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    Posts made by Paksos

    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Tanganyika Territory to Mozambique
                        Russians take Mozambique from Japanese
                  4 mech_infantrys moved from Caucasus to Turkey
                  10 infantry moved from Ukraine to Western Ukraine
                  14 artilleries and 64 infantry moved from Bryansk to Western Ukraine
                  3 armour moved from Volgograd to Bryansk
                  4 armour moved from Caucasus to Bryansk
                  3 infantry moved from Russia to Vologda
                  7 infantry moved from Russia to Smolensk

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 3 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 14 artilleries and 74 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Western Ukraine from Germans with 14 artilleries and 74 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  4 aaGuns moved from Bryansk to Western Ukraine

      Place Units - Russians
                  1 armour placed in Volgograd
                  4 artilleries and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British

      Non Combat Move - British
                  1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                  1 battleship, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                  1 mech_infantry moved from 80 Sea Zone to Persia
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

      Place Units - British
                  3 infantry placed in Persia
                  3 mech_infantrys placed in Union of South Africa
                  1 destroyer placed in 106 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                  British collect 27 PUs (3 lost to blockades); end with 30 PUs total

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 9 PUs; end with 9 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans
                  2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                  1 battleship, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Central United States to 101 Sea Zone
                  1 bomber moved from Eastern United States to West Indies
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                  1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                  2 fighters moved from 101 Sea Zone to West Indies
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  2 infantry moved from 42 Sea Zone to Java

      Combat - Americans
                  Battle in Malaya
                  Battle in West Indies
                      Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                      Germans defend with 2 infantry
                      Americans win, taking Malaya from Japanese, taking West Indies from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 1 bomber and 1 infantry
                  Battle in Gibraltar
                  Battle in Java

      Non Combat Move - Americans
                  2 fighters moved from West Indies to 88 Sea Zone
                  1 carrier moved from 101 Sea Zone to 88 Sea Zone
                  1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies

      Place Units - Americans
                  3 transports placed in 101 Sea Zone
                  1 destroyer and 2 submarines placed in 10 Sea Zone
                  Americans undo move 1.
                  2 transports placed in 101 Sea Zone
                  1 transport placed in 10 Sea Zone
                  3 artilleries and 3 infantry placed in Central United States

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 58 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans
                  2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                  1 battleship, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Central United States to 101 Sea Zone
                  1 bomber moved from Eastern United States to West Indies
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                  1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                  2 fighters moved from 101 Sea Zone to West Indies
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  2 infantry moved from 42 Sea Zone to Java

      posted in Play Boardgames
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      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      Notwithstanding the fact that I’ve more likely than not lost this game, I’ve got to say it’s a very enjoyable one - I’ve learned a lot aout using the Allies in the European theatre. Also the ANZACs occupying Turkey is seven shades of awesome in my book  :-D

      I’m out of town for the next few days now (going away for the Mrs’ birthday) but I’ll be back on Sunday night and will try and do my turn then

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - French
                  1 infantry moved from Northwest Persia to Turkey
                  1 infantry moved from Syria to Turkey
                  2 infantry moved from Tunisia to Libya

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
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      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 2 transports; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Iraq to Turkey
                        ANZAC take Turkey from Germans
                  3 fighters moved from India to Russia

      Combat - ANZAC

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  2 transports placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 15 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 2 transports; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Iraq to Turkey
                        ANZAC take Turkey from Germans
                  3 fighters moved from India to Russia

      Combat - ANZAC

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  2 transports placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 15 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  6 infantry moved from Timguska to Novosibirsk
                  2 aaGuns, 2 armour, 8 artilleries, 1 bomber, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                  1 infantry moved from Rostov to Bryansk
                  1 infantry moved from Ukraine to Rostov
                  1 infantry moved from Rostov to Volgograd
                  2 aaGuns and 22 infantry moved from Novgorod to Archangel

      Place Units - Russians
                  1 artillery and 9 infantry placed in Russia
                  2 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Non Combat Move - British
                  3 aaGuns, 3 artilleries and 23 infantry moved from India to West India
                  2 fighters and 1 tactical_bomber moved from Kenya to West India
                  1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                  1 artillery moved from Tanganyika Territory to Kenya

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 9 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 9 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 3 artilleries, 2 battleships, 5 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Venezuela to Ecuador
                        Americans take Ecuador from Neutral_True
                  1 mech_infantry moved from Venezuela to Bolivia
                        Americans take Bolivia from Neutral_True
                  1 mech_infantry moved from Venezuela to Paraguay
                        Americans take Paraguay from Neutral_True
                  1 mech_infantry moved from Venezuela to Peru
                  1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Portugal

      Combat - Americans
                  Battle in Portugal
                      Americans attack with 1 artillery and 1 infantry
                      Neutral_True defend with 1 infantry
                      Americans win, taking Portugal from Neutral_True with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Neutral_True: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 destroyer moved from 104 Sea Zone to 112 Sea Zone
                  1 battleship, 2 cruisers and 2 destroyers moved from 10 Sea Zone to 12 Sea Zone
                  5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                  5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  5 artilleries and 5 infantry moved from 91 Sea Zone to Spain

      Place Units - Americans
                  2 battleships and 2 transports placed in 10 Sea Zone
                  3 artilleries and 3 infantry placed in Western United States
                  2 infantry placed in Spain

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 57 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 3 artilleries, 2 battleships, 5 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Venezuela to Ecuador
                        Americans take Ecuador from Neutral_True
                  1 mech_infantry moved from Venezuela to Bolivia
                        Americans take Bolivia from Neutral_True
                  1 mech_infantry moved from Venezuela to Paraguay
                        Americans take Paraguay from Neutral_True
                  1 mech_infantry moved from Venezuela to Peru
                  1 artillery and 1 infantry moved from Spain to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Portugal

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Bryansk to Western Ukraine
                  2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  2 armour moved from Rostov to Caucasus
                  2 mech_infantrys moved from Ukraine to Caucasus
                  1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
                  1 mech_infantry moved from Bryansk to Caucasus
                  1 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Belarus
                  1 infantry moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Belarus
                  1 submarine moved from 112 Sea Zone to 105 Sea Zone

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 2 artilleries and 2 infantry
                      Germans defend with 2 artilleries
                      Russians win, taking Belarus from Germans with 2 artilleries remaining. Battle score for attacker is 2
                      Casualties for Germans: 2 artilleries
                      Casualties for Russians: 2 infantry
                  Battle in Western Ukraine
                      Russians attack with 3 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Caucasus
                      Russians attack with 4 armour and 4 mech_infantrys
                      Germans defend with 1 armour and 1 mech_infantry
                      Russians win, taking Caucasus from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour and 1 mech_infantry

      Non Combat Move - Russians
                  2 aaGuns and 40 infantry moved from Russia to Bryansk
                  1 aaGun, 6 artilleries and 23 infantry moved from Smolensk to Bryansk
                  8 artilleries moved from Ukraine to Bryansk
                  1 infantry moved from Ukraine to Bryansk

      Place Units - Russians
                  10 infantry placed in Russia
                  3 armour placed in Volgograd

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Golantrev (Axis) vs Paksos (Allies) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Bryansk to Western Ukraine
                  2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  2 armour moved from Rostov to Caucasus
                  2 mech_infantrys moved from Ukraine to Caucasus
                  1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
                  1 mech_infantry moved from Bryansk to Caucasus
                  1 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Belarus
                  1 infantry moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Belarus
                  1 artillery moved from Smolensk to Belarus
                  1 submarine moved from 112 Sea Zone to 105 Sea Zone

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Algeria to Morocco
                  1 infantry moved from Tunisia to Algeria
                  1 infantry moved from Libya to Tunisia

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 7 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 submarines moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 17 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 5 artilleries and 1 fighter; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 infantry moved from Iraq to Trans-Jordan
                  1 artillery and 1 infantry moved from Iraq to Syria
                  1 fighter and 1 tactical_bomber moved from Persia to Syria
                  1 fighter moved from Persia to Trans-Jordan
                  1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
                  2 infantry moved from Rhodesia to Union of South Africa
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                  1 infantry moved from West India to India

      Combat - British
                  Battle in Trans-Jordan
                      British attack with 1 artillery, 1 fighter and 2 infantry
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 1 infantry
                  Battle in Syria
                      British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - British
                  1 fighter moved from Trans-Jordan to Iraq
                  1 fighter and 1 tactical_bomber moved from Syria to Iraq

      Place Units - British
                  3 artilleries placed in Persia
                  1 fighter placed in United Kingdom
                  2 artilleries placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,4,4
                  British collect 30 PUs (2 lost to blockades); end with 32 PUs total

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in Play Boardgames
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      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - British
                  1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 infantry moved from Iraq to Trans-Jordan
                  1 artillery and 1 infantry moved from Iraq to Syria
                  1 fighter and 1 tactical_bomber moved from Persia to Syria
                  1 fighter moved from Persia to Trans-Jordan
                  1 battleship, 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone
                  2 infantry moved from Rhodesia to Union of South Africa
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                  1 infantry moved from West India to India

      posted in Play Boardgames
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      Paksos
    • RE: Kzinti (Axis) vs Paksos (Allies + 15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Sikang
                  1 infantry placed in Tsinghai
                  1 infantry placed in Szechwan
                  Chinese undo move 3.
                  1 infantry placed in Sikang
                  Chinese undo move 4.
                  Chinese undo move 3.
                  Chinese undo move 2.
                  Chinese undo move 1.

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

      posted in Play Boardgames
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      Paksos
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