@fasthard said in pacifiersboard (X) -vs- fasthard (L +22) BM:
+8 Dd 91 ;-)
+6 Sub 111
+6 Sub 106
+2 IPC England
Option “Convoy Blockades Roll Dice For Cost” unchecked;
casual pace of play.
HF once more!
@fasthard said in pacifiersboard (X) -vs- fasthard (L +22) BM:
+8 Dd 91 ;-)
+6 Sub 111
+6 Sub 106
+2 IPC England
Option “Convoy Blockades Roll Dice For Cost” unchecked;
casual pace of play.
HF once more!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
4 artilleries and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 4 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 1 infantry in Suiyuyan, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kweichow
1 armour moved from Kweichow to Hunan
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
2 transports moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to French Indo China
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
5 fighters moved from Japan to French Indo China
1 bomber moved from Northern Territory to French Indo China
1 fighter moved from Northern Territory to Queensland
2 battleships, 1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from Northern Territory to Caroline Islands
Place Units - Japanese
1 airfield, 1 harbour and 3 infantry placed in French Indo China
1 infantry placed in Malaya
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
2 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Archangel to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 aaGun moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Ukraine to Rostov
3 mech_infantrys moved from Poland to Eastern Poland
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun, 1 infantry and 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Tambov
1 fighter moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 submarine moved from 119 Sea Zone to 111 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 2,00 expected hits
Russians roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Rostov
2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Tambov to Ukraine
3 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Slovakia Hungary to Belarus
3 fighters moved from Western Germany to Ukraine
2 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 mech_infantry moved from Germany to Romania
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Gibraltar to Greece
1 infantry moved from Bulgaria to Greece
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,6,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 55 PUs (6 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,00
@fasthard
auch wenn es schön ist, schnelle Reaktionen zu erhalten, kannst du immer so spielen, wie es passt. Bumping benutze ich gar nicht und wie du weißt, kommt bei mir auch immer mal ein oder zwei Monate lange Inaktivität.
Ich nehme gerne nochmal Achse gegen Alliierte +22, kann aber auch laufen wie beim ersten Match - verspreche also keine lehrreichen Tricks ;)
Würde dir auch Achse gegen 22 geben.
klar, Danke! Magst du gleich ein neues beginnen?
Hat tatsächlich eine gewisse Ironie, dass der entscheidende Kampf ein aufgeschobener in sz110 war! Ansonsten bräuchtest du aber auch kein schlechtes Gewissen haben, wenn du in ein paar combats bessere Würfel bekommst. Ich finde einen sz91 dd persönlich noch wichtiger als den Ftr in Schottland. In 110 hätte er aus meiner Sicht den Nachteil, dass bei einem möglichen Scrambling dadurch Treffer der verteidigenden Flugzeuge auf angreifende subs geleitet werden können.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 98 PUs;
Germans buy 3 armour, 5 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
3 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
3 tactical_bombers moved from Greece to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 7 tactical_bombers
British defend with 1 destroyer, 3 fighters, 2 submarines and 3 transports; Americans defend with 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 3 transports
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 3 bombers, 3 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 110 Sea Zone, round 2 : 9/20 hits, 11,33 expected hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 4 carriers, 4 destroyers, 11 fighters and 6 transports in 110 Sea Zone, round 2 : 10/19 hits, 10,00 expected hits
2 destroyers owned by the Germans, 3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the British, 2 destroyers owned by the Americans and 2 submarines owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 bombers, 1 cruiser, 7 fighters and 7 tactical_bombers in 110 Sea Zone, round 3 : 12/18 hits, 10,67 expected hits
Americans roll dice for 4 carriers, 1 destroyer, 11 fighters and 6 transports in 110 Sea Zone, round 3 : 7/16 hits, 9,00 expected hits
1 submarine owned by the Germans, 2 fighters owned by the Germans, 3 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the Americans, 4 carriers owned by the Americans and 7 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 3 bombers, 5 fighters and 4 tactical_bombers in 110 Sea Zone, round 4 : 8/12 hits, 7,17 expected hits
Americans roll dice for 4 fighters and 6 transports in 110 Sea Zone, round 4 : 1/4 hits, 2,67 expected hits
1 fighter owned by the Germans lost in 110 Sea Zone
1 transport owned by the British, 1 fighter owned by the Americans, 3 transports owned by the Americans and 3 fighters owned by the British lost in 110 Sea Zone
2 transports owned by the British lost in 110 Sea Zone
Germans win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 103
Casualties for Germans: 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
Casualties for British: 1 destroyer, 3 fighters, 2 submarines and 3 transports
Casualties for Americans: 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 3 transports
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 aaGun moved from France to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
3 bombers moved from 110 Sea Zone to Western Germany
1 aaGun, 3 armour and 8 mech_infantrys moved from Caucasus to Rostov
20 armour and 32 mech_infantrys moved from Russia to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
8 artilleries and 17 infantry moved from Russia to Bryansk
1 artillery moved from Western Germany to France
3 fighters moved from 110 Sea Zone to Western Germany
2 mech_infantrys moved from Western Germany to France
1 fighter moved from 110 Sea Zone to France
Place Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
2 armour and 1 infantry placed in Russia
3 artilleries placed in Ukraine
2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to France: 1 armour
EDIT: Turning off Edit Mode
1 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -3,50
Germans regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 98 PUs;
Germans buy 3 armour, 5 artilleries, 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
3 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
3 tactical_bombers moved from Greece to 110 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers and 2 fighters moved from Western Ukraine to Russia
1 armour, 3 infantry and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Russia to Ukraine
2 bombers moved from Russia to Ukraine
2 aaGuns, 5 artilleries, 11 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
7 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun and 6 infantry moved from Eastern Poland to Bessarabia
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Poland to Bessarabia
4 infantry moved from Poland to Eastern Poland
2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 aaGun and 1 artillery moved from France to Western Germany
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 armour, 2 infantry and 7 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 armour placed in Western Germany
2 infantry and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,17
Germans regular : -1,67
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Ukraine to Russia
1 bomber moved from Bulgaria to Russia
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
Combat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Alexandria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Bulgaria to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Archangel to Belarus
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,3,3,1
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,33
Russians AA : -0,17
@fasthard said in pacifiersboard (X) -vs- fasthard (L +22) BM:
@pacifiersboard Danke! Abfangen bringt leider nichts. Ich hoffe auf den FLAK Mann im Flughafen, oder das der Italienische Bomberpilot zu tief ins Rotweinglas geschaut hat ;-)
negativ ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 4 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Normandy Bordeaux causes 5 damage total.
Cleaning up after air battles
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Italians
1 infantry placed in Southern France
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans AA : -0,17
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from Caroline Islands to Korea
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 75 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Ukraine to Russia
1 bomber moved from Bulgaria to Russia
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
Combat Hit Differential Summary :
@fasthard
gar kein Problem! So offensichtlich das scrambling, so offensichtlich, dass es keine Absicht war!
Startest du zum Abfangversuch über Normandie?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat Hit Differential Summary :
@fasthard said in pacifiersboard (X) -vs- fasthard (L +22) BM:
@pacifiersboard assumed no scramble to 33
had a few edits (sorry, but i burns everywhere, but you might noticed that ;-))
hattest du scramble in sz97 übersehen?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to French Indo China
3 fighters moved from French Indo China to Sikang
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Persia to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :