I think biggest problem I’m having with these games is loss of London - UK is my favourite power to play as and I tend to be very UK-centric in my Allies outlook. Losing London blew all my plans right out of the water!
Posts made by Paksos
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
Cheers for the feedback, guys - any more stuff you have (“Paksos you did x. That was obscenely stupid” is valid criticism :-D) is much appreciated
Am learning a lot in these games, would be interested to play again once these are over to see if I can apply some lessons! (Obviously Russia is going to smash your puny armies anyhoo…… )
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
4 artilleries and 4 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 4 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Morocco
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
1 artillery moved from Alexandria to Tobruk
3 infantry moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to BurmaPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3,4,3,6,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighter -
RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer and 9 submarines; Remaining resources: 5 PUs;Combat Move - Americans
2 transports moved from 105 Sea Zone to 91 Sea Zone
2 destroyers moved from 105 Sea Zone to 104 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea ZoneNon Combat Move - Americans
1 bomber moved from Queensland to Western United States
3 bombers moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 battleship and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5
Americans collect 51 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Kenya
French take Kenya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Western Australia to Northern Territory
1 artillery moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
Also, Omega - Get your German butt out of the Motherland!
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
That’s as far as I can do today guys, off to my sister’s for a BBQ this afternoon so I’ll post again on Monday night.
Feedback is very helpful, Omega - Garg any debrief/feedback you wanna give after the games (or during!) is immensely appreciated. Be brutal :wink:
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
Russians buy 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians win, taking Eastern Poland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 bombers moved from Novgorod to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
7 infantry moved from Russia to Bryansk
8 infantry moved from Belarus to Novgorod
4 armour moved from Belarus to BryanskPlace Units - Russians
1 bomber placed in Russia
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bidposted in Play Boardgames
This is your last chance to surrender, Garg :wink:
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RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery, 1 fighter and 2 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Iraq to Trans-Jordan
3 artilleries and 2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to EgyptPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
RE: G1940 2nd E - Paki(Allies)-vs-Gargantua(Axis) NO tech and NO bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from India to 36 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 submarine remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 battleship and 1 transport
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
2 armour and 2 infantry placed in Central United States
1 battleship, 1 cruiser, 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,3
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to Queensland
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from Tobruk to Libya
ANZAC take Libya from ItaliansCombat - ANZAC
Battle in Sumatra
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Sumatra from Japanese with 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
2 tactical_bombers owned by the Japanese forced to land in French Indo ChinaNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
This one’s far more even than Garg’s game (stupid Italy…… )
Interested to see how it develops :)
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Burma to IndiaCombat - British
Air Battle in Southern Italy
British attacks with 1 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.Non Combat Move - British
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Egypt to TobrukPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
Well I almost fell into your trap of liberating the UK but saw you’d have a 92% chance of taking it againo - and all our honest taxpayers’ money!
Bombing run on Rome, scrambling?
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RE: Omega1759 (Axis) vs. Paksos (Allies) - No Bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total