Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Paksos
    3. Posts
    0%
    P
    • Profile
    • Following 0
    • Followers 0
    • Topics 10
    • Posts 577
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Paksos

    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                  2 fighters and 1 tactical_bomber moved from French Madagascar to Kenya
                  1 fighter and 1 tactical_bomber moved from French Madagascar to 72 Sea Zone

      Combat - British
                  Battle in 72 Sea Zone
                      British attack with 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 destroyer and 3 transports
                      British win with 1 fighter remaining. Battle score for attacker is 18
                      Casualties for Japanese: 1 destroyer and 3 transports
                      Casualties for British: 1 tactical_bomber
                  Battle in Kenya
                      British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 2 artilleries and 2 infantry
                      British win, taking Kenya from Japanese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                      Casualties for Japanese: 2 artilleries and 2 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Kenya to French Madagascar
                  1 fighter moved from 72 Sea Zone to French Madagascar
                  1 artillery and 1 infantry moved from Gibraltar to Spain

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 7 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - British
                  1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                  2 fighters and 1 tactical_bomber moved from French Madagascar to Kenya
                  1 fighter and 1 tactical_bomber moved from French Madagascar to 72 Sea Zone

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 9 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 9 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 5 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 infantry moved from Spain to Southern France
                        Americans take Southern France from Germans
                  5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                  5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  5 transports moved from 91 Sea Zone to 101 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                  3 mech_infantrys moved from Western United States to Southeast Mexico
                  1 infantry moved from Brazil to Colombia
                        Americans take Colombia from Neutral_True
                  1 mech_infantry moved from Brazil to Peru
                        Americans take Peru from Neutral_True

      Combat - Americans
                  Battle in Portugal
                      Americans attack with 1 artillery and 1 infantry
                      Neutral_True defend with 2 infantry
                      Neutral_True win with 1 infantry remaining. Battle score for attacker is -4
                      Casualties for Neutral_True: 1 infantry
                      Casualties for Americans: 1 artillery and 1 infantry

      Non Combat Move - Americans
                  4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                  1 fighter moved from Queensland to Hawaiian Islands
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 12 Sea Zone
                  5 submarines moved from 26 Sea Zone to 12 Sea Zone

      Place Units - Americans
                  1 factory_minor placed in Spain
                  5 artilleries and 5 infantry placed in Central United States
                  1 cruiser and 2 destroyers placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 59 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 factory_minor and 7 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                  1 infantry moved from 72 Sea Zone to Kenya
                  1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                  1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                  1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                  1 battleship moved from 39 Sea Zone to 72 Sea Zone
                  1 artillery and 3 infantry moved from Persia to Iraq
                  2 fighters and 1 tactical_bomber moved from India to Iraq
                  1 transport moved from 80 Sea Zone to 72 Sea Zone

      Combat - British
                  Battle in Kenya
                      British attack with 1 artillery, 1 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                      British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Iraq
                      British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Iraq to Persia

      Place Units - British
                  7 infantry placed in United Kingdom
                  1 factory_minor placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                  British collect 31 PUs (2 lost to blockades); end with 32 PUs total

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 6 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 factory_minor and 7 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                  1 infantry moved from 72 Sea Zone to Kenya
                  1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                  1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                  1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                  1 battleship moved from 39 Sea Zone to 72 Sea Zone
                  1 artillery and 3 infantry moved from Persia to Iraq
                  2 fighters and 1 tactical_bomber moved from India to Iraq
                  1 transport moved from 80 Sea Zone to 72 Sea Zone

      Combat - British
                  Battle in Kenya
                      British attack with 1 artillery, 1 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                      British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Iraq
                      British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Iraq to Persia

      Place Units - British
                  7 infantry placed in United Kingdom
                  1 factory_minor placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                  British collect 31 PUs (2 lost to blockades); end with 32 PUs total

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 6 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 6 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 6 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  5 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 6 infantry moved from Szechwan to Yunnan

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 battleship, 2 cruisers and 1 destroyer; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Non Combat Move - Americans

      Place Units - Americans
                  1 battleship, 2 cruisers and 1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5,4,6
                  Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 battleship, 2 cruisers and 1 destroyer; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Non Combat Move - Americans

      Place Units - Americans
                  1 battleship, 2 cruisers and 1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5,4,6
                  Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 16 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

      Combat Move - Russians
                  2 armour moved from Caucasus to Turkey
                  3 mech_infantrys moved from Volgograd to Turkey
                  3 fighters and 1 tactical_bomber moved from Russia to Turkey
                  1 mech_infantry moved from Egypt to Ethiopia
                        Russians take Ethiopia from Italians
                  8 artilleries and 8 infantry moved from Western Ukraine to Bessarabia

      Combat - Russians
                  Battle in Turkey
                      Russians attack with 2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                      Neutral_True defend with 8 infantry
                      Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                      Casualties for Russians: 2 armour, 1 fighter and 3 mech_infantrys
                      Casualties for Neutral_True: 8 infantry
                  Battle in Bessarabia
                      Russians attack with 8 artilleries and 8 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Bessarabia from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Turkey to Caucasus
                  6 infantry moved from Samara to Russia
                  1 aaGun, 2 armour, 6 artilleries and 6 infantry moved from Belarus to Smolensk
                  1 bomber moved from Novgorod to Ukraine
                  3 artilleries and 19 infantry moved from Novgorod to Archangel

      Place Units - Russians
                  10 infantry placed in Russia
                  3 infantry placed in Ukraine
                  3 infantry placed in Volgograd

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2
                  Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 16 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

      Combat Move - Russians
                  2 armour moved from Caucasus to Turkey
                  3 mech_infantrys moved from Volgograd to Turkey
                  3 fighters and 1 tactical_bomber moved from Russia to Turkey
                  1 mech_infantry moved from Egypt to Ethiopia
                        Russians take Ethiopia from Italians
                  8 artilleries and 8 infantry moved from Western Ukraine to Bessarabia

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  2 infantry moved from Morocco to Algeria
                  2 infantry moved from Egypt to Trans-Jordan

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  2 infantry moved from Morocco to Algeria
                  2 infantry moved from Egypt to Trans-Jordan

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from Egypt to Trans-Jordan

      Place Units - ANZAC
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                  EDIT: Adding units owned by ANZAC to 66 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  2 infantry placed in New South Wales
                  1 fighter placed in Queensland

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,5,2,3,3,6,5,3,4,1,1
                  ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from Egypt to Trans-Jordan

      Place Units - ANZAC
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
                  EDIT: Adding units owned by ANZAC to 66 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  2 infantry placed in New South Wales
                  1 fighter placed in Queensland

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,5,2,3,3,6,5,3,4,1,1
                  ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      Pretty poor turn with the US this time round. I suspect my window of opportunity is closing quickly.

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 infantry moved from West India to India
                  3 fighters and 1 tactical_bomber moved from India to French Madagascar
                  1 tactical_bomber moved from Egypt to French Madagascar
                  1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

      Combat - British

      Non Combat Move - British

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 artillery and 1 infantry moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  3 infantry placed in Manchuria

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 9 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                      Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

      Combat Move - Americans
                  1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 4 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                  1 bomber moved from India to French Indo China
                  3 submarines moved from 91 Sea Zone to 109 Sea Zone
                  2 submarines moved from 91 Sea Zone to 105 Sea Zone
                  2 submarines moved from 91 Sea Zone to 93 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  1 submarine moved from 91 Sea Zone to 109 Sea Zone
                  1 submarine moved from 91 Sea Zone to 105 Sea Zone
                  1 submarine moved from 91 Sea Zone to 109 Sea Zone
                  1 submarine moved from 91 Sea Zone to 109 Sea Zone

      Combat - Americans
                  Strategic bombing raid in French Indo China
                      1 bomber killed by AA
                      Bombing raid in French Indo China causes 0 damage total.
                  Battle in Spain
                      Americans attack with 1 armour, 4 artilleries and 5 infantry
                      Neutral_True defend with 6 infantry
                      Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Neutral_True: 6 infantry
                      Casualties for Americans: 4 infantry

      Non Combat Move - Americans
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  2 infantry moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  5 transports placed in 101 Sea Zone
                  5 artilleries and 5 infantry placed in Central United States

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 57 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in Play Boardgames
      P
      Paksos
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 28
    • 29
    • 5 / 29