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    Posts made by panzer666

    • RE: Game Imbalance massively obvious

      @ericb you say Germany is in a lot of trouble if allies target her .that’s a funny joke .first of all Germany targets the allies first round except Russia which should be on the defensive anyway unless you think russia can just walk on into Berlin .just look at the facts Germany starts at the gates of Moscow ,real good way of targeting Germany.so Germany can all but sink the allied week indefensible navy because that’s realistic to ww2 ,British Navy is nothing but tug boats .apparently.then good luck rebuilding the navy having to abandon the pacific to Japan ,leaving you wide open for a victory city loss.

      posted in Axis & Allies 1942 Online
      panzer666P
      panzer666
    • RE: Game Imbalance massively obvious

      @marineiguana attack Ukrainian territory not a good idea .you can lose that battle still and you risk heavy losses WR.then Germany can walk right through.you should think more about giving yourself at least a chance with every game of winning .

      posted in Axis & Allies 1942 Online
      panzer666P
      panzer666
    • RE: Game imbalance - Look at the Unit IPC totals

      I just tried the build 2 factories UK in south africa and india.What a failure that was .It leaves russia wide open for a can opener italy so Germany wins right off the bat.Back to square one all you can do as the allies is KGF with tranny’s.I’m really kinda pissed off now.I think the the china’s representaion in this game is horrible.China had 3.8 million troops and if you think that the 5 divions represented is close your really wrong.Since your letting germany in this game just walk in to moscow the game shuld be balanced with a true representation of china and the 2 million in india.china should have like 12 troops right off the bat .now way would japan just walk on through china like a big joke.And then they should get a infantry for every territory.damn

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: An Allied strategy

      I don’t play No’s or tech I think it takes away from the game.let the game be what it is.An allied strategy….there is none on the they hope for a bad dice roll from the axis first round.That’s why this game isn’t as popular as say chess.It’s all about the dice (for the most part)on G1.If G1 you get the worst roll the game is over .sorry.I meaN YOU LIMIT THE DAMAGE BY LETTING The canadian tranny live but to bad you can’t base a gamwe on dice rolls.I hope this game does become popular though.It needs more time chess has a history of thousands of years (maybe not that much)and this game they change every couple of years

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: An Allied strategy

      ok this game is way to favored to the axis look what japan has all those planes transports no match to the chinesse military.china should of had more.also I think india should have the british infantry there but the country itself dived into 3 territories.why because india had 2 million regular army inlisted. Japan would of never taken india so simply.

      the uk factory in sa is not a good idea.why?because it has to be defended against attacks before it itself can be attack.sorry about that.

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: An Allied strategy

      I think the best thing the allies can do is for the brittish to build a factory in south africa.Why? it prevents africa from falling into axis hands and or ties up axis resources  into a war they can’t afford to wage.It also closes the suez so Japan can’t send in there AC’s and Battleships.should the axis contest the factory???Japan can get an early strike but it will cost them to take it.should Italy send in ground forces too?In any event the UK factory in SA will benefit the allies.Even if the tanks don’t see any action it’s better you are collecting 10 bucks in income per turn from africa and buying 2 tanks with it.Not allowing the axis to get 10 bucks per turn.I’m going with the KGF strat……this may force the japs to send there navy through panama.

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Bad Axis Luck on Round 1 - What can go Wrong

      I’ve changed my strategy!I hit egypt first round with germany.take out sz12 with 2 fighters and sub.sz2with fighter ,bomber suband now leave canadian trans alone.don’t want to spread out too much.lower all the risk a little and save a fighter hopefully.
      I had a game yesterday where italy landed in london unopposed.how did this happen?when you bring in the jap navy into the mediterainan ?(2 carriers battlship 4 fighters)and combine this with the itallian fleet you can now almost destroy the allied convoy system and or make there purchases of navel units skyrocket.I’m planning next game to nip that in the bud.have the usa hold the jap fleet back in the pacific and destroy the itallian fleet round one or 2 befroe the japs get therewith british or american bombers and or navel units.I now play germany very defenceively,buying time for the the japs to come in.Seems like the allies should always win ,they should be able to counter anything with there vast resourses.It just a matter of catching the off guard.Do not do a german tank blits.Russians can just build infantry to soak them up and then you losse france to americans coming over from canada.
      SIDEPOINT      ATTENTION hardcore  players.Something is bugging me……should not french madagascar be in german control because it was in december 1941 the british had to invade so it wasn’t in german control anylonger…what about french west africa too and also Italian east africa I think they all should be under axis control…what are your thoughts?

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Russian Strategy

      I think the best thing the russians can do (round one) is to buy ALL INFANTRY.In later rounds you can have a little offence like a tank or art per turn .Your infantry will soak up many germanand jap tanks if they choose to attack.

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Brazilian IC

      I do not believe in the Brazilian complex anymore.It’s not efficient.However ,I do believe the japs must attack the amaricans in the first round for sure.

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Allies lose every game.

      I now believe allies have the advantage with an IC in SA.A pull out in the pacific.A all transport /ground build by USA.However ,I just choose to take out Italy via france by USA.I choose to remain on the defensive with the Italian fleet.Even if the jap fleet joins them in the med,they won’t take out the allies(depending on a lucky roll though).I read how some people thik you have to take it out ,not me .

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: German Tank Rush

      germany should only build all tanks first and 2nd round.J1 must send 2 fighters into the indian ocean at a cost to the china takeover,so the brits don’t reinforce egypt.russia must do nothing except defend against the tank blitz

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Looking for Axis ideas against my clan's new Allies campaign

      I agree with a J1 IC build in manchuria.then kiangsu if there is no factory in india.if india is left alone then i go ahead with FIC IC.then an indian IC,.I like to switch japan from a transport army to a land-based army ASAP.then the trannys just pump soilders into africa.

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Axis vs. Allies Records (League and Tournament - 137 games) - updated 7/12

      the thing about this game is it’s a 1st round game.the axis need to take a big risk 1st round(im talking about germany mostly).If they lose too many fighters G1 there doomed.with the americans pulling out of the pacific ,british building the fleet axis have no chance.DO not fight the japs.all that matters is how many of the luftwaffe are left.build the british fleet accordingly.Russia needs to build some tanks each round to counter nazi movements.britan needs the factory in sa in a worst case senario.all american troops must be situated in eastern canada for a two fold attack.to hell with the italian fleet,when the allies are landing everywhere they mean nothing
      the axis only play a gambit move

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Axis vs. Allies Records (League and Tournament - 137 games) - updated 7/12

      @panzer666:

      I do not favor the italians getting anything because if they fall (and i think they will fall before Germany)there lands will be in no mans land……I think the bomber is more effective in sinking hms hood in sz 2

      also i don’t playwith teck and no’s      why      because i think all that stuff just takes away from the skill of the gameboard.does italy have enough to soften?well they have support shots of 7 so lets say they kill an inf for sure.they have attack power of 14 against egyptian defence of 20.england will have the fighter left and maybe the tank.A good battle for G2.This is why i think it’s always better to send over reinforcements form india if the british transport survives J1.or just send them all to russia
      If egypt is reinforced with indian and trans jorda troops Axis powers must call of the attack and send their troops to russia

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Axis vs. Allies Records (League and Tournament - 137 games) - updated 7/12

      I do not favor the italians getting anything because if they fall (and i think they will fall before Germany)there lands will be in no mans land……I think the bomber is more effective in sinking hms hood in sz 2

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Axis vs. Allies Records (League and Tournament - 137 games) - updated 7/12

      I do not see a G1 taking out egypt .Unless you use a bomber and i do not agree with that.
      If you take the die roll and plus one for the unit you get
      G inf2
        inf3
        art3
        tank 4
        tank 4  total 16            england has inf3    inf3 tank4 art 3  fighter5  total 18

      G losses      italians must soften first

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Axis vs. Allies Records (League and Tournament - 137 games) - updated 7/12

      @Subotai:

      With “decent” players, and “effecient” strats, axis are favored. This “fact” could change, but very unlikely. When playing against good players, if axis fail to expand quickly, allies could/should win, but for the overall stats, Egy G1 is a win 4 of 5, and this is only one of several important aspect of the game balance issue. I’m not saying you can’t play, and I’m not saying saying allies can’t win, cause it’s not true, but for game balance purpose regardless of playing skills/experience, axis are favored!!!
      Let there be no doubt. How high is the axis bias, it’s hard to say, as so much is dependent on the first rnd dice, but for more than 50% of all games, assuming decent players, equal amount of mistakes, the axis will win more than 50% in no tech +NOs games. It’s even possible that the allied bid needed for balance is less than $6 ipc, but AA50 is much more dependent on the dice outcomes in rnd1 than Revised.

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Allies lose every game.

      I would like t know how the allies can win.A better shuck from usa to france the the only thing else i can think of.usa must shuck from eastern canada and take out france every turn,while england takes over norwayand works from there.

      axis have to much power.with germany pounding the russians right to the gates of moscow(with tanks) the japs will land there for the final blow.

      Hard to beat Japan with 9 aircraft,3 carriers and 5 trannys!!!

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Simple question: is the game balanced?

      I realize this game is only about weather the german tank blitz can be stopped(on russia).
      Keys for allied success #1….the russians must never let the Italians  clear a way for G tanks to move in to moscow.#2…British and American forces must build navy and transports,send aircraft if nessasary to russia,america must pull out of the pacific and maybe an IC in NOR fin.#3 …russia conglomerate inf in Bury and reinforce india with 2 infintry…British and american forces must save russia and bring down germany ,gaining more $$$ from germany/italy then what the allies lose from japanesse gains…I welcome any feedback.

      posted in 1941 Scenario
      panzer666P
      panzer666
    • RE: Brazilian IC

      good idea.I see the IC in brazil will put tranny’s in range of africa and shuck to libya.This gives the tranny’s longer range.I now believe the allies can win with the america building an IC in Brazil …Norway maybe finland,and England building IC in india and SA.Overall the australian navy must meet up the americans the retake islands(american flat top has 2 fighters on it)

      posted in 1941 Scenario
      panzer666P
      panzer666
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