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    Best posts made by Panzerstahl-Helm

    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hello Sir,

      here is our game threat.
      feel free to ask for any kind of question, issue etc.

      @barnee
      I am addding you sir in case Alex has questions

      Before starting, please make sure you are on the following versions:

      TripleA Map version 2.52
      Download instructions: https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea?lang=de&page=1

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Sorry for that mess. I hit the send button by accident and on this forum you cannot edit your posts.
      Busy weeks behind me and only a few more days to go.
      Company is going through a split/carve out the past few weeks.

      I am used to the TripleA forum at https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea?lang=de&page=1
      where I usually post my games.
      Maybe we can switch to that site in the future.

      anyway, here my Germany 1 turn which need some scramble instruction.

      Let me know when you have any kind of question.

      Fight on and welcome on board! :-)

      {B44078EF-4ABF-44C8-85AC-B33CCE77A8B0}.png

      Game 1 - Alex vs. Panzer - G1_scramble.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hello sir,

      it seems you need to register to the dice server first.

      2a8a7688-bc7c-47d5-8022-6f8a97a6b661-{DD79AA7D-7DA2-4F2A-B4E7-EBA8DB27AA9E}.png

      But that is an easy cake!

      bf65a837-abfd-4f4f-be96-c038237f7b32-{28BADA28-9F9D-400C-99E7-8573E6595C09}.png

      You would only need to clivk on the “Register” button and on the next page it asks you to enter an email address to where to send all the dice results. Some use a different email address for these, I use the same as I have for TripleA and just use a rule in my email client to filter these emails out.

      Once down, we are ready to roll!
      I am through my big project at work finally :-)

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      sdftrhrtfhrtefdbgcvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hello sir,

      here we go! The new email address worked and we are ready for rumble!
      Germany had pretty nice round!
      Rusia is up! They can already produce a Soviet Comminsar and organize a Corp at hendof the round, if enough ground troops (3 of any kind, except AAA and another Soviet Comisar)

      Feel free to ask questions!

      BR

      Game History

      Round: 1
      
          Purchase Units - Germans
              Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
              Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
              Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
              Trigger BuyLMs: buyMine_Unarmed added to productionGermans
              Trigger BuyLMs: buyMine_Unarmed added to productionRussians
              Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
              Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
              Trigger BuyLMs: buyMine_Unarmed added to productionBritish
              Trigger BuyLMs: buyMine_Unarmed added to productionItalians
              Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
              Trigger BuyLMs: buyMine_Unarmed added to productionFrench
              Trigger SubPen: buySubPen added to productionGermans
              Trigger BuyFortifications: buyFortification added to productionJapanese
              Trigger BuyFortifications: buyFortification added to productionAmericans
              Trigger BuyFortifications: buyFortification added to productionBritish
              Trigger BuyFortifications: buyFortification added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionGermans
              Trigger GermansNavalMines: buyNavalMine added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine added to productionBritish
              Trigger GermansNavalMines: buyNavalMine added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionItalians
              Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
              Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
              Trigger Me 109T: buyMe_109T added to productionGermans
              Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
              Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
              Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
              Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
              Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
              Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
              Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
              Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
              Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
              Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
              Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
              Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
              Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
              Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
              Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
              Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
              triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
              Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
              Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
              triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
              Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
              triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
              Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
              triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
              triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
              Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
              Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
              triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
              Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
              triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
              Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
              Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
              Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
              triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
              triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
              triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
              Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
              triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs and 2 AirCommanderTacs placed in Overflow
              Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
              triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
              triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
              Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
              triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
              Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
              triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
              Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
              Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
              triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
              Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
              Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
              Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
              triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
              triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
              triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
              Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
              Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
              Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
              triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
              Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
              Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
              Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
              Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
              triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
              triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
              triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
              Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
              Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
              Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
              Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
              Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
              Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
              triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
              Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
              Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
              triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
              Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
              Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
              triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
              triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
              Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
              triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
              Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
              Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
              Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
              triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
              Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
              triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
              triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
              triggerAttachmenOverflow: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 3 Soviet_Commisar_3s and 2 Tank_General3s placed in Overflow
              triggerAttachmenGermanFlow: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderTacs, 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
              Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
              Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
              Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
              Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
              Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
              triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
              Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
              triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
              triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
              triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
              triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
              triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
              triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
              Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
              Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
              Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
              Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
              Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
              triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
              Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
              Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
              triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
              Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
              Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
              Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
              Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
              triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
              triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
              triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
              Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
              Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
              triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
              Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
              Germans buy 2 GermanUBoats, 1 Waffen_Arty, 1 carrier, 1 elite and 5 waffen_infantrys; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 artillery and 5 infantry
              1 Waffen_Arty and 5 waffen_infantrys placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              1 armour moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 3 infantry moved from Western Germany to France
              2 mech_infantrys moved from Western Germany to Southern France
              2 mech_infantrys moved from Western Germany to France
              1 armour moved from Greater Southern Germany to Southern France
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
              1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
              1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
              1 bomber moved from Germany to 93 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 93 Sea Zone
              1 fighter moved from Western Germany to 93 Sea Zone
              1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 Waffen_Arty moved from Germany to France
              3 waffen_infantrys moved from Germany to France
              2 waffen_infantrys moved from Germany to France
              1 armour moved from Greater Southern Germany to Southern France
              1 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 2 GermanUBoats, 1 battleship and 1 fighter
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                  Units damaged: 1 battleship owned by the British
                  Units damaged: 1 battleship owned by the Germans
                  1 fighter owned by the Germans retreated
                  1 battleship owned by the Germans and 2 GermanUBoats owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship, 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                  Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 93 Sea Zone
                  Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                  French defend with 1 cruiser and 1 destroyer
                  Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 fighter
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 GermanUBoats, 1 bomber, 2 fighters and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                  Units damaged: 1 battleship owned by the British
                  Germans win with 1 GermanUBoat, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 1 Waffen_Arty, 3 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 waffen_infantrys
                  British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 1 Waffen_Arty, 3 armour and 5 waffen_infantrys remaining. Battle score for attacker is 19
                  Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 artillery and 1 uk_armour
              Battle in Southern France
                  Germans attack with 2 armour and 2 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Southern France from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 GermanUBoat
                  British defend with 1 destroyer and 1 transport
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 GermanUBoat
              Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
              1 fighter moved from 111 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
              1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 armour moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter moved from Yugoslavia to Tobruk
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              2 G_Rails and 2 infantry moved from Germany to Holland Belgium
              2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
              3 aaGuns moved from Germany to Slovakia Hungary
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from 93 Sea Zone to Northern Italy
              1 bomber moved from 93 Sea Zone to Southern Italy
      
          Place Units - Germans
              2 GermanUBoats and 1 carrier placed in 112 Sea Zone
              1 elite placed in Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans collect 44 PUs; end with 63 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
      

      game-1-alex-vs.panzer-g1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hello,

      solid move and I see beelee is keeping an eye on it!
      We are in best hands! He brought me to the game almost 3 years ago and we have been battling for 9 games so far. Good fights!

      Here is J1, nothing too exciting.

      US and UK are up.

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 Japanese_LCV, 1 carrier, 1 elite and 2 japanese_paras; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 bombers moved from Japan to Yunnan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 fighter moved from Formosa to Hunan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Japanese
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
              2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 artillery and 1 infantry moved from Kiangsu to Anhwe
              2 J_Rails moved from Kiangsu to Korea
              2 J_Rails and 2 infantry moved from Korea to Kwangsi
              2 infantry moved from Kiangsu to Anhwe
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              2 infantry moved from Korea to Manchuria
              1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Jehol to Chahar
              2 infantry moved from Okinawa to 19 Sea Zone
              1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              2 infantry moved from Formosa to 20 Sea Zone
              4 infantry moved from 20 Sea Zone to Kiangsi
              1 fighter moved from Okinawa to 20 Sea Zone
              1 carrier moved from 6 Sea Zone to 20 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              1 fighter moved from 6 Sea Zone to Japan
              2 tactical_bombers moved from Japan to Manchuria
              1 fighter moved from Korea to Manchuria
              1 tactical_bomber moved from Manchuria to Jehol
              1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
              1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
      
          Place Units - Japanese
              1 Japanese_LCV, 1 elite and 2 japanese_paras placed in Japan
              1 carrier placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
      

      game-1-alex-vs.panzer-j1.tsvg

      posted in Play Boardgames
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    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Screenshot_2025-10-20-07-47-45-922_com.google.android.apps.docs.jpg

      Later in the game they get to defend at “1”

      Screenshot_2025-10-20-07-50-25-028_com.google.android.apps.docs.jpg

      BR

      posted in Play Boardgames
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      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hi, transports need to be taken at last.
      This is player enforced.

      Best regards

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Guten Abend,

      I noticed in your saved files, that the email addresses and game name is missing, so I kept on filling these in.
      Make sure you start the game via “Play By Email”. This will also send the dice results via email to both of us, so everybody can check the results. This may be important for League games or else.
      Since this is a gentlemen game, I don´t bother much about the dice rolls.

      1c757b30-620c-4967-bd28-1cf244ebd443-image.png

      You placed 2 LM in Belarus. Against which border are they defending?
      Barnee has created 3 dedicated LM types for the common scenarios for Belarus.
      You add these via Edit -> Changer (as you actually did for the LMs you placed).

      c2d24c4f-1804-4ab5-be92-fb8a0379da43-{7DA13825-1F2B-40C5-B65F-34C07342D019}.png 469b1e01-6a89-4340-9788-91b0f1ef93f2-{FDAE353F-50D7-49E4-9F0A-BAADC6F81D8B}.png

      In case the LM types for your scenario, just add a comment in the Comment Log.

      08e50778-0526-4d60-b109-b04b093eae1f-{0023F897-C742-4AAE-A5E1-2B4D4F3800DA}.png

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 1 elite, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Hopei to Shensi
              1 artillery and 5 infantry moved from Kweichow to Szechwan
              1 infantry moved from Kweichow to Yunnan
              4 infantry moved from Hunan to Yunnan
              3 fighters and 3 tactical_bombers moved from Hunan to Yunnan
              1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
              1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
              2 bombers moved from Hunan to Shensi
              2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Yunnan
      
          Combat - Japanese
              Battle in Szechwan
                  Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                  Chinese defend with 5 infantry
                  Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 5 infantry
              Battle in Yunnan
                  Japanese attack with 4 fighters, 5 infantry and 4 tactical_bombers
                  Chinese defend with 4 infantry
                  Japanese win, taking Yunnan from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
              Battle in Shensi
                  Japanese attack with 2 bombers and 2 infantry
                  Chinese defend with 1 infantry
                  Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Japanese
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
              1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
              2 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
              2 bombers moved from Shensi to Kweichow
              2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
              1 artillery moved from Chahar to Hopei
              2 J_Rails moved from Kiangsu to Jehol
              2 J_Rails and 2 infantry moved from Jehol to Kweichow
              2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              2 infantry moved from Korea to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kiangsi
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 elite moved from Kiangsi to Hunan
              1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
              EDIT: Japanese undo move 17.
              EDIT: Japanese undo move 16.
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 aaGun moved from Japan to 6 Sea Zone
              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
              EDIT: 1 Japanese_LCV, 1 aaGun and 1 elite moved from Japan to Korea
              EDIT: 1 Japanese_LCV moved from Korea to Japan
              1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
              1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              3 infantry placed in Shantung
              1 harbour placed in Hainan
              1 carrier placed in 6 Sea Zone
              1 artillery, 1 elite and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
      

      game-1-alex-vs.panzer-j3.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
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    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander said in Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis):

      Seems I forgot some easy moves in the UK turn lol, interested to see what Italy does

      Hello,

      feel free to do the adjust your UK turn and do the moves you missed, or let ne know what you forgot and I will do it before m IT turn.
      I used to handle the game like a live game, where (small) adjustments are still possible after your turn. ✌️

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Guten Morgen,

      SZ110 has a few more steel coffins lie at the bottom… R.I.P.
      Germany is marching.

      Smaal hint: A corps or army group can only move as fast as its slowest unit. I therefore recommend having only fast units (so-called 2-movers -> 2M) in each corps in order to be able to move faster and further with the corps.

      BR
      Game History

      Round: 4
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status !     Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn.
              Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
              Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
              Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
              Trigger GermansElitePanzer: buyElitePanzer added to productionGermans
              Trigger FrenchEscortsA3: buyEscort added to productionFrench
              Trigger BritishEscortsA3: buyEscort added to productionBritish
              Trigger ANZACEscortsA3: buyEscort added to productionANZAC
              Trigger AmericansEscortsA3: buyEscort added to productionAmericans
              Trigger RussiansEscortsA3: buyEscort added to productionRussians
              Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
              Trigger ItaliansEscortsA3: buyEscort added to productionItalians
              Trigger GermansEscortsA3: buyEscort added to productionGermans
              triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
              triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
              triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
              triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans buy 1 ElitePanzer, 3 GermanUBoats, 2 Panzer_Grndrss, 1 bomber, 1 elite, 1 german_para, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 infantry
              1 waffen_infantry placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              Turning on Edit Mode
                  EDIT: Germans takes Rostov from Russians
                  EDIT: Germans takes Caucasus from Russians
                  EDIT: Changing ownership of Rostov from Germans to Russians
              EDIT: Turning off Edit Mode
              2 infantry moved from Eastern Poland to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
              EDIT: 1 german_para moved from Romania to Caucasus
              EDIT: 1 German_LCV and 2 infantry moved from Romania to Ukraine
              EDIT: 1 tactical_bomber moved from Romania to Ukraine
              EDIT: 4 infantry moved from Army Group North to Baltic States
              EDIT: 4 infantry moved from Baltic States to Belarus
              EDIT: 1 elite moved from Baltic States to Belarus
              1 bomber moved from Romania to Belarus
              2 infantry moved from Gold Coast to French West Africa
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to French West Africa
              2 infantry moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
              1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
              1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
              3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
              1 artillery moved from France to Holland Belgium
      
          Combat - Germans
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in Holland Belgium
                  Germans attack with 1 artillery and 2 infantry
                  British defend with 1 uk_para and 1 uk_paraBoost
                  Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 uk_para and 1 uk_paraBoost
              Battle in Ukraine
                  Germans attack with 1 German_LCV, 2 infantry and 1 tactical_bomber; Changer loiter and taunt
                  Changer defend; Russians defend with 1 infantry
                  Germans win, taking Ukraine from Russians with 1 German_LCV, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                  Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in French West Africa
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 artillery and 1 infantry; French defend with 1 infantry
                  Germans win, taking French West Africa from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for French: 1 infantry
                  Casualties for British: 1 artillery and 1 infantry
              Battle in Belarus
                  Germans attack with 1 bomber, 1 elite and 4 infantry; Changer loiter and taunt
                  Changer defend; Russians defend with 3 infantry
                  Germans win, taking Belarus from Russians with 1 bomber, 1 elite and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 infantry
              Battle in 109 Sea Zone
                  Germans attack with 5 GermanUBoats, 1 Wolfpack, 1 bomber, 2 fighters and 2 tactical_bombers
                  British defend with 1 destroyer and 4 uk_fighters; French defend with 1 fighter
                  2 fighters owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                  British win with 1 fighter and 1 uk_fighter remaining. Battle score for attacker is 14
                  Casualties for Germans: 5 GermanUBoats and 1 Wolfpack
                  Casualties for British: 1 destroyer and 3 uk_fighters
              Moving scrambled unit from 109 Sea Zone  back to originating territory: Scotland
              Moving scrambled unit from 109 Sea Zone  back to originating territory: United Kingdom
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Bessarabia
              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 GermanUBoat moved from 91 Sea Zone to 109 Sea Zone
              1 GermanUBoat moved from 91 Sea Zone to 85 Sea Zone
              1 fighter and 1 tactical_bomber moved from French West Africa to 91 Sea Zone
              1 destroyer moved from 93 Sea Zone to 91 Sea Zone
              2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
              1 bomber moved from 109 Sea Zone to Western Germany
              1 bomber moved from Belarus to Western Germany
              1 tactical_bomber moved from Ukraine to Bessarabia
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
              2 german_paras moved from Germany to Baltic States
              1 armour moved from Poland to Baltic States
              2 armour moved from Romania to Bessarabia
              2 armour moved from Eastern Poland to Bessarabia
              1 artillery moved from Romania to Bessarabia
              1 aaGun moved from Romania to Bessarabia
              1 german_para moved from Romania to Bessarabia
              1 G_Rail and 1 armour moved from Germany to Bessarabia
              1 G_Rail and 1 Panzer_General moved from Germany to Bessarabia
              3 infantry moved from Eastern Poland to Baltic States
              3 infantry moved from Eastern Poland to Bessarabia
              2 artilleries moved from Eastern Poland to Baltic States
              1 artillery moved from Eastern Poland to Bessarabia
              1 elite moved from Poland to Baltic States
              1 waffen_infantry moved from Germany to Baltic States
              1 German_LCV and 1 artillery moved from Germany to Western Germany
              1 elite moved from Germany to Western Germany
              1 aaGun moved from Eastern Poland to Baltic States
              1 G_air_transport and 1 infantry moved from Syria to Bessarabia
              1 G_air_transport moved from Romania to Western Germany
      
          Place Units - Germans
              3 GermanUBoats placed in 110 Sea Zone
              1 ElitePanzer, 2 Panzer_Grndrss, 1 elite and 1 german_para placed in Germany
              2 infantry placed in Germany
              1 bomber and 3 infantry placed in Western Germany
              2 infantry placed in Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger ParaBoost atCaucasus: Germans has 1 german_paraBoost placed in Caucasus
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
              Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
      

      game-1-alex-vs.panzer-Ger4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
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    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hello,

      I see barnee is taken care of your questions.

      @barnee Many thanks for that!

      Italy is getting strong! In the EXP version Italy has quit some good options to expand.

      BR

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 Escort, 1 Italian_LCV, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
              1 infantry moved from Alexandria to Egypt
                    Italians take Egypt from British
              2 infantry moved from Southern Italy to 97 Sea Zone
              1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Trans-Jordan
              1 bomber moved from Greece to Trans-Jordan
              1 tactical_bomber moved from Southern Italy to Trans-Jordan
      
          Combat - Italians
              Battle in Trans-Jordan
                  Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                  British defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                      Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1,50 expected hits
                      British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                      Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 1,50 expected hits
                      British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 artillery and 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
              1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
              1 bomber moved from Trans-Jordan to Greece
              1 infantry moved from Northern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Alexandria
              1 air_transport moved from Alexandria to Northern Italy
              1 armour moved from Tunisia to Tobruk
              1 infantry moved from Morocco to Algeria
              EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
      
          Place Units - Italians
              1 Escort placed in 97 Sea Zone
              1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy
              1 fighter, 2 infantry and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,50
      British regular : -1,00
      

      game-1-alex-vs.panzer-it4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Please use this save. I missed to change the TT owner of Iraq back to the UK. While moving the LCV in EDIT mode, it´s path went through Iraq besides others and TripleA changed these countries to Italian.

      I corrected the owner of Iraq and reduced Italians income by 4 IPC (2 IPC for Iraq and 2 IPC for the NO)

      game-1-alex-vs.panzer-it5_edit.tsvg

      @barnee
      Thanks! I noticed during my test run for Germany as well just now. :-) …and I was grinding my head why Italy had only 27IPC in the test run.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Yes, this is coorect.
      Best practice is to move the 1st AG token into its box and move all the units from the box to the the starting TT (in this case Belarus).
      Since the 2nd and 3rd Corps is part of the 1st AG, you need to move these units also to the TT.
      Once done, you can select all the units you want to send to battle. It is not necessary to send all the units from the 1st AG, but if you do so, you will get the attacking bonus of the Army Group (which is additional 2 dice at 4). For that you need to nove the Army Flag (active) to Bryansk as well.

      88c1f303-5e73-4132-9305-d84d8f12a3c4-{CDDFCD71-379E-4689-AE4F-7FED8A5F87D4}.png

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      After taking another sip of mulled wine and looking at the picture more closely, I can now see that the escort is painted in German colors instead of US colors.
      The submarine dives anyway and leaves the battlefield to the escort only.
      …and I go back to my Glühwein! Cheers

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      EDIT

      Here the link to the additional rules:

      https://www.axisandallies.org/forums/topic/36945/axis-allies-global-1940-house-rules-expansion

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander said in Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis):

      1. Laying it all out in the battle calculator, I noticed that you @Panzerstahl-Helm have 2 Elite Infantry in West Ukraine (max 1 per state), where would you like this 2nd one edited to?

      Thanks for noticing! Move 1 Elite to Ukraine please. thanks

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
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