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    Posts made by Panther

    • RE: Account merge

      @JuliusBorisovBeamdog Please take a look, thank you!

      posted in Axis & Allies 1942 Online
      PantherP
      Panther
    • RE: Which version of Europe 1940 do I have? Box matches SE design but no ‘Second Edition’ print.

      @trompi

      The image shows the cover of the first edition, issued in 2010.

      Maybe these two articles are helpful for you …:
      https://www.axisandallies.org/p/pacific-1940-and-europe-1940-second-edition-announced/
      https://www.axisandallies.org/p/whats-new-in-axis-allies-pacific-1940-and-europe-1940-second-editions/
      … additionally you can search for forum topics covering the details (might be hard to find, though).

      If the differences don’t bother you you can use the board together with Pacific 1940 2nd. ed.

      Find the current rulebooks here:
      https://renegadegamestudios.com/axis-allies-resources

      posted in Axis & Allies Global 1940
      PantherP
      Panther
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Bismark-Gambit Welcome to the forum!

      The House Rules category is the best subforum to discuss House Rules. Enjoy!

      posted in Welcome
      PantherP
      Panther
    • RE: Location of groups in Melbourne to play

      @Challenger-080

      Welcome to the forum. The category “Player Locator” - where I have moved your topic to - might be helpful.

      posted in Player Locator
      PantherP
      Panther
    • RE: Global 42 Practice Game

      @FranceNeedsMorePower
      When looking for online players please use the correct forum category:
      https://www.axisandallies.org/forums/category/27/find-online-players

      Moved there.

      posted in Find Online Players
      PantherP
      Panther
    • RE: Combined bombardment in AAR

      @Spud said in Combined bombardment in AAR:

      Does anyone know if the destroyers need to be accompanied by a battleship in order to use combined bombardment?

      No. There’s nothing in the rules indicating that.

      posted in Axis & Allies Revised Edition
      PantherP
      Panther
    • RE: G40 - Bombing A Naval Base

      @Warsaw44

      @Warsaw44 said in G40 - Bombing A Naval Base:

      … does it count as a movement to enter the territory the base is on …

      Yes.

      @Warsaw44 said in G40 - Bombing A Naval Base:

      … or is the naval base considered part of that seazone therefore saving a movement?

      No. The rulebook leaves no room for such an interpretation.
      See Europe 1940.2, page 27:


      “Naval bases can be built on controlled territories with a coastline, including islands. Only one facility of each type (industrial complex, air base, and naval base) may exist in each territory.”


      and page 28:


      “All sea zones that border a territory containing an operative naval base …”


      Welcome to the forum :-)

      posted in Axis & Allies Global 1940
      PantherP
      Panther
    • RE: [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!

      @vodot said in [AA50/Anniversary] Modular Map Overlays - Splitting Australia, the Balkans, and Sea Zones; adding Cairo, Malaya, Singapore, Rio, Cape Town, Recruitment Centers and tons more!:

      @Panther, would you be willing to move Titus’ post above and this reply over to my (confusingly similar) AA50 Overlays thread?

      Done. :-)

      posted in Customizations
      PantherP
      Panther
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @PvtUltima said in Global 2nd edition Q+A ( AAG40.2):

      Is the number of physical pieces also the limitation of the maximum number of allowed pieces?

      No.

      See rulebook, page 7:


      Plastic Chips
      Use the chips to save space in overcrowded territories and sea zones. Gray chips represent 1 combat unit each, green chips represent 3 units each, and red chips represent 5 units each. For example, if you wanted to place 10 infantry on a space, you would stack up 1 red chip, 1 green chip, 1 gray chip, and 1 infantry unit on top. The number of stacks is not limited by the number of plastic pieces available. (If you don’t have enough pieces to top off all your stacks, use any identifying item, such as a piece of paper with the unit type written on it.)


      Welcome to the forum :-)

      posted in Axis & Allies Global 1940
      PantherP
      Panther
    • RE: Axis & Allies .org 2025 Support Drive

      @djensen Would you please take a look?

      posted in Website/Forum Discussion
      PantherP
      Panther
    • RE: Axis and allies commanders

      Rulebook and some details:

      Axis & Allies: Commanders

      posted in News
      PantherP
      Panther
    • RE: Scramble defense

      @surfer @nishav The attacker’s choice to ignore the enemy submarines is a movement decision made during Combat Move phase. The attacker chooses to ignore the enemy subs then to move into that seazone for an amphibious assault with the intent to prevent from a sea battle, as enemy submarines alone do not make a seazone hostile.

      However the attacker has to take into account the defender’s option to scramble: As @barnee already said scrambling creates a sea battle and of course the defender’s subs can participate here.

      The attacker can never choose to exclude enemy units from defending in a battle.


      Rulebook Pacific 1940.2, page 18:
      If sea combat occurs, all attacking and defending sea and air
      units present must participate in the battle. (Even if the attacker
      chose to ignore defending subs and/or transports, they will still
      be involved in the battle if the defender scrambles air units and
      forces a sea battle.)


      posted in Axis & Allies Global 1940
      PantherP
      Panther
    • RE: Register Email With Marti

      @barnee It is for example in https://www.axisandallies.org/forums/topic/17147/gargantua-s-k-i-s-s-triplea-instructions , too.

      posted in TripleA Support
      PantherP
      Panther
    • RE: Register Email With Marti

      @barnee Correct. This topic is from 2017. It would be great if there was some “autocorrection” of outdated links, as we might have countless of them on the forum.

      However, at least in the stickied topics the links -including the one you refer to - are (or should be) up to date.

      https://www.axisandallies.org/forums/topic/29905/triplea-list-of-relevant-links

      posted in TripleA Support
      PantherP
      Panther
    • RE: USA Controls Korea with a Soviet Infantry Present and Russia Not at War with JPN

      @barnee said in USA Controls Korea with a Soviet Infantry Present and Russia Not at War with JPN:

      heh heh I only checked the Pacific rules :)

      You were not wrong to check the Pacific rulebook, there it is on pages 14 and 36.

      posted in Axis & Allies Global 1940
      PantherP
      Panther
    • RE: USA Controls Korea with a Soviet Infantry Present and Russia Not at War with JPN

      @barnee said in USA Controls Korea with a Soviet Infantry Present and Russia Not at War with JPN:

      Yanks have Korea and are at War with JPN. Soviets move a Inf into Korea. Russia and JPN are not at War.

      As long as the Soviets are not allied to US, they can’t NCM a unit into US-held Korea, as this territory is not friendy to them.

      @barnee said in USA Controls Korea with a Soviet Infantry Present and Russia Not at War with JPN:

      I think SSR has to DOW before it can move into Korea is what I now remember.

      They need to be allied to US in order to move into US-controlled Korea as a friendly territory.
      Entering a status of war with Japan is indeed required.

      posted in Axis & Allies Global 1940
      PantherP
      Panther
    • RE: Editing PUs/IPC in TripleA (was: Triple A Questions)

      @FranceNeedsMorePower said in Triple A Questions:

      @SuperbattleshipYamato I mean the starting amount or income.

      Edit Mode -> Change Resources

      For bonuses can you change them?

      What bonuses do you mean? National Objectives?
      You can. But you need to modify the specific xml-file inside the “games”-directory installed with the map.

      In general you can change almost every detail of the map/game by editing the related xml-file.
      This is not always trivial, however.


      Side note:
      @FranceNeedsMorePower Please avoid unspecific headlines when creating a topic.
      Inside the “TripleA Support” category every topic of course is about “TripleA Questions”.
      Be as specific as possible so that a third person knows more precisely what the topic is about.
      I have changed your headline accordingly.
      Thank you.

      posted in TripleA Support
      PantherP
      Panther
    • RE: Is this an error the way that TripleA use to calculate each nation’s total income?

      @Betano
      Usually this is unspent cash and/or cash handed over to you when capturing an enemy’s capital.

      “Germans collect 42 PUs; end with 61 PUs” maybe includes 19 unspent PUs. Or maybe the 19 PUs that you got when capturing Paris.

      19 unspent and/or handed over
      42 collected
      5 NO
      5 another NO
      __
      71 sum


      As neither the unspent money (residual in Purchase Unit Phase) nor the handed over money (taken in Conduct Combat Phase) are ‘generated’ during the Collect Income Phase, they are not part of that game phase but of course add to the total.

      posted in TripleA Support
      PantherP
      Panther
    • RE: Slow Login

      @barnee I doubt that it is something on your end. I am regularly experiencing this, getting “temporarily unavailable due to heavy load” messages almost every day.
      It’s not only bound to the login but to the access to the forum in general.

      posted in Website/Forum Discussion
      PantherP
      Panther
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