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    Posts made by Panzerstahl-Helm

    • RE: Panzerstahl vs barnee EXP Game 2

      damn it! The russian tank is supposed to go to Iraq.
      I will adjust this on my US turn…

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      I guess I did not have the option to select zero hit after the first strike roll.
      The DD was sunk automatically and the subs submerged.
      I will try it this round again ;-)

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 14
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 20 PUs; 
              Russians buy 3 Mass_Tankss, 1 aaGun and 1 elite; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              Turning on Edit Mode
                  EDIT: Russians takes Nenetsia from Germans
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing ownership of Nenetsia from Russians to Germans
              EDIT: Turning off Edit Mode
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Amur
              EDIT: 1 infantry moved from Siberia to Amur
              EDIT: 1 infantry moved from Buryatia to Amur
              EDIT: 1 3rdCorps and 9 infantry moved from Sakha to Amur
              1 armour moved from Evenkiyskiy to Timguska
              4 infantry moved from Russia to Vologda
              2 Russian_Rocketss moved from Russia to Vologda
              2 Russian_Rocketss moved from Russia to Tambov
              2 infantry moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Vologda
              2 armour moved from Urals to Novosibirsk
              1 armour moved from Urals to Nenetsia
                    Russians take Nenetsia from Germans
              1 armour moved from Nenetsia to Vologda
              1 fighter and 1 tactical_bomber moved from Greece to Tambov
      
          Combat - Russians
              Battle in Amur
                  Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 11 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 11 infantry in Amur, round 2 : 5/17 hits, 4,50 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                  Russians win, taking Amur from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Timguska
                  Russians attack with 1 armour
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Russians lost in Timguska
                      1 infantry owned by the Japanese lost in Timguska
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for Russians: 1 armour
                  Casualties for Japanese: 1 infantry
              Battle in Novosibirsk
                  Russians attack with 2 armour
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Russians lost in Novosibirsk
                      Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Novosibirsk
                  Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -2
                  Casualties for Russians: 1 armour
                  Casualties for Japanese: 1 infantry
              Battle in Tambov
                  Russians attack with 2 Russian_Rocketss, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour and 1 infantry
                      Russians roll dice for 2 Russian_Rocketss in Tambov, round 2 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Germans lost in Tambov
                      2 Russian_Rocketss owned by the Russians lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour and 1 infantry
                  Casualties for Russians: 2 Russian_Rocketss
              Battle in Vologda
                  Russians attack with 2 Russian_Rocketss, 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 armour, 1 elite and 2 infantry
                      Russians roll dice for 2 Russian_Rocketss in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans lost in Vologda
                      2 Russian_Rocketss owned by the Russians lost in Vologda
                      Russians roll dice for 1 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2,33 expected hits
                      Germans roll dice for 1 armour and 1 elite in Vologda, round 2 : 1/3 hits, 1,17 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      1 elite owned by the Germans and 1 armour owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 armour, 1 elite and 2 infantry
                  Casualties for Russians: 2 Russian_Rocketss and 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
              1 fighter and 1 tactical_bomber moved from Vologda to Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              2 armour moved from Samara to Russia
              2 aaGuns moved from Sakha to Amur
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Amur to 3rd Corps
      
          Place Units - Russians
              3 Mass_Tankss, 1 aaGun and 1 elite placed in Russia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 17 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      Germans regular : -0,17
      Russians regular : 2,83
      

      exp-game-2-stahl-r-14.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      …and now with the Japanese planes which got lost in SZ21 and the formation of the 1st US AG.

      exp-game-2-US UK ANZ Fr-13.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      I am afraid that the Italian deleted the game history for the US and UK… I will need to take a copy when I finish my UK turn next round.

      Game History

      Round: 13
      
          Combat Move - Italians
      
          Non Combat Move - Italians
      
          Turn Complete - Italians
      

      Combat Hit Differential Summary :

      Game History

      Round: 13
      
          Purchase Units - ANZAC
              ANZAC buy 1 Escort, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 transport moved from 62 Sea Zone to 49 Sea Zone
              1 infantry moved from Solomon Islands to 49 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 infantry moved from New South Wales to Queensland
              1 Escort moved from 62 Sea Zone to 34 Sea Zone
              1 fighter moved from New South Wales to Queensland
              1 destroyer moved from 34 Sea Zone to 21 Sea Zone
              1 destroyer moved from 34 Sea Zone to 22 Sea Zone
              1 destroyer moved from 21 Sea Zone to 18 Sea Zone
              1 destroyer moved from 22 Sea Zone to 21 Sea Zone
              1 infantry moved from Burma to India
              1 infantry moved from Iraq to Turkey
              1 infantry moved from Iraq to Northwest Persia
      
          Place Units - ANZAC
              1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC Liberates DNG Turn13: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser moved from 92 Sea Zone to 97 Sea Zone
              1 fighter moved from Gibraltar to Greece
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      exp-game-2-US UK ANZ Fr-13.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      well, that went just fantastic. These idiots!

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      The Wolfsrudel of 4 in SZ109 submerged against my 1DD + 2 Hvy Bmb, before I could bomb them.

      4 U-Boot
      [dice 4d6<=3]

      1DD
      [dice 1d6<=2]

      2 heavy bomber
      [dice 4d6<=3]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Here we go! The 6 mech. inf. are in Bulgaria.
      I also moved some Russian units as well.

      exp-game-2-stahl-r-13.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      …aaaaaaand I forgot to add the 6 mech. inf. oh boy! sorry! :S

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 13
      
          Purchase Units - Russians
              Russians buy 1 Russian_Rockets, 3 guard_infantrys and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              Turning on Edit Mode
                  EDIT: Russians takes Poland from Germans
                  EDIT: Russians takes Yenisey from Japanese
                  EDIT: Changing ownership of Yenisey from Russians to Japanese
                  EDIT: Changing ownership of Poland from Russians to Germans
                  EDIT: Turning off Edit Mode
              1 infantry moved from Amur to Siberia
                    Russians take Siberia from Japanese
              9 infantry moved from Amur to Sakha
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Sakha
              1 armour and 1 mech_infantry moved from Timguska to Yenisey
                    Russians take Yenisey from Japanese
              1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
              1 infantry moved from Timguska to Evenkiyskiy
              2 armour moved from Novosibirsk to Kazakhstan
              1 infantry moved from Russia to Samara
              4 infantry moved from Russia to Tambov
              3 infantry moved from Russia to Vologda
              1 fighter and 1 tactical_bomber moved from Russia to Vologda
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
              3 Russian_Rocketss moved from Russia to Tambov
              1 armour moved from Russia to Samara
              1 armour moved from Russia to Samara
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 3 Russian_Rocketss, 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys
                      Russians roll dice for 3 Russian_Rocketss in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                      3 Russian_Rocketss owned by the Russians lost in Tambov
                      Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 1,83 expected hits
                      Germans roll dice for 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits, 1,67 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      1 mech_infantry owned by the Germans lost in Tambov
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 1,67 expected hits
                      Germans roll dice for 1 Panzer_Grndrs, 1 armour and 1 mech_infantry in Tambov, round 3 : 0/3 hits, 1,33 expected hits
                      1 mech_infantry owned by the Germans lost in Tambov
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 4 : 1/5 hits, 1,67 expected hits
                      Germans roll dice for 1 Panzer_Grndrs and 1 armour in Tambov, round 4 : 0/2 hits, 1,00 expected hits
                      1 Panzer_Grndrs owned by the Germans lost in Tambov
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 5 : 2/5 hits, 1,67 expected hits
                      Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      1 armour owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Russians: 3 Russian_Rocketss and 2 infantry
                  Casualties for Germans: 1 Panzer_Grndrs, 1 armour and 2 mech_infantrys
              Battle in Samara
                  Russians attack with 2 armour and 1 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Samara
                      1 armour owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 2 armour remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Evenkiyskiy
                  Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 elite
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 elite in Evenkiyskiy, round 2 : 2/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Evenkiyskiy
                      1 elite owned by the Japanese lost in Evenkiyskiy
                  Russians win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 elite
              Battle in Vologda
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 Panzer_Grndrs and 1 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1,67 expected hits
                      Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
                      1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Panzer_Grndrs and 1 infantry
              Battle in Kazakhstan
                  Russians attack with 2 armour
                  Germans defend with 1 armour
                      Russians roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits, 1,00 expected hits
                      Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 2 armour in Kazakhstan, round 3 : 0/2 hits, 1,00 expected hits
                      Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians lost in Kazakhstan
                      Russians roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
                      Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians lost in Kazakhstan
                      1 armour owned by the Germans lost in Kazakhstan
                  Germans win with no units remaining. Battle score for attacker is -5
                  Casualties for Russians: 2 armour
                  Casualties for Germans: 1 armour
              Battle in Sakha
                  Russians attack with 1 Soviet_Commisar_3, 3 armour and 9 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 9 infantry in Sakha, round 2 : 4/15 hits, 4,17 expected hits
                      Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Sakha
                  Russians win, taking Sakha from Japanese with 1 Soviet_Commisar_3, 3 armour and 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Sakha to 3rd Corps
              1 3rdCorps moved from Amur to Sakha
              1 infantry moved from Yakut S.S.R. to Buryatia
              2 aaGuns moved from Amur to Sakha
              1 armour moved from Urals to Russia
              1 fighter and 1 tactical_bomber moved from Vologda to Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
      
          Place Units - Russians
              1 Russian_Rockets, 3 guard_infantrys and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1,00
      Germans regular : -2,33
      Russians regular : -1,17
      

      exp-game-2-stahl-r-13.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      I will add the 6 mech. Inf to AG South.
      The germans receive the bonus for Persia twice (once for their own objective and once for the italian objective) Is that correct?

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      General Patton went nuts and moved eastward! He, he!

      The Escort from SZ97 won the cruise to the east mediterranian sea, and put on some miles on Heavy Bombers… and add some fighters as wing men, if available. Total destruction for the Kebap boat! :-) I didn’t kniw this will be added once Turkey has been attacked.
      May you so kind and send me the link for thr Neutral-rule?

      Thanks

      Greetings from a snowy Frankfurt.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I did some clean up (mainly Escorts and Marines) and some NMC from the US in edit move. (I forgot the Heavy bombers in Moscow to move to Grece)
      I alos called of the ANZAC attack in SZ22 due to Kaikaze. I forgot, that these pesky Japanese can do Kamikaze… so I move the units back to their starting SZ and moved them in NCM as usual.
      I guess thats it.

      Game History

      Round: 12
      
          Research Technology - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Turkey: 1 marine
              EDIT: Adding units owned by Americans to Turkey: 1 marineA1
              EDIT: Turning off Edit Mode
      
          Purchase Units - ANZAC
              ANZAC buy 1 Escort, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 submarine moved from 42 Sea Zone to 44 Sea Zone
              1 submarine moved from 62 Sea Zone to 46 Sea Zone
              EDIT: 1 Escort_Convoy moved from 33 Sea Zone to 34 Sea Zone
              1 Escort_Convoy moved from 33 Sea Zone to 22 Sea Zone
              1 fighter moved from Caroline Islands to 22 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
              2 fighters moved from Caroline Islands to 46 Sea Zone
      
          Combat - ANZAC
              ANZAC creates battle in territory 37 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 Escort_Convoy, 1 fighter and 1 tactical_bomber
                  EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 Escort, 1 fighter and 1 tactical_bomber
                  EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter and 1 tactical_bomber
                  EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 fighter and 1 tactical_bomber
                  EDIT: Turning off Edit Mode
              Battle in 22 Sea Zone
                  Japanese defend with 1 Escort
              Battle in 46 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 Japan_destroyer
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the ANZAC lost in 46 Sea Zone
                      1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                  ANZAC winJapanese win, taking 37 Sea Zone from Japanese with 1 Escort remaining with 2 fighters remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 pacific_transport
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 pacific_transport in 44 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                      1 pacific_transport owned by the Japanese lost in 44 Sea Zone
                  ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 pacific_transport
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 17 Sea Zone: 1 Escort_Convoy
              EDIT: Adding units owned by Americans to 17 Sea Zone: 1 Escort
              EDIT: Turning off Edit Mode
              2 fighters moved from 46 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
              EDIT: 1 Escort moved from 33 Sea Zone to 18 Sea Zone
              1 carrier and 2 destroyers moved from 33 Sea Zone to 34 Sea Zone
              1 air_transport and 1 artillery moved from Caroline Islands to Java
              1 infantry moved from India to Burma
              2 infantry moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Loses Formosa Pacific Expanded Turn12: ANZAC met a national objective for an additional -1 PUs; end with 13 PUs
              Trigger ANZAC Loses Celebes Turn12: ANZAC met a national objective for an additional -1 PUs; end with 12 PUs
              Trigger ANZAC Liberates DNG Turn12: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
              1 cruiser moved from 97 Sea Zone to 92 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,17
      ANZAC regular : -1,33
      

      exp-game-2-stahlUS UK ANZ Fr-12.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians buy 4 Russian_Rocketss, 1 Soviet_Partisan and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              1 armour, 1 infantry and 1 mech_infantry moved from Evenkiyskiy to Timguska
              2 armour moved from Kazakhstan to Caucasus
              1 elite moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
              1 mech_infantry moved from Urals to Vologda
              1 infantry moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Vologda
              1 mech_infantry moved from Urals to Novosibirsk
              2 armour moved from Russia to Novosibirsk
              1 armour moved from Volgograd to Tambov
              2 infantry moved from Russia to Tambov
      
          Combat - Russians
              Russians creates battle in territory Yakut S.S.R.
              Battle in Timguska
                  Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Timguska, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Timguska
                  Russians win, taking Yakut S.S.R. from Japanese, taking Timguska from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Novosibirsk
                  Russians attack with 2 armour and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians lost in Novosibirsk
                      Russians roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Novosibirsk
                  Russians win, taking Novosibirsk from Japanese with 2 armour remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tambov
                  Russians attack with 1 armour, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 elite and 2 infantry
                      Russians roll dice for 1 armour, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 2,33 expected hits
                      Germans roll dice for 1 elite and 2 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits
                      2 infantry owned by the Russians lost in Tambov
                      1 elite owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 elite and 2 infantry
              Battle in Vologda
                  Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Bryansk
                  Russians attack with 1 armour and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Caucasus
                  Russians attack with 2 armour
                  Germans defend with 1 elite
                      Russians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 elite in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                      1 armour owned by the Russians lost in Caucasus
                      1 elite owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -2
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 elite
      
          Non Combat Move - Russians
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 fighter and 1 tactical_bomber moved from Vologda to Russia
              1 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              4 Russian_Rocketss and 7 infantry placed in Russia
              1 Soviet_Partisan placed in Buryatia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan
              EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan
              EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 Soviet_Partisans
              EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans regular : 0,00
      Russians regular : -1,00
      

      exp-game-2-stahl-r-12.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      The Escort can stay in Halifax. No need to move, but thanks for asking.
      The Heavy_BB is on a new world tour, throwing bombs all over the planet.

      Br

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    • RE: Panzerstahl vs barnee EXP Game 2

      thanks for the Russian tank. I have forgot about it. :-)

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Only ANZ an Fr history was available.

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
              1 submarine moved from 62 Sea Zone to 46 Sea Zone
              3 fighters moved from Caroline Islands to 46 Sea Zone
      
          Combat - ANZAC
              Battle in Formosa
              Battle in 46 Sea Zone
                  ANZAC attack with 3 fighters and 1 submarine
                  Japanese defend with 1 Escort
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the Japanese lost in 46 Sea Zone
                  ANZAC win, taking Formosa from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 Escort
      
          Non Combat Move - ANZAC
              1 submarine moved from 42 Sea Zone to 37 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              3 fighters moved from 46 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC Controls Formosa Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
              Trigger ANZAC Liberates Celebes Turn11: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
              Trigger ANZAC Liberates DNG Turn11: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : 1,17
      

      exp-game-2-stahl-US UK ANZ Fr-11.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I placed the 2nd Partisan in Buryati and converted them into 1 inf.
      I assume Buryati becomes than a Russian TT.

      BR

      Game History

      Round: 11
      
          Research Technology - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Purchase Units - Russians
              Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              1 infantry moved from Urals to Evenkiyskiy
              1 armour moved from Urals to Evenkiyskiy
              2 armour, 1 guard_infantry and 1 infantry moved from Samara to Kazakhstan
              1 armour and 1 elite moved from Caucasus to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
              1 armour moved from Tambov to Kazakhstan
              3 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Vologda
              1 armour and 1 elite moved from Tambov to Volgograd
              1 armour moved from Tambov to Rostov
              1 Russian_Rockets moved from Russia to Rostov
              1 fighter moved from Russia to Vologda
              1 tactical_bomber moved from Russia to Volgograd
              1 infantry moved from Russia to Vologda
              1 mech_infantry moved from Urals to Evenkiyskiy
      
          Combat - Russians
              Russians creates battle in territory Buryatia
              Battle in Volgograd
                  Russians attack with 1 armour, 1 elite and 1 tactical_bomber
                  Germans defend with 1 Waffen_Para
                      Russians roll dice for 1 armour, 1 elite and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 1/1 hits, 0,67 expected hits
                      1 elite owned by the Russians lost in Volgograd
                      1 Waffen_Para owned by the Germans lost in Volgograd
                  Russians win, taking Buryatia from Japanese, taking Volgograd from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 elite
                  Casualties for Germans: 1 Waffen_Para
              Battle in Vologda
                  Russians attack with 1 fighter and 5 infantry
                  Germans defend with 1 Panzer_Grndrs and 1 elite
                      Russians roll dice for 1 fighter and 5 infantry in Vologda, round 2 : 1/6 hits, 1,33 expected hits
                      Germans roll dice for 1 Panzer_Grndrs and 1 elite in Vologda, round 2 : 2/3 hits, 1,17 expected hits
                      2 infantry owned by the Russians lost in Vologda
                      1 Panzer_Grndrs owned by the Germans lost in Vologda
                      Russians roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 0/4 hits, 1,00 expected hits
                      Germans roll dice for 1 elite in Vologda, round 3 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Vologda
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 elite in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      1 elite owned by the Germans lost in Vologda
                  Russians win with 1 fighter remaining. Battle score for attacker is -8
                  Casualties for Russians: 5 infantry
                  Casualties for Germans: 1 Panzer_Grndrs and 1 elite
              Battle in Rostov
                  Russians attack with 1 Russian_Rockets, 2 armour, 1 elite, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 Waffen_Para and 1 waffen_panzer
                      Russians roll dice for 1 Russian_Rockets in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      1 Russian_Rockets owned by the Russians lost in Rostov
                      Russians roll dice for 2 armour, 1 elite, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,50 expected hits
                      Germans roll dice for 1 Waffen_Para and 1 waffen_panzer in Rostov, round 2 : 2/2 hits, 1,50 expected hits
                      1 armour owned by the Russians and 1 elite owned by the Russians lost in Rostov
                      1 waffen_panzer owned by the Germans and 1 Waffen_Para owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 Russian_Rockets, 1 armour and 1 elite
                  Casualties for Germans: 1 Waffen_Para and 1 waffen_panzer
              Battle in Kazakhstan
                  Russians attack with 3 armour, 1 guard_infantry and 1 infantry
                  Japanese defend with 1 aaGun and 3 armour
                      Russians roll dice for 3 armour, 1 guard_infantry and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits
                      Japanese roll dice for 1 aaGun and 3 armour in Kazakhstan, round 2 : 2/4 hits, 1,67 expected hits
                      1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Kazakhstan
                      1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Kazakhstan
                      Russians roll dice for 3 armour in Kazakhstan, round 3 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
                      1 armour owned by the Russians lost in Kazakhstan
                      2 armour owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 armour, 1 guard_infantry and 1 infantry
                  Casualties for Japanese: 1 aaGun and 3 armour
              Battle in Evenkiyskiy
                  Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Evenkiyskiy
                  Russians win, taking Evenkiyskiy from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Russians
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia
              1 fighter moved from Vologda to Russia
              1 tactical_bomber moved from Volgograd to Russia
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              1 infantry moved from Sakha to Amur
              1 3rdCorps moved from Manchuria to Amur
              2 aaGuns and 8 infantry moved from Manchuria to Amur
              1 infantry moved from Russia to Tambov
      
          Place Units - Russians
              3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 Soviet_Partisan
              EDIT: Removing units owned by Russians from Buryatia: 1 Soviet_Partisan
              EDIT: Adding units owned by Russians to Buryatia: 1 infantry
              EDIT: Turning off Edit Mode
              2 Soviet_Partisans placed in Sakha
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Sakha: 2 Soviet_Partisans
              EDIT: Turning off Edit Mode
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,17
      Germans regular : 3,33
      Russians regular : 1,33
      

      exp-game-2-stahl-r-11.tsvg

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 submarine moved from 62 Sea Zone to 46 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
              3 fighters moved from Caroline Islands to 46 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              EDIT: 1 USA_TankGeneral and 5 usa_armours moved from Greece to 1st USA Tank
              EDIT: 1 1stUSTank moved from 1st USA Tank to Greece
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  ANZAC attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 Japan_destroyer
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the ANZAC lost in 46 Sea Zone
                      1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in Celebes
                  Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                  Changer defend; Japanese defend with 1 elite
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 elite in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the ANZAC lost in Celebes
                      1 elite owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 elite
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 1st USA Tank: 1 USA_TankGeneral
              EDIT: Adding units owned by Americans to 1st USA Tank: 1 USATankGeneral3
              EDIT: Turning off Edit Mode
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              3 fighters moved from 46 Sea Zone to Caroline Islands
              1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 19 PUs
              Trigger ANZAC Liberates Celebes Turn10: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
              Trigger ANZAC Liberates DNG Turn10: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser moved from 92 Sea Zone to 97 Sea Zone
              3 infantry moved from Alexandria to Egypt
              1 infantry moved from Scotland to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 1,00
      ANZAC regular : 1,83
      

      exp-game-2-stahl-US UK ANZ Fr-10.tsvg

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    • RE: Panzerstahl vs barnee EXP Game 2

      I just read ot on the Rulebook, too. I should make it a habit to read it BEFORE my move. 😉
      Well, the 3 IPC got convoyed by the Japanes anyway…

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