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    Best posts made by Panzerstahl-Helm

    • RE: barnee vs Panzerstahl-Helm Game 4

      @barnee

      Game History

      Round: 26
      
          Purchase Units - Americans
              Americans buy 1 Repair_Carrier, 4 TotalWarFighters, 12 TotalWarMechInfs and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 92 Sea Zone: 1 Repair_Carrier
              EDIT: Turning off Edit Mode
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
              2 units repaired.
              Turning on Edit Mode
              EDIT: Removing units owned by British from France: 1 uk_fighter
              EDIT: Adding units owned by Americans to France: 1 elite
              EDIT: Turning off Edit Mode
              Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 92 Sea Zone
              8 mech_infantrys moved from Gibraltar to 91 Sea Zone
              2 Heavy_Transports and 8 mech_infantrys moved from 91 Sea Zone to 95 Sea Zone
              1 usa_fighter moved from 92 Sea Zone to Southern Italy
              2 usa_fighters and 1 usa_tactical_bomber moved from Gibraltar to Southern Italy
              2 USA_Hvy_Bombers moved from Gibraltar to Southern Italy
              2 USA_Hvy_Bombers moved from Russia to Southern Italy
              1 mech_infantry moved from Sikang to Volgograd
              1 elite and 3 mech_infantrys moved from Kazakhstan to Volgograd
              1 elite and 3 mech_infantrys moved from Caucasus to Rostov
              1 FighterAceUSA and 9 usa_fighters moved from Russia to Volgograd
              1 FighterAceUSA, 5 usa_fighters and 3 usa_tactical_bombers moved from Russia to Rostov
              6 usa_fighters and 5 usa_tactical_bombers moved from Russia to Volgograd
              8 mech_infantrys moved from 95 Sea Zone to Southern Italy
              2 artilleries moved from Manchuria to Korea
      
          Combat - Americans
              Battle in Southern Italy
                  Changer loiter and taunt; Americans attack with 4 USA_Hvy_Bombers, 8 mech_infantrys, 3 usa_fighters and 1 usa_tactical_bomber
                  Germans defend with 1 FlakTower, 1 Hvy_Undg_1, 1 aaGunNO, 1 airfield_Hvy, 1 armour, 1 elite, 1 harbour and 4 infantry; Changer defend
                      Americans roll dice for 4 USA_Hvy_Bombers, 8 mech_infantrys, 3 usa_fighters and 1 usa_tactical_bomber in Southern Italy, round 2 : 10/20 hits, 8,83 expected hits
                      Germans roll dice for 1 FlakTower, 1 aaGunNO, 1 armour, 1 elite and 4 infantry in Southern Italy, round 2 : 2/8 hits, 2,67 expected hits
                      2 mech_infantrys owned by the Americans lost in Southern Italy
                      3 infantry owned by the Germans, 1 aaGunNO owned by the Germans and 1 FlakTower owned by the Germans lost in Southern Italy
                      Americans roll dice for 4 USA_Hvy_Bombers, 6 mech_infantrys, 3 usa_fighters and 1 usa_tactical_bomber in Southern Italy, round 3 : 12/18 hits, 8,50 expected hits
                      Germans roll dice for 1 armour, 1 elite and 1 infantry in Southern Italy, round 3 : 2/4 hits, 1,50 expected hits
                      2 mech_infantrys owned by the Americans lost in Southern Italy
                      1 elite owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Italy
                  Americans converts Hvy_Undg_1 into different units
                  Americans converts airfield_Hvy into different units
                  Americans win, taking Southern Italy from Germans with 4 USA_Hvy_Bombers, 4 mech_infantrys, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Americans: 4 mech_infantrys
                  Casualties for Germans: 1 FlakTower, 1 aaGunNO, 1 armour, 1 elite and 4 infantry
              Battle in Volgograd
                  Americans attack with 1 FighterAceUSA, 1 elite, 4 mech_infantrys, 15 usa_fighters and 5 usa_tactical_bombers
                  Germans defend with 1 elite and 2 mech_infantrys
                      Americans roll dice for 1 FighterAceUSA, 1 elite, 4 mech_infantrys, 15 usa_fighters and 5 usa_tactical_bombers in Volgograd, round 2 : 15/28 hits, 12,83 expected hits
                      Germans roll dice for 1 elite and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                      2 mech_infantrys owned by the Americans lost in Volgograd
                      1 elite owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                  Americans win, taking Volgograd from Germans with 1 FighterAceUSA, 1 elite, 2 mech_infantrys, 15 usa_fighters and 5 usa_tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Americans: 2 mech_infantrys
                  Casualties for Germans: 1 elite and 2 mech_infantrys
              Battle in Rostov
                  Americans attack with 1 FighterAceUSA, 1 elite, 3 mech_infantrys, 5 usa_fighters and 3 usa_tactical_bombers
                  Germans defend with 2 infantry
                      Americans roll dice for 1 FighterAceUSA, 1 elite, 3 mech_infantrys, 5 usa_fighters and 3 usa_tactical_bombers in Rostov, round 2 : 5/15 hits, 6,33 expected hits
                      Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Americans lost in Rostov
                      2 infantry owned by the Germans lost in Rostov
                  Americans win, taking Rostov from Germans with 1 FighterAceUSA, 1 elite, 2 mech_infantrys, 5 usa_fighters and 3 usa_tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Germans: 2 infantry
              Battle in Korea
                  Americans attack with 2 artilleries
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 artilleries in Korea, round 2 : 2/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Korea
                      1 infantry owned by the Japanese lost in Korea
                  Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 artillery
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
              1 FighterAceUSA, 15 usa_fighters and 5 usa_tactical_bombers moved from Volgograd to Russia
              1 FighterAceUSA, 5 usa_fighters and 3 usa_tactical_bombers moved from Rostov to Russia
              1 1stUSAG moved from Caucasus to Volgograd
              3 mech_infantrys moved from Northwest Persia to Volgograd
              3 ArmoredInfantrys moved from Iraq to Caucasus
              2 ArmoredInfantrys and 1 usa_armour moved from Persia to Caucasus
              8 mech_infantrys moved from Syria to Northwest Persia
              2 USA_Hvy_Bombers moved from Southern Italy to Gibraltar
              2 USA_Hvy_Bombers moved from Southern Italy to France
              3 usa_fighters and 1 usa_tactical_bomber moved from Southern Italy to 95 Sea Zone
              4 carriers, 2 destroyers, 2 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
              6 mech_infantrys moved from Eastern United States to 101 Sea Zone
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 Heavy_Transports and 8 mech_infantrys moved from 101 Sea Zone to 91 Sea Zone
              8 mech_infantrys moved from 91 Sea Zone to Gibraltar
              2 usa_tactical_bombers moved from Eastern United States to Gibraltar
      
          Place Units - Americans
              3 mech_infantrys placed in Persia
              3 mech_infantrys placed in Iraq
              4 TotalWarFighters and 6 TotalWarMechInfs placed in Eastern United States
              6 TotalWarMechInfs placed in Central United States
              Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States
              Trigger AmericansTotalWarMechInfPlaceCUS: has removed 6 TotalWarMechInfs owned by Americans in Central United States
              Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
              Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States
              Trigger AmericansTotalWarMechInfPlaceCUS: Americans has 6 mech_infantrys placed in Central United States
              Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,3,2,4,6,2,3,2,6,3,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
              Americans collect 56 PUs (4 lost to blockades); end with 56 PUs
              Trigger Americans Liberates AleutianIslands Turn26: Americans met a national objective for an additional 1 PUs; end with 57 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
              Trigger Americans Loses Philippines Turn26: Americans met a national objective for an additional -3 PUs; end with 68 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 76 PUs
              Trigger USA Controls Hainan Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 77 PUs
              Trigger Americans Loses Guam Turn26: Americans met a national objective for an additional -1 PUs; end with 76 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
      
          Place Units - Chinese
              2 artilleries and 8 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 32 PUs
      
          Purchase Units - British
              British buy 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 6 mech_infantrys and 1 uk_armour; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 mech_infantry moved from Holland Belgium to Northern Italy
              5 uk_fighters moved from France to Northern Italy
              4 uk_fighters moved from United Kingdom to Northern Italy
              3 mech_infantrys moved from Caucasus to Ukraine
              1 UK_Hvy_Bomber moved from Caucasus to Ukraine
              1 UK_Hvy_Bomber moved from Caucasus to Ukraine
      
          Combat - British
              Battle in Northern Italy
                  British attack with 1 mech_infantry and 9 uk_fighters
                  Germans defend with 1 Tiger_Damaged, 1 factory_minor and 1 mech_infantry
                      British roll dice for 1 mech_infantry and 8 uk_fighters in Northern Italy, round 2 : 4/9 hits, 4,17 expected hits
                      Germans roll dice for 1 Tiger_Damaged and 1 mech_infantry in Northern Italy, round 2 : 2/2 hits, 1,00 expected hits
                      2 uk_fighters owned by the British lost in Northern Italy
                      1 Tiger_Damaged owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Italy
                  British win, taking Northern Italy from Germans with 1 mech_infantry and 6 uk_fighters remaining. Battle score for attacker is -14
                  Casualties for British: 2 uk_fighters
                  Casualties for Germans: 1 Tiger_Damaged and 1 mech_infantry
              Battle in Ukraine
                  British attack with 2 UK_Hvy_Bombers and 3 mech_infantrys
                  Germans defend with 1 Waffen_Para
                      British roll dice for 2 UK_Hvy_Bombers and 3 mech_infantrys in Ukraine, round 2 : 4/7 hits, 3,17 expected hits
                      Germans roll dice for 1 Waffen_Para in Ukraine, round 2 : 1/1 hits, 0,67 expected hits
                      1 mech_infantry owned by the British lost in Ukraine
                      1 Waffen_Para owned by the Germans lost in Ukraine
                  British win, taking Ukraine from Germans with 2 UK_Hvy_Bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 mech_infantry
                  Casualties for Germans: 1 Waffen_Para
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              2 UK_Hvy_Bombers moved from Ukraine to Russia
              7 uk_fighters moved from Northern Italy to France
              6 air_transports and 6 mech_infantrys moved from United Kingdom to France
              2 mech_infantrys moved from Yunnan to Anhwe
              2 uk_armours moved from Egypt to Iraq
              1 aaGun, 1 artillery and 3 infantry moved from Caucasus to Volgograd
      
          Place Units - British
              4 TotalWarAirTrprts and 6 TotalWarMechInfs placed in United Kingdom
              3 mech_infantrys placed in Egypt
              3 mech_infantrys and 1 uk_armour placed in India
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,3,2,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
              British collect 45 PUs (11 lost to blockades); end with 45 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
              Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 6,83
      Japanese regular : 0,67
      Germans regular : 2,17
      British regular : 0,67
      

      exp-game-4-stahl-Allies-26.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: barnee vs Panzerstahl-Helm Game 4

      @barnee

      Thanks man! What a fight!
      Magnific game, which was on the edge most of the time.
      You almost had Russia down on her knees, but the Flak Tower saved the day!
      Very exciting game with all kinds of battles and theaters going on all over the globe!
      Next game will be part of Victory’s tournament.
      , I will get back to this later.
      I will hit the bed for now. Just got back from a football game 🍻

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP Panzer vs barnee Game 5

      @barnee

      The auto-placement of the Wolfsrudel works like charm!

      Game History

      Round: 1
      
          Purchase Units - Germans
              Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
              Note to players Germans: <body><br /><font size="5"><b> 2.6 Prerelease</b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
              Note to players Germans:   IMPORTANT  Some Pacific Island Bonuses Do Not Work Correctly.Use Edit as Needed Explained in Game Notes.
              Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
              Trigger Me 109T: buyMe_109T added to productionGermans
              Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
              Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
              Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
              Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
              Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
              Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
              Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
              triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
              Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
              Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
              Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
              Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
              triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
              triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
              triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
              triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
              Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
              Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
              Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
              Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
              triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
              triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
              Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
              Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
              Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
              Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
              Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
              Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
              triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
              Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
              triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone
              triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
              triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
              Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
              triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
              triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
              Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
              Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
              triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
              Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
              Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
              triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
              triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
              Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
              triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2
              triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
              triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
              Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
              Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
              Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
              Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
              triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
              Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
              triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
              Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
              Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
              Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
              Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
              triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
              Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
              Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
              Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
              Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
              triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow
              Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
              triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
              Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
              triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
              Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
              triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
              Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
              Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
              Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
              Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
              Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
              triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
              Germans buy 3 GermanUBoats, 1 Waffen_Arty, 1 destroyer, 1 transport and 3 waffen_infantrys; Remaining resources: 0 PUs; 
              triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
              triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
              triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
              triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
              triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
              triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
              triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
              triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
              triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
              triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
              triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
              triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
              triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
              triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
              triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
              triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
              triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
              triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
              triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
              triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
              triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
              triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
              triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
              triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 artillery and 3 infantry
              1 Waffen_Arty and 3 waffen_infantrys placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
              1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
              1 bomber moved from Germany to 93 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone
              1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              1 mech_infantry moved from Western Germany to Normandy Bordeaux
              3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              3 mech_infantrys moved from Western Germany to Southern France
              1 armour moved from Greater Southern Germany to Southern France
              1 artillery and 3 infantry moved from Western Germany to France
              2 armour moved from Greater Southern Germany to France
              1 Waffen_Arty and 2 waffen_infantrys moved from Germany to France
              1 fighter moved from Slovakia Hungary to Southern France
              1 armour moved from Romania to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 infantry moved from Greater Southern Germany to Yugoslavia
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 2 GermanUBoats, 1 battleship and 1 fighter
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                  Units damaged: 1 battleship owned by the British
                  Units damaged: 1 battleship owned by the Germans
                  1 fighter owned by the Germans retreated
                  1 battleship owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship, 1 cruiser and 1 uk_fighter remaining. Battle score for attacker is -1
                  Casualties for Germans: 2 GermanUBoats
                  Casualties for British: 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 1 armour, 2 artilleries and 4 infantry
                  Neutral_Allies defend with 5 infantry
                  1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Slovakia Hungary
                  Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 artillery and 4 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 93 Sea Zone
                  Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                  French defend with 1 cruiser and 1 destroyer
                  Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 fighter
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 2 GermanUBoats, 1 bomber, 2 fighters and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                  Units damaged: 1 battleship owned by the British
                  Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 16
                  Casualties for Germans: 2 GermanUBoats and 1 fighter
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 1 Waffen_Arty, 5 armour, 2 artilleries, 5 infantry and 2 waffen_infantrys
                  British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 1 Waffen_Arty, 5 armour and 2 waffen_infantrys remaining. Battle score for attacker is 27
                  Casualties for Germans: 2 artilleries and 5 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 artillery and 1 uk_armour
              Battle in Southern France
                  Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
              Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Holland Belgium
              1 tactical_bomber moved from 93 Sea Zone to Southern Italy
              1 bomber moved from 93 Sea Zone to Southern Italy
              1 fighter moved from Southern France to Northern Italy
              1 fighter moved from 110 Sea Zone to Western Germany
              1 bomber moved from 110 Sea Zone to Western Germany
              2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 111 Sea Zone to Norway
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 waffen_infantry moved from Germany to Holland Belgium
              3 aaGuns moved from Western Germany to Holland Belgium
              2 Rails moved from Germany to Denmark
              2 Rails and 2 infantry moved from Denmark to Holland Belgium
              3 aaGuns, 2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
              1 tactical_bomber moved from Poland to Western Germany
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 GermanUBoat moved from 117 Sea Zone to 124 Sea Zone
      
          Place Units - Germans
              3 GermanUBoats, 1 destroyer and 1 transport placed in 112 Sea Zone
      
          Turn Complete - Germans
              Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans collect 42 PUs; end with 61 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
      

      exp-game-5-stahl-G-1.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Full scramble. Let’s party!

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Yes, he send me a message as well saying he will be available after his exams. 💪
      I am in the train to Prague for a bachelor party. I will return on Sunday, but I ha e my laptop on board. So I can do my turns while on the train.

      Cheers… I just opened my breakfast beer 🍻

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee said in EXP Panzer vs barnee Game 5:

      @Panzerstahl-Helm

      wow 8 hr trip. You be all primed up for the party :)

      Yes, quit a trip. I hope I don´t run out of amunition (beer)…

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Here we go. :-)

      BR

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
              Note to players Germans: <body><b>It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.<br />You may have up to 3 Army Groups. Only 1 may be active per Territory.<b></body>
              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3 Panz....
              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage.
              Trigger FlakTower: buyFlakTower added to productionGermans
              Trigger FlakTower: buyFlakTower added to productionRussians
              Trigger FlakTower: buyFlakTower added to productionBritish
              Trigger FlakTower: buyFlakTower added to productionItalians
              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
              Trigger Army Group: buyArmy_Group added to productionGermans
              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
              Germans buy 1 GermanUBoat, 2 German_Engineers, 2 Me_109Ts, 1 Panzer_General, 1 Repair_BB, 1 bomber, 1 carrier, 1 german_para, 1 german_paraBoost and 6 infantry; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              1 Repair_BB placed in 112 Sea Zone
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
              1 unit repaired.
              Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
              3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
      
          Combat - Germans
              Battle in 110 Sea Zone
                  Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 Wolfpack, 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers in 110 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 GermanUBoat owned by the Germans lost in 110 Sea Zone
                      1 destroyer owned by the British lost in 110 Sea Zone
                      1 Wolfpack owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                      1 GermanUBoat owned by the Germans lost in 110 Sea Zone
                      1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 GermanUBoat, 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 23
                  Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
              2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 fighter moved from Norway to Western Germany
              1 fighter moved from Northern Italy to Western Germany
              2 tactical_bombers moved from Western Germany to Southern Italy
              3 aaGuns moved from Holland Belgium to Western Germany
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              1 mech_infantry moved from Normandy Bordeaux to Western Germany
              2 transports moved from 112 Sea Zone to 110 Sea Zone
              1 GermanUBoat moved from 124 Sea Zone to 109 Sea Zone
              1 waffen_infantry moved from Holland Belgium to Germany
              2 waffen_infantrys moved from France to Germany
              1 Waffen_Arty moved from France to Northern Italy
              1 armour moved from Southern France to Northern Italy
              2 mech_infantrys moved from Southern France to Northern Italy
              5 armour moved from France to Germany
              1 bomber moved from Southern Italy to Western Germany
              5 infantry moved from Greater Southern Germany to Slovakia Hungary
              5 infantry moved from Bulgaria to Romania
      
          Place Units - Germans
              1 carrier placed in 93 Sea Zone
              2 Me_109Ts placed in 93 Sea Zone
              1 GermanUBoat placed in 112 Sea Zone
              1 bomber placed in Western Germany
              2 German_Engineers, 1 Panzer_General, 1 german_para, 1 german_paraBoost and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 42 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -2,17
      British regular : 0,33
      

      exp-game-5-stahl-G-2.tsvg

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee said in EXP Panzer vs barnee Game 5:

      @Panzerstahl-Helm

      You on breakfast and me on dessert. :) Well I got enough for another hour or so.

      Cheers! 🥃🍻

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee said in EXP Panzer vs barnee Game 5:

      @Panzerstahl-Helm

      they can’t even spell right. To the gulag ! Purge ! lol

      Send them straight to Sibiria to the sulfur mines!

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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Howdy,

      I am back alive. Heavy nights and adys in Prague…beer, paintball, beer, more beer, dog chase, beer, Whiskey, beer etc. :-)
      Great time!

      The Chinese are on fire! The roasted my Japanese boys heavily, but they did hit poorly on the other site. I am glad they are gone. Replacements are on the way already…

      I downloaded the latest version on from git, but when I start a new game I don´t get any pop ups.
      I remember that on my usual notebook (I am traveling with my smaller notebook) I got a bunch of pop ups.
      So I will check that again once I am home.
      I am afraid that my J2 turn will still have the Pacific Islands not working correctly. :S

      BR

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 elite, 11 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
              2 infantry moved from Chahar to Suiyuyan
              1 fighter moved from Jehol to Suiyuyan
              1 artillery moved from Chahar to Hopei
              2 infantry moved from Anhwe to Hopei
              1 artillery and 2 infantry moved from Hunan to Yunnan
              2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Jehol to Yunnan
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                  Chinese defend with 5 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/13 hits, 6,83 expected hits
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                      1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Yunnan
                      4 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 3 : 5/10 hits, 5,67 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 tactical_bomber owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                  Casualties for Chinese: 5 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
              3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 artillery and 1 infantry moved from Anhwe to Hunan
              1 artillery and 4 infantry moved from Kiangsi to Hunan
              1 artillery and 4 infantry moved from Kiangsi to Kwangsi
              2 infantry moved from Jehol to Chahar
              2 infantry moved from Jehol to Anhwe
              1 fighter moved from Suiyuyan to Anhwe
              4 infantry moved from Manchuria to Jehol
              EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea
              1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 3 transports moved from 20 Sea Zone to 6 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              3 infantry placed in Shantung
              3 infantry placed in Kiangsu
              2 transports placed in 6 Sea Zone
              1 elite and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 4,67
      Japanese regular : -4,50
      

      exp-game-5-stahl-J-2.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Hi,

      I am back home. The lads are sleeping already.
      I started a test game and the very first pop up is as following:

      Bild_2024-06-02_231732422.png

      I started the game from this computer.

      BR

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:

      @barnee

      “Operation Heinrich Felix”

      I meant “Felix Heinrich” ;-)

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      The pen looks cool! Gives the game another twist!
      But no need to hustle and program it into the game right away! Take your time and relax!

      Regarding operation Heinrich Felix - the advantage I see is, that Germany can put pressure on it in case it is occupied by the Allies. Gibraltar is a strategically important piece of rock…

      J3 will follow later on today. I am in the Office today.

      Br

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Good morning,

      G4 is cooking…

      Regariding the Pacific Islands - Guam as example has a value of 1 IPC. If Japan takes it, Japan get´s 1 IPC and the US will be reduced by 1 IPC, is that correct?

      I got the newest TripleA version and I went though the latest game notes, and just read that the UK NO will only consider TT with an IPC value. But that ok, no big deal for the crew in Cyprus. They are just cruising and chilling in the Med…

      Peace

      PS: Happy D-day belated. Do you guys celebrate that day actually?

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Looks good…but not for Germay!
      I got scared for a loment, since in our cureent game the Normandy is under German controll. :-)

      I have a question regarding the US status of War. They are now officially allied with UK and ANZAAC and at war with Germany and Italy, but not with Japan. So if Japan attacks the US, the US national guard will be activated?

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      I am going through the rulebook and it seems, that the US has the initiative to declare war on Japan or wait until Japan declared war and receive the 6 national guards + 2 fighters.

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Ok, got it.
      I need to adjust my plan slightly than :-)

      posted in Play Boardgames
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    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @VictoryFirst

      no scramble

      I downloaded the newest version. Let´s Rock’n’Roll! :-)

      posted in Play Boardgames
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Guten Abend,

      Gibraltar seems to be a hot spot again…
      I switched the 2 Mech. inf against 2 Panz.Grenadier…not sure why I purchased 2 Volkswagen when I could have got 2 Mercedes for the same price…
      I hope that is ok for you.

      BR

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 Italian_LCV, 1 air_transport and 7 infantry; Remaining resources: 0 PUs; 
      
          Place Units - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
              EDIT: Adding units owned by Germans to Germany: 2 Panzer_Grndrss
              EDIT: Turning off Edit Mode
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Southern Italy: 1 italian_paraBoost
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by British to Normandy Bordeaux: 1 uk_paraBoost
              EDIT: Turning off Edit Mode
              1 armour, 1 artillery and 2 infantry moved from Romania to Bessarabia
              1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
              1 bomber moved from Southern Italy to Normandy Bordeaux
      
          Combat - Italians
              Battle in Bessarabia
                  Italians attack with 1 armour, 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Bessarabia
                      1 infantry owned by the Russians lost in Bessarabia
                  Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Normandy Bordeaux
                  Italians attack with 1 bomber and 1 mech_infantry
                  British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost
                      Italians roll dice for 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits
                      British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                      1 mech_infantry owned by the Italians lost in Normandy Bordeaux
                      1 uk_para owned by the British lost in Normandy Bordeaux
                      1 uk_paraBoost owned by the British lost in Normandy Bordeaux
                  Italians win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 1 uk_para and 1 uk_paraBoost
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
              1 bomber moved from Normandy Bordeaux to Southern Italy
              1 Italian_LCV, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Tobruk to Libya
              EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Cyprus to Greece
              EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Libya
              EDIT: Italians undo move 4.
              EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Algeria
              1 air_transport and 1 infantry moved from Northern Italy to Libya
      
          Place Units - Italians
              1 Italian_LCV and 2 infantry placed in Southern Italy
              1 air_transport and 5 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0,17
      Russians regular : 0,67
      British regular : 0,50
      

      exp-game-5-stahl-IT-4.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
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    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Howdy,

      I am completly free-styling this game… :S
      And I wondered why ANZAC is at 30 IPC until I noticed that the sneaky punks declared unprovoked war together with the Brits against Japan… I overseen this totally! :D
      The Tenno called for voluntary seppuku within the officers corp! They need fresh and corageous new blood!
      Germany is stumbles through Europe. I haven´t riddled out the Führers plan yet…

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body>
              Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
              triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
              triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
              triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
              triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
              Germans buy 3 GermanUBoats, 2 German_LCVs, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 1 elite and 11 infantry; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
              1 WaffenPnzrGrndr placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Belarus: 2 german_paraBoosts
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 1 artillery moved from Army Group South to Romania
              EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Romania to Ukraine
              EDIT: 2 german_paras moved from Romania to Belarus
              1 armour and 9 infantry moved from Poland to Baltic States
              7 infantry moved from Norway to Finland
              1 bomber and 2 tactical_bombers moved from Western Germany to Finland
              2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone
              3 fighters moved from Holland Belgium to 110 Sea Zone
              1 GermanUBoat moved from 109 Sea Zone to 104 Sea Zone
              2 tactical_bombers moved from Gibraltar to 104 Sea Zone
              EDIT: 1 artillery moved from Army Group South to Eastern Poland
              EDIT: 1 elite and 2 infantry moved from Slovakia Hungary to Eastern Poland
              2 bombers moved from Gibraltar to 110 Sea Zone
              1 Waffen_Arty and 2 infantry moved from Romania to Bulgaria
              1 waffen_infantry moved from Holland Belgium to Normandy Bordeaux
                    Germans take Normandy Bordeaux from British
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 1 German_LCV, 1 artillery and 1 infantry; Changer loiter and taunt
                  Changer defend; Russians defend with 1 infantry and 1 russian_minor
                      Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                      1 German_LCV owned by the Germans lost in Ukraine
                      1 infantry owned by the Russians lost in Ukraine
                  Some non-combat units are destroyed: 
                  Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 German_LCV
                  Casualties for Russians: 1 infantry
              Battle in Finland
                  Germans attack with 1 bomber, 7 infantry and 2 tactical_bombers
                  Russians defend with 2 artilleries and 7 infantry
                      Germans roll dice for 1 bomber, 7 infantry and 2 tactical_bombers in Finland, round 2 : 1/10 hits, 2,83 expected hits
                      Russians roll dice for 2 artilleries and 7 infantry in Finland, round 2 : 3/9 hits, 3,00 expected hits
                      3 infantry owned by the Germans lost in Finland
                      1 infantry owned by the Russians lost in Finland
                      Germans roll dice for 1 bomber, 4 infantry and 2 tactical_bombers in Finland, round 3 : 2/7 hits, 2,33 expected hits
                      Russians roll dice for 2 artilleries and 6 infantry in Finland, round 3 : 4/8 hits, 2,67 expected hits
                      4 infantry owned by the Germans lost in Finland
                      2 infantry owned by the Russians lost in Finland
                  1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                  Russians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -12
                  Casualties for Germans: 7 infantry
                  Casualties for Russians: 3 infantry
              Battle in 110 Sea Zone
                  Germans attack with 2 GermanUBoats, 2 bombers and 3 fighters
                  British defend with 1 Escort
                      Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      British roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the British lost in 110 Sea Zone
                  Germans win with 2 GermanUBoats, 2 bombers and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for British: 1 Escort
              Battle in Baltic States
                  Germans attack with 1 armour and 9 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 9 infantry in Baltic States, round 2 : 1/10 hits, 2,00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour and 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 2 german_paras and 2 german_paraBoosts
                  Russians defend with 1 infantry
                      Germans roll dice for 2 german_paras and 2 german_paraBoosts in Belarus, round 2 : 1/2 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      2 german_paraBoosts owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 2 german_paras remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 german_paraBoosts
              Battle in Bulgaria
                  Germans attack with 1 Waffen_Arty and 2 infantry
                  Russians defend with 1 russian_para
                      Germans roll dice for 1 Waffen_Arty and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 russian_para in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bulgaria
                      1 russian_para owned by the Russians lost in Bulgaria
                  Germans win, taking Bulgaria from Russians with 1 Waffen_Arty and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 russian_para
              Battle in 104 Sea Zone
                  Germans attack with 1 GermanUBoat and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 104 Sea Zone
                  Germans win with 1 GermanUBoat and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 destroyer
              Battle in Eastern Poland
                  Germans attack with 1 artillery, 1 elite and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 elite and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              Trigger Germans RemoveWolfpackSZ112: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger Germans RemoveWolfpackSZ109: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Greater Southern Germany: 1 factory_minor
              EDIT: Adding units owned by Germans to Romania: 1 factory_minor
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Southern France
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 WaffenPnzrGrndr moved from Germany to Baltic States
              2 German_Engineers moved from Greater Southern Germany to Romania
              1 ArmyGroupSouth, 3 aaGuns, 10 infantry and 1 waffen_infantry moved from Romania to Bessarabia
              2 tactical_bombers moved from 104 Sea Zone to Gibraltar
              1 G_air_transport moved from Gibraltar to Germany
              1 G_air_transport and 1 Panzer_General moved from Germany to Algeria
              2 transports moved from 93 Sea Zone to 95 Sea Zone
              1 armour and 3 mech_infantrys moved from Northern Italy to 95 Sea Zone
              1 armour, 3 mech_infantrys and 2 transports moved from 95 Sea Zone to 92 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
              2 fighters moved from 110 Sea Zone to Gibraltar
              3 infantry moved from Western Germany to France
              1 aaGun moved from Holland Belgium to Western Germany
              1 armour and 3 mech_infantrys moved from 92 Sea Zone to Algeria
              EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
              EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 elite moved from Germany to Norway
              1 bomber and 2 tactical_bombers moved from Finland to Norway
              EDIT: 1 german_para moved from Germany to Norway
              EDIT: 1 fighter moved from 110 Sea Zone to Norway
              EDIT: Germans undo move 17.
              EDIT: 1 bomber moved from Finland to Western Germany
              EDIT: 2 bombers moved from 110 Sea Zone to Western Germany
              EDIT: Germans undo move 3.
              EDIT: 1 waffen_infantry moved from Romania to Baltic States
              EDIT: 1 ArmyGroupSouth, 2 German_Engineers, 3 aaGuns and 10 infantry moved from Romania to Bessarabia
              1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
              EDIT: 1 Panzer_General, 1 armour and 2 mech_infantrys moved from Algeria to 1st Desert
              EDIT: 1 DAK moved from 1st Desert to Algeria
              1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
              1 ArmyGroupSouth, 3 aaGuns and 10 infantry moved from Romania to Bessarabia
              1 Rail moved from Germany to Western Germany
              1 Rail and 1 aaGun moved from Western Germany to Baltic States
              1 German_LCV and 1 Rail moved from Germany to Southern France
      
          Place Units - Germans
              2 German_LCVs, 1 Panzer_Grndrs and 1 elite placed in Germany
              1 Panzer_Grndrs and 2 infantry placed in Southern France
              5 infantry placed in Western Germany
              4 infantry placed in Germany
              Germans undo move 3.
              1 infantry placed in Germany
              4 infantry placed in Western Germany
              3 GermanUBoats placed in 112 Sea Zone
      
          Turn Complete - Germans
              Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
              Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Russians regular : 1,67
      Germans regular : -1,00
      British regular : -0,33
      

      exp-game-5-stahl-G-5.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
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