Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Panzerstahl-Helm
    3. Best
    • Profile
    • Following 3
    • Followers 1
    • Topics 5
    • Posts 815
    • Best 437
    • Controversial 0
    • Groups 0

    Best posts made by Panzerstahl-Helm

    • RE: EXP Panzer vs barnee Game 5

      @barnee said in EXP Panzer vs barnee Game 5:

      @Panzerstahl-Helm

      Oh Awesome ! They’re pretty close in age then. They’ll be good sisters :)

      Here’s another Face Elk did. This is Bock. You’ll have to rename to what you want.

      germany.png

      Yes, they are not only close in age, they are also very close to each other. They are like Allies…
      …🤔…this means my wife and me are the Axis (which fits like a charme > Italy/Germany) 😁

      Great pic of Mr. Bock! I will download it of course!

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP Panzer vs barnee Game 5

      @barnee said in EXP Panzer vs barnee Game 5:

      Let me know when you want todo battle again :) No hurry if you want to take a break :)

      I am ready for round 6. ✌️

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to South Australia
      
          Combat - ANZAC
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              1 transport moved from 57 Sea Zone to 39 Sea Zone
              1 artillery moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 8 PUs; end with 8 PUs
              Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 6 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - French
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZ7.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee said in EXP barnee vs Panzer Game 6:

      Just getting started here :)

      Good morning by the way. 😃

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      Ok. I will update triplea as well.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      I started a new game at my other comp and I get the new Start screen.
      I will check on my other laptop if I did use an older game version.
      Hopefully it will not affect our game.

      Bild_2024-07-28_001020771.png

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 Heavy_BB, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
      
          Combat - Americans
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Americans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              2 usa_fighters moved from Philippines to Guam
              1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to Midway
              1 usa_fighter moved from Western United States to Wake Island
              1 usa_fighter moved from Hawaiian Islands to Wake Island
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 usa_armour moved from Central United States to Western United States
              1 bomber moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 Heavy_BB, 1 carrier and 1 destroyer placed in 10 Sea Zone
              1 destroyer and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              2 infantry moved from Kweichow to Yunnan
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1,00 expected hits
                      3 infantry owned by the Chinese lost in Yunnan
                      2 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 3/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Chinese
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Sikang
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Szechwan
              1 fighter moved from Yunnan to Sikang
              1 infantry moved from Shensi to Szechwan
              2 Rails moved from Kansu to Suiyuyan
              1 Rail and 1 infantry moved from Suiyuyan to Szechwan
              1 Rail and 1 infantry moved from Suiyuyan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Sikang
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - British
              Trigger Seafire: buySeafire added to productionBritish
              British buy 1 UndrgroundFctry, 1 airfield, 2 artilleries, 1 commando, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              Units in India being upgraded or consumed: 1 infantry
              1 commando placed in India
              Units in United Kingdom being upgraded or consumed: 1 factory_major
              1 UndrgroundFctry placed in United Kingdom
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 artillery and 1 commando moved from India to 39 Sea Zone
              1 artillery, 1 commando, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 commando moved from 76 Sea Zone to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 uk_fighter moved from Malta to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 109 Sea Zone to 111 Sea Zone
              1 uk_fighter moved from Scotland to 111 Sea Zone
              1 bomber moved from United Kingdom to 111 Sea Zone
      
          Combat - British
              Battle in 111 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 1 uk_fighter
                  Germans defend with 1 battleship
                      British roll dice for 1 bomber, 1 destroyer and 1 uk_fighter in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the British lost in 111 Sea Zone
                      1 battleship owned by the Germans lost in 111 Sea Zone
                  British win with 1 bomber and 1 uk_fighter remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 battleship
              Battle in 96 Sea Zone
                  British attack with 1 cruiser, 1 uk_fighter and 1 uk_tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 uk_fighter owned by the British lost in 96 Sea Zone
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 uk_tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 uk_fighter
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Ethiopia
                  British attack with 1 artillery, 1 commando, 1 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery, 1 commando, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1,17 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the British lost in Ethiopia
                      2 infantry owned by the Italians lost in Ethiopia
                      British roll dice for 1 artillery, 1 commando and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery, 1 commando and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Ethiopia
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery and 1 commando remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry and 1 mech_infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Alexandria
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 uk_tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
              1 bomber and 1 uk_fighter moved from 111 Sea Zone to Gibraltar
              2 uk_fighters moved from United Kingdom to Gibraltar
              2 infantry moved from Scotland to 109 Sea Zone
              2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from Egypt to Alexandria
              2 Rails and 2 infantry moved from Union of South Africa to Alexandria
              1 uk_fighter moved from Gibraltar to 98 Sea Zone
              1 aaGun moved from Scotland to United Kingdom
              1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              3 aaGuns, 5 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
              3 infantry moved from Malaya to Shan State
              1 infantry moved from Alexandria to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
      
          Place Units - British
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              1 airfield placed in Gibraltar
              1 factory_minor placed in Egypt
              2 artilleries and 1 infantry placed in India
              1 destroyer placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,4,4
              British collect 45 PUs (3 lost to blockades); end with 45 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2,00
      Italians regular : 1,00
      Japanese regular : 2,33
      Germans regular : 0,33
      British regular : 0,17
      

      exp-game-6-stahl-US UK1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      No scramble

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Game History

      Round: 2
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
              Russians buy 1 Soviet_Commisar, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
              1 aaGun moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 aaGun moved from Bryansk to Ukraine
              2 infantry moved from Rostov to Ukraine
              1 russian_para moved from Russia to Caucasus
              2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Western Ukraine
              4 mine_unarmeds moved from Russia to Bryansk
              1 elite moved from Russia to Bryansk
              1 Soviet_Commisar moved from Russia to Ukraine
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              1 infantry and 1 mech_infantry placed in Novgorod
              1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Ukraine: 1 Soviet_Commisar, 1 armour, 1 infantry and 1 mech_infantry
              EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3, 1 armour, 1 infantry and 1 mech_infantry
              EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
              EDIT: Adding units owned by Russians to Ukraine: 1 1stCorps
              EDIT: Removing units owned by Russians from Western Ukraine: 6 mine_unarmeds
              EDIT: Adding units owned by Changer to Western Ukraine: 3 R_mine_WUKR_BESSs and 3 R_mine_WUKR_EPOLs
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      exp-game-6-stahl-R2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst

      here the game file :-)

      r8.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      I would go for nr.3 ✌️

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 Fortification, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 aaGuns and 1 infantry moved from New South Wales to Queensland
              1 infantry moved from Dutch New Guinea to New Guinea
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer and 1 submarine placed in 62 Sea Zone
              1 Fortification placed in Java
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
      
          Non Combat Move - French
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      exp-game-6-stahl-ANZ2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP Panzer vs barnee Game 5

      @barnee

      I love it! Very cool and helpful!

      Notification.jpg

      Game History

      Round: 3
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
              Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
              Trigger TankGeneral: buyTank_General added to productionRussians
              Russians buy 1 Soviet_Commisar, 1 elite, 5 infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Ukraine
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novgorod
              4 mine_unarmeds moved from Bryansk to Ukraine
              1 elite moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Ukraine
              2 Russian_Engineers moved from Western Ukraine to Russia
              10 mine_unarmeds moved from Russia to Bryansk
              1 R_Europe_Rail and 1 elite moved from Russia to Caucasus
              1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Novgorod
              1 russian_para moved from Russia to Caucasus
              1 Russian_Rail moved from Russia to Urals
              1 Russian_Rail and 1 armour moved from Urals to Ukraine
      
          Place Units - Russians
              1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia
              3 infantry placed in Ukraine
              2 infantry placed in Novgorod
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds
              EDIT: Adding units owned by Changer to Ukraine: 4 R_mine_UKR_BESSs
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      exp-game-6-stahl-r3.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP Panzer vs barnee Game 5

      @barnee 😅

      Oh boy! Time for bed.

      Good n8 ✌️

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP Panzer vs barnee Game 5

      I came here to check in our our previous game of I can dig in landmines after I moved them in NCM.
      The explanation in the rule book is not clear to me, but I figured it out by reviewing one of your turns were the Russians did move and dig them in on the same turn.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee said in EXP barnee vs Panzer Game 6:

      @Panzerstahl-Helm

      At this rate you’re gonna end up with 100 LMs by Late 44

      ha ha ha

      :)

      You are invited to come by and visit the collection. :-)
      Meanwhile I will keep collect and dig.

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee said in EXP barnee vs Panzer Game 6:

      @Panzerstahl-Helm

      Reminder, since there new, the U-boats in 93 aren’t “in” the pen. They have to move in and then will be edited.

      Also, did you add your 10 bucks worth to the soviets ?

      Howdy.

      I have not added the 10 IPC yet, but will do so on my turn.
      I assume this is a donation from the Axis for the Russian landmine collection? :-)

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      Darn it! I forgot to attack SZ106 with 1 DD + 2 fighters vs. 1 U-Boat

      US
      [dice 1d6<=2}
      [dice 2d6<=3}

      Ger
      [dice 1d6<=1]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Here we go.
      I removed the 4th commisar…and send him straight to Siberia into to Sulfur mines. Thanks for noticing

      Game History

      Round: 4
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
              Americans buy 2 Escorts, 2 artilleries, 2 carriers, 4 marines, 3 submarines, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              Units in Eastern United States being upgraded or consumed: 1 infantry
              1 marine placed in Eastern United States
              Units in Western United States being upgraded or consumed: 3 infantry
              3 marines placed in Western United States
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 usa_fighters and 1 usa_tactical_bomber moved from Midway to 16 Sea Zone
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in 41 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Americans
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 106 Sea Zone: 1 GermanUBoat
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              2 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway
              1 infantry and 1 marine moved from Western United States to 10 Sea Zone
              1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
              2 marines moved from Western United States to Central United States
              2 usa_fighters moved from Western United States to 26 Sea Zone
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 cruiser moved from 101 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 Escort, 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
              1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
              2 artilleries placed in Eastern United States
              1 Escort, 1 carrier and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
              Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              3 infantry moved from Tsinghai to Shensi
              1 fighter moved from Tsinghai to Shensi
              2 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 0/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 3/3 hits, 1,00 expected hits
                      3 infantry owned by the Chinese lost in Shensi
                      1 infantry owned by the Japanese lost in Shensi
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Chinese
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
              1 fighter moved from Shensi to Tsinghai
              7 infantry moved from Sikang to Tsinghai
      
          Place Units - Chinese
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
      
          Purchase Units - British
              Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
              Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
              British buy 1 Seafire, 1 UK_LCV, 1 artillery, 1 carrier, 1 commando, 5 infantry, 1 submarine and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              Units in Egypt being upgraded or consumed: 1 infantry
              1 commando placed in Egypt
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              2 infantry moved from India to Burma
              2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma
              1 submarine moved from 92 Sea Zone to 96 Sea Zone
      
          Combat - British
              Battle in Burma
                  British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
              2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India
              2 infantry moved from Eastern Persia to West India
              1 artillery and 1 commando moved from Anglo Egyptian Sudan to Egypt
              1 Rail and 1 infantry moved from Union of South Africa to Egypt
              1 Rail moved from Union of South Africa to Persia
              1 Rail and 1 infantry moved from Persia to India
              1 uk_fighter moved from Egypt to Rostov
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
              2 infantry moved from 89 Sea Zone to West Indies
      
          Place Units - British
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              1 Seafire, 1 carrier and 1 submarine placed in 98 Sea Zone
              1 artillery and 5 infantry placed in India
              British undo move 2.
              1 artillery and 4 infantry placed in India
              1 infantry placed in Union of South Africa
              1 UK_LCV and 1 uk_fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,6,4,3
              British collect 32 PUs (7 lost to blockades); end with 32 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,50
      Americans regular : 1,67
      Japanese regular : 1,67
      British regular : -1,00
      

      exp-game-6-stahl-US UK4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP barnee vs Panzer Game 6

      @barnee

      Howdy,

      the sub pens look awesome!
      Can´t wait to bomb them! :-)
      I will donwload and else the u-boat pics tomorrow…when I am sober :-)

      BR

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Gibraltar
              Trigger Italians DemoAirfield: has removed 1 demo_airfield owned by Italians in Gibraltar
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              3 fighters moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
              2 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from 55 Sea Zone to Queensland
              1 artillery moved from New South Wales to Queensland
              1 air_transport moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - French
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,17
      ANZAC regular : 0,17
      

      exp-game-6-stahl-ANZ4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • 1 / 1