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    Best posts made by Panzerstahl-Helm

    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      back to scratch for the ANZAC fleet. That was quit a massiv and colourful naval fight in SZ 42! 4 different nations battleing for the best fishing spots.
      I indeed absolutely enjoy this game! It´s brilliant! There is almost in every part of the map something cooking, big or small! And the game still has a bunch of boosters in the pipe - mass tank production and Waffen-SS-Panzer next round, Total War, Heavy Bombers etc. …and I am still exploring!

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 2 Escorts and 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 fighters moved from New South Wales to Queensland
              1 artillery and 1 infantry moved from New South Wales to Queensland
              1 air_transport and 1 infantry moved from Java to India
      
          Place Units - ANZAC
              2 Escorts and 1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
              ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
              Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              3 infantry moved from Libya to Tobruk
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      exp-stahl-game-2-ANZ Fr-5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Go ahead and nive the SS unit back to Berlin. No problem.

      Br

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Stalin declared war to the Japanese empire!

      Game History

      Round: 6
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
              Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
              Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
              Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 Soviet_Partisans, 1 elite and 3 guard_infantrys; Remaining resources: 5 PUs; 
      
          Politics - Russians
              Russians spend 5 PUs on Political Action: Political Action Russians To War With JapaneseTurn6
                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn6: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
                  Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from Belarus to Novgorod
              1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
              6 infantry moved from Ukraine to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
              1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                    Russians take Iraq from Italians
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Korea
              1 3rdCorps and 18 infantry moved from Amur to Korea
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                  Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Changer loiter and taunt; Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                  Germans defend with 2 Panzer_Grndrss; Changer defend
                  Russians win, taking Western Ukraine from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 Panzer_Grndrss
              Battle in Korea
                  Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 18 infantry
                  Japanese defend with 1 elite and 1 infantry
                  Russians win, taking Korea from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 18 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 elite and 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Belarus
              2 aaGuns moved from Amur to Korea
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Korea to 3rd Corps
              EDIT: 2 artilleries and 1 infantry moved from 2nd Corps to Belarus
              EDIT: 3 guard_infantrys moved from Belarus to 2nd Corps
              1 armour moved from Smolensk to Belarus
              1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
              1 infantry moved from Bryansk to Belarus
              1 Europe_Rail, 2 Rails and 3 infantry moved from Russia to Belarus
              17 infantry moved from Russia to Bryansk
              1 armour moved from Urals to Smolensk
      
          Place Units - Russians
              2 Russian_Rocketss, 1 elite and 3 guard_infantrys placed in Russia
              3 Mass_Tankss placed in Russia
              1 Soviet_Partisan placed in Siberia
              1 Soviet_Partisan placed in Amur
              1 Soviet_Partisan placed in Buryatia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,3,4,2
              Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
      

      exp-game-2-stahl-r-6.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Good morning,

      I didn’t pay the 5 bucks.
      They were reduced frim the Russians though

      Br

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      I am only traveling for a training. this is the last week, so no more traveling for this year.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      Good morning. I will swap an inf against the Elite.
      So only 1 Elite in total (and nit per country) in each TT.
      I also forgot to place the 3 Katyushas, whichbI will now do at my ANZ turn.
      I hope I won’t forget it. 😉

      Br

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I hope you are doing well. Been a busy weekend. :D
      These SS-Paratroops are beasts!
      The Russians are spitting out tanks now! Excellent! :-)

      Game History

      Round: 7
      
          Purchase Units - Russians
              Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
              Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
              Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
              Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
              Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
              Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
              Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
              Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
              Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              Turning on Edit Mode
                  EDIT: Chinese takes Suiyuyan from Japanese
                  EDIT: Chinese takes Chahar from Japanese
              EDIT: Turning off Edit Mode
              1 armour and 2 infantry moved from Rostov to Caucasus
              1 armour moved from Iraq to Syria
                    Russians take Syria from Italians
              1 armour moved from Syria to Trans-Jordan
              3 infantry moved from Bryansk to Ukraine
              1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
              6 infantry moved from Bryansk to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 3rd Corps to Manchuria
              EDIT: 1 infantry moved from Amur to Manchuria
              EDIT: 1 3rdCorps and 18 infantry moved from Korea to Manchuria
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 armour
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      1 armour owned by the Italians lost in Ukraine
                  Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour
              Battle in Western Ukraine
                  Changer loiter and taunt; Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                  Germans defend with 2 Waffen_Paras, 1 elite and 2 mech_infantrys; Changer defend
                      Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2,17 expected hits
                      Germans roll dice for 2 Waffen_Paras, 1 elite and 2 mech_infantrys in Western Ukraine, round 2 : 4/6 hits, 2,67 expected hits
                      4 infantry owned by the Russians lost in Western Ukraine
                      2 mech_infantrys owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 2 Waffen_Paras and 1 elite in Western Ukraine, round 3 : 2/4 hits, 2,00 expected hits
                      2 infantry owned by the Russians lost in Western Ukraine
                      1 elite owned by the Germans and 1 Waffen_Para owned by the Germans lost in Western Ukraine
                  1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                  Germans win with 1 Waffen_Para remaining. Battle score for attacker is -1
                  Casualties for Russians: 6 infantry
                  Casualties for Germans: 1 Waffen_Para, 1 elite and 2 mech_infantrys
              Battle in Manchuria
                  Russians attack with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry in Manchuria, round 2 : 3/25 hits, 5,83 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 1 3rdCorps, 1 Soviet_Commisar_3, 3 armour and 19 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Turning on Edit Mode
              EDIT: Battle in Caucasus
                  EDIT: Russians attack with 1 armour and 2 infantry
                  EDIT: Germans defend with 1 german_para
                      EDIT: 0/1 hits, 0,17 expected hits
                      EDIT: 2/3 hits, 0,83 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                  EDIT: 1 german_para owned by the Germans lost in Caucasus
                  EDIT: Russians takes Caucasus from Germans
                  EDIT: Russians win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Russians
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Kazakhstan
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
              EDIT: Cleaning up during movement phase
              1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
              4 infantry moved from Bryansk to Belarus
              1 Europe_Rail moved from Russia to Bryansk
              1 Europe_Rail and 1 infantry moved from Bryansk to Kazakhstan
              1 armour moved from Smolensk to Belarus
              3 guard_infantrys moved from Russia to Belarus
              5 Russian_Rocketss moved from Russia to Belarus
              3 armour moved from Russia to Belarus
              1 elite moved from Russia to Bryansk
              1 mech_infantry moved from Iraq to Caucasus
              2 aaGuns moved from Korea to Manchuria
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Manchuria to 3rd Corps
      
          Place Units - Russians
              EDIT: 3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite placed in Russia
              EDIT: Turning off Edit Mode
              Russians undo move 1.
              3 Mass_Tankss, 2 Russian_Rocketss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 artillery and 1 elite placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Urals: 1 armour
              EDIT: Adding units owned by Russians to Smolensk: 1 armour
              EDIT: Turning off Edit Mode
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,1,2,5,5,5
              Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Italians regular : 0,50
      Germans regular : 1,33
      Russians regular : -3,17
      EDIT: : 0,67
      

      exp-game-2-stahl-r-7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy. I am finally recovered from the weekend :-) I went home visiting family and friends. Fantastic game, but hard! ;-)

      I went over the last posts with the edits.
      So the battle in Western Ucrain was re-rolled becaue of the LM?
      Regular figher vs USA fighter - check
      I also noticed the change of some TTs to the Chines once I took Manchuria. I will keep an eye on them as well.

      Anyways, General Patton is on it´s way to his vaccation in Africa to go on some safari ;-)
      The US bomber continues with his World Tour and will give some greater shows in Italia and Germany.

      Game History

      Round: 7
      
          Purchase Units - Americans
              Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
              Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
              Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
              Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
              Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
              Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
              Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
              Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
              Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
              Americans buy 4 TotalWarNavyFtrs, 4 TotalWarTacBmbrs, 1 airfield, 1 elite, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              1 Escort moved from 54 Sea Zone to 42 Sea Zone
              3 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
              1 bomber moved from Egypt to Northern Italy
              1 Escort_Convoy moved from 91 Sea Zone to 104 Sea Zone
              1 usa_tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
              1 fighter moved from Gibraltar to 104 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Battle in 42 Sea Zone
                  Americans attack with 1 Escort, 3 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Escort and 1 pacific_submarine
                      Americans roll dice for 1 Escort, 3 usa_fighters and 1 usa_tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                      Japanese roll dice for 1 pacific_submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the Americans lost in 42 Sea Zone
                      1 pacific_submarine owned by the Japanese and 1 Escort owned by the Japanese lost in 42 Sea Zone
                  Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Escort
                  Casualties for Japanese: 1 Escort and 1 pacific_submarine
              Battle in 104 Sea Zone
                  Americans attack with 1 Escort_Convoy, 1 fighter and 1 usa_tactical_bomber
                  Germans defend with 1 Escort
                      Americans roll dice for 1 Escort_Convoy, 1 fighter and 1 usa_tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 Escort_Convoy owned by the Americans lost in 104 Sea Zone
                      1 Escort owned by the Germans lost in 104 Sea Zone
                  Americans win with 1 fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 Escort_Convoy
                  Casualties for Germans: 1 Escort
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 usa_tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
              1 fighter moved from 104 Sea Zone to Gibraltar
              1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
              1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone
              1 Escort, 1 USA_TankGeneral and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 USA_TankGeneral moved from 91 Sea Zone to Morocco
              4 infantry moved from Algeria to 92 Sea Zone
              1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 3 transports, 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
              1 aaGun and 5 infantry moved from 97 Sea Zone to Greece
              2 ArmoredInfantrys, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
              2 ArmoredInfantrys, 2 Escort_Convoys, 2 NavyFighters, 1 artillery, 3 carriers, 2 infantry, 1 marine, 1 pacific_carrier, 2 submarines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
              2 ArmoredInfantrys, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
              3 usa_fighters and 1 usa_tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
              2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 bomber moved from Northern Italy to Greece
      
          Place Units - Americans
              1 airfield, 1 factory_minor and 1 harbour placed in Greece
              4 TotalWarTacBmbrs and 1 elite placed in Eastern United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 26 Sea Zone: 2 carriers
              EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers
              EDIT: Turning off Edit Mode
              4 TotalWarNavyFtrs placed in Western United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 4 TotalWarNavyFtrs
              EDIT: Adding units owned by Americans to 10 Sea Zone: 4 NavyFighters
              EDIT: Turning off Edit Mode
              Trigger AmericansTotalWarTacBmbrPlaceEUS: has removed 4 TotalWarTacBmbrs owned by Americans in Eastern United States
              Trigger AmericansTotalWarTacBmbrPlaceEUS: Americans has 4 usa_tactical_bombers placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
              Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
              Trigger Americans Loses Philippines Turn7: Americans met a national objective for an additional -3 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
      
          Purchase Units - British
              Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
              Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
              Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
              Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
              Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
              Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
              Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
              Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
              Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
              British buy 1 Escort, 5 infantry, 1 uk_armour and 2 uk_tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              2 infantry moved from India to Burma
              1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
              1 infantry moved from Union of South Africa to Rhodesia
              1 artillery moved from Belgian Congo to Rhodesia
              1 bomber moved from Egypt to Northern Italy
              1 artillery moved from Kenya to Tanganyika Territory
                    British take Tanganyika Territory from Italians
      
          Combat - British
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Battle in Burma
                  British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Rhodesia
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 2/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Rhodesia
                  British win, taking Rhodesia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
              1 Rail moved from Union of South Africa to British Somaliland
              1 Rail and 1 infantry moved from British Somaliland to Egypt
              1 Rail moved from Union of South Africa to Trans-Jordan
              1 Rail and 1 infantry moved from Trans-Jordan to India
              1 uk_armour moved from Iraq to Eastern Persia
              1 uk_armour moved from Trans-Jordan to Persia
              2 infantry moved from Egypt to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Eastern Persia
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 uk_fighter and 1 uk_tactical_bomber moved from Burma to West India
              1 uk_fighter and 1 uk_tactical_bomber moved from West India to India
              1 infantry moved from Trans-Jordan to Egypt
              1 uk_fighter moved from United Kingdom to Gibraltar
              1 bomber moved from Northern Italy to Greece
      
          Place Units - British
              1 uk_tactical_bomber placed in Egypt
              1 uk_tactical_bomber placed in United Kingdom
              5 infantry and 1 uk_armour placed in India
              1 Escort placed in 106 Sea Zone
              British undo move 1.
              1 uk_tactical_bomber placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,1
              British collect 32 PUs (5 lost to blockades); end with 32 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,50
      Italians regular : -0,33
      Japanese regular : 1,17
      Germans regular : 0,67
      British regular : 0,83
      Italians AA : -0,33
      

      exp-game-2-stahl-US UK-7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      I remembered in after I was about to finish my French move, that the Techs are not turned on. So I re-started my turn just to figure out, that I am not able to turn Techs. I tried edit mode as well and also before starting my ANZAC turn.
      Hence you may have 2 dice mails results - one for the battle in Celebes and 1 for convoy in SZ42. Both runs had the same results (Celebes each one lost 1 inf and ANZAC took Celebes, convoy in SZ42 was 3 IPC(first run 3,6 ; second run 1,2)
      anyway, I am afraid this game no Techs… :-S

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
                  Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                  Changer defend; Japanese defend with 1 Fortification and 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the ANZAC lost in Celebes
                      1 infantry owned by the Japanese lost in Celebes
                      ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 Fortification in Celebes, round 6 : 0/0 hits, 0,00 expected hits
                      1 Fortification owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 Fortification and 1 infantry
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 fighter moved from New South Wales to Queensland
              1 air_transport moved from India to Queensland
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
              ANZAC collect 14 PUs (3 lost to blockades); end with 16 PUs
              Trigger ANZAC Liberates DNG Turn7: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs
              Trigger ANZAC Liberates Celebes Turn7: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 cruiser moved from 92 Sea Zone to 97 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1,00
      ANZAC regular : -1,00
      

      exp-game-2-stahlANZ Fr-7.tsvg

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Doswidanja,

      the Russian attempt to take Novgorod to attrackt German forces has failed miserably! The Russian bear got a bloody nose!
      One happy mistake - I did not run the battle in Rostov in Edit mode against your 1 Para, but the result did not need an edit. Your Para did not hit a 3 or below.

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 3 Mass_Tankss, 3 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 3 guard_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
              2 infantry moved from Caucasus to Kazakhstan
              1 armour moved from Urals to Kazakhstan
              1 Russian_Rockets moved from Russia to Kazakhstan
              1 Russian_Rockets moved from Russia to Ukraine
              1 armour and 1 mech_infantry moved from Caucasus to Rostov
              1 infantry moved from Bryansk to Rostov
              1 elite and 2 infantry moved from Bryansk to Ukraine
              1 tactical_bomber moved from Belarus to Rostov
              5 Russian_Rocketss moved from Belarus to Novgorod
              6 infantry moved from Belarus to Novgorod
              1 armour moved from Smolensk to Novgorod
              3 infantry moved from Belarus to Novgorod
              1 elite moved from Belarus to Novgorod
              1 armour moved from Belarus to Novgorod
              1 tactical_bomber moved from Belarus to Novgorod
              2 fighters moved from Belarus to Ukraine
              5 infantry moved from Manchuria to Korea
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 5 Russian_Rocketss, 2 armour, 1 elite, 9 infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun, 1 elite and 8 infantry
                      Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
                      Russians roll dice for 5 Russian_Rocketss in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
                      1 aaGun owned by the Germans lost in Novgorod
                      5 Russian_Rocketss owned by the Russians lost in Novgorod
                      Russians roll dice for 2 armour, 1 elite, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/14 hits, 3,50 expected hits
                      Germans roll dice for 1 elite and 8 infantry in Novgorod, round 2 : 7/10 hits, 3,33 expected hits
                      7 infantry owned by the Russians lost in Novgorod
                  1 tactical_bomber owned by the Russians retreated
                  2 infantry owned by the Russians, 2 armour owned by the Russians and 1 elite owned by the Russians retreated to Archangel
                  Germans win with 1 elite and 8 infantry remaining. Battle score for attacker is -21
                  Casualties for Germans: 1 aaGun
                  Casualties for Russians: 5 Russian_Rocketss and 7 infantry
              Battle in Ukraine
                  Russians attack with 1 Russian_Rockets, 1 elite, 2 fighters and 2 infantry
                  Germans defend with 1 artillery and 1 elite
                      Russians roll dice for 1 Russian_Rockets in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Ukraine
                      1 Russian_Rockets owned by the Russians lost in Ukraine
                      Russians roll dice for 1 elite, 2 fighters and 2 infantry in Ukraine, round 2 : 1/6 hits, 1,67 expected hits
                      Germans roll dice for 1 elite in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                      1 elite owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 elite, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 artillery and 1 elite
                  Casualties for Russians: 1 Russian_Rockets
              Battle in Korea
                  Russians attack with 5 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kazakhstan
                  Russians attack with 1 Russian_Rockets, 1 armour and 2 infantry
                  Japanese defend with 2 armour
                      Russians roll dice for 1 Russian_Rockets in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Japanese lost in Kazakhstan
                      1 Russian_Rockets owned by the Russians lost in Kazakhstan
                      Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                      1 armour owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 armour
                  Casualties for Russians: 1 Russian_Rockets and 1 infantry
              Battle in Rostov
                  Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 italian_para
                      Italians roll ItalianAirborneAttack dice in Rostov : 0/1 hits, 0,17 expected hits
                      Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,50 expected hits
                      Italians roll dice for 1 italian_para in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits
                      Italians roll dice for 1 italian_para in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                      1 italian_para owned by the Italians lost in Rostov
                  Russians win, taking Rostov from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 italian_para
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Urals
              EDIT: Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novosibirsk
              EDIT: Cleaning up during movement phase
              1 tactical_bomber moved from Novgorod to Bryansk
              1 tactical_bomber moved from Rostov to Bryansk
              2 fighters moved from Ukraine to Bryansk
              1 Europe_Rail and 1 elite moved from Russia to Novosibirsk
              1 Rail moved from Russia to Belarus
              1 Rail and 1 infantry moved from Belarus to Urals
              1 Rail moved from Russia to Belarus
              1 Rail and 1 infantry moved from Belarus to Urals
              1 artillery moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
              1 2ndCorps moved from Belarus to Bryansk
              1 2ndTankArmy moved from Russia to Bryansk
              1 1stSovietAG, 3 aaGuns, 5 armour, 2 artilleries, 3 guard_infantrys, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
              EDIT: 10 infantry moved from 1st Army Group to Bryansk
              EDIT: 6 armour, 3 guard_infantrys and 1 mech_infantry moved from Bryansk to 1st Army Group
              EDIT: 1 2ndTankArmy moved from Bryansk to Smolensk
              EDIT: 1 2ndTankArmy moved from Smolensk to Bryansk
              EDIT: Russians undo move 18.
              EDIT: Russians undo move 17.
      
          Place Units - Russians
              EDIT: 3 TotalWar_Tank_2s placed in Volgograd
              EDIT: 3 Mass_Tankss, 3 Russian_Rocketss, 1 elite and 3 guard_infantrys placed in Russia
              EDIT: Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              EDIT: Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              EDIT: Total Cost from Convoy Blockades: 3
                  EDIT: Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,3,5,6,5,1
              EDIT: Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
              EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,67
      Japanese regular : -0,67
      Italians ItalianAirborneAttack : -0,17
      Germans AA : -0,17
      Germans regular : 3,00
      Russians regular : -4,83
      

      exp-game-2-stahl-r-8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
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    • RE: Panzerstahl vs barnee EXP Game 2

      be aware that I saved in Edit mode and sent it.
      I re-organized my Russian armies and the glaring losers of the Novgorod battle will have to pay their failure!

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      sure. I forgot to send them to death.
      Feel free to use the dice bot.

      BR

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    • RE: Panzerstahl vs barnee EXP Game 2

      They died for a greater Germany 😉
      I am afraid the remaining italian troops in Africa will face the same fate.

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      By the way, I really kike thw pop-up windows at the beginning of each turn for each nation that twll you what is activated this round. Good idea!

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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Hi,

      I guess now I understand what is meant with the Russian mass production in combination with the ToTal war tanks. ;-)
      I removed the Elite and 2 Katyshas from Moscow and converted the 3 Total war tanks (10 IPC) in Stalingrad into 3 regular tanks (15 IPC)

      exp-game-2-stahl-r-8.tsvg revised.tsvg

      BR

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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Darn, I forgot to move the 2 UK fighters to Bryansk.
      I did so in attached file. Ifthis is not ok, edit them back to Greece. :-)

      Sorry

      exp-game-2-stahl-ANZ Fr-8.tsvg

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Yes, please unleash all 4 of them!
      God save the King!

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Howdy,

      thanks for your comments.
      I highly appreciate your feedback and feel free to give it any time! I try to keep as much in mind and also to update my notes.
      Attached the current version. Feel free to provide approvements, ideas etc. The design and layout is not finishedyet, it is currently just a collection of information. I try to keep each section on one single page.
      Perhaps you can send me your notes as well and I will see if <i can combine them with mine.
      The units are in alphabetical order (not sure if another sorting would be more helpful, or if a unit sheet per nation would be better.

      Regarding Escorts and landmines - these are still double Dutch to me. But I will digg into them on my journey. ;-)

      I will re-roll the battle in SZ104 using the dice bot.
      I will exchange the 6 artilleries in India against 5 artilleries.
      The 1 inf didn´t rail to India, just the Rail symbol moved. So I move 1 Inf fro mEgypt instead to India.

      Global40.xls

      posted in Play Boardgames
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    • RE: Panzerstahl vs barnee EXP Game 2

      so 1 hit each site.
      I will remove the US DD and 1 U-Boot

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    • RE: Panzerstahl vs barnee EXP Game 2

      @barnee

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 Hvy_Ind_1, 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Place Units - ANZAC
              Units in New South Wales being upgraded or consumed: 1 factory_minor
              1 Hvy_Ind_1 placed in New South Wales
      
          Combat Move - ANZAC
              1 Escort moved from 33 Sea Zone to 46 Sea Zone
              3 fighters moved from Caroline Islands to 46 Sea Zone
              1 tactical_bomber moved from New South Wales to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  ANZAC attack with 1 Escort, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 Escort
                      ANZAC roll dice for 1 Escort, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                      Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 Escort owned by the ANZAC lost in 46 Sea Zone
                      1 Escort owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 Escort
                  Casualties for Japanese: 1 Escort
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 104 Sea Zone: 1 GermanUBoat
              EDIT: Removing units owned by Germans from 104 Sea Zone: 1 Wolfpack
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 fighters moved from 46 Sea Zone to Caroline Islands
              1 air_transport and 1 artillery moved from New South Wales to Caroline Islands
              EDIT: 1 infantry moved from Egypt to India
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              2 submarines and 1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG Turn9: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Politics - French
              Turning on Edit Mode
              EDIT: Removing units owned by British from India: 6 TotalWar_Artys
              EDIT: Adding units owned by British to India: 5 artilleries
              EDIT: Turning off Edit Mode
      
          Combat Move - French
              3 infantry moved from Tobruk to Alexandria
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      ANZAC regular : 0,67
      

      exp-game-2-stahl-US UK ANZ FR 9.tsvg

      posted in Play Boardgames
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