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    Panzerstahl-Helm

    @Panzerstahl-Helm

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    Best posts made by Panzerstahl-Helm

    • RE: are players from germany here

      Salve. Ich komme aus Frankfurt/Main und spiele seit neuesten Global40 Expansion von The Captain! Ich kann die Variante nur wärmstens empfehlen, vor allem, wenn man schon einige Runden Global40 auf dem Buckel hat.
      Die Expansion rules geben eine fantastische Tiefe und viele neue Strategien! Das Regelbuch kann anfangs etwas abschreckend sein, aber spätestens nach 3-4 Zügen hat man den Dreh raus!
      Nochmal - ich kann diese Variante nur wärmstens empfehlen!
      Gerne stehe ich für eine Testrunde zur Verfügung ;-)

      VG

      posted in Player Locator
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Axis & Allies Global 1940 House Rules Expansion

      Salute. After almost 4 games of The Captains Expansion ruleset, I can say that this version is the most balanced, versatile, exciting and multi-layered I have played.
      All 4 games so far have been different and it’s always been a long, even battle, with constant back and forth!

      The game requires more planning both in operations and overall. The many new units (landing craft, paratroopers, elite, air transports etc.) offer almost countless tactical possibilities. And the “unlocking” of new game options (Total War, SS units, tank generals, additional units in the Pacific, etc.) or the formation of tank armies and entire army groups throughout the game takes the game to a whole new level.

      I can warmly recommend this version and am happy to give it a test play ✌🏻

      BR

      posted in House Rules
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Congratulation and thank you for yet another fantastic game! Very well done and a deserved victory.
      Hard and long fight indeed and some good battles on sea.
      I guess the Axis lost momentum when the US Navy entered the Med. Sea.
      Capt. Sam Destroyer missed to block the entrance at Gibraltar…
      At that point the Allies and his High Command have started to tighten the thumbscrews.

      Very good and enjoyable game!

      I will do the Report, unless you want to, but with a young Familie and a job to support them, you’re time is more valuable than mine :)

      Go ahead. History is written by the winners. :-)

      I can’t remember but I thought this was our 2nd tournament game ? I guess if not, we’ll need to reload for the rematch. I thought we we’re 1-1 though. I will check.

      This was our 1st tournament game. We started the tournament in the middle of our 4th game. So we can count the 4th game as part of the tournament, if you want.
      I leave it to you if you start our 2nd Tournament game or our 6th game :-)

      I am still in the 1st game against Victory. So we haven´t started our 2nd game yet.

      @VictoryFirst It is Italians turn, in case you missed that. ;-)
      Having said th

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Global 1940 & 1943 Expansions Game Reports

      @barnee

      And another fantastic game, which was open for quite a long time until the Allies finally got the upper hand!

      Germany’s navy was initially heavily rearmed with the aim of giving the Mediterranean to the Axis and thus supporting the Italians in the capture of Africa and cutting the British off from the important revenue from their colonies. To ensure this, Gibraltar had to be taken and held at all costs, making this theatre of war a fiercely uncontested spot for most of the war. However, this perfidious Albion knew how to exploit this quite successfully, sending waves of paratroopers and landing troops to the German coasts in Western Europe turn after turn.
      After the annexation of Italy, the German war machine was fired up again.
      On the eastern front, the front line was bitterly contested and, apart from a brief advance far into the Russian north, the Wehrmacht was finished before Belarus. They were never able to reach the gates of Moscow.
      The beginning of the end came with the bombing of the Ruhr area and the brief landing of Allied troops there. With the front now directly in the Reich’s territory, it was all over!

      Japan had played a wild game in the first few turns and had given the Allies and especially the Americans and Australians, whose teeth Japan was able to pull out completely for a while, a real run for their money in the second half of the game.

      Italy did more than well for its standards. The Mediterranean was free of Allied ships for most of the war. Economically, Italy was able to make extensive use of the Mediterranean region to keep its income at a high level. The price for this was a constant and relentless battle side by side with German troops against tireless wave after wave of American attacks in Gibraltar.

      Despite all the supposed advantages, the Axis was unable to take advantage of the momentum or the action, and on the other hand, the Allied troops had an extremely talented commander on their side who ultimately brought the Axis powers to their knees!

      posted in House Rules
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Global 1940 & 1943 Expansions Game Reports

      @VictoryFirst

      Game #1 Victory First vs Panzerstahl-Helm

      Game: 1940

      Axis: VictoryFirst
      Allies: Panzer

      Game Thread: https://www.axisandallies.org/forums/topic/40900/1-victoryfirst-axis-vs-panzerstahl-helm-allies-g40-house-rules-expansion-by-the-captain/12

      Final Save: g13-final_endsieg.tsvg

      It’s been a while since the game, but I’d still like to give you the match report.
      Disclaimer - the report was created by AI by giving the turn summary to the bot as fodder. I added a few comments of my own in italics, as well as the world map at the end of every 2 turns after the France turn.
      I also created a report for each nation and faction.

      Spoiler - Congratulations to VictoryFirst on his well-deserved victory and thanks for the great game! That was brilliantly executed master-plan!

      Round 1: Initial German Offensive (Late 1940)
      Germany launched a large-scale multi-front offensive, concentrating forces in Western Europe. Major territorial gains included the capture of France, Southern France, and Yugoslavia. German naval forces engaged British ships in the Atlantic, with mixed results, while land operations succeeded with the use of air and armored divisions. Casualties were moderate, but German positions were solidified across key European territories.

      Round 2: Axis Expansion
      German forces reinforced their positions in Europe and advanced through Bulgaria, continuing their dominance on land. U-boat wolf packs continued their operations in the Atlantic, while ground forces stabilized fronts in France and Yugoslavia. Japan secured significant victories in China and Southeast Asia, further extending Axis control in the Pacific. Italy made gains in North Africa, expanding their territorial holdings.

      Round 1-2.jpg

      Round 3: Allied Resistance and Naval Skirmishes
      The Axis powers strengthened their positions but faced growing resistance from the Allies. German naval forces clashed with British and American fleets, suffering losses, but maintaining control over strategic sea zones. On land, Germany prepared for future offensives by consolidating forces in Poland and Romania. Japan continued its unchecked expansion in the Pacific, while Italy’s control over North Africa tightened.

      Round 4: Axis Fortifications
      Germany reinforced its naval presence in the Atlantic and Mediterranean, deploying additional U-boats. On land, German forces built defensive fortifications across Southern Europe, focusing on maintaining their gains. Japan continued its push across Southeast Asia, while the Allies began mounting more effective counter-naval operations.

      Round 3-4.png

      Round 5: Naval Engagements and Italian Advances
      Naval engagements intensified as German U-boats continued to disrupt Allied shipping. Meanwhile, the Italian Army expanded its hold on North Africa, maintaining pressure on British forces. Japanese forces further strengthened their control over the Pacific, meeting limited resistance as Allied forces struggled to regroup.

      Round 6: Allied Naval Counteroffensive
      The Allies gained momentum at sea, neutralizing several German wolf packs. Despite this, Germany held firm on land, fortifying positions in Europe. Japan retained control over key Pacific territories, while ANZAC and American forces prepared for counteroffensives. Italian operations in North Africa continued, but Allied resistance stiffened.

      Round 5-6.png

      Round 7: German Technological Expansion
      Germany focused on advanced technological production, including mechanized and armored divisions, and maintained pressure in naval battles. U-boat forces disrupted Allied convoys, but the balance of naval power began to shift. Japan reinforced its Pacific territories, ensuring dominance in the region.

      Round 8: Stalemates and Increased Resistance
      Germany ramped up air and tank production while reinforcing Southern Europe. Naval operations continued with mixed success as the Allies gained ground. In the Pacific, ANZAC forces made incremental gains, weakening Japan’s grip on key islands. Italy’s defense in North Africa remained strong, but cracks started to appear.

      Round 7-8.png

      Round 9: Axis Defensive Strain
      Allied forces secured major naval victories, reducing the effectiveness of the German U-boat campaign. German forces, stretched thin, struggled to maintain control over strategic sea zones. In the Pacific, ANZAC forces liberated several islands, weakening Japanese dominance. Axis defenses remained strong, but signs of strain emerged.

      Round 10: Axis Reinforcement and Italian Collapse
      Germany took control of Italy and fortified Southern Europe. Italian forces began to collapse under Allied pressure, but German reinforcements bolstered the region. U-boat operations continued, though Allied naval forces improved their effectiveness. On the Eastern Front, the German was able to land a heavy effective hit against the Russian and the 2nd Panzer Army as well as the 3rd Corps and 4 fighter squadrons were crushed in Kazakhstan! After this loss and the conquest of extensive areas in the north and east of Moscow, the Russians were encircled by the Axis forces. In the Pacific, ANZAC continued its advance, further strengthening control over the region.

      Round 9-10.png

      Round 11: Allied Naval Victories and Axis Resilience
      The Allies continued to erode the Axis naval presence, successfully countering U-boat operations. German forces remained entrenched in Europe but faced growing Allied pressure. <FONT color=red>Nevertheless, the encirclement around Moscow was held and even strengthened. The onion domes on Red Square could already be seen with the naked eye by the German units. The storming of the Russian capital was only a matter of time! Japan struggled to maintain its hold on the Pacific as ANZAC and American forces gained ground. Italy’s military efforts weakened further under sustained Allied attacks.

      Round 12: Allied Counteroffensives
      Germany fortified its positions in Europe, deploying new U-boats and reinforcing Southern Italy, but faced increasing difficulty holding sea zones. Allied forces made progress in the Pacific, weakening Japanese defenses. Italy’s defensive capabilities continued to deteriorate, while ANZAC solidified control over critical territories.

      Round 11-12.png

      Round 13: Axis Stretched Thin

      All available German troops with a total strength of
      1 ArmyGroupActive
      1 German_Hvy_Bmbr
      2 LuftwaffeAces
      1 Panzer_General
      1 Panzer_General3
      3 Panzer_Grndrss
      1 Weapons_Army
      1 Weapon_Colonel
      16 armour
      3 artilleries
      5 bombers
      1 elite
      8 fighters
      13 infantry
      1 mech_infantry
      1 tactical_bomber
      2 weapon_infantrys
      and 2 waffen_panzers

      faced an inferior Allied force of

      1 FighterAceUSA
      6 usa_fighters
      Russians 1 ArmyGroupActive
      1 FighterAce
      1 FlakTower
      1 Soviet_Commisar
      1 Soviet_Commisar_2
      1 Tank_General3
      6 aaGunNOs
      16 armour
      1 elite
      5 guard_infantrys
      and 1 tactical_bomber

      opposite. After a short but tough battle, the Russian lines were broken through and completely destroyed in a coup de main. The Russian Empire became history! Allied naval forces continued to gain dominance in both the Atlantic and Pacific. German U-boat fleets suffered heavy losses, weakening their ability to disrupt Allied shipping. Japanese forces, though still strong, began to lose critical islands to ANZAC and American advances. Italy remained under German control but was increasingly vulnerable to Allied offensives. *In a final joint attempt by the Anglo-American allies to bring the German Reich to its knees after all, the total loss of British landing troops at the gates of Berlin was a failure. *

      Round 13 Endsieg Axis.png

      Operational Report: Summary by Nation

      Germany
      Rounds 1-2: Germany initiated a swift and aggressive campaign across Western Europe, achieving remarkable victories by capturing France, Southern France, and Yugoslavia. The German military utilized their air superiority and naval forces effectively, establishing dominance in the Atlantic.
      Rounds 3-4: Following their initial successes, German forces fortified their positions in occupied territories and increased U-boat production. Naval engagements with British forces yielded mixed results, but the ground campaign remained strong.
      Rounds 5-6: Germany focused on technological advancements, enhancing their mechanized divisions and heavy tank production. Despite successful U-boat operations, the Allies began to improve their counter-naval tactics, leading to increased losses for German shipping.
      Rounds 7-9: As the war progressed, the German military faced challenges, particularly with the strain of prolonged engagements. They prepared for a significant campaign against the Soviet Union, known as Operation Barbarossa, which would see them invade Russia in a bid to secure vast territories.
      Rounds 10-14: Germany successfully executed Operation Barbarossa, rapidly advancing into Soviet territory and capturing significant areas, including major cities. The initial campaign met with success, but as winter set in and Soviet resistance intensified, supply lines became overstretched. Despite early victories, the harsh conditions began to impede their progress, ultimately leading to a protracted conflict on the Eastern Front.

      Italy
      Rounds 1-2: Italy supported Germany’s advances in North Africa, achieving early successes but struggled with logistics and troop morale, relying heavily on German military support.
      Rounds 3-4: The Italian military faced increasing pressure from Allied forces, particularly in North Africa, leading to heavy casualties and revealing significant vulnerabilities.
      Rounds 5-6: As the situation deteriorated, Italy’s reliance on German support grew. Continued Allied offensives resulted in significant losses, contributing to Italy’s political instability.
      Rounds 7-9: Political turmoil led to Italy’s collapse, and Germany took full control, integrating Italian forces into their command structure and solidifying their position in Southern Europe.
      Rounds 10-14: Under German control, the Italian military operated primarily in support of German objectives. Allied advances in North Africa and the Mediterranean continued to threaten their positions.

      Japan
      Rounds 1-2: Japan pursued aggressive territorial expansion across Southeast Asia, achieving significant gains with minimal resistance, and establishing dominance in the Pacific.
      Rounds 3-4: Continued military operations allowed Japan to fortify captured territories, although growing Allied resistance began to challenge their military efforts.
      Rounds 5-6: Japan maintained military strength but faced increasing pressure as Allied forces regrouped and launched counteroffensives, which began to erode their control.
      Rounds 7-9: Japanese operations encountered setbacks due to coordinated Allied attacks, leading to losses in naval engagements and the threat of losing critical territories.
      Rounds 10-14: As ANZAC and American forces gained momentum, Japan struggled to maintain control over its acquisitions. Significant losses in naval battles threatened their dominance in the Pacific.

      Allied Nations (ANZAC, United Kingdom, United States)
      Rounds 1-2: The Allies faced early setbacks due to Axis expansion but worked to regroup and prepare for counteractions against the advancing Axis forces.
      Rounds 3-4: The Allies mounted effective naval operations against German U-boats while supporting ANZAC forces in the Pacific, leading to improved coordination and strengthened positions.
      Rounds 5-6: The Allies successfully neutralized several German U-boats and made considerable gains in the Pacific, regaining control of strategic territories from Japan.
      Rounds 7-9: With increasing cooperation, the U.S. ramped up military production, deploying more naval assets. ANZAC and American forces achieved critical victories, reversing the tide against Japanese expansion.
      Rounds 10-14: As Germany captured significant territories in Russia, the Allies maintained pressure on Axis forces, effectively neutralizing U-boat threats and liberating territories in the Pacific. The Allies prepared for further offensives, exploiting Axis vulnerabilities and the overextended German supply lines in Eastern Europe.

      Summary end of the game:

      Bild_2024-10-16_104616217.png

      posted in House Rules
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Axis & Allies Global 1940 House Rules Expansion

      @barnee

      Here we go. it is hidden in section 3. Strategic Rail Movement

      Screenshot_2025-03-21-08-25-48-299_com.google.android.apps.docs~2.jpg

      posted in House Rules
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Guten Morgen

      Guten Morgen

      posted in General Discussion
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: #1: VictoryFirst (Axis) - Panzerstahl-Helm (Allies) | Anniversary 1942, no bid

      @VictoryFirst Howdy. I am afraid I have to throw the towel. With the Russian out of the game and no chance to get it back (I could re-take it next round with an 88% chabce, but you will take it back right away), UK will be next etc.

      Congratulation to your victory. ✌️

      I am always up for another game. We can either switch sites or keep as it is.

      BR

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Global 1940 & 1943 Expansions Game Reports

      @VictoryFirst said in Global 1940 & 1943 Expansions Game Reports:

      @Panzerstahl-Helm

      Hehe that’s a good-looking report 😀 The AI is good at story-telling however I don’t think it is always telling the right stuff lol 😂 Here is a considerably condensed game report on my part to complement yours.

      Hehe, I had the same feeling. The report is different than my memories of that game. I remebered the Allies fire-fighting throughout the entire game at every corner. The Axis were hard pushing everywhere.
      Maybe the AI bot needs more examples, or perhaps I should feed it some real war diaries from veteranes.

      posted in House Rules
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Names to Faces

      @barnee

      I absolutly love the pics! great stuff!
      I recently discovered, after you told me so, that I can use my own images for each unit by just adding the pics to the units folder.

      GRGReat work.

      posted in General Discussion
      Panzerstahl-HelmP
      Panzerstahl-Helm

    Latest posts made by Panzerstahl-Helm

    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Guten Abend der Herr,

      The battle for Japan was closer than hoped for, and yet it’s a shame that it wasn’t quite enough for the Allies. That would have been an extremely interesting situation that would have been well worth playing out. An extremely impressive result for your first game, without sounding arrogant or anything like that! In our small, illustrious circle of players who play EXP, everyone has their own unique style, and you too have your own very creative moves, as demonstrated in our multiplayer game against Beelee and Trout!
      The first game was a lot of fun, and I’m more than ready for a rematch. Let me know if and when you’re ready for a second round .

      Best regards,

      Panzer

      Translated with DeepL.com (free version)

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Don’t forgez about the 10 landmines 😜

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hello,

      Japan in full lock down and waiting for the US invasion forces to arrive! Epic battel coming up!

      I cross fingers that the US wins and take Japan.
      Playing the game out after that would be a quit different time line…

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 1 Hvy_Ind_2, 4 TotalWarFighters, 6 TotalWar_Tanks, 1 airfield_Hvy, 1 carrier, 1 elite and 10 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
              Trigger Banzai: Japanese has 1 Banzai placed in Japan
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              Turning on Edit Mode
                  EDIT: Japanese takes Volgograd from Russians
                  EDIT: Turning off Edit Mode
              1 infantry moved from Hunan to Yunnan
              2 infantry moved from French Indo China to Yunnan
              2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
              1 artillery and 1 infantry moved from Shensi to Tsinghai
              1 mech_infantry moved from Kansu to Tsinghai
              1 mech_infantry moved from Sikang to Tsinghai
              4 artilleries and 5 infantry moved from Timguska to Urals
              EDIT: 1 japanese_para moved from Timguska to Volgograd
              1 bomber moved from Timguska to Tsinghai
              1 elite moved from Timguska to Urals
              2 infantry moved from Timguska to Urals
              1 infantry moved from Evenkiyskiy to Urals
              1 infantry moved from French Indo China to Yunnan
              1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
              1 elite moved from Celebes to 44 Sea Zone
              1 Japan_destroyer and 1 elite moved from 44 Sea Zone to 46 Sea Zone
              1 elite moved from 46 Sea Zone to New Guinea
              1 infantry moved from Celebes to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
              1 artillery, 1 infantry and 1 pacific_transport moved from 44 Sea Zone to 45 Sea Zone
              1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 battleship moved from 44 Sea Zone to 45 Sea Zone
              1 artillery, 1 elite and 2 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 elite, 2 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
              1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 artillery moved from 45 Sea Zone to Dutch New Guinea
              1 infantry moved from Java to 42 Sea Zone
              1 JPN_Pacific_DD and 1 infantry moved from 42 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to South Australia
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              1 submarine moved from 44 Sea Zone to 41 Sea Zone
              2 NavyFighters moved from 42 Sea Zone to 41 Sea Zone
      
          Combat - Japanese
              Japanese creates battle in territory 16 Sea Zone
              Battle in Western Australia
              Battle in New Guinea
              Battle in South Australia
              Battle in Tsinghai
                  Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                  Chinese defend with 2 infantry
                  Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC, taking South Australia from ANZAC, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Dutch New Guinea
                  Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite and 4 infantry
                  Changer defend; ANZAC defend with 1 aaGun and 3 infantry
                  Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite and 3 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 aaGun and 3 infantry
              Battle in Urals
                  Japanese attack with 4 artilleries, 1 elite and 8 infantry
                  Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 elite and 6 infantry
                  Japanese win, taking Urals from Russians with 4 artilleries, 1 elite and 2 infantry remaining. Battle score for attacker is 17
                  Casualties for Japanese: 6 infantry
                  Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 1 elite and 6 infantry
              Battle in Yunnan
                  Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                  Japanese win, taking Yunnan from Chinese with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in 41 Sea Zone
                  Japanese attack with 2 NavyFighters and 1 submarine
                  British defend with 1 destroyer
                  Japanese win with 2 NavyFighters remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 destroyer
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Japanese
              Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Buryatia
              2 NavyFighters moved from 41 Sea Zone to 42 Sea Zone
              1 submarine moved from 16 Sea Zone to 6 Sea Zone
              1 fighter and 4 tactical_bombers moved from Philippines to Japan
              1 bomber moved from Philippines to Japan
              2 air_transports and 2 infantry moved from Philippines to Japan
              2 fighters moved from Yunnan to Anhwe
              2 tactical_bombers moved from Yunnan to Anhwe
              1 bomber moved from Tsinghai to Timguska
              1 infantry moved from Yenisey to Evenkiyskiy
              1 infantry moved from Yakut S.S.R. to Yenisey
              1 J_Rail moved from Kiangsu to Shantung
              1 J_Rail and 1 infantry moved from Shantung to Buryatia
              1 elite moved from Buryatia to Yakut S.S.R.
      
          Place Units - Japanese
              Units in Japan being upgraded or consumed: 1 airfield
              1 airfield_Hvy placed in Japan
              4 TotalWarFighters, 6 TotalWar_Tanks and 10 mine_unarmeds placed in Japan
              1 carrier placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Japan: 10 mine_unarmeds
              EDIT: Adding units owned by Changer to Japan: 10 japan_mine_Oranges
              COMMENT: 10 Japanese LM in Japan defend against SZ6
              EDIT: Turning off Edit Mode
              Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
              Trigger JapaneseTotalWarTankPlaceJapan6: has removed 6 TotalWar_Tanks owned by Japanese in Japan
              Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
              Trigger JapaneseTotalWarTankPlaceJapan6: Japanese has 6 armour placed in Japan
      
          Turn Complete - Japanese
              Trigger JapaneseParaBoost atVolgograd: Japanese has 1 japanese_paraBoost placed in Volgograd
              Japanese collect 74 PUs; end with 74 PUs
              Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 76 PUs
              Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 78 PUs
              Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 75 PUs
              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 76 PUs
              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 87 PUs
              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
      

      game-1-alex-vs-panzer-j13.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Guten Abend,

      almost missed my turn…for the final blow!
      Moscow has fallen! I rolled the big battle in EDIT mode, which makes it easier to adjust the casualities like Army flag or Generals.
      I have a save of before the battle, just in case I made an error selecting the casualities.

      Not sure if the remaining Russian units will go for a final attack.

      BR

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Trigger TakeOverSpain: buyTakeOverSpain added to productionGermans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Germans buy 4 TotalWarMe_262s, 6 TotalWarMechInfs, 1 elite, 2 german_paras and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
              EDIT: 1 ArmyGroupActive, 1 Elitearmour, 1 elite, 5 guard_infantrys, 2 infantry and 1 russian_para moved from 1st Army Group to Russia
              EDIT: 1 1stCorps moved from 1st Army Group to 1st Corps
              EDIT: 1 Soviet_Commisar, 1 TankDestroyerFS, 1 armour and 1 infantry moved from 1st Corps to Russia
              EDIT: 1 2ndTankArmy moved from 1st Army Group to 2nd Tank
              EDIT: 5 armour moved from 2nd Tank to Russia
              EDIT: 1 Tank_General3 moved from Overflow to Russia
              EDIT: 1 ArmyGroupNorth moved from Bryansk to Army Group North
              EDIT: 1 ArmyGroupActive, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 artillery and 1 infantry moved from Army Group North to Russia
              EDIT: 1 2ndWaffenArmy moved from Army Group North to 2nd Waffen
              EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Russia
              EDIT: 1 1stWaffenArmy moved from Army Group North to 1st Waffen
              EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Russia
              EDIT: 1 1stPanzerArmy moved from Army Group North to 1st Panzer
              EDIT: 5 armour moved from 1st Panzer to Russia
              EDIT: 1 Panzer_General3 moved from 1st Panzer to Russia
              EDIT: 1 ArmyGroupCentre moved from Bryansk to Army Group Centre
              EDIT: 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 infantry and 6 mech_infantrys moved from Army Group Centre to Russia
              EDIT: 1 3rdPanzerArmy moved from Army Group Centre to 3rd Panzer
              EDIT: 5 armour moved from 3rd Panzer to Russia
              EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer
              EDIT: 5 armour moved from 2nd Panzer to Russia
              4 infantry moved from Smolensk to Russia
              1 ElitePanzer, 1 Elitewaffen_panzer and 1 WaffenPnzrJagerFS moved from Bryansk to Russia
              3 mech_infantrys moved from Bryansk to Russia
              1 fighter and 1 tactical_bomber moved from Novgorod to Russia
              EDIT: 4 infantry moved from Northern Italy to Southern France
              EDIT: 2 Me_262s moved from Northern Italy to Southern France
              2 Type_XXI_UBoats moved from 110 Sea Zone to 105 Sea Zone
              EDIT: 1 waffen_PG and 3 waffen_panzers moved from 1st Waffen Panzer to Russia
              EDIT: 3 armour, 4 artilleries and 3 infantry moved from Army Group South to Russia
              EDIT: 1 1stWaffenPnzrArmy moved from Army Group South to 1st Waffen Panzer
              EDIT: 1 3rdWaffenArmy moved from Army Group South to 3rd Waffen
              EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from 3rd Waffen to Russia
              EDIT: 1 Panzer_General moved from 2nd Panzer to Russia
              EDIT: 1 Panzer_General moved from 3rd Panzer to GermanFlow
              1 elite moved from Rostov to Caucasus
              3 mech_infantrys moved from Ukraine to Caucasus
              1 PanzerJagerFS moved from Ukraine to Caucasus
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Caucasus
              EDIT: 1 german_para moved from Romania to Caucasus
              2 German_Hvy_Bmbrs moved from Western Germany to Caucasus
              EDIT: 1 Waffen_Para moved from Bulgaria to Caucasus
      
          Combat - Germans
              EDIT: Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              EDIT: Battle in 105 Sea Zone
                  EDIT: Germans attack with 2 Type_XXI_UBoats
                  EDIT: Americans defend with 2 transports
                      EDIT: 1/2 hits, 1,33 expected hits
                  EDIT: 1 transport owned by the Americans lost in 105 Sea Zone
                      EDIT: 0/1 hits, 0,17 expected hits
                  EDIT: 2 Type_XXI_UBoats owned by the Germans retreated to 110 Sea Zone
                  EDIT: Americans win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
              EDIT: Battle in Caucasus
                  EDIT: Germans attack with 2 German_Hvy_Bmbrs, 1 PanzerJagerFS, 1 Waffen_Para, 1 elite, 1 fighter, 1 german_para, 3 mech_infantrys and 1 tactical_bomber; Changer loiter and taunt
                  EDIT: Changer defend; Americans defend with 1 usa_fighter; Russians defend with 1 aaGun and 4 infantry
                      EDIT: 1/2 hits, 0,33 expected hits
                  EDIT: 1 fighter owned by the Germans lost in Caucasus
                      EDIT: 7/13 hits, 5,00 expected hits
                      EDIT: 3/5 hits, 2,00 expected hits
                  EDIT: 3 mech_infantrys owned by the Germans lost in Caucasus
                  EDIT: 1 usa_fighter owned by the Americans, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                  EDIT: Germans takes Caucasus from Russians
                  EDIT: Germans win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 5
                  EDIT: Turning off Edit Mode
              Battle in Southern France
                  Germans attack with 2 Me_262s and 4 infantry
                  British defend with 1 artillery, 1 elite, 1 factory_minor and 1 harbour
                      Germans roll dice for 2 Me_262s and 4 infantry in Southern France, round 2 : 2/6 hits, 2,00 expected hits
                      British roll dice for 1 artillery and 1 elite in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Germans lost in Southern France
                      1 artillery owned by the British and 1 elite owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 2 Me_262s and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 artillery and 1 elite
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Russia: 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
              EDIT: Battle in Russia
                  EDIT: Germans attack with 1 ArmyGroupActive, 1 ElitePanzer, 1 Elitewaffen_panzer, 1 Panzer_General, 1 Panzer_General3, 2 Panzer_Grndrss, 4 WaffenPnzrGrndrs, 1 WaffenPnzrJagerFS, 2 Waffen_Artys, 3 Waffen_Obersts, 18 armour, 5 artilleries, 1 fighter, 9 infantry, 8 mech_infantrys, 1 tactical_bomber, 1 waffen_PG, 6 waffen_infantrys and 3 waffen_panzers; Changer loiter and taunt
                  EDIT: Changer defend; British defend with 1 commando, 3 infantry, 5 uk_fighters and 1 uk_tactical_bomber; Americans defend with 4 usa_fighters; Russians defend with 1 ArmyGroupActive, 1 Elitearmour, 1 Soviet_Commisar, 1 TankDestroyerFS, 1 Tank_General3, 1 UndrgroundFctry, 3 aaGuns, 1 airfield, 6 armour, 1 elite, 5 guard_infantrys, 11 infantry and 1 russian_para
                      EDIT: 0/2 hits, 0,33 expected hits
                      EDIT: 1/3 hits, 0,50 expected hits
                  EDIT: 1 mech_infantry owned by the Germans lost in Russia
                      EDIT: 26/76 hits, 32,67 expected hits
                      EDIT: 26/50 hits, 24,33 expected hits
                  EDIT: 2 Panzer_Grndrss owned by the Germans, 1 ArmyGroupActive owned by the Germans, 5 artilleries owned by the Germans, 9 infantry owned by the Germans, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                  EDIT: 1 russian_para owned by the Russians, 11 infantry owned by the Russians, 1 armour owned by the Russians, 1 ArmyGroupActive owned by the Russians, 1 elite owned by the Russians, 5 guard_infantrys owned by the Russians, 3 aaGuns owned by the Russians, 1 commando owned by the British and 3 infantry owned by the British lost in Russia
                      EDIT: 24/48 hits, 24,00 expected hits
                      EDIT: 10/24 hits, 13,67 expected hits
                  EDIT: 10 armour owned by the Germans lost in Russia
                  EDIT: 1 Tank_General3 owned by the Russians, 4 usa_fighters owned by the Americans, 1 Soviet_Commisar owned by the Russians, 5 armour owned by the Russians, 1 Elitearmour owned by the Russians, 1 TankDestroyerFS owned by the Russians, 5 uk_fighters owned by the British and 1 uk_tactical_bomber owned by the British lost in Russia
                  EDIT: Germans captures 14PUs while taking Russians capital
                  EDIT: Germans takes Russia from Russians
                  EDIT: Germans converts UndrgroundFctry into different units
                  EDIT: Germans win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 72
              EDIT: Recording Battle Statistics
      
          Non Combat Move - Germans
              EDIT: Turning off Edit Mode
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 fighter and 1 tactical_bomber moved from Russia to Smolensk
              2 German_Hvy_Bmbrs moved from Caucasus to Bulgaria
              1 tactical_bomber moved from Caucasus to Rostov
              1 Waffen_Hvy_Tank moved from Ukraine to Rostov
              1 G_air_transport and 1 Panzer_Grndrs moved from Northern Italy to Ukraine
              1 G_air_transport and 1 Panzer_Grndrs moved from Northern Italy to Western Ukraine
              3 mech_infantrys moved from Baltic States to Bryansk
              5 German_Rocketss moved from Poland to Slovakia Hungary
              3 German_Rocketss moved from Germany to Western Germany
              1 Panzer_General moved from Germany to Western Germany
              1 LuftwaffeAce moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 Me_262 moved from Western Germany to 110 Sea Zone
              2 Me_262s moved from Southern France to Northern Italy
              1 G_air_transport moved from Bulgaria to Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
      
          Place Units - Germans
              4 TotalWarMe_262s placed in Western Germany
              2 german_paras placed in Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 1 elite
              EDIT: Adding units owned by Germans to Poland: 1 elite
              EDIT: Turning off Edit Mode
              1 elite placed in Germany
              6 TotalWarMechInfs placed in Northern Italy
              3 infantry placed in Normandy Bordeaux
              3 infantry placed in France
              2 infantry placed in Western Germany
              Trigger GermansTotalWarMechInfPlaceNorthernItaly6: has removed 6 TotalWarMechInfs owned by Germans in Northern Italy
              Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
              Trigger GermansTotalWarMechInfPlaceNorthernItaly6: Germans has 6 mech_infantrys placed in Northern Italy
              Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,2,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,4,1,2
              Germans collect 65 PUs (9 lost to blockades); end with 79 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 91 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
              Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 99 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,00
      EDIT: : -5,33
      British regular : 0,00
      

      game-1-alex-vs-panzer-G13.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      1 LM in Russia against Bryansk

      1 LM
      [dice 1d6<=2]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      AA in Caucasus defend against 1 Para + 1 SS-Para
      2 AA
      [dice 2d6<=2]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      HF!
      I also missed to attack Soviet far East, but I leave it as it is, before I f**k up more.
      Better to get a coffee first.

      Anyway, I hope the above is ok for you, it is ok for me if not,

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 1 Escort, 4 TotalWarFighters, 2 artilleries, 1 elite, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
              Trigger Banzai: Japanese has 1 Banzai placed in Japan
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              1 infantry moved from Timguska to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 mech_infantry moved from Yenisey to Kansu
                    Japanese take Kansu from Chinese
              1 artillery and 2 infantry moved from Suiyuyan to Shensi
              2 mech_infantrys moved from Szechwan to Sikang
              1 bomber moved from French Indo China to Sikang
              1 armour moved from French Indo China to Siam
                    Japanese take Siam from British
              1 armour moved from Siam to French Indo China
              2 infantry moved from Yunnan to Shan State
              2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
              1 pacific_submarine moved from 42 Sea Zone to 41 Sea Zone
              2 NavyFighters moved from 43 Sea Zone to 41 Sea Zone
              1 artillery, 1 elite and 2 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 elite, 2 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
              1 pacific_BB moved from 43 Sea Zone to 42 Sea Zone
              1 artillery, 1 elite and 2 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 elite moved from French Indo China to 36 Sea Zone
              1 artillery, 1 elite and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 artillery and 1 elite moved from 44 Sea Zone to Celebes
              2 infantry moved from Borneo to 43 Sea Zone
              1 Japan_destroyer, 2 infantry and 1 pacific_transport moved from 43 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              2 NavyFighters moved from 43 Sea Zone to Celebes
              1 battleship moved from 43 Sea Zone to 44 Sea Zone
              1 carrier moved from 43 Sea Zone to 44 Sea Zone
              1 carrier moved from 43 Sea Zone to 42 Sea Zone
              1 bomber moved from 36 Sea Zone to Celebes
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
              1 cruiser moved from 43 Sea Zone to 42 Sea Zone
      
          Combat - Japanese
              Battle in Java
                  Japanese attack with 1 artillery, 1 elite and 2 infantry
                  Americans defend with 1 artillery and 1 marine
                      Japanese roll dice for 1 cruiser and 1 pacific_BB in Java, round 2 : 2/2 hits, 1,17 expected hits
                      Americans roll dice for 1 artillery and 1 marine in Java, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Java
                      1 artillery owned by the Americans and 1 marine owned by the Americans lost in Java
                  Japanese win, taking Java from Americans with 1 artillery, 1 elite and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 artillery and 1 marine
              Battle in 37 Sea Zone
                  Japanese attack with 1 submarine and 2 tactical_bombers
                  French defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the French lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for French: 1 destroyer
              Battle in Celebes
                  Changer loiter and taunt; Japanese attack with 2 NavyFighters, 1 artillery, 1 bomber, 1 elite and 2 infantry
                  Changer defend; Americans defend with 1 artillery and 1 elite
                      Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 2 NavyFighters, 1 artillery, 1 bomber, 1 elite and 2 infantry in Celebes, round 2 : 3/8 hits, 3,00 expected hits
                      Americans roll dice for 1 artillery and 1 elite in Celebes, round 2 : 0/3 hits, 1,00 expected hits
                      1 elite owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                  Japanese win, taking Celebes from Americans with 2 NavyFighters, 1 artillery, 1 bomber, 1 elite and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 elite
              Battle in 41 Sea Zone
                  Japanese attack with 2 NavyFighters and 1 pacific_submarine
                  British defend with 1 transport
                      Japanese roll dice for 1 pacific_submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 NavyFighters in 41 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 pacific_submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from Neutral with 2 NavyFighters and 1 pacific_submarine remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in Shan State
                  Changer loiter and taunt; Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Changer defend; British defend with 1 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2,67 expected hits
                      British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 bomber and 2 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 : 1/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Iraq
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Japanese
              Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger AmericansParaBoost atIraq: Americans has 1 usa_paraBoost placed in Iraq
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 16 Sea Zone: 1 Escort
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Timguska
              1 aaGun moved from Suiyuyan to Shensi
              1 bomber moved from Sikang to Timguska
              1 aaGun, 4 artilleries, 1 elite, 5 infantry and 1 japanese_para moved from Yenisey to Timguska
              1 elite moved from Amur to Buryatia
              1 infantry moved from Buryatia to Amur
              1 artillery moved from Yunnan to French Indo China
              2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
              1 bomber moved from Celebes to Philippines
              2 NavyFighters moved from Celebes to 44 Sea Zone
              1 Escort_Convoy moved from 36 Sea Zone to 42 Sea Zone
              1 fighter and 2 tactical_bombers moved from Paulau Island to Philippines
              1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 3 infantry moved from 42 Sea Zone to Java
              1 Heavy_BB, 1 Hvycarrier and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
              2 J_Rails moved from Kiangsu to Shantung
              2 J_Rails and 2 infantry moved from Shantung to Timguska
              EDIT: 1 submarine moved from 6 Sea Zone to 16 Sea Zone
              EDIT: 4 NavyFighters and 2 fighters moved from 6 Sea Zone to 16 Sea Zone
              EDIT: 1 Escort moved from 6 Sea Zone to 16 Sea Zone
              EDIT: Japanese undo move 21.
              EDIT: Japanese undo move 20.
              EDIT: 1 Escort and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
              1 infantry moved from Shantung to Anhwe
              2 air_transports, 1 artillery and 1 elite moved from Japan to Philippines
              1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
              2 NavyFighters moved from 41 Sea Zone to 42 Sea Zone
              2 tactical_bombers moved from 37 Sea Zone to Philippines
      
          Place Units - Japanese
              4 TotalWarFighters and 1 elite placed in Japan
              3 infantry placed in Shantung
              2 artilleries and 1 infantry placed in French Indo China
              1 Escort and 2 submarines placed in 6 Sea Zone
              Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
              Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 69 PUs; end with 69 PUs
              Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 66 PUs
              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,00
      Americans regular : -0,67
      French regular : -0,33
      Japanese regular : 0,67
      British regular : 0,50
      

      game-1-alex-vs-panzer-j12.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Good morning. Sorry for the slight delay.
      Battery of my laptop went donw in the middle of my turn and I couldn´t find the charger…
      While continuing I forgot to attack SZ16…

      I did so in EDIT, if ok for you.
      Here are the dices for 1 sub + 1 Escort + 6 fighter vs. 1 Escort:

      Attacker
      1 sub
      [dice 1d6<=2]

      1 escort
      [dice 1d6<=1]

      6 fighter
      [dice 1d6<=3]

      Defender
      1 Escort
      [dice 1d6<=2]

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      EDIT: moved 1 Elite tank from Bryansk to Belarus due to unit restriction. Only 1 elite tank per TT.

      game-1-alex-vs-panzer-G12 edit.tsvg

      posted in Play Boardgames
      Panzerstahl-HelmP
      Panzerstahl-Helm
    • RE: Game 1 - Global 40 EXP - Alexander (Allies) vs. Panzer (Axis)

      @Alexander

      Hi,

      tte units in the army boxes are for quick switches between active and inactive generals, Oberst etc. so you donf have to search and add them everytime.

      Operation Felix Heinrich is possible at the current state.
      This is rather a rare scenario and I haven´t seen it in any of my games yet.

      https://www.axisandallies.org/forums/assets/uploads/files/1766489834475-8.g40-operation-felix-heinrich.pdf

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Germans buy 1 ElitePanzer, 3 German_Rocketss, 3 King_Tigers, 1 LuftwaffeAce, 1 PanzerJagerFS, 1 Panzer_General, 6 TotalWar_Tanks, 1 Waffen_Hvy_Tank, 1 elite and 1 german_para; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 King_Tiger
              1 Waffen_Hvy_Tank placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
              1 elite moved from Bulgaria to Greece
                    Germans take Greece from British
              1 elite moved from Ukraine to Rostov
                    Germans take Rostov from Russians
              2 infantry moved from Belarus to Eastern Poland
              2 mech_infantrys moved from Romania to Bessarabia
              1 German_Hvy_Bmbr moved from Germany to Eastern Poland
              1 German_Hvy_Bmbr moved from Northern Italy to Bessarabia
              2 infantry moved from Belarus to Archangel
              2 tactical_bombers moved from Novgorod to Archangel
              4 infantry moved from Belarus to Smolensk
              1 fighter moved from Novgorod to Archangel
              1 fighter moved from Novgorod to Smolensk
              1 tactical_bomber moved from Archangel to Smolensk
              1 Type_XXI_UBoat moved from 112 Sea Zone to 104 Sea Zone
              1 Type_XXI_UBoat moved from 110 Sea Zone to 104 Sea Zone
              3 mech_infantrys moved from Baltic States to Bryansk
              1 ElitePanzer and 1 Elitewaffen_panzer moved from Belarus to Bryansk
              1 WaffenPnzrJagerFS moved from Belarus to Bryansk
      
          Combat - Germans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Germans creates battle in territory 109 Sea Zone
              Turning on Edit Mode
              EDIT: Battle in 104 Sea Zone
                  EDIT: Germans attack with 2 Type_XXI_UBoats
                  EDIT: Americans defend with 1 Escort
                      EDIT: 1/2 hits, 1,33 expected hits
                      EDIT: 0/1 hits, 0,33 expected hits
                  EDIT: 1 Escort owned by the Americans lost in 104 Sea Zone
                  EDIT: Germans win
                  EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                  EDIT: Turning off Edit Mode
              Battle in Bessarabia
                  Germans attack with 1 German_Hvy_Bmbr and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 German_Hvy_Bmbr and 2 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1,67 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 German_Hvy_Bmbr and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Bryansk
                  Germans attack with 1 ElitePanzer, 1 Elitewaffen_panzer, 1 WaffenPnzrJagerFS and 3 mech_infantrys; Changer loiter and taunt
                  Changer defend; Russians defend with 1 infantry
                      Germans roll dice for 1 ElitePanzer, 1 Elitewaffen_panzer, 1 WaffenPnzrJagerFS and 3 mech_infantrys in Bryansk, round 2 : 2/8 hits, 3,17 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 ElitePanzer, 1 Elitewaffen_panzer, 1 WaffenPnzrJagerFS and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber; Changer loiter and taunt
                  Changer defend; Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber; Changer loiter and taunt
                  Changer defend; Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 1,83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 1 German_Hvy_Bmbr and 2 infantry
                  Russians defend with 1 Soviet_Partisan
                      Germans roll dice for 1 German_Hvy_Bmbr and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1,67 expected hits
                      Russians roll dice for 1 Soviet_Partisan in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits
                      1 Soviet_Partisan owned by the Russians lost in Eastern Poland
                  Germans win with 1 German_Hvy_Bmbr and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 Soviet_Partisan
              Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Iraq
      
          Non Combat Move - Germans
              Trigger AmericansParaBoost atIraq: Americans has 1 usa_paraBoost placed in Iraq
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              2 aaGuns moved from Belarus to Bryansk
              1 ArmyGroupCentre and 1 ArmyGroupNorth moved from Belarus to Bryansk
              1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
              1 German_Hvy_Bmbr moved from Bessarabia to Western Germany
              5 German_Rocketss moved from Germany to Poland
              1 German_Hvy_Bmbr moved from Eastern Poland to Western Germany
              1 PanzerJagerFS moved from Romania to Ukraine
              1 german_para moved from Germany to Romania
              1 King_Tiger moved from Western Germany to Northern Italy
              1 King_Tiger moved from Western Germany to Northern Italy
              1 G_Rail and 1 elite moved from Germany to Belarus
              1 ElitePanzer moved from Novgorod to Bryansk
              1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
              3 G_air_transports and 3 mech_infantrys moved from Germany to Ukraine
              1 G_air_transport and 1 infantry moved from Northern Italy to Western Ukraine
              3 mech_infantrys moved from Germany to Baltic States
              1 G_Rail and 1 Waffen_Hvy_Tank moved from Germany to Ukraine
              3 G_air_transports and 3 infantry moved from Western Germany to Novgorod
              EDIT: 2 Type_XXI_UBoats moved from 104 Sea Zone to 110 Sea Zone
      
          Place Units - Germans
              6 TotalWar_Tanks placed in Northern Italy
              1 ElitePanzer, 3 German_Rocketss, 3 King_Tigers, 1 LuftwaffeAce, 1 PanzerJagerFS, 1 Panzer_General, 1 elite and 1 german_para placed in Germany
              Germans undo move 2.
              1 LuftwaffeAce, 1 Panzer_General, 1 elite and 1 german_para placed in Germany
              1 ElitePanzer, 3 German_Rocketss, 3 King_Tigers and 1 PanzerJagerFS placed in Germany
              Trigger GermansTotalWarTankPlaceNorthernItaly6: has removed 6 TotalWar_Tanks owned by Germans in Northern Italy
              Trigger GermansTotalWarTankPlaceNorthernItaly6: Germans has 6 armour placed in Northern Italy
      
          Turn Complete - Germans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1
              Germans collect 63 PUs (6 lost to blockades); end with 63 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
              Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 83 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0,50
      Germans regular : -0,83
      EDIT: : -0,67
      

      game-1-alex-vs-panzer-G12.tsvg

      posted in Play Boardgames
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