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    pacifiersboard

    @pacifiersboard

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    Best posts made by pacifiersboard

    • RE: League General Discussion Thread

      @Amon-Sul

      2023
      overall
      123 Axis : 101 Allies
      OOB
      34 X : 19 L
      BM
      60 : 59
      PTV
      29 : 23

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @elche @MrRoboto @Martin @Pejon_88 @Adam514 @AndrewAAGamer

      I would like to use this thread, too, in order to adress my current game mates: two colleagues ill, so much workload on me. If I dont get my turn(s)/responses in by Thursday it may take even until next Monday. All the best to you though!

      PS: have not checked on UHD :)

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @axis-dominion @Adam514 @AndrewAAGamer @elche @GeneralDisarray @Pejon_88 @surfer @gamerman01

      apologies to all for my sudden absence! Short heads-up:
      Issue is solved, I am cleaning up the mess… AND will be back very soon - gonna continue with games on Wednesday.

      HF

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @Panther

      second “oha!” That is important to know (so no exchangeable carrier buy as possible landing spot…)

      posted in League
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      pacifiersboard
    • RE: League General Discussion Thread

      @mikawagunichi
      @Stucifer @max334 @gamerman01 @Adam514

      I had a rough read here and remembered that
      @Krieghund said in Global 2nd edition Q+A ( AAG40.2):

      @pacifiersboard

      No, it applies to all Japanese-controlled territories. However, New Zealand was not Japanese-controlled when the destroyer ended its movement there. It can remain there indefinitely, but if it moves away it may not return.

      So to sum it up in my words it is about ending a movement not about ending a movement phase.

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @simon33 @gamerman01 and all dear fellows!

      More than the playing itself I miss the interaction with you so I just have decided that I wanna join playoffs for OOB and BM once more and participate in this nice community. I had a tough year and haven’t had a match for months, but some things have changed to the better and maybe this turns out true for my play-style too… it is 2026 in Germany already but could be just in-time for signing in? Happy new year

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: L24 BM4 Playoff Finals Adam514 (Axis) vs farmboy (Allies+22)

      @farmboy
      awesome - take a moment and enjoy!

      @Adam514
      it probably will a short while only until you got another opportunity to celebrate!

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: New TripleA Map UHD World War II Global

      Thx a lot for that work! Can I play with your map but default unit images?

      posted in TripleA Support
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      pacifiersboard
    • RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023

      @jacobgeo24

      May I bounce in with my two cents… You get a hard time playing Allies OOB without bid. IMO they are even further handicapped more than Axis by playing it as physical multi-player boardgame because of the lack of a battle calculator (I assume so) needed for solid defense setup and because coordination is much more crucial for Allies. Thus my advices are

      • focus on fun and fellowship even more than victory

      • don’t let someone bore out by playing only Russia

      • Allies should keep it simple, do only overwhelming attacks and shift/seek their aggressiveness into/in smart strong positioning. Overall secure London, then Moscow, then India and Iraq - be both flexible and focused. Don’t lose Gibraltar or Egypt. Have Western Allies’ planes in Europe that can be also at Moscow in time. And going more into detail: Consider if it counters Axis’ moves and serves your purpose well when you go with planes defending on the route (a) London (b/c) Gib (d) sz99 [Crete] (e) Moscow. btw UK planes can fly to Moscow within two turns if they land on US carriers in sz92 (Western to Gibs) or sz97 which then move to sz99

      • Have transports with ground units with your fleets just for creating threats!!

      • I personally indeed found for playing the physical boardgame without usual bidding that a great but easy tweak is starting the game with French Turn Zero! Allowedly this severely impacts German opening and default strategies, but is adding a nice portion of balance in both odds and initiative.

      • Last but not least I like tech on when casually playing face to face. This is offering an interesting way to deal with different levels of skills, too: Agree on a number of free tech rolls granted to the supposedly weaker player(s)

      posted in Axis & Allies Global 1940
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      pacifiersboard
    • RE: L22 playoff, OOB Lowluck, crockett (L+30) vs myygames (X)

      (EM) = Edit Mode = You must use Edit Mode to correct or fix the error, because the engine either disallows the rule or otherwise does something wrong that you can correct.

      posted in League
      pacifiersboardP
      pacifiersboard

    Latest posts made by pacifiersboard

    • RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
              Germans takes Political Action: Political Action Germans To War With Americans
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 103 Sea Zone to 101 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux
              2 mech_infantrys moved from Western Germany to Southern France
              3 armour moved from Greater Southern Germany to Southern France
              2 mech_infantrys moved from Western Germany to Normandy Bordeaux
              1 armour, 1 artillery, 1 fighter and 4 infantry moved from Holland Belgium to France
              1 tactical_bomber moved from Poland to France
              1 fighter moved from Slovakia Hungary to France
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to France
              2 bombers and 1 tactical_bomber moved from Germany to France
              1 armour and 1 infantry moved from Romania to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      
          Combat - Germans
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer, 1 submarine and 1 transport
                      British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  1 submarine owned by the Germans retreated to 116 Sea Zone
                  British win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in 101 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 1 cruiser and 1 transport
                      Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 submarine owned by the Germans lost in 101 Sea Zone
                  Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in France
                  Germans attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 0/3 hits, 0,50 expected hits
                      Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in France, round 2 : 7/18 hits, 7,50 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
                      3 infantry owned by the Germans lost in France
                      1 aaGun owned by the French and 6 infantry owned by the French lost in France
                      Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in France, round 3 : 7/15 hits, 7,00 expected hits
                      French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2,33 expected hits
                      3 infantry owned by the Germans lost in France
                      1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 35
                  Casualties for Germans: 6 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Yugoslavia
                  Germans attack with 1 armour, 2 artilleries and 9 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 1/12 hits, 3,00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Germans roll dice for 1 armour, 2 artilleries and 9 infantry in Yugoslavia, round 3 : 3/12 hits, 3,00 expected hits
                      Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1,33 expected hits
                      3 infantry owned by the Neutral_Allies lost in Yugoslavia
                  2 artilleries owned by the Germans, 9 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
                  Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Southern France
                  Germans attack with 3 armour and 2 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 3 armour and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 1,83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Germans lost in Southern France
                      1 infantry owned by the French lost in Southern France
                      Germans roll dice for 3 armour and 1 mech_infantry in Southern France, round 3 : 3/4 hits, 1,67 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans lost in Normandy Bordeaux
                      1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 artillery
                  Casualties for French: 1 artillery and 1 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 armour moved from Poland to 114 Sea Zone
              1 armour, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 infantry moved from Denmark to 113 Sea Zone
              1 armour moved from 113 Sea Zone to Norway
              1 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from Denmark to Western Germany
              1 aaGun moved from Western Germany to Germany
              1 aaGun moved from Germany to Poland
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 armour moved from Slovakia Hungary to Poland
              2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              2 tactical_bombers moved from 111 Sea Zone to Western Germany
              2 fighters moved from 111 Sea Zone to Western Germany
              1 fighter moved from France to Southern Italy
              2 fighters moved from France to Western Germany
              2 tactical_bombers moved from France to Western Germany
              1 tactical_bomber moved from France to Southern Italy
              2 bombers moved from France to Western Germany
              1 aaGun moved from Western Germany to France
      
          Place Units - Germans
              1 submarine placed in 112 Sea Zone
              1 destroyer placed in 113 Sea Zone
              1 artillery and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
              Germans collect 42 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,50
      French regular : -0,33
      Neutral_Allies regular : -3,00
      Germans regular : -4,83
      British regular : -0,50
      French AA : -0,50
      

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff

      @oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:

      no scramble, sub will fight

      the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)

      dice come later tonight

      posted in League
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      pacifiersboard
    • RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff

      @oysteilo

      sz106 will be first, so you can give orders for the sub, too

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff

      @oysteilo
      scramble to sz111?

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
              Germans takes Political Action: Political Action Germans To War With Americans
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 103 Sea Zone to 101 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 armour and 1 artillery moved from Holland Belgium to Normandy Bordeaux
              2 mech_infantrys moved from Western Germany to Southern France
              3 armour moved from Greater Southern Germany to Southern France
              2 mech_infantrys moved from Western Germany to Normandy Bordeaux
              1 armour, 1 artillery, 1 fighter and 4 infantry moved from Holland Belgium to France
              1 tactical_bomber moved from Poland to France
              1 fighter moved from Slovakia Hungary to France
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to France
              2 bombers and 1 tactical_bomber moved from Germany to France
              1 armour and 1 infantry moved from Romania to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      pacifiersboardP
      pacifiersboard
    • pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff

      inf: e.poland, bessarabia, yunnan +9
      Sub: 91, 106, 110 +18
      fighter: scotland, volgograd, caucasus +30
      India: +1

      HF

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @simon33 said in League General Discussion Thread:

      Are you sure?

      I am, really! It will help me focus in life, too 🤗

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @simon33

      no worries! I had been aware of this concern but double checked only with the signup sheet, according to which you were ranked #7 - and I was so keen assuming that my bud @fasthard were easy with giving his spot in playoff. But actually it is the other way round, so @gamerman01 let’s keep things simple and cancel my BM signup.

      Regarding OOB I suggest that if no 10th player signed up that I will both stay in that playoff and challenge @dawgoneit for a regular match - together with my son (11 years old soon) !! So you will never know whose play you will face in our next turn.

      Sounds good?

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: League General Discussion Thread

      @simon33 @gamerman01 and all dear fellows!

      More than the playing itself I miss the interaction with you so I just have decided that I wanna join playoffs for OOB and BM once more and participate in this nice community. I had a tough year and haven’t had a match for months, but some things have changed to the better and maybe this turns out true for my play-style too… it is 2026 in Germany already but could be just in-time for signing in? Happy new year

      posted in League
      pacifiersboardP
      pacifiersboard
    • RE: Find League Opponents Thread

      @farmboy have you found your opponent in @cwglee51 or are you still looking? Do you intend to finish by 2025?

      posted in League
      pacifiersboardP
      pacifiersboard