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    Best posts made by Panzerstahl-Helm

    • RE: EXP barnee vs Panzer Game 6

      @barnee

      uboat in pens work
      I updated the rusian conscripts manually

      br

      Game History

      Round: 5
      
          Purchase Units - Russians
              Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
              Trigger Army Conscript: buyArmy_Conscript added to productionRussians
              Russians buy 1 AirLL and 26 Army_Conscripts; Remaining resources: 6 PUs; 2 AirLendLease; 3 TankLendLease; 
      
          Place Units - Russians
              1 AirLL placed in Rostov
      
          Combat Move - Russians
              Trigger Russians RemoveLendLeaseFee: has removed 1 AirLL owned by Russians in Rostov
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by British from Rostov: 1 uk_fighter
              EDIT: Adding units owned by Russians to Rostov: 1 fighter
              EDIT: Turning off Edit Mode
              1 artillery, 1 fighter and 3 infantry moved from Rostov to Caucasus
              1 infantry moved from Rostov to Caucasus
              2 infantry moved from Belarus to Eastern Poland
              1 elite and 2 infantry moved from Bryansk to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
              1 fighter moved from Belarus to Eastern Poland
              1 russian_para moved from Russia to Caucasus
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Western Ukraine
                  Changer loiter and taunt; Russians attack with 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 german_para and 1 german_paraBoost; Changer defend
                      Russians roll dice for 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 1,83 expected hits
                      Germans roll dice for 1 german_para and 1 german_paraBoost in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      1 german_para owned by the Germans lost in Western Ukraine
                      1 german_paraBoost owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 german_para and 1 german_paraBoost
              Battle in Caucasus
                  Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 russian_para
                  Germans defend with 1 German_LCV, 1 elite and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 russian_para in Caucasus, round 2 : 2/7 hits, 1,83 expected hits
                      Germans roll dice for 1 German_LCV, 1 elite and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                      1 German_LCV owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                      Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 russian_para in Caucasus, round 3 : 4/6 hits, 1,67 expected hits
                      Germans roll dice for 1 elite in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
                      1 elite owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter, 3 infantry and 1 russian_para remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 German_LCV, 1 elite and 1 infantry
              Battle in Eastern Poland
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
              1 fighter moved from Eastern Poland to Belarus
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
              1 fighter moved from Caucasus to Bryansk
              4 mine_unarmeds moved from Bryansk to Belarus
              10 mine_unarmeds moved from Russia to Bryansk
              3 guard_infantrys moved from Russia to Belarus
              2 Russian_Engineers moved from Belarus to Bryansk
              1 elite moved from Smolensk to Belarus
              1 armour moved from Urals to Russia
              1 armour, 1 mech_infantry and 2 russian_paras moved from Iraq to Egypt
      
          Place Units - Russians
              20 Army_Conscripts placed in Russia
              3 Army_Conscripts placed in Belarus
              3 Army_Conscripts placed in Bryansk
              Trigger RussiansReplaceConscripts19: has removed 19 Army_Conscripts owned by Russians in Russia
              Trigger RussiansReplaceConscripts18: has removed 1 Army_Conscript owned by Russians in Russia
              Trigger RussiansReplaceConscripts19: Russians has 19 infantry placed in Russia
              Trigger RussiansReplaceConscripts18: Russians has 18 infantry placed in Russia
              Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 43 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Russia: 57 infantry
              EDIT: Removing units owned by Russians from Belarus: 3 Army_Conscripts
              EDIT: Removing units owned by Russians from Bryansk: 3 Army_Conscripts
              EDIT: Adding units owned by Russians to Belarus: 3 infantry
              EDIT: Adding units owned by Russians to Bryansk: 3 infantry
              EDIT: Adding units owned by Russians to Russia: 20 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : 0,67
      Germans regular : -0,17
      Russians regular : 3,83
      

      exp-game-6-stahl-r5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 Hvy_Ind_1, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Place Units - ANZAC
              Units in New South Wales being upgraded or consumed: 1 factory_minor
              1 Hvy_Ind_1 placed in New South Wales
      
          Combat Move - ANZAC
              1 destroyer moved from 55 Sea Zone to 42 Sea Zone
              2 fighters moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 2 transports
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 transports in 44 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 transports in 44 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 transports in 44 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 transports in 44 Sea Zone, round 5 : 1/2 hits, 0,33 expected hits
                      1 submarine owned by the ANZAC lost in 44 Sea Zone
                  Japanese win with 2 transports remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 Japan_destroyer and 1 transport
                      ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 Japan_destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                      1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 Japan_destroyer and 1 transport
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Anglo Egyptian Sudan
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger ItaliansParaBoost atAnglo Egyptian Sudan: Italians has 1 italian_paraBoost placed in Anglo Egyptian Sudan
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              2 fighters moved from 42 Sea Zone to 54 Sea Zone
              1 carrier, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              2 artilleries and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Anglo Egyptian Sudan
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - French
              Trigger ItaliansParaBoost atAnglo Egyptian Sudan: Italians has 1 italian_paraBoost placed in Anglo Egyptian Sudan
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,83
      ANZAC regular : -0,67
      

      exp-game-6-stahl-ANZ5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

      5b0e7cb6-9d0e-4f01-9a41-89e408d43200-image.png

      Lol the U-boats are convoy raiding Sydney now :)

      That pic will make it into the annals of A&A Expansion
      I would love to see the reaction of the kangoroos…

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

      @Panzerstahl-Helm
      By the way the factory in Vologda got automatically destroyed but you can always say you don’t want it to be destroyed, so you can put it back if you want.

      I missed that. I will add it in during my US turn.
      Sorry for the delays.
      A bit busy here at the moment.
      Big vacations are coming up and I am getting the last things done.
      :)

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee said in EXP barnee vs Panzer Game 6:

      I swapped a hit CV back to 92 and sunk the DD. Still had a few U-boats left is why I kept him. Think I dusted a SeaFtr too over CA but you had enough to win.

      Anyway, switch it up if you’d done different :)

      okidoki. I switched a CA back in and removed a navy fighter.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @barnee said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

      @VictoryFirst

      sorry to jump in but i will anyways :)

      What do you guys think is better, auto kill the russian Fctrys and replace if wanted or leave and let ivan dust them with edit ?

      I guess it doesn´t matter to me. either way is fine.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Добрый день

      Game History

      Round: 7
      
          Purchase Units - Russians
              Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
              Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
              Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
              Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
              Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
              Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
              Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
              Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
              Russians buy 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 9 mine_unarmeds; Remaining resources: 0 PUs; 2 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger Germans DemoUnderMinor: has removed 1 DemoUnderMinor owned by Germans in Normandy Bordeaux
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              2 infantry moved from Rostov to Ukraine
              1 infantry moved from Bryansk to Ukraine
              1 fighter moved from Caucasus to Ukraine
              1 FighterAce moved from Russia to Ukraine
              3 infantry moved from Belarus to Eastern Poland
              2 infantry moved from Belarus to Baltic States
              1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
              1 fighter moved from Belarus to Baltic States
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Ukraine
                  Changer loiter and taunt; Russians attack with 1 FighterAce, 1 fighter and 3 infantry
                  Germans defend with 2 german_paras and 1 german_paraBoost; Changer defend
                      Russians roll dice for 1 FighterAce, 1 fighter and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
                      Germans roll dice for 2 german_paras and 1 german_paraBoost in Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      2 german_paras owned by the Germans lost in Ukraine
                      1 german_paraBoost owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 FighterAce, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 german_paras and 1 german_paraBoost
              Battle in Baltic States
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 Panzer_Grndrs
                      Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 Panzer_Grndrs in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      1 Panzer_Grndrs owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 Panzer_Grndrs
              Battle in Eastern Poland
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 armour and 2 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1,67 expected hits
                      Italians roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,17 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                      2 infantry owned by the Italians lost in Eastern Poland
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1,50 expected hits
                      Italians roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                      1 armour owned by the Italians lost in Eastern Poland
                  Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 2 infantry
                  Casualties for Italians: 1 armour and 2 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
              1 fighter moved from Baltic States to Belarus
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
              1 fighter moved from Ukraine to Caucasus
              1 FighterAce moved from Ukraine to Belarus
              1 elite moved from Russia to Bryansk
              10 mine_unarmeds moved from Russia to Smolensk
              2 Russian_Rocketss moved from Russia to Belarus
              1 Tank_General and 4 armour moved from Russia to Belarus
              1 armour moved from Urals to Russia
              3 infantry moved from Bryansk to Smolensk
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              EDIT: 3 russian_paras and 1 russian_paraBoost moved from Iraq to Egypt
              EDIT: 1 Tank_General and 5 armour moved from Belarus to 1st Tank
              EDIT: 1 1stTankArmy moved from 1st Tank to 1st Army Group
              EDIT: 1 3rdCorps moved from 1st Army Group to Belarus
              EDIT: 3 guard_infantrys and 1 mech_infantry moved from Belarus to 1st Army Group
              EDIT: 4 infantry moved from 1st Army Group to Belarus
              1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Bryansk
              1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Bryansk to Caucasus
      
          Place Units - Russians
              3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s and 9 mine_unarmeds placed in Russia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0,33
      Germans regular : 0,50
      Russians regular : 1,00
      

      exp-game-6-stahl-r7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Howdy,

      vacation will s start only today in the afternon.
      and our trip only on Sunday.
      currently we are busy guessing, what we will forget to take with us for our trip. :-)
      The Lads are surely exicted already.

      BR

      Game History

      Round: 7
      
          Purchase Units - Americans
              Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
              Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
              Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
              Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
              Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
              Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
              Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
              Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
              Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
              Americans buy 1 FighterAceUSA, 4 TotalWarAirTrprts, 4 TotalWarTacBmbrs, 6 TotalWar_Artys and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              2 artilleries and 2 marines moved from Gibraltar to 92 Sea Zone
              2 artilleries, 2 marines and 2 transports moved from 92 Sea Zone to 110 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 Heavy_BB and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
              1 Escort_Convoy moved from 92 Sea Zone to 110 Sea Zone
              1 Escort_Convoy moved from 91 Sea Zone to 110 Sea Zone
              1 destroyer moved from 92 Sea Zone to 98 Sea Zone
              1 usa_fighter moved from Gibraltar to 98 Sea Zone
              1 bomber moved from United Kingdom to 110 Sea Zone
              1 usa_tactical_bomber moved from United Kingdom to 110 Sea Zone
              2 artilleries and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
              2 usa_fighters moved from 91 Sea Zone to Normandy Bordeaux
              1 FighterAceUSA moved from Eastern United States to 110 Sea Zone
              1 submarine moved from 54 Sea Zone to 42 Sea Zone
              2 usa_fighters moved from 44 Sea Zone to 42 Sea Zone
              1 artillery and 4 infantry moved from Celebes to 44 Sea Zone
              1 Heavy_BB and 1 battleship moved from 44 Sea Zone to 43 Sea Zone
              1 marine moved from Celebes to 44 Sea Zone
              1 artillery, 2 cruisers, 6 destroyers, 4 infantry, 1 marine and 3 transports moved from 44 Sea Zone to 43 Sea Zone
              1 artillery, 4 infantry and 1 marine moved from 43 Sea Zone to Borneo
              4 carriers moved from 44 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 Heavy_BB, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 3 transports
                  Japanese defend with 1 Escort
                      Americans roll dice for 1 Heavy_BB, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 3 transports in 43 Sea Zone, round 2 : 8/11 hits, 5,33 expected hits
                      Japanese roll dice for 1 Escort in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the Japanese lost in 43 Sea Zone
                  Americans win, taking 43 Sea Zone from Neutral with 1 Heavy_BB, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 3 transports remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 Escort
              Battle in Borneo
              Battle in 42 Sea Zone
                  ANZAC loiter and taunt; Americans attack with 1 submarine and 2 usa_fighters
                  Japanese defend with 1 pacific_cruiser
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 usa_fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 pacific_cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 submarine owned by the Americans lost in 42 Sea Zone
                      1 pacific_cruiser owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking Borneo from Japanese with 2 usa_fighters remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 pacific_cruiser
              Battle in 98 Sea Zone
                  Americans attack with 1 destroyer and 1 usa_fighter
                  Italians defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 usa_fighter in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer and 1 usa_fighter in 98 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer and 1 usa_fighter in 98 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                      Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Italians lost in 98 Sea Zone
                  Americans win, taking 98 Sea Zone from Italians with 1 destroyer and 1 usa_fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in 110 Sea Zone
                  Americans attack with 2 Escort_Convoys, 1 FighterAceUSA, 1 Heavy_BB, 1 bomber, 1 cruiser, 1 destroyer, 2 transports and 1 usa_tactical_bomber
                  Germans defend with 5 GermanUBoats, 1 Wolfpack and 1 destroyer
                      Americans roll dice for 2 Escort_Convoys, 1 FighterAceUSA, 1 Heavy_BB, 1 bomber, 1 cruiser, 1 destroyer, 2 transports and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
                      Germans roll dice for 5 GermanUBoats in 110 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                  Units damaged: 1 Heavy_BB owned by the Americans
                      Germans roll dice for 1 Wolfpack and 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      2 Escort_Convoys owned by the Americans lost in 110 Sea Zone
                      5 GermanUBoats owned by the Germans lost in 110 Sea Zone
                      1 Wolfpack owned by the Germans lost in 110 Sea Zone
                      Americans roll dice for 1 FighterAceUSA, 1 Heavy_BB, 1 bomber, 1 cruiser, 1 destroyer, 2 transports and 1 usa_tactical_bomber in 110 Sea Zone, round 3 : 5/8 hits, 4,67 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 usa_tactical_bomber owned by the Americans lost in 110 Sea Zone
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 FighterAceUSA, 1 Heavy_BB, 1 bomber, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 Escort_Convoys and 1 usa_tactical_bomber
                  Casualties for Germans: 5 GermanUBoats, 1 Wolfpack and 1 destroyer
              Battle in Normandy Bordeaux
                  Americans attack with 2 artilleries, 2 marines and 2 usa_fighters
                  Germans defend with 3 Atlantic_Walls, 1 harbour and 3 infantry
                      Americans roll dice for 2 artilleries, 2 marines and 2 usa_fighters in Normandy Bordeaux, round 2 : 3/6 hits, 2,67 expected hits
                      Germans roll dice for 3 Atlantic_Walls and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,50 expected hits
                      3 infantry owned by the Germans lost in Normandy Bordeaux
                      Americans roll dice for 2 artilleries, 2 marines and 2 usa_fighters in Normandy Bordeaux, round 3 : 1/6 hits, 2,67 expected hits
                      Germans roll dice for 3 Atlantic_Walls in Normandy Bordeaux, round 3 : 0/0 hits, 0,00 expected hits
                      1 Atlantic_Wall owned by the Germans lost in Normandy Bordeaux
                      Americans roll dice for 2 artilleries, 2 marines and 2 usa_fighters in Normandy Bordeaux, round 4 : 2/6 hits, 2,67 expected hits
                      Germans roll dice for 2 Atlantic_Walls in Normandy Bordeaux, round 4 : 0/0 hits, 0,00 expected hits
                      2 Atlantic_Walls owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 marines and 2 usa_fighters remaining. Battle score for attacker is 12
                  Casualties for Germans: 3 Atlantic_Walls and 3 infantry
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              2 usa_fighters moved from Normandy Bordeaux to 110 Sea Zone
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              1 carrier moved from 92 Sea Zone to 110 Sea Zone
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              1 ArmoredInfantry and 1 elite moved from Eastern United States to 101 Sea Zone
              1 ArmoredInfantry, 1 Escort_Convoy, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Gibraltar
              1 transport moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from 110 Sea Zone to United Kingdom
              1 Escort, 2 NavyFighters, 2 carriers, 1 pacific_carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 Escort_Convoy, 1 artillery, 1 carrier, 1 infantry, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 usa_fighters moved from 42 Sea Zone to 43 Sea Zone
              1 carrier moved from 54 Sea Zone to 43 Sea Zone
              1 usa_fighter moved from 98 Sea Zone to Egypt
              1 usa_fighter moved from Wake Island to Queensland
              2 usa_fighters moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              6 TotalWar_Artys placed in Central United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Central United States: 4 marines
              EDIT: Adding units owned by Americans to Eastern United States: 4 marineA1s
              EDIT: Turning off Edit Mode
              1 FighterAceUSA, 4 TotalWarAirTrprts and 4 TotalWarTacBmbrs placed in Eastern United States
              2 submarines placed in 10 Sea Zone
              Americans undo move 2.
              4 TotalWarTacBmbrs placed in Western United States
              1 FighterAceUSA and 4 TotalWarAirTrprts placed in Eastern United States
              Trigger AmericansTotalWarAirTrprtPlaceEUS: has removed 4 TotalWarAirTrprts owned by Americans in Eastern United States
              Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States
              Trigger AmericansTotalWarTacBmbrPlaceWUS: has removed 4 TotalWarTacBmbrs owned by Americans in Western United States
              Trigger AmericansTotalWarAirTrprtPlaceEUS: Americans has 4 air_transports placed in Eastern United States
              Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States
              Trigger AmericansTotalWarTacBmbrPlaceWUS: Americans has 4 usa_tactical_bombers placed in Western United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
              Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
              Americans collect 55 PUs; end with 55 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
              Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              3 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
      
          Purchase Units - British
              Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
              Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
              Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
              Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
              Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
              Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
              Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
              Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
              Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
              British buy 2 commandos and 13 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              Units in India being upgraded or consumed: 2 infantry
              2 commandos placed in India
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 artillery, 1 commando and 3 infantry moved from India to Burma
              1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
              1 artillery, 1 commando and 1 infantry moved from Egypt to Trans-Jordan
              2 infantry moved from Iraq to Syria
              1 bomber moved from Iraq to Trans-Jordan
              1 uk_fighter moved from Iraq to Syria
              1 uk_tactical_bomber moved from Egypt to Syria
              1 uk_fighter moved from Egypt to Trans-Jordan
              2 infantry moved from Gibraltar to 92 Sea Zone
              1 battleship, 4 carriers, 1 cruiser, 2 infantry, 2 transports and 1 uk_fighter moved from 92 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 battleship, 4 carriers, 1 cruiser, 3 infantry, 2 transports and 1 uk_fighter moved from 96 Sea Zone to 98 Sea Zone
              1 infantry moved from 98 Sea Zone to Trans-Jordan
              2 infantry moved from 98 Sea Zone to Trans-Jordan
              EDIT: 1 UK_LCV, 1 artillery and 1 elite moved from United Kingdom to Holland Belgium
              1 uk_fighter moved from United Kingdom to Holland Belgium
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 1 UK_LCV, 1 artillery, 1 elite and 1 uk_fighter
                  Germans defend with 1 infantry
                      British roll dice for 1 UK_LCV, 1 artillery, 1 elite and 1 uk_fighter in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 artillery, 1 elite and 1 uk_fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Burma
                  British attack with 1 artillery, 1 commando, 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Japanese defend with 5 infantry
                      British roll dice for 1 artillery, 1 commando, 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 3/7 hits, 2,50 expected hits
                      Japanese roll dice for 5 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits
                      2 infantry owned by the British lost in Burma
                      3 infantry owned by the Japanese lost in Burma
                      British roll dice for 1 artillery, 1 commando, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 3 : 1/5 hits, 2,17 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                      British roll dice for 1 artillery, 1 commando, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 4 : 2/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery, 1 commando, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 5 infantry
              Battle in Trans-Jordan
                  British attack with 1 artillery, 1 bomber, 1 commando, 4 infantry and 1 uk_fighter
                  Italians defend with 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 commando, 4 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Syria
                  British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Italians defend with 2 armour
                      British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 2 : 1/4 hits, 1,50 expected hits
                      Italians roll dice for 2 armour in Syria, round 2 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the British lost in Syria
                      1 armour owned by the Italians lost in Syria
                      British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 3 : 1/3 hits, 1,33 expected hits
                      Italians roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Italians lost in Syria
                  British win, taking Syria from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 armour
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              1 uk_fighter moved from Syria to 98 Sea Zone
              1 uk_tactical_bomber moved from Syria to 98 Sea Zone
              1 uk_fighter moved from Trans-Jordan to Egypt
              1 bomber moved from Trans-Jordan to Egypt
              1 uk_fighter and 1 uk_tactical_bomber moved from Burma to 43 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 uk_fighter moved from Holland Belgium to 110 Sea Zone
              2 uk_fighters moved from Gibraltar to United Kingdom
      
          Place Units - British
              6 infantry placed in India
              3 infantry placed in Egypt
              2 infantry placed in Union of South Africa
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
              British collect 47 PUs; end with 47 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,17
      Italians regular : -1,33
      Japanese regular : 0,50
      Germans regular : 0,00
      British regular : -1,17
      

      exp-game-6-stahl-j7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Oh boy.
      I will send you the correct one soon.
      Need some coffee first to avoid further mess up… 🤪

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Was für ein Schlamassel!
      I am afraid I have not saved my turn.
      I will have to edit it and send you the correct file.
      This will be only later on today… 🫣

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst

      Indeed! I had to take out the rules again for that… I hope my potato head will remember it!
      Thanks for the adjustment.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst

      Oh man! I would have gone nuts!
      At least everybody has to swallo this kind of pill every once in a while…a sorrow shared is a sorrow halved.

      I would love to get rid of these bad beats!
      I am open for any lind of solution (e.g. each gets 1 re-roll for one selevted battle (optional if certain requirements are met, such as min. total unit value of 100 IPC, or at least 20 units involved in the battle, or at a hit ratio below 33% etc.)

      anyways, I will start cooking on my US UK turn.

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

      Before I forget, you are getting +2 for US and ANZAC for the incorrect loss of DNG.

      Thanks for that. I haven´t diggedd into the new Pacific Island values and how to calulate them correctly.

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee said in EXP barnee vs Panzer Game 6:

      @Panzerstahl-Helm

      oops ! lol wrong game hee hee

      Hope you and the girls are enjoying the trip. Does her familie refer to you as “The German” lol

      sorry

      I’m of teutonic heritage myself :)

      Ciao,

      no, they call me by my Italian name (my name is André, but in Italian it is Andrea…a girls name in Germany) :-)

      Where are your ancestors from?

      Today we are taking our first stop, and it is raining here all day long. So we are stuck at the Hotel more or less…that sucks! We may go shopping now or do something with the kids. Otherwise they get crazy.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

      I just realized you deliberately let Italy take the Middle East so you could take over with US and build factories there. That’s honestly a high IQ-level move and I as a greedy caveman fell for it and simply grabbed the free money :) I am going to mention that in the game report. Or you could do it if you feel like writing the game report. However you want :) Anyway just wanted to let you know that that was an awesome move 😀

      I wouldn´t call it a high IQ move, just a lucky trap that opened up and you stepped into it.
      Unfortunatelly the US couldn´t get rolling fast enough to open up a new front for Germany in the south. It would take another 1-2 rounds to start moving north and being a pain in the arm.

      I will try to write a game report as well beside yours. ;-)
      But although I am on vaccation, I have plenty of time and no time at the same time! :D Kids are taking advantage of my free time and keep me busy at its best!

      Perhaps I will try AI to create a game report based on the game history.
      I will check that out, otherwise I will write a game summary, but not a report round by round.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

      Anyway, now that it is late in the game and becoming interesting, I’ll do an income summary for each power and side so that we know how far or how close we are to an Economic Victory… :) So number before the slash is without bonuses, after with bonuses.

      Germany: 72 / 99
      Japan: 65 / 78

      USSR: 6 / 12
      USA: 61 / 100
      China: 1 / 1
      UK: 51 / 62
      ANZAC: 8 / 8
      France: 4 / 0

      Axis: 137 / 177
      Allies: 132 / 183

      Thanks for the overview! Excelent!
      But I am afraid this will not be necessary, since Russia is doomed!
      The German forces at the doors to Russia are just to strong to hold them back for 1-2 more rounds, until the US boys can come for rescue!
      The German war machine will just steam over Russia. No way to hold it or re-take it in an counter attack I am afraid.
      But at least the Allies are leading economywise… :-)

      But lets wait for next round when Germany will attack.
      Perhaps a miracle will happen…

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Hola,

      I couldn´t place the BB repair thingies in SZ110, so I did a workaround.
      Life is to short to dring bad wine! Cheers!

      The little ladies enjoy live here at the beach. :-)

      Game History

      Round: 8
      
          Purchase Units - Americans
              Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !      The USA may now purchase Heavy Transports.
              Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
              Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
              Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
              Americans buy 1 ArmoredInfantry, 2 Heavy_Transports, 2 Repair_BBs, 4 TotalWarAirTrprts, 6 TotalWar_Artys, 1 USA_Hvy_Bomber and 2 submarines; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              2 Repair_BBs placed in 101 Sea Zone
      
          Politics - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 110 Sea Zone: 1 Heavy_BB
              EDIT: Adding units owned by Americans to 110 Sea Zone: 1 Heavy_BB
              EDIT: Turning off Edit Mode
      
          Combat Move - Americans
              Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Malaya
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 101 Sea Zone
              2 artilleries and 2 marines moved from Gibraltar to 91 Sea Zone
              2 artilleries, 2 marines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 artilleries and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
              1 FighterAceUSA and 2 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber moved from United Kingdom to Normandy Bordeaux
              2 submarines moved from 91 Sea Zone to 95 Sea Zone
                    Americans take 93 Sea Zone from Italians
              1 artillery, 4 infantry and 1 marine moved from Borneo to 43 Sea Zone
              1 Heavy_BB, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry, 1 marine and 3 transports moved from 43 Sea Zone to 45 Sea Zone
              1 artillery, 4 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
              1 pacific_submarine moved from 54 Sea Zone to 46 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              2 usa_fighters moved from 43 Sea Zone to 44 Sea Zone
              3 usa_fighters moved from Queensland to 46 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 usa_fighters and 1 usa_tactical_bomber moved from Midway to 16 Sea Zone
      
          Combat - Americans
              Germans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
              Battle in 46 Sea Zone
                  Americans attack with 1 pacific_submarine and 3 usa_fighters
                  Japanese defend with 1 transport
                      Americans roll dice for 1 pacific_submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 3 usa_fighters in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 transport owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 pacific_submarine and 3 usa_fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in Normandy Bordeaux
                  Americans attack with 1 FighterAceUSA, 2 artilleries, 1 bomber, 2 marines and 2 usa_fighters
                  Germans defend with 1 harbour and 7 infantry
                      Americans roll dice for 1 Heavy_BB and 1 cruiser in Normandy Bordeaux, round 2 : 2/3 hits, 2,17 expected hits
                      Americans roll dice for 1 FighterAceUSA, 2 artilleries, 1 bomber, 2 marines and 2 usa_fighters in Normandy Bordeaux, round 2 : 5/9 hits, 4,33 expected hits
                      Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,33 expected hits
                      1 marine owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                      7 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 FighterAceUSA, 1 artillery, 1 bomber, 1 marine and 2 usa_fighters remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 artillery and 1 marine
                  Casualties for Germans: 7 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in 95 Sea Zone
                  Americans attack with 2 submarines
                  Germans defend with 2 fighters and 1 transport; Italians defend with 1 fighter
                      Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      1 transport owned by the Germans lost in 95 Sea Zone
                  Germans and Americans reach a stalemate
                  . Battle score for attacker is 6
                  Casualties for Germans: 1 transport
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine and 2 usa_fighters
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 usa_fighters in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 Heavy_BB, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 3 transports; ANZAC loiter and taunt
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 Heavy_BB, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 3 transports in 45 Sea Zone, round 2 : 6/11 hits, 5,33 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 Heavy_BB, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 3 transports remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in Dutch New Guinea
                  Changer loiter and taunt; Americans attack with 1 artillery, 4 infantry and 1 marine
                  Changer defend; Japanese defend with 1 elite
                      Americans roll dice for 1 artillery, 4 infantry and 1 marine in Dutch New Guinea, round 2 : 2/6 hits, 1,50 expected hits
                      Japanese roll dice for 1 elite in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      1 elite owned by the Japanese lost in Dutch New Guinea
                  Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 elite
              Moving scrambled unit from 95 Sea Zone  back to originating territory: Southern Italy
              Moving scrambled unit from 95 Sea Zone  back to originating territory: Southern Italy
              Moving scrambled unit from 95 Sea Zone  back to originating territory: Southern Italy
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
      
          Non Combat Move - Americans
              Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
              Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              2 usa_fighters moved from 44 Sea Zone to 45 Sea Zone
              3 usa_fighters moved from 46 Sea Zone to 45 Sea Zone
              1 Escort_Convoy, 1 artillery, 1 carrier, 1 infantry, 1 pacific_cruiser, 1 submarine and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 FighterAceUSA moved from Normandy Bordeaux to 110 Sea Zone
              1 bomber and 2 usa_fighters moved from Normandy Bordeaux to United Kingdom
              4 air_transports and 4 marineA1s moved from Eastern United States to Gibraltar
              2 transports moved from 110 Sea Zone to 91 Sea Zone
              4 artilleries moved from Central United States to 101 Sea Zone
              4 artilleries and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries moved from 91 Sea Zone to Gibraltar
              1 infantry and 1 usa_armour moved from Western United States to 10 Sea Zone
              1 infantry, 1 pacific_BB, 1 pacific_transport, 2 submarines and 1 usa_armour moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 usa_armour moved from 26 Sea Zone to Hawaiian Islands
              1 Escort, 2 NavyFighters, 2 carriers, 1 pacific_carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 usa_tactical_bombers moved from Western United States to Hawaiian Islands
              2 usa_tactical_bombers moved from Western United States to Eastern United States
              1 artillery moved from Central United States to Western United States
              1 artillery and 2 mech_infantrys moved from Central United States to Eastern United States
              2 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway
      
          Place Units - Americans
              1 ArmoredInfantry, 4 TotalWarAirTrprts and 1 USA_Hvy_Bomber placed in Eastern United States
              6 TotalWar_Artys placed in Central United States
              1 Heavy_Transport placed in 101 Sea Zone
              1 Heavy_Transport and 2 submarines placed in 10 Sea Zone
              Trigger AmericansTotalWarAirTrprtPlaceEUS: has removed 4 TotalWarAirTrprts owned by Americans in Eastern United States
              Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States
              Trigger AmericansTotalWarAirTrprtPlaceEUS: Americans has 4 air_transports placed in Eastern United States
              Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States
      
          Turn Complete - Americans
              Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
              Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
              Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
              Americans collect 52 PUs; end with 52 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
              Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 65 PUs
              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
      
          Non Combat Move - Chinese
              Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
              Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 6 PUs
      
          Purchase Units - British
              Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
              Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
              British buy 1 Seafire, 3 UK_LCVs, 1 commando, 1 elite, 3 infantry, 1 uk_fighter, 2 uk_paras and 1 uk_tactical_bomber; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              Units in India being upgraded or consumed: 1 infantry
              1 commando placed in India
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 artillery, 1 commando and 3 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 artillery and 1 commando moved from Trans-Jordan to Iraq
              2 uk_fighters and 1 uk_tactical_bomber moved from 98 Sea Zone to Iraq
              EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Holland Belgium
              1 uk_fighter moved from 110 Sea Zone to Holland Belgium
              1 uk_fighter moved from United Kingdom to Holland Belgium
              EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
              EDIT: 1 uk_fighter moved from United Kingdom to Holland Belgium
              1 uk_fighter and 1 uk_tactical_bomber moved from 43 Sea Zone to Burma
              1 bomber, 1 uk_armour and 1 uk_fighter moved from Egypt to Belgian Congo
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 1 UK_LCV, 2 infantry, 3 uk_fighters and 1 uk_para
                  Germans defend with 1 Panzer_Grndrs, 2 artilleries and 1 infantry
                      British roll dice for 1 UK_LCV, 2 infantry, 3 uk_fighters and 1 uk_para in Holland Belgium, round 2 : 0/6 hits, 2,00 expected hits
                      Germans roll dice for 1 Panzer_Grndrs, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                      1 UK_LCV owned by the British lost in Holland Belgium
                      British roll dice for 2 infantry, 3 uk_fighters and 1 uk_para in Holland Belgium, round 3 : 3/6 hits, 2,00 expected hits
                      Germans roll dice for 1 Panzer_Grndrs, 2 artilleries and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1,50 expected hits
                      1 uk_para owned by the British and 2 infantry owned by the British lost in Holland Belgium
                      2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                  3 uk_fighters owned by the British retreated
                  Germans win with 1 Panzer_Grndrs remaining. Battle score for attacker is -2
                  Casualties for British: 1 UK_LCV, 2 infantry and 1 uk_para
                  Casualties for Germans: 2 artilleries and 1 infantry
              Battle in Belgian Congo
                  British attack with 1 bomber, 1 uk_armour and 1 uk_fighter
                  Germans defend with 1 armour
                      British roll dice for 1 bomber, 1 uk_armour and 1 uk_fighter in Belgian Congo, round 2 : 0/3 hits, 1,67 expected hits
                      Germans roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits
                      1 uk_armour owned by the British lost in Belgian Congo
                      British roll dice for 1 bomber and 1 uk_fighter in Belgian Congo, round 3 : 1/2 hits, 1,17 expected hits
                      Germans roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0,50 expected hits
                      1 uk_fighter owned by the British lost in Belgian Congo
                      1 armour owned by the Germans lost in Belgian Congo
                  British win with 1 bomber remaining. Battle score for attacker is -9
                  Casualties for British: 1 uk_armour and 1 uk_fighter
                  Casualties for Germans: 1 armour
              Battle in Burma
                  British attack with 1 artillery, 1 commando, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                  Japanese defend with 1 armour and 2 infantry
                      British roll dice for 1 artillery, 1 commando, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 4/8 hits, 2,67 expected hits
                      Japanese roll dice for 1 armour and 2 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
                      2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery, 1 commando, 4 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 armour and 2 infantry
              Battle in Iraq
                  British attack with 1 artillery, 1 commando, 2 uk_fighters and 1 uk_tactical_bomber
                  Germans defend with 2 Waffen_Paras
                      British roll dice for 1 artillery, 1 commando, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 2/5 hits, 2,50 expected hits
                      Germans roll dice for 2 Waffen_Paras in Iraq, round 2 : 2/2 hits, 1,33 expected hits
                      1 artillery owned by the British and 1 commando owned by the British lost in Iraq
                      2 Waffen_Paras owned by the Germans lost in Iraq
                  British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery and 1 commando
                  Casualties for Germans: 2 Waffen_Paras
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Tanganyika Territory
              2 uk_fighters moved from Iraq to 98 Sea Zone
              1 uk_tactical_bomber moved from Iraq to Egypt
              1 bomber moved from Belgian Congo to Egypt
              2 Rails and 2 infantry moved from Union of South Africa to Tanganyika Territory
              3 uk_fighters moved from Holland Belgium to 110 Sea Zone
              1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
              1 infantry moved from Syria to Trans-Jordan
              4 infantry moved from Trans-Jordan to Egypt
      
          Place Units - British
              Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
              Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
              3 UK_LCVs, 1 elite and 2 uk_paras placed in United Kingdom
              1 Seafire placed in 98 Sea Zone
              1 uk_fighter and 1 uk_tactical_bomber placed in India
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
              British collect 38 PUs (3 lost to blockades); end with 38 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,83
      Japanese regular : -3,00
      Germans regular : 2,33
      British regular : -2,00
      

      exp-game-6-stahl-US UK8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      I just saw that they didn´t fight at all.
      So I will take the rolls from the first round, and do the Waffen-SS rolls via dice bot.
      And the 2nd round and the ongoing rounds I will do via the dice bot.

      So 1st round I had 6 hit
      Germany had 2 hit + the Waffen-SS hits which will now follow:

      2 Waffen-SS Infantry (attack at 2 each)
      [dice 2d6<=2]

      1 Waffen-SS tank (attack at 4, 2 dice)
      [dice 2d6<=4]

      1 Waffen-SS Oberst (attack at 2, 2 dice)
      [dice 2d6<=2]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      Attack on Berlin.jpg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Howdy,

      sorry fot the delay. No (good) internet in our last apartment, so I got some detox-time from the internet…unfortunately also from A&A Global Extansion.
      But I don´t want to complain :-)
      We still had and have a fantastic time!

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery moved from 46 Sea Zone to New Guinea
              1 infantry moved from 46 Sea Zone to New Guinea
              2 fighters moved from 45 Sea Zone to New Guinea
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
      
          Combat - ANZAC
              Battle in New Guinea
                  Changer loiter and taunt; ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                  Changer defend; Japanese defend with 2 infantry
                      ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1,67 expected hits
                      Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                      ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 3 : 2/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Malaya
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                      1 infantry owned by the Japanese lost in Malaya
                  ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Volgograd
      
          Non Combat Move - ANZAC
              Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
              Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
              Trigger ItaliansParaBoost atVolgograd: Italians has 1 italian_paraBoost placed in Volgograd
              2 fighters moved from New Guinea to 45 Sea Zone
              1 Escort_Convoy moved from 62 Sea Zone to 45 Sea Zone
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              1 tactical_bomber placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Romania
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Volgograd
      
          Non Combat Move - French
              Trigger ItaliansParaBoost atRomania: Italians has 1 italian_paraBoost placed in Romania
              Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
              Trigger ItaliansParaBoost atVolgograd: Italians has 1 italian_paraBoost placed in Volgograd
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,67
      ANZAC regular : -0,67
      

      exp-game-6-stahl-ANZ8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
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