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    Topics created by packrat76

    • P

      Research and the allies

      Axis & Allies Anniversary Edition
      • • • packrat76
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      G

      I echo Tim and Fleetwood Dan.  They make great points.
      Doesn’t matter that much if you’re talking '41 or '42.  Zhukov seems to be referring to '41, the fantasy scenario.  Even in '41, with less “cash”, I am known to buy 3 researchers J1.  They have all the units they need, but how much more powerful if they can get their 9 fighters to be long range or jets?  I’ve taken Hawaii in J1 in '41 with jets before.

      Packrat, long range air with USA or Japan is devastating.  In my experience, it’s more potent than heavy bombers, with those powers.

      In my experience (at least 30 tech games) tech does not favor one side over the other.  They can both afford their researchers, and both sides, as pointed out, get huge boosts from certain techs.

    • P

      Axis too strong??

      Axis & Allies Anniversary Edition
      • • • packrat76
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      C

      The main Problem is, the game isn’t fun for every player, if you can only win as allies by almoust complete neglection of Japan. The Japanese Player will have a poor gaming experience. On the other hand, you won’t win the war in the pacific.
      I recently invested loads of Russian troops, a UK factory in India and the US heavy into the pacific (1941 scenario) and didn’t come close to a win in the pacific and lost to europe. Eventough the Japanese player made a major mistake and i got lucky when he attackt some groundforces with mainly planes. The best I could achieve was a stall with Japan earning somewhat 50 IPC a turn (playing with NO).
      While Germany on the other hand was playing extremely conservative, but finally crushed the USSR (rolling really good dice), so the US Invasion froce stationed in the atlantic.

      Whats missing in this game?
      I guess a industrial complex in India to start with could slow the japanese advance, while still saveing IPC for UK (doesn’t have to build one). This would make the game more challanging for the Japanese Player (otherwise there is no opponent on the continent) and gives the UK player more action on the pacific side of the board, while still able to build up some fleet to fight the Germans/Italians.

    • P

      Newley built aircraft carriers question

      Axis & Allies Anniversary Edition
      • • • packrat76
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      GargantuaG

      as long as they can make it to the Sea Zone the Carrier is placed in.  Yes.  Just move them there in the Non Combat Movement phase.

    • P

      A working game online?

      Axis & Allies Anniversary Edition
      • • • packrat76
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      SgtBlitzS

      Try the tripleA thread.

    • P

      For All Lovers of War movies, and war Games!!

      Axis & Allies Anniversary Edition
      • • • packrat76
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      madquest8M

      Ice cold in alex…

    • P

      Is there somewhere you can buy more plastic pieces?

      Axis & Allies Anniversary Edition
      • • • packrat76
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      tin_snipsT

      christ, if the guy can open an AA50 and rifle around for all the pieces he needs AND THEN get away with them, all the while not being noticed by a store clerk or reported by a ‘paying’ customer, then good for him  :lol:

    • P

      Tech with planes seems just way to over powered.

      Axis & Allies Anniversary Edition
      • • • packrat76
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      F

      @packrat76:

      The enemy won’t want to trade fighters and bombers for subs and therefore won’t attack your fleet to begin with. Subs can’t attack planes thats the problem! you can;t let subs take hits from planes… if they could that would be great!

      No but they can attack the floating landing field the planes land on…everyone talks about how subs can’t hit planes like its a weakness -its a strength- being able to force my enemy to take hits on ships instead of realitively cheap fighters is a plus!

    • P

      Are Boats useless against planes?

      Axis & Allies Anniversary Edition
      • • • packrat76
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      H

      Well one stratagy that my friend keeps employing against me (he is usually the allies) is to (with the UK and US) build nothing but BBs for several turns with a destroyer, sub and aircraft carrier here and there.  This poses a problem for me.  What I usually do is hit with everything I’ve got before his fleet gets to big.  It gives me a headace because the BBs are taking a hit then pounding away at me.  Just my two cents worth!  :-D

    • P

      Whats the site to download axis&allies anniversary edition

      Axis & Allies Anniversary Edition
      • • • packrat76
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      HobbesH

      @mrninjaz:

      http://triplea.sourceforge.net

      Download the unstable version for AA50

      If you download the unstable version keep in mind that it hasn’t been fully developed yet. Expect rules that haven’t been implemented yet, bugs and other sorts of quirky behaviour.

      After all, it is still a beta version :)

    • P

      Can u use allies transport to bridge your men in the same turn?

      Axis & Allies Anniversary Edition
      • • • packrat76
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      Unknown SoldierU

      Yeah, tin snips is right.

      It would be really nice for Italy though if you cold use that German transport in the Med this way.

    • P

      Can Subs only be hit when attacker has a destroyer?

      Axis & Allies Anniversary Edition
      • • • packrat76
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      HolKannH

      @packrat76:

      can the defending sub keep submerging before the attacker can attack if there is no destroyer in the attacking fleet?

      what do you mean with “keep”?
      Note that if a sub chooses to submerge, it cannot attack or defend either.

    • P

      Can You Move Chinese at the end of a turn into another chinese territory that

      Axis & Allies Anniversary Edition
      • • • packrat76
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      KrieghundK

      Three.

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