research Technology - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from Turkey: 1 marine EDIT: Adding units owned by Americans to Turkey: 1 marineA1 EDIT: Turning off Edit Mode Purchase Units - ANZAC ANZAC buy 1 Escort, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone EDIT: 1 Escort_Convoy moved from 33 Sea Zone to 34 Sea Zone 1 Escort_Convoy moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 Escort_Convoy, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 Escort, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Battle in 22 Sea Zone Japanese defend with 1 Escort Battle in 46 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone ANZAC winJapanese win, taking 37 Sea Zone from Japanese with 1 Escort remaining with 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 pacific_transport ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits 1 pacific_transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 pacific_transport Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Americans to 17 Sea Zone: 1 Escort EDIT: Turning off Edit Mode 2 fighters moved from 46 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone EDIT: 1 Escort moved from 33 Sea Zone to 18 Sea Zone 1 carrier and 2 destroyers moved from 33 Sea Zone to 34 Sea Zone 1 air_transport and 1 artillery moved from Caroline Islands to Java 1 infantry moved from India to Burma 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Loses Formosa Pacific Expanded Turn12: ANZAC met a national objective for an additional -1 PUs; end with 13 PUs Trigger ANZAC Loses Celebes Turn12: ANZAC met a national objective for an additional -1 PUs; end with 12 PUs Trigger ANZAC Liberates DNG Turn12: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 cruiser moved from 97 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : -1,33 -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Game History
Round: 12 Purchase Units - Russians Russians buy 4 Russian_Rocketss, 1 Soviet_Partisan and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 armour, 1 infantry and 1 mech_infantry moved from Evenkiyskiy to Timguska 2 armour moved from Kazakhstan to Caucasus 1 elite moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 mech_infantry moved from Urals to Vologda 1 infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 mech_infantry moved from Urals to Novosibirsk 2 armour moved from Russia to Novosibirsk 1 armour moved from Volgograd to Tambov 2 infantry moved from Russia to Tambov Combat - Russians Russians creates battle in territory Yakut S.S.R. Battle in Timguska Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Yakut S.S.R. from Japanese, taking Timguska from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Russians roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 armour, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 elite and 2 infantry Russians roll dice for 1 armour, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 2,33 expected hits Germans roll dice for 1 elite and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Tambov 1 elite owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 elite and 2 infantry Battle in Vologda Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 armour Germans defend with 1 elite Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 elite in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Russians lost in Caucasus 1 elite owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 elite Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Buryatia to Amur Place Units - Russians 4 Russian_Rocketss and 7 infantry placed in Russia 1 Soviet_Partisan placed in Buryatia Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 Soviet_Partisans EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,00 Russians regular : -1,00 -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
The Escort can stay in Halifax. No need to move, but thanks for asking.
The Heavy_BB is on a new world tour, throwing bombs all over the planet.Br
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
thanks for the Russian tank. I have forgot about it. :-)
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RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Only ANZ an Fr history was available.
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 submarine moved from 62 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone Combat - ANZAC Battle in Formosa Battle in 46 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 Escort ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 46 Sea Zone ANZAC win, taking Formosa from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from 46 Sea Zone to Caroline Islands Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs Trigger ANZAC Liberates Celebes Turn11: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs Trigger ANZAC Liberates DNG Turn11: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,17 -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Howdy,
I placed the 2nd Partisan in Buryati and converted them into 1 inf.
I assume Buryati becomes than a Russian TT.BR
Game History
Round: 11 Research Technology - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Russians Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Urals to Evenkiyskiy 2 armour, 1 guard_infantry and 1 infantry moved from Samara to Kazakhstan 1 armour and 1 elite moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 armour moved from Tambov to Kazakhstan 3 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 armour and 1 elite moved from Tambov to Volgograd 1 armour moved from Tambov to Rostov 1 Russian_Rockets moved from Russia to Rostov 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Urals to Evenkiyskiy Combat - Russians Russians creates battle in territory Buryatia Battle in Volgograd Russians attack with 1 armour, 1 elite and 1 tactical_bomber Germans defend with 1 Waffen_Para Russians roll dice for 1 armour, 1 elite and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 1/1 hits, 0,67 expected hits 1 elite owned by the Russians lost in Volgograd 1 Waffen_Para owned by the Germans lost in Volgograd Russians win, taking Buryatia from Japanese, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 elite Casualties for Germans: 1 Waffen_Para Battle in Vologda Russians attack with 1 fighter and 5 infantry Germans defend with 1 Panzer_Grndrs and 1 elite Russians roll dice for 1 fighter and 5 infantry in Vologda, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 elite in Vologda, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians lost in Vologda 1 Panzer_Grndrs owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 elite in Vologda, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 elite in Vologda, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda 1 elite owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Russians: 5 infantry Casualties for Germans: 1 Panzer_Grndrs and 1 elite Battle in Rostov Russians attack with 1 Russian_Rockets, 2 armour, 1 elite, 1 fighter and 1 tactical_bomber Germans defend with 1 Waffen_Para and 1 waffen_panzer Russians roll dice for 1 Russian_Rockets in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 Russian_Rockets owned by the Russians lost in Rostov Russians roll dice for 2 armour, 1 elite, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 Waffen_Para and 1 waffen_panzer in Rostov, round 2 : 2/2 hits, 1,50 expected hits 1 armour owned by the Russians and 1 elite owned by the Russians lost in Rostov 1 waffen_panzer owned by the Germans and 1 Waffen_Para owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 Russian_Rockets, 1 armour and 1 elite Casualties for Germans: 1 Waffen_Para and 1 waffen_panzer Battle in Kazakhstan Russians attack with 3 armour, 1 guard_infantry and 1 infantry Japanese defend with 1 aaGun and 3 armour Russians roll dice for 3 armour, 1 guard_infantry and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 aaGun and 3 armour in Kazakhstan, round 2 : 2/4 hits, 1,67 expected hits 1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Kazakhstan 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kazakhstan Russians roll dice for 3 armour in Kazakhstan, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Russians lost in Kazakhstan 2 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour, 1 guard_infantry and 1 infantry Casualties for Japanese: 1 aaGun and 3 armour Battle in Evenkiyskiy Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Sakha to Amur 1 3rdCorps moved from Manchuria to Amur 2 aaGuns and 8 infantry moved from Manchuria to Amur 1 infantry moved from Russia to Tambov Place Units - Russians 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan EDIT: Adding units owned by Russians to Buryatia: 1 infantry EDIT: Turning off Edit Mode 2 Soviet_Partisans placed in Sakha Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 Soviet_Partisans EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 Germans regular : 3,33 Russians regular : 1,33 -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes EDIT: 1 USA_TankGeneral and 5 usa_armours moved from Greece to 1st USA Tank EDIT: 1 1stUSTank moved from 1st USA Tank to Greece Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in Celebes Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry Changer defend; Japanese defend with 1 elite ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 elite in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 elite owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 elite Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 1st USA Tank: 1 USA_TankGeneral EDIT: Adding units owned by Americans to 1st USA Tank: 1 USATankGeneral3 EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from 46 Sea Zone to Caroline Islands 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC Liberates Celebes Turn10: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs Trigger ANZAC Liberates DNG Turn10: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 3 infantry moved from Alexandria to Egypt 1 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 1,83 -
RE: Panzerstahl vs barnee EXP Game 2posted in Play Boardgames
I just read ot on the Rulebook, too. I should make it a habit to read it BEFORE my move. 😉
Well, the 3 IPC got convoyed by the Japanes anyway…