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    Posts made by Panzergeist

    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 29

      Purchase Units - Russians
                  Russians buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Vologda to Archangel
                        Russians take Archangel from Germans
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Tambov
                  2 fighters and 1 tactical_bomber moved from Russia to Tambov
                  2 fighters moved from Russia to Smolensk

      Combat - Russians
                  Battle in Tambov
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                          Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Smolensk
                      Russians attack with 2 fighters and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                          Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Smolensk
                      retreated to Smolensk
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Smolensk to Russia
                  2 fighters and 1 tactical_bomber moved from Tambov to Russia

      Place Units - Russians
                  4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 13 PUs; end with 15 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs

      Combat Hit Differential Summary :

      Germans : 0.33
          Russians : -1.00

      triplea_41654_Rus29.tsvg

      posted in League
      PanzergeistP
      Panzergeist
    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 28

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 transport moved from 42 Sea Zone to 43 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to Hainan

      Combat - ANZAC
                  Battle in Hainan

      Non Combat Move - ANZAC
                  2 armour and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                  2 armour, 2 destroyers, 2 mech_infantrys and 4 transports moved from 54 Sea Zone to 37 Sea Zone
                  2 armour and 2 mech_infantrys moved from 37 Sea Zone to Shan State
                  4 fighters moved from Shensi to Russia
                  1 fighter moved from Shan State to Shensi
                  1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                  1 carrier moved from 33 Sea Zone to 18 Sea Zone
                  1 carrier moved from 33 Sea Zone to 17 Sea Zone

      Place Units - ANZAC
                  2 armour and 1 fighter placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

      Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41654_Fre28.tsvg

      posted in League
      PanzergeistP
      Panzergeist
    • RE: 18L Giallo (x+10) vs War Ghost BM3

      I figured you’d want Italy to have at least one fighter. If you’d prefer the German fighter survive, feel free to edit it.

      posted in League
      PanzergeistP
      Panzergeist
    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 28

      Purchase Units - Americans
                  Americans buy 4 armour, 5 artilleries, 11 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from 91 Sea Zone to 103 Sea Zone
                  4 fighters moved from 91 Sea Zone to 104 Sea Zone
                  4 bombers moved from Gibraltar to 97 Sea Zone
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                  1 armour moved from Northwest Persia to Caucasus
                  3 armour moved from Iraq to Northwest Persia
                  7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  2 infantry moved from Caroline Islands to 33 Sea Zone
                  2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                  2 infantry moved from 19 Sea Zone to Okinawa
                  1 submarine moved from 10 Sea Zone to 8 Sea Zone

      Combat - Americans
                  Germans scrambles 2 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                  Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in Okinawa
                  Battle in 8 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 8 Sea Zone
                          Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans win, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 97 Sea Zone
                      Americans attack with 4 bombers and 7 submarines
                      Germans defend with 1 destroyer, 1 fighter and 2 submarines; Italians defend with 1 destroyer and 4 fighters
                          Germans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                          Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                          Germans roll dice for 2 destroyers and 5 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                          1 destroyer owned by the Germans, 3 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 submarines owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone
                      4 submarines owned by the Americans Submerged
                          Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                          Germans roll dice for 4 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                          1 fighter owned by the Germans, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                          Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                          Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                          2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                      Germans win with 1 fighter remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 destroyer, 1 fighter and 2 submarines
                      Casualties for Italians: 1 destroyer and 3 fighters
                      Casualties for Americans: 4 bombers and 3 submarines
                  Battle in 103 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Germans defend with 1 cruiser
                          Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 cruiser owned by the Germans lost in 103 Sea Zone
                      Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 cruiser
                  Battle in 22 Sea Zone
                      Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 23 Sea Zone
                      Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 7 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                          Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                      Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 104 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Caucasus
                      Americans attack with 1 armour, 2 artilleries and 2 infantry
                      Germans defend with 2 mech_infantrys
                          Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                          1 mech_infantry owned by the Germans lost in Caucasus
                          Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits
                          Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
                      Americans win, taking Caucasus from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Americans: 1 infantry
                  Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

      Non Combat Move - Americans
                  4 fighters moved from 104 Sea Zone to 110 Sea Zone
                  4 fighters moved from 103 Sea Zone to 110 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
                  3 infantry moved from Gibraltar to 91 Sea Zone
                  3 armour moved from Morocco to 91 Sea Zone
                  2 armour moved from Central United States to 101 Sea Zone
                  2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                  4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 106 Sea Zone
                  8 transports moved from 91 Sea Zone to 101 Sea Zone
                  4 armour, 2 artilleries, 4 carriers, 2 cruisers, 16 destroyers, 3 infantry, 6 submarines and 6 transports moved from 91 Sea Zone to 110 Sea Zone

      Place Units - Americans
                  2 transports placed in 10 Sea Zone
                  1 artillery and 3 infantry placed in Western United States
                  3 mech_infantrys placed in Iraq
                  2 artilleries and 8 infantry placed in Eastern United States
                  4 armour and 2 artilleries placed in Central United States

      Turn Complete - Americans
                  Americans collect 66 PUs; end with 66 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 artilleries and 6 infantry moved from Anhwe to Jehol

      Combat - Chinese
                  Battle in Jehol
                      Chinese attack with 2 artilleries and 6 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 3/8 hits, 2.00 expected hits
                          Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                      Chinese win, taking Jehol from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Jehol
                  1 infantry placed in Tsinghai
                  1 infantry placed in Sikang
                  2 artilleries and 2 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Novosibirsk to Urals
                        Russians take Urals from Germans
                  1 infantry moved from Kansu to Timguska
                        Russians take Timguska from Germans

      Combat - British

      Non Combat Move - British
                  1 armour and 5 mech_infantrys moved from Eastern Persia to Kazakhstan
                  4 armour moved from Kazakhstan to Russia
                  5 armour moved from Northwest Persia to Kazakhstan
                  3 mech_infantrys moved from Northwest Persia to Kazakhstan
                  2 armour moved from Northwest Persia to Kazakhstan
                  4 artilleries and 14 infantry moved from Persia to Northwest Persia
                  1 armour and 5 mech_infantrys moved from India to Eastern Persia
                  1 aaGun and 2 infantry moved from Szechwan to Sikang
                  2 aaGuns, 1 artillery and 3 infantry moved from Shensi to Tsinghai
                  2 infantry moved from Kansu to Novosibirsk
                  2 armour moved from Tunisia to Tobruk
                  1 artillery moved from Northwest Persia to Caucasus
                  1 armour moved from Northwest Persia to Caucasus
                  1 armour moved from Caucasus to Volgograd

      Place Units - UK_Pacific
                  1 armour and 5 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 20 PUs; end with 20 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                  Some Units in India change ownership: 1 armour and 5 mech_infantrys

      Combat Hit Differential Summary :

      Germans : -1.67
          Americans : 1.33
          Chinese : 1.00
          Japanese : 1.00

      triplea_41654_UK_28.tsvg

      posted in League
      PanzergeistP
      Panzergeist
    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 28

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 artilleries and 6 infantry moved from Anhwe to Jehol

      Combat - Chinese
                  Battle in Jehol
                      Chinese attack with 2 artilleries and 6 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 3/8 hits, 2.00 expected hits
                          Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                      Chinese win, taking Jehol from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Jehol
                  1 infantry placed in Tsinghai
                  1 infantry placed in Sikang
                  2 artilleries and 2 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

      Combat Hit Differential Summary :

      Chinese : 1.00
          Japanese : 0.67

      triplea_41654_Chi28.tsvg

      posted in League
      PanzergeistP
      Panzergeist
    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 28

      Purchase Units - Americans
                  Americans buy 4 armour, 5 artilleries, 11 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from 91 Sea Zone to 103 Sea Zone
                  4 fighters moved from 91 Sea Zone to 104 Sea Zone
                  4 bombers moved from Gibraltar to 97 Sea Zone
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                  1 armour moved from Northwest Persia to Caucasus
                  3 armour moved from Iraq to Northwest Persia
                  7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  2 infantry moved from Caroline Islands to 33 Sea Zone
                  2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                  2 infantry moved from 19 Sea Zone to Okinawa
                  1 submarine moved from 10 Sea Zone to 8 Sea Zone

      Combat - Americans
                  Germans scrambles 2 units out of Yugoslavia to defend against the attack in 97 Sea Zone
                  Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in Okinawa
                  Battle in 8 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 8 Sea Zone
                          Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans win, taking Okinawa from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 97 Sea Zone
                      Americans attack with 4 bombers and 7 submarines
                      Germans defend with 1 destroyer, 1 fighter and 2 submarines; Italians defend with 1 destroyer and 4 fighters
                          Germans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                          Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                          Germans roll dice for 2 destroyers and 5 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                          1 destroyer owned by the Germans, 3 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 submarines owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone
                      4 submarines owned by the Americans Submerged
                          Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                          Germans roll dice for 4 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
                          1 fighter owned by the Germans, 2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                          Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                          Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                          2 bombers owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                      Germans win with 1 fighter remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 destroyer, 1 fighter and 2 submarines
                      Casualties for Italians: 1 destroyer and 3 fighters
                      Casualties for Americans: 4 bombers and 3 submarines
                  Battle in 103 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Germans defend with 1 cruiser
                          Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 cruiser owned by the Germans lost in 103 Sea Zone
                      Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 cruiser
                  Battle in 22 Sea Zone
                      Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 23 Sea Zone
                      Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 7 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                          Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                      Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 104 Sea Zone
                      Americans attack with 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Caucasus
                      Americans attack with 1 armour, 2 artilleries and 2 infantry
                      Germans defend with 2 mech_infantrys
                          Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                          1 mech_infantry owned by the Germans lost in Caucasus
                          Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caucasus, round 3 : 3/5 hits, 1.83 expected hits
                          Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
                      Americans win, taking Caucasus from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Americans: 1 infantry
                  Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

      Non Combat Move - Americans
                  4 fighters moved from 104 Sea Zone to 110 Sea Zone
                  4 fighters moved from 103 Sea Zone to 110 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 2 artilleries moved from Morocco to 91 Sea Zone
                  3 infantry moved from Gibraltar to 91 Sea Zone
                  3 armour moved from Morocco to 91 Sea Zone
                  2 armour moved from Central United States to 101 Sea Zone
                  2 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                  4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 106 Sea Zone
                  8 transports moved from 91 Sea Zone to 101 Sea Zone
                  4 armour, 2 artilleries, 4 carriers, 2 cruisers, 16 destroyers, 3 infantry, 6 submarines and 6 transports moved from 91 Sea Zone to 110 Sea Zone

      Place Units - Americans
                  2 transports placed in 10 Sea Zone
                  1 artillery and 3 infantry placed in Western United States
                  3 mech_infantrys placed in Iraq
                  2 artilleries and 8 infantry placed in Eastern United States
                  4 armour and 2 artilleries placed in Central United States

      Turn Complete - Americans
                  Americans collect 66 PUs; end with 66 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs

      Combat Hit Differential Summary :

      Germans : -1.67
          Americans : 1.33
          Japanese : 0.33

      triplea_41654_Ame28.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      Scramble orders for Italy?

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 28

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from 91 Sea Zone to 104 Sea Zone
                  4 fighters moved from 91 Sea Zone to 103 Sea Zone
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  4 bombers moved from Gibraltar to 97 Sea Zone
                  2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                  1 armour moved from Iraq to Caucasus
                  2 armour moved from Iraq to Northwest Persia
                  7 fighters moved from 33 Sea Zone to 23 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                  7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  1 submarine moved from 10 Sea Zone to 8 Sea Zone
                  2 infantry moved from Caroline Islands to 33 Sea Zone
                  2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                  2 infantry moved from 19 Sea Zone to Okinawa

      Combat - Americans

      Combat Hit Differential Summary :

      triplea_41654_Ame28.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 28

      Purchase Units - Russians
                  Russians buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Tambov
                  3 fighters moved from Russia to Tambov
                  1 fighter and 1 tactical_bomber moved from Russia to Vologda

      Combat - Russians
                  Battle in Tambov
                      Russians attack with 3 fighters and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                          Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1.33 expected hits
                          Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Vologda to Russia
                  3 fighters moved from Tambov to Russia

      Place Units - Russians
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 10 PUs; end with 12 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs

      Combat Hit Differential Summary :

      Germans : -0.67
          Russians : 3.00

      triplea_41654_Rus28.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 27

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Combat - ANZAC
                  ANZAC creates battle in territory 20 Sea Zone

      Non Combat Move - ANZAC
                  4 fighters moved from French Indo China to Shensi
                  1 fighter moved from Queensland to Shan State
                  1 transport moved from 54 Sea Zone to 42 Sea Zone

      Place Units - ANZAC
                  2 destroyers and 1 transport placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

      Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41654_Fre27.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 27

      Purchase Units - Americans
                  Americans buy 7 armour, 2 artilleries, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 fighter moved from Hawaiian Islands to 32 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 32 Sea Zone
                  1 submarine moved from 33 Sea Zone to 23 Sea Zone
                  1 submarine moved from 33 Sea Zone to 22 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  4 fighters moved from 33 Sea Zone to 23 Sea Zone
                  5 fighters moved from 33 Sea Zone to 22 Sea Zone
                  4 fighters moved from 33 Sea Zone to 32 Sea Zone
                  2 bombers moved from Western United States to 103 Sea Zone
                  2 bombers moved from Eastern United States to 104 Sea Zone
                  4 fighters moved from 92 Sea Zone to 104 Sea Zone
                  2 fighters moved from 91 Sea Zone to 103 Sea Zone
                  2 fighters moved from 101 Sea Zone to 103 Sea Zone
                  1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                  2 carriers, 2 cruisers, 10 destroyers and 14 transports moved from 92 Sea Zone to 91 Sea Zone
                  6 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 infantry moved from Northwest Persia to Caucasus
                  2 fighters moved from Northwest Persia to Caucasus
                  3 infantry moved from Iraq to Northwest Persia
                  1 submarine moved from 91 Sea Zone to 104 Sea Zone
                  1 submarine moved from 91 Sea Zone to 103 Sea Zone
                  1 armour moved from Russia to Vologda
                        Russians take Vologda from Germans
                  1 armour moved from Vologda to Russia
                  1 armour moved from Russia to Samara
                        Russians take Samara from Germans
                  1 armour moved from Samara to Russia
                  4 armour, 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                  4 armour, 2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco

      Combat - Americans
                  Battle in Morocco
                      Americans attack with 4 armour, 2 artilleries and 1 infantry
                      Italians defend with 1 infantry
                          Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1.00 expected hits
                          Americans roll dice for 4 armour, 2 artilleries and 1 infantry in Morocco, round 2 : 3/7 hits, 3.00 expected hits
                          Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Italians lost in Morocco
                      Americans win, taking Morocco from Italians with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in 103 Sea Zone
                      Americans attack with 2 bombers, 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 2 bombers and 4 fighters in 103 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                          Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 103 Sea Zone
                      Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Caucasus
                      Americans attack with 2 fighters and 3 infantry
                      Germans defend with 2 mech_infantrys
                          Americans roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 0/5 hits, 1.50 expected hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Americans lost in Caucasus
                          Americans roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.33 expected hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                          2 mech_infantrys owned by the Germans lost in Caucasus
                      Americans win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Americans: 1 infantry
                  Battle in 32 Sea Zone
                      Americans attack with 1 destroyer and 5 fighters
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                          Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                      Americans win with 5 fighters remaining. Battle score for attacker is -2
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in 23 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                          Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Japanese lost in 23 Sea Zone
                      Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 22 Sea Zone
                      Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 104 Sea Zone
                      Americans attack with 2 bombers, 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  2 bombers moved from 104 Sea Zone to Gibraltar
                  2 bombers moved from 103 Sea Zone to Gibraltar
                  4 fighters moved from 104 Sea Zone to 91 Sea Zone
                  4 fighters moved from 103 Sea Zone to 91 Sea Zone
                  2 fighters moved from Caucasus to Russia
                  5 fighters moved from 32 Sea Zone to 33 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                  5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone

      Place Units - Americans
                  3 armour placed in Iraq
                  2 armour, 2 artilleries and 6 infantry placed in Eastern United States
                  2 armour placed in Central United States
                  2 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 65 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  2 artilleries and 6 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Kazakhstan to Novosibirsk
                        Russians take Novosibirsk from Germans
                  1 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
                  8 fighters moved from Northwest Persia to Volgograd
                  2 armour moved from Tunisia to Algeria
                        British take Algeria from Italians
                  2 armour moved from Algeria to Tunisia
                  2 artilleries and 6 infantry moved from Persia to Northwest Persia
                  7 mech_infantrys moved from Eastern Persia to Northwest Persia
                  4 artilleries and 14 infantry moved from Eastern Persia to Persia
                  1 armour and 5 mech_infantrys moved from India to Eastern Persia
                  4 armour moved from Sikang to Kazakhstan

      Combat - British
                  Battle in Volgograd
                      British attack with 1 armour, 8 fighters and 2 mech_infantrys
                      Germans defend with 1 factory_minor and 1 mech_infantry
                          British roll dice for 1 armour, 8 fighters and 2 mech_infantrys in Volgograd, round 2 : 5/11 hits, 4.83 expected hits
                          Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Germans lost in Volgograd
                      British win, taking Volgograd from Germans with 1 armour, 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry

      Non Combat Move - British
                  8 fighters moved from Volgograd to Russia
                  3 infantry moved from Shensi to Kansu
                  2 aaGuns, 1 artillery and 3 infantry moved from Kweichow to Shensi
                  1 aaGun and 2 infantry moved from Yunnan to Szechwan

      Place Units - UK_Pacific
                  1 armour and 5 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 20 PUs; end with 20 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                  Some Units in India change ownership: 1 armour and 5 mech_infantrys

      Combat Hit Differential Summary :

      Germans : -1.33
          Italians : -0.33
          British : 0.17
          Americans : 0.83
          Japanese : 0.17

      triplea_41654_UK_27.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 27

      Purchase Units - Americans
                  Americans buy 7 armour, 2 artilleries, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 fighter moved from Hawaiian Islands to 32 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 32 Sea Zone
                  1 submarine moved from 33 Sea Zone to 23 Sea Zone
                  1 submarine moved from 33 Sea Zone to 22 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                  4 fighters moved from 33 Sea Zone to 23 Sea Zone
                  5 fighters moved from 33 Sea Zone to 22 Sea Zone
                  4 fighters moved from 33 Sea Zone to 32 Sea Zone
                  2 bombers moved from Western United States to 103 Sea Zone
                  2 bombers moved from Eastern United States to 104 Sea Zone
                  4 fighters moved from 92 Sea Zone to 104 Sea Zone
                  2 fighters moved from 91 Sea Zone to 103 Sea Zone
                  2 fighters moved from 101 Sea Zone to 103 Sea Zone
                  1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                  2 carriers, 2 cruisers, 10 destroyers and 14 transports moved from 92 Sea Zone to 91 Sea Zone
                  6 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 infantry moved from Northwest Persia to Caucasus
                  2 fighters moved from Northwest Persia to Caucasus
                  3 infantry moved from Iraq to Northwest Persia
                  1 submarine moved from 91 Sea Zone to 104 Sea Zone
                  1 submarine moved from 91 Sea Zone to 103 Sea Zone
                  1 armour moved from Russia to Vologda
                        Russians take Vologda from Germans
                  1 armour moved from Vologda to Russia
                  1 armour moved from Russia to Samara
                        Russians take Samara from Germans
                  1 armour moved from Samara to Russia
                  4 armour, 2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                  4 armour, 2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco

      Combat - Americans
                  Battle in Morocco
                      Americans attack with 4 armour, 2 artilleries and 1 infantry
                      Italians defend with 1 infantry
                          Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1.00 expected hits
                          Americans roll dice for 4 armour, 2 artilleries and 1 infantry in Morocco, round 2 : 3/7 hits, 3.00 expected hits
                          Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Italians lost in Morocco
                      Americans win, taking Morocco from Italians with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in 103 Sea Zone
                      Americans attack with 2 bombers, 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 2 bombers and 4 fighters in 103 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                          Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 103 Sea Zone
                      Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Caucasus
                      Americans attack with 2 fighters and 3 infantry
                      Germans defend with 2 mech_infantrys
                          Americans roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 0/5 hits, 1.50 expected hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Americans lost in Caucasus
                          Americans roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.33 expected hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                          2 mech_infantrys owned by the Germans lost in Caucasus
                      Americans win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Americans: 1 infantry
                  Battle in 32 Sea Zone
                      Americans attack with 1 destroyer and 5 fighters
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                          Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                      Americans win with 5 fighters remaining. Battle score for attacker is -2
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in 23 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                          Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Japanese lost in 23 Sea Zone
                      Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 22 Sea Zone
                      Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 5 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 104 Sea Zone
                      Americans attack with 2 bombers, 4 fighters and 1 submarine
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 104 Sea Zone
                      Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  2 bombers moved from 104 Sea Zone to Gibraltar
                  2 bombers moved from 103 Sea Zone to Gibraltar
                  4 fighters moved from 104 Sea Zone to 91 Sea Zone
                  4 fighters moved from 103 Sea Zone to 91 Sea Zone
                  2 fighters moved from Caucasus to Russia
                  5 fighters moved from 32 Sea Zone to 33 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                  5 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone

      Place Units - Americans
                  3 armour placed in Iraq
                  2 armour, 2 artilleries and 6 infantry placed in Eastern United States
                  2 armour placed in Central United States
                  2 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 65 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs

      Combat Hit Differential Summary :

      Germans : -1.00
          Italians : -0.33
          Americans : 0.83
          Japanese : 0.17

      triplea_41654_Ame27.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 27

      Purchase Units - Russians
                  Russians buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Samara
                  2 fighters moved from Russia to Vologda
                  2 fighters and 1 tactical_bomber moved from Russia to Samara

      Combat - Russians
                  Battle in Samara
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 armour
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
                          Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                      Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Russians attack with 2 fighters and 1 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                          Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                      Russians win with 2 fighters remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Vologda to Russia
                  2 fighters and 1 tactical_bomber moved from Samara to Russia
                  1 infantry moved from Tambov to Russia

      Place Units - Russians
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 6 PUs; end with 6 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs

      Combat Hit Differential Summary :

      Germans : 1.00
          Russians : 0.00

      triplea_41654_Rus27.tsvg

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    • RE: G40L NT Snigg (Axis) vs. War Ghost (Allies +16), game 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  2 infantry moved from Tambov to Volgograd
                  2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                  4 infantry moved from Vologda to Smolensk
                  4 fighters moved from Russia to Smolensk

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 4 fighters and 4 infantry
                      Germans defend with 1 artillery and 2 infantry
                          Russians roll dice for 4 fighters and 4 infantry in Smolensk, round 2 : 3/8 hits, 2.67 expected hits
                          Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                          1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 artillery and 2 infantry
                  Battle in Volgograd
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour and 1 factory_minor
                          Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                          Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                  4 fighters moved from Smolensk to Russia
                  2 aaGuns and 6 infantry moved from Vologda to Russia

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 22 PUs; end with 23 PUs

      Combat Hit Differential Summary :

      Germans : -0.50
          Russians : -0.67

      triplea_41757_Rus7.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 26

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 fighter; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  2 mech_infantrys moved from New South Wales to Queensland
                  4 fighters moved from 33 Sea Zone to French Indo China

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 destroyer moved from 34 Sea Zone to 20 Sea Zone

      Place Units - ANZAC
                  2 armour and 1 fighter placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 16 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41654_Fre26.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 26

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 3 PUs;

      Combat Move - Americans
                  4 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                  4 armour, 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                  4 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                  4 fighters moved from 92 Sea Zone to Gibraltar
                  5 submarines moved from 92 Sea Zone to 91 Sea Zone
                  1 submarine moved from 93 Sea Zone to 91 Sea Zone
                  1 submarine moved from 97 Sea Zone to 93 Sea Zone
                  1 submarine moved from 23 Sea Zone to 22 Sea Zone
                  4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                  1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  9 fighters moved from 33 Sea Zone to 17 Sea Zone
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 bomber moved from Caroline Islands to 32 Sea Zone
                  1 bomber moved from Caroline Islands to 30 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 32 Sea Zone

      Combat - Americans
                  Battle in 17 Sea Zone
                      Americans attack with 9 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 9 fighters in 17 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win with 9 fighters remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in Gibraltar
                      Americans attack with 4 armour, 2 artilleries, 4 fighters and 6 infantry
                      Italians defend with 1 airfield, 1 harbour and 8 infantry
                          Americans roll dice for 4 armour, 2 artilleries, 4 fighters and 6 infantry in Gibraltar, round 2 : 9/16 hits, 6.00 expected hits
                          Italians roll dice for 8 infantry in Gibraltar, round 2 : 2/8 hits, 2.67 expected hits
                          2 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 4 armour, 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 18
                      Casualties for Italians: 8 infantry
                      Casualties for Americans: 2 infantry
                  Battle in 22 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 30 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 bomber and 1 destroyer in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is -2
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in 32 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 32 Sea Zone
                      Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - Americans
                  1 bomber moved from 30 Sea Zone to Western United States
                  1 bomber moved from 32 Sea Zone to Western United States
                  1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                  4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                  9 fighters moved from 17 Sea Zone to 33 Sea Zone
                  11 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
                  3 armour moved from Iraq to Northwest Persia
                  2 armour and 2 mech_infantrys moved from Nenetsia to Russia
                  4 fighters moved from Gibraltar to 92 Sea Zone

      Place Units - Americans
                  2 bombers placed in Eastern United States
                  1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
                  2 fighters placed in 101 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                  EDIT: Changing PUs for Americans from 3 to 0
                  EDIT: Adding units owned by Americans to Iraq: 3 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 64 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                  Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                  1 infantry moved from Jehol to Manchuria
                        Chinese take Manchuria from Japanese
                  3 artilleries and 5 infantry moved from Hopei to Shensi
                  1 infantry moved from Suiyuyan to Kansu
                        Chinese take Kansu from Germans

      Combat - Chinese
                  Chinese creates battle in territory Tsinghai

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 1 infantry placed in Manchuria
                  1 artillery and 2 infantry placed in Shensi
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 23 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Sikang to Kazakhstan
                  2 mech_infantrys moved from Kazakhstan to Northwest Persia
                  5 armour moved from Caucasus to Northwest Persia
                  2 fighters moved from Caucasus to Northwest Persia
                  10 armour moved from Volgograd to Northwest Persia
                  2 artilleries and 10 infantry moved from Turkmenistan to Eastern Persia
                  2 artilleries and 6 infantry moved from Eastern Persia to Persia
                  2 armour moved from Iraq to Northwest Persia
                  2 armour moved from Tobruk to Libya
                        British take Libya from Italians
                  2 armour moved from Libya to Tunisia
                        British take Tunisia from Italians
                  2 artilleries and 4 infantry moved from West India to Eastern Persia
                  7 mech_infantrys moved from India to Eastern Persia
                  6 fighters moved from Szechwan to Northwest Persia
                  4 armour moved from Yunnan to Sikang

      Combat - British

      Non Combat Move - British
                  1 aaGun and 2 infantry moved from Kwangsi to Yunnan
                  3 infantry moved from Hopei to Shensi
                  2 aaGuns, 1 artillery and 3 infantry moved from Anhwe to Kweichow

      Place Units - UK_Pacific
                  1 armour and 5 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 20 PUs; end with 20 PUs
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                  Some Units in India change ownership: 1 armour and 5 mech_infantrys

      Combat Hit Differential Summary :

      Italians : -0.67
          Americans : 2.50
          Japanese : 2.00

      triplea_41654_UK_26.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 26

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                  Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                  1 infantry moved from Jehol to Manchuria
                        Chinese take Manchuria from Japanese
                  3 artilleries and 5 infantry moved from Hopei to Shensi
                  1 infantry moved from Suiyuyan to Kansu
                        Chinese take Kansu from Germans

      Combat - Chinese
                  Chinese creates battle in territory Tsinghai

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 1 infantry placed in Manchuria
                  1 artillery and 2 infantry placed in Shensi
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 23 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

      Combat Hit Differential Summary :

      triplea_41654_Chi26.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 26

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 3 PUs;

      Combat Move - Americans
                  4 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                  4 armour, 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                  4 armour, 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                  4 fighters moved from 92 Sea Zone to Gibraltar
                  5 submarines moved from 92 Sea Zone to 91 Sea Zone
                  1 submarine moved from 93 Sea Zone to 91 Sea Zone
                  1 submarine moved from 97 Sea Zone to 93 Sea Zone
                  1 submarine moved from 23 Sea Zone to 22 Sea Zone
                  4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                  1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  9 fighters moved from 33 Sea Zone to 17 Sea Zone
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 bomber moved from Caroline Islands to 32 Sea Zone
                  1 bomber moved from Caroline Islands to 30 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 32 Sea Zone

      Combat - Americans
                  Battle in 17 Sea Zone
                      Americans attack with 9 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 9 fighters in 17 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win with 9 fighters remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in Gibraltar
                      Americans attack with 4 armour, 2 artilleries, 4 fighters and 6 infantry
                      Italians defend with 1 airfield, 1 harbour and 8 infantry
                          Americans roll dice for 4 armour, 2 artilleries, 4 fighters and 6 infantry in Gibraltar, round 2 : 9/16 hits, 6.00 expected hits
                          Italians roll dice for 8 infantry in Gibraltar, round 2 : 2/8 hits, 2.67 expected hits
                          2 infantry owned by the Americans and 8 infantry owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 4 armour, 2 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 18
                      Casualties for Italians: 8 infantry
                      Casualties for Americans: 2 infantry
                  Battle in 22 Sea Zone
                      Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 30 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 bomber and 1 destroyer in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is -2
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in 32 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 32 Sea Zone
                      Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - Americans
                  1 bomber moved from 30 Sea Zone to Western United States
                  1 bomber moved from 32 Sea Zone to Western United States
                  1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                  4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                  9 fighters moved from 17 Sea Zone to 33 Sea Zone
                  11 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
                  3 armour moved from Iraq to Northwest Persia
                  2 armour and 2 mech_infantrys moved from Nenetsia to Russia
                  4 fighters moved from Gibraltar to 92 Sea Zone

      Place Units - Americans
                  2 bombers placed in Eastern United States
                  1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
                  2 fighters placed in 101 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                  EDIT: Changing PUs for Americans from 3 to 0
                  EDIT: Adding units owned by Americans to Iraq: 3 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 64 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                  Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

      Combat Hit Differential Summary :

      Italians : -0.67
          Americans : 2.50
          Japanese : 2.00

      triplea_41654_Ame26.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 26

      Purchase Units - Russians
                  Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 armour moved from Novosibirsk to Russia

      Non Combat Move - Russians
                  1 infantry moved from Volgograd to Tambov
                  1 infantry moved from Bryansk to Smolensk

      Place Units - Russians
                  2 artilleries and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs

      Combat Hit Differential Summary :

      triplea_41654_Rus26.tsvg

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    • RE: 18L Giallo (x+10) vs War Ghost BM3

      Just go in order of max defense.

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