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    Posts made by Paksos

    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      I think biggest problem I’m having with these games is loss of London - UK is my favourite power to play as and I tend to be very UK-centric in my Allies outlook. Losing London blew all my plans right out of the water!

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      Cheers for the feedback, guys - any more stuff you have (“Paksos you did x. That was obscenely stupid” is valid criticism  :-D) is much appreciated

      Am learning a lot in these games, would be interested to play again once these are over to see if I can apply some lessons! (Obviously Russia is going to smash your puny armies anyhoo…… )

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 6

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery moved from Tobruk to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                  1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                  1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                  1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                  4 artilleries and 4 infantry moved from India to Burma
                  2 fighters and 1 tactical_bomber moved from India to Burma
                  4 infantry moved from India to Burma
                  1 infantry moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Morocco
                      British attack with 1 artillery and 1 infantry
                      Italians defend with 1 armour and 1 mech_infantry
                      British win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                      Casualties for Italians: 1 armour and 1 mech_infantry

      Non Combat Move - British
                  1 artillery moved from Alexandria to Tobruk
                  3 infantry moved from Egypt to Alexandria
                  2 infantry moved from Anglo Egyptian Sudan to Egypt
                  2 fighters and 1 tactical_bomber moved from Burma to India
                  3 aaGuns moved from India to Burma

      Place Units - UK_Pacific
                  1 fighter placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3,4,3,6,3
                  UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 fighter

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Hunan
                        Chinese take Hunan from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Chahar to Hopei
                  1 infantry moved from Szechwan to Kweichow

      Place Units - Chinese
                  4 infantry placed in Hunan

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 10 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 destroyer and 9 submarines; Remaining resources: 5 PUs;

      Combat Move - Americans
                  2 transports moved from 105 Sea Zone to 91 Sea Zone
                  2 destroyers moved from 105 Sea Zone to 104 Sea Zone
                  2 transports moved from 93 Sea Zone to 91 Sea Zone
                  1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  4 submarines moved from 101 Sea Zone to 91 Sea Zone

      Non Combat Move - Americans
                  1 bomber moved from Queensland to Western United States
                  3 bombers moved from Central United States to Western United States

      Place Units - Americans
                  1 destroyer placed in 101 Sea Zone
                  1 battleship and 9 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5
                  Americans collect 51 PUs (1 lost to blockades); end with 56 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Combat Move - French
                  1 infantry moved from Belgian Congo to Kenya
                        French take Kenya from Italians

      Combat - French

      Non Combat Move - French
                  1 infantry moved from Syria to Trans-Jordan

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 artillery and 1 infantry moved from Western Australia to Northern Territory
                  1 artillery moved from Queensland to Northern Territory

      Combat - ANZAC
                  Battle in Java

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total

      posted in Play Boardgames
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      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      Also, Omega - Get your German butt out of the Motherland!

      posted in Play Boardgames
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      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      That’s as far as I can do today guys, off to my sister’s for a BBQ this afternoon so I’ll post again on Monday night.

      Feedback is very helpful, Omega - Garg any debrief/feedback you wanna give after the games (or during!) is immensely appreciated. Be brutal  :wink:

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
                  Russians buy 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Belarus to Novgorod
                  1 bomber moved from Russia to Novgorod
                  1 bomber moved from Russia to Novgorod
                  3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                  1 infantry moved from Belarus to Baltic States

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 3 artilleries and 4 infantry
                      Germans defend with 1 aaGun, 1 artillery and 2 infantry
                      Russians win, taking Eastern Poland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Novgorod
                      Russians attack with 2 bombers and 2 infantry
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians win, taking Novgorod from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 bombers moved from Novgorod to Western Ukraine
                  6 infantry moved from Bryansk to Western Ukraine
                  2 aaGuns moved from Bryansk to Western Ukraine
                  7 infantry moved from Russia to Bryansk
                  8 infantry moved from Belarus to Novgorod
                  4 armour moved from Belarus to Bryansk

      Place Units - Russians
                  1 bomber placed in Russia
                  3 mech_infantrys placed in Volgograd
                  3 infantry placed in Ukraine
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

      This is your last chance to surrender, Garg  :wink:

      posted in Play Boardgames
      P
      Paksos
    • RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 artillery, 1 fighter and 2 infantry moved from Egypt to Alexandria
                  1 mech_infantry moved from Iraq to Egypt
                  3 infantry moved from Iraq to Trans-Jordan
                  3 artilleries and 2 infantry moved from Burma to Shan State
                        UK_Pacific take Shan State from Japanese
                  1 infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese

      Combat - British
                  Battle in Alexandria
                      British attack with 1 artillery, 1 fighter and 2 infantry
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - British
                  1 fighter moved from Alexandria to Egypt

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                  UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 2 PUs total

      posted in Play Boardgames
      P
      Paksos
    • RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 fighter moved from Caroline Islands to 46 Sea Zone
                  1 fighter moved from 33 Sea Zone to 45 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 submarine moved from 22 Sea Zone to 6 Sea Zone
                  1 bomber moved from India to 36 Sea Zone

      Combat - Americans
                  Battle in 6 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 submarine
                      1 submarine owned by the Japanese Submerged
                  Battle in 45 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                      Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 submarine remaining with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 36 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 battleship and 1 transport
                      Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                      Casualties for Americans: 1 bomber
                  Battle in 46 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - Americans
                  1 fighter moved from 45 Sea Zone to 33 Sea Zone
                  1 fighter moved from 46 Sea Zone to Caroline Islands
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

      Place Units - Americans
                  2 armour and 2 infantry placed in Central United States
                  1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,3
                  Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 5

      Combat Move - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Java to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                  1 submarine moved from 42 Sea Zone to 36 Sea Zone
                  1 fighter moved from Philippines to Queensland
                  1 infantry moved from South Australia to Western Australia
                        ANZAC take Western Australia from Japanese
                  1 destroyer moved from 42 Sea Zone to 61 Sea Zone
                  1 infantry moved from Tobruk to Libya
                        ANZAC take Libya from Italians

      Combat - ANZAC
                  Battle in Sumatra
                  Battle in 36 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
                      Units damaged: 1 carrier owned by the Japanese
                      Japanese win, taking Sumatra from Japanese with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 1 submarine
                      2 tactical_bombers owned by the Japanese forced to land in French Indo China

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 19 PUs; end with 19 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      This one’s far more even than Garg’s game (stupid Italy…… )

      Interested to see how it develops :)

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 5

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  3 infantry moved from Trans-Jordan to Egypt
                  1 bomber moved from Egypt to Southern Italy
                  1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                  2 infantry moved from Burma to India

      Combat - British
                  Air Battle in Southern Italy
                      British attacks with 1 units heading to Southern Italy
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Southern Italy
                      1 bomber killed by AA
                      Bombing raid in Southern Italy causes 0 damage total.

      Non Combat Move - British
                  1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                  1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                  1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                  1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                  1 artillery moved from Egypt to Alexandria
                  1 mech_infantry moved from Egypt to Tobruk
                  2 fighters moved from Egypt to Tobruk

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 2 infantry

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      Well I almost fell into your trap of liberating the UK but saw you’d have a 92% chance of taking it againo - and all our honest taxpayers’ money!

      Bombing run on Rome, scrambling?

      posted in Play Boardgames
      P
      Paksos
    • RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  2 infantry moved from Hopei to Anhwe
                        Chinese take Anhwe from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  4 infantry moved from Kweichow to Anhwe

      Place Units - Chinese
                  1 infantry placed in Kweichow
                  2 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 12 PUs total

      posted in Play Boardgames
      P
      Paksos
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