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    Topics created by Panther

    • PantherP

      AA50 Original - a July 2017 price tag

      Axis & Allies Anniversary Edition
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      T

      just like the shlock market, everyone who got word of the reprint tried to sell for the old market price of $300 right before the re-release.

    • PantherP

      Larry Harris' website had been shut down - and is back again!

      News
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      Welcome back, Larry!

    • PantherP

      Technical Question: AAO and Steam

      Axis & Allies 1942 Online
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      djensenD

      @CrazyIvan My speculation is that the more the game sells the more likely the possibilities for the future. Mac Store? Windows Store? Why not? (Again, pure speculation about the long term).

    • PantherP

      Asynchronous Play - Some Questions

      Axis & Allies 1942 Online
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      PantherP

      That is cool, thank you,

      @JuliusBorisovBeamdog
      :smiley:

    • PantherP

      Rules Questions so far: Defending Submarines

      Axis & Allies 1942 Online
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      PantherP

      Agreed, @djensen , it looks like the decision for what they call “asynchronous play” dominates the development of the software, causing some “side effects”.

    • PantherP

      Rules Questions so far: Defender's Casualty Selection

      Axis & Allies 1942 Online
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      PantherP

      Thank you for your answers,

      @JuliusBorisovBeamdog

      :+1:

    • PantherP

      TripleA engine - Known rules-related bugs/issues

      TripleA Support
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      PantherP

      Today’s addition, now included in the first posting:

      Attacking naval should be able to ignore transports if they are loaded or not
      https://github.com/orgs/triplea-game/projects/3/views/1?pane=issue&itemId=66648743

    • PantherP

      Classic Edition(s) Rulebooks and Official Clarifications

      Axis & Allies Classic
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      PantherP

      Here are the links to the rulebooks of

      “Classic” 1984 - edition:
      https://boardgamegeek.com/filepage/34483/mb-axis-allies-1st-edition-rules

      “Classic” 1986 - 2nd edition:
      http://www.axisandallies.org/resources-downloads/axis-allies-2nd-edition/

      For 2nd edition there are two FAQ-sheets/clarificarions that are considered to be official and complement each other:

      Created by Larry Harris and @Krieghund :
      https://www.axisandallies.org/forums/topic/33760/axis-allies-classic-faq

      Created by MB:
      http://smo63.fatcow.com/pdf/ClassicSuppDoc.pdf

    • PantherP

      TripleA now has its own dedicated forum

      Website/Forum Discussion
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      PantherP

      In case you are looking for information on and support for TripleA please go to the new dedicated TripleA-Support forum:

      https://www.axisandallies.org/forums/category/28/triplea-support

      Thank you :smiley:

    • PantherP

      Subcategories are for your games

      Play Online Axis & Allies
      • • • Panther
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      PantherP

      Please use the subcategories for your online games:

      For casual 1-1 games:
      https://www.axisandallies.org/forums/category/16/play-boardgames

      For tournament games:
      https://www.axisandallies.org/forums/category/25/tournaments

      For league games:
      https://www.axisandallies.org/forums/category/29/league

      For team games:
      https://www.axisandallies.org/forums/category/33/team-games

      For Miniatures games:
      https://www.axisandallies.org/forums/category/35/play-miniatures

      Find opponents for your online games here:
      https://www.axisandallies.org/forums/category/27/find-online-players

      Questions about TripleA go here:
      https://www.axisandallies.org/forums/category/28/triplea-support

      Have fun :smiley:

    • PantherP

      Please use the TripleA Support Forum for your questions

      Play Online Axis & Allies
      • • • Panther
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      PantherP

      In case you run into issues please open a thread in our TripleA-support forum:

      https://www.axisandallies.org/forums/category/28/triplea-support

    • PantherP

      TripleA is working with the forum

      Play Online Axis & Allies
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      PantherP

      A new stable version 2.x has been released:
      https://www.axisandallies.org/forums/topic/35438/triplea-2-x-new-stable-has-been-released

    • PantherP

      TripleA has an own dedicated forum

      Software, Tools, and Aides
      • • • Panther
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      PantherP

      In case you are looking for information on and support for TripleA please go to the new dedicated TripleA-Support forum:

      https://www.axisandallies.org/forums/category/28/triplea-support

      Thank you :smile:

    • PantherP

      How to set up TripleA to work with the forum

      TripleA Support
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      PantherP

      Note: To avoid issues it is always recommended that all players use the latest stable version to beginn new games. So when playing together, reassure yourself that everyone is up-to date.

      In case any player is not up to date chances are high, that proceeding a game started with the current version with an outdated TripleA-version will corrupt the game or at least aspects of the game.

    • PantherP

      Panther's TripleA pre-release test thread

      Play Boardgames
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      Testing Forum poster

      Test summary from TripleA, engine version: 2.6+26edfc2, time: 6:59:56 AM
      Savegame

    • PantherP

      AAZ Rulebook available for download

      Axis & Allies & Zombies
      • • • Panther
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      W

      Thanks Panther . Read and understood. Pretty map.

    • PantherP

      Shore bombardment is different

      Axis & Allies & Zombies
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      PantherP

      @taamvan:

      I took the parenthetical to mean that enemy units dont fire back at the battleship, not that they don’t get to fire back at the other units in combat.   Seems unclear, though first striking bombardments would go against the existing editions.

      Agreed. All in all this issue needs a clarification from AH. The clause is mysterious as it refers to an “opening fire step” that does not exist either.
      Stay tuned!

      I have added the issue to the Q+A Thread

      https://www.axisandallies.org/forums/post/1234065

    • PantherP

      Axis & Allies and Zombies Q+A

      Axis & Allies & Zombies
      • • • Panther
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      @gregkamp Yeah, same feeling here. The situation where the mind control ray does have some power is when you are capturing new territories with a small force and there is a zombie or two left there after battle.

      The way I understand it, once battle is finished you capture the territory, next in your non-combat the remaining zombie in your new territory can be pushed out and into enemy territory.

      But I feel like this is still by far the weakest tech, seems like it should be cooler than this, maybe in testing it was too powerful and they nurfed it or something.

    • PantherP

      MOVED: Re: G40 Balance Mod 3.0 - Rules and Download

      League
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      PantherP

      In order to better expose this thread to the community it has been moved to Other Axis & Allies Variants.

      https://www.axisandallies.org/forums/topic/27451/g40-balance-mod-3-0-rules-and-download

    • PantherP

      MOVED: G40 Balance Mod - Feedback Thread

      League
      • • • Panther
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      PantherP

      In order to better expose this thread to the community it has been moved to Other Axis & Allies Variants.

      https://www.axisandallies.org/forums/topic/27121/g40-balance-mod-feedback-thread

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