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    Topics created by oysteilo

    • oysteiloO

      BM3 oysteilo (axis) vs. Gargantua (allies)

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      • • • oysteilo
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      GargantuaG

      I am having a hard time keeping up with my open games with Wheatbeer, and Farmboy, without evening mentioning my games with Amon Sul and AAGamer.

      I am also moving in two weeks and expanding my family very shortly.

      So…

      Well played and good game sir!

    • oysteiloO

      Oysteilo (axis) vs. wheatbeer (allies) BM3

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      • • • oysteilo
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      wheatbeerW

      Japan had forced me into a stalemate, so I thought I might as well try to disrupt Europe.

      I know I messed up the early game by playing India too defensive and not getting ANZAC air into Asia.

      But once those mistakes were committed, I was never able found any weak spot in the Pacific. Japan always seemed to have exactly what it needed, where it needed.

    • oysteiloO

      BM3 oysteilo (axis) vs. JDOW (allies)

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      • • • oysteilo
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      JDOWJ

      Thanks for the game. Regarding feedback: Your G1 was not so good but overall ok. I did not understand why you took a plane down in 111 to save a sub.

      The Carolines battle was of course very decisive and a bit weird. You only good the odds to attack because of my poor dice at the Caro attack, then you ge diced back and Japan is struggling.

      I think you overreacted a bit to my fleet in 110. I of course wanted that but the result was that you did not get enough momentum against Russia.
      Also I think you should have tried to break through Rostov and secure Volgo and Caucasus. Maybe leaving Russia an attack at Ukraine that can go wrong.

      Italy was too passive I guess, I believe it would have been more trouble if Italians had bought more TTs and marines to keep the pressure going on me.

      Regarding switched sides. I will just start another game with private panic and I have my hands full with JWW and the Championship game, thus I cannot accept right now but we can do the match later.

      Thanks again and best regards,
      Tobias

    • oysteiloO

      BM3 oysteilo (axis) vs. majikforce (allies)

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      • • • oysteilo
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      majikforceM

      @oysteilo:

      I just posted your win here. I have next to nothing here long term. Well done with your very aggressive approach!

      Thanks!  I must admit I am quite shocked at your decision.  Your axis income is still high and giving me fits.  I can’t seem to crumble Japan below 60 IPC’s.  Russia can stall out Germany a couple more turns but the middle east is not solidified yet.  I am happy to take the win but I feel if you need to rethink your decision I am totally okay with continuing this game.  Maybe take a week or so and see if you want to continue,  let me know I’ll be here.  Cheers!

    • oysteiloO

      Scramble against G1 100% navy/air build

      Axis & Allies Global 1940
      • • • oysteilo
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      Young GrasshopperY

      @oysteilo:

      @Young:

      @oysteilo:

      What do you guys think? I am starting to think it is okey. � In most cases the Scotland fighter lives and the gib fighter can defend as well. This means if London buys 6 inf and 1plane you have like 11 inf/mech and 3 planes (2).if everything goes poorly buy 9 inf. Why not?

      What about the UK keeping all their income turn 1?

      If there’s no Sealion threat… buy all the fighters you like turn 3, but if there’s a Sealion threat… than buy all the infantry you like turn 2.

      I think the problem with that is, if Germany does go for sea lion you are only allowed to place 10 units in London, You need more than that

      True

    • oysteiloO

      BM3 oysteilo (axis) vs. Giallo (allies)

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      • • • oysteilo
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      G

      That’s it indeed, well played ill post it! let me know if you want a domination game with tech ill play as axis

    • oysteiloO

      G40 BM2 oysteilo (Axis + 9) vs. Shin Ji (Allies)

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      G

      Really great to see kind words and a finished game.  Good game guys - keep having fun

    • oysteiloO

      G40 oysteilo (Axis) vs. Surprise Attack (Allies +21)

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      • • • oysteilo
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      suprise attackS

      I’m always ready for another, I have got to get my game up a level and the best way is to play better players and more games
      S.A.

    • oysteiloO

      G40 2nd ed oysteilo(axis) vs Marshmallow of War (allies) No bid

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      oysteiloO

      No posts for a week and no download of the file? Do you think you will make a move soon?

    • oysteiloO

      G40 2nd ed. No bid oysteilo (axis) vs. ShadowHAwk (allies)

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      oysteiloO

      all right thanks a lot for playing! and I will keep my mouth shut from now…. hahah! you showed me! It’s fun to play you!

    • oysteiloO

      BM2.0 oysteilo (Axis) vs. AldoRaine

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      • • • oysteilo
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      A

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

      Combat Move - British
                  5 fighters moved from India to Burma
                  1 infantry moved from India to Burma
                  1 mech_infantry moved from Iraq to Syria
                        British take Syria from Italians
                  1 mech_infantry moved from Egypt to Tobruk
                        British take Tobruk from Italians
                  1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 artillery moved from Alexandria to 98 Sea Zone
                  1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                  1 artillery moved from 72 Sea Zone to French Madagascar
                  1 armour moved from Rhodesia to Kenya
                        British take Kenya from Italians
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 fighter moved from Egypt to Belgian Congo
                  1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                  1 battleship moved from 80 Sea Zone to 81 Sea Zone

      Combat - British
                  Battle in Belgian Congo
                      British attack with 1 fighter and 2 infantry
                      Italians defend with 1 infantry
                      British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in French Madagascar
                  Battle in Burma
                      British attack with 5 fighters and 1 infantry
                      Japanese defend with 1 infantry
                      British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is -7
                      Casualties for British: 1 fighter
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  4 fighters moved from Burma to India
                  2 armour moved from Iraq to Caucasus
                  1 fighter and 2 tactical_bombers moved from Egypt to Eastern Persia
                  1 fighter moved from Gibraltar to Egypt
                  1 fighter moved from United Kingdom to Gibraltar
                  1 fighter moved from Belgian Congo to Egypt
                  2 artilleries moved from Alexandria to Egypt

      Place Units - British
                  1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                  1 factory_minor placed in Iraq

      Turn Complete - British
                  British collect 32 PUs; end with 33 PUs total

      Place Units - UK_Pacific
                  1 artillery placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                  Some Units in India change ownership: 1 artillery

      triplea_39361_UK_5.tsvg

    • oysteiloO

      G40 2nd ed. oysteilo (axis) vs. ShadowHAwk (allies, no bid)

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      oysteiloO

      @ShadowHAwk:

      @oysteilo:

      @ShadowHAwk:

      @oysteilo:

      @ShadowHAwk:

      @oysteilo:

      @ShadowHAwk:

      @oysteilo:

      all right, great game I have nothing here

      I was not prepared for your extremely aggressive play and I made too many mistakes early on. So I guess you showed me wrong!

      Im open for a rematch if you want to.

      like what kind of rematch did you have in mind?

      We can start a new game basicaly.
      So a new chance for you as axis, or you can try the allies if you like :)

      I dont know, would be nice, but not sure if I fancy the allies chances and “beating” you with axis and zero bid is kind of lame. Although I failed misarably this time.

      Well i kinda beat you with a 0 bid, and im doing alright against colt with a 0 bid ( he even had great dice with italy and japan round 1 and 2 )
      So 0 bid isnt really lame, bids become interesting once both players are verry experienced playing the axis and the allies need something to beef them up.

      You could also play axis again ( see how you fair next round ) im learning from this as well.

      All right, I can fire it up tonight. I would like to try again with axis

      Sure im doing a RL game as well so might not respond in 10 minutes like usual :D

      O and dont call it lame playing with a 0 bid as im doing that most of the time :)

      It seems like I am starting a few games so no rush with rapid replies. Regarding lame….it is not lame in the snse that you are lame, it is more lame in the sense I failed to beat you with zero bid, that is hugely annoying to me. Now, if I end up beating you this time around it proves nothing, I beat a guy with 0 bid, yikes! That is the lame part

    • oysteiloO

      Oysteilo (Axis) vs. AldoRaine (allies) BM 2.0

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      • • • oysteilo
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      A

      Ok, I posted the results.  GG this was fun.  We should play a rematch once things slow down for me.

    • oysteiloO

      16L BM2 oysteilo (axis) vs. axis-dominion (allies)

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      axis-dominionA

      @oysteilo:

      I think the axis has no realistic chance of winning here. The momentum is on your side and total unit value and number of units seem to increase round by round. I will post your win. Feel free to comment on what I did wrong! Good game

      well i didn’t think you were doing that bad actually, i felt your axis was doing quite ok, especially your income is about equal to mine, and has made that great breakthrough to the oil fields and even middle east. you’d lose your italian navy here but that’s not the end of the world for axis, i think you still have chances, and japan too is doing well.

    • oysteiloO

      16 L BM2.0 oysteilo (axis) vs. Odonis (allies)

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      oysteiloO

      @Odonis:

      ok, well played. No options for me and just a matter of time.

      Will post the loss. Rematch? or are you tired of beating me yet?

      OK

      Let’s wait a little bit with a rematch. I have a few games going already

    • oysteiloO

      16L G40 BM oysteilo (Axis) vs. -Pete (Allies)

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      oysteiloO

      Not right now. In January maybe

    • oysteiloO

      16L G40 oysteilo (Axis) vs Giallo (Allies) BM2

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      oysteiloO

      @Giallo:

      no luck, ill post it now :wink:

      GG!!

      OK, sounds good! Good luck in your other/future games

    • oysteiloO

      Jakob (axis) vs Øystein (allies + 15)

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      Nameless EnemyN

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 109 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                  EDIT: Adding units owned by Germans to 111 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
                  EDIT: Turning off Edit Mode
                  1 mech_infantry moved from Shensi to Kweichow
                  2 mech_infantrys moved from Sikang to Szechwan
                  2 mech_infantrys moved from Szechwan to Kweichow
                  2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow

      Combat - Russians
                  Battle in Kweichow
                      Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 2 artilleries and 1 mech_infantry
                      Russians win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                      Casualties for Japanese: 2 artilleries and 1 mech_infantry
                      Casualties for Russians: 1 fighter and 2 mech_infantrys

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Kweichow to Kazakhstan
                  1 mech_infantry moved from Kazakhstan to Eastern Persia
                        Russians take Eastern Persia from Neutral_Allies
                  1 armour and 1 mech_infantry moved from Yunnan to India
                  1 armour moved from Shensi to Novosibirsk
                  1 mech_infantry moved from Sikang to Samara
                  1 mech_infantry moved from Volgograd to Northwest Persia
                  2 mech_infantrys moved from Novgorod to Bryansk
                  1 aaGun, 2 artilleries and 16 infantry moved from Belarus to Bryansk
                  1 aaGun, 1 artillery and 4 infantry moved from Ukraine to Bryansk
                  1 aaGun, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                  6 infantry moved from Yenisey to Timguska
                  2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                  1 aaGun and 1 infantry moved from Novgorod to Archangel
                  1 submarine moved from 110 Sea Zone to 105 Sea Zone
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                  1 submarine moved from 115 Sea Zone to 114 Sea Zone
                  4 infantry moved from Russia to Bryansk

      Place Units - Russians
                  4 artilleries and 6 infantry placed in Russia
                  1 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Samara: 1 mech_infantry
                  EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
                  EDIT: Turning off Edit Mode

      triplea_38234_Rus3.tsvg

    • oysteiloO

      Oysteilo vs strategic planner (Allies + 24)

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      oysteiloO

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 13 mech_infantrys; Remaining resources: 1 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                  Germans takes Political Action: Political Action Germans To War With Americans
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

      Combat Move - Germans
                  1 infantry moved from Romania to Bessarabia
                        Germans take Bessarabia from Russians
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 artillery and 6 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  1 infantry moved from Finland to Vyborg
                        Germans take Vyborg from Russians
                  1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                  1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                  1 infantry moved from Eire to 109 Sea Zone
                  2 infantry moved from 109 Sea Zone to Scotland
                  2 bombers moved from Southern Italy to Morocco
                  1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
                  1 tactical_bomber moved from Southern Italy to 109 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                  1 submarine moved from 106 Sea Zone to 101 Sea Zone

      Combat - Germans
                  Battle in 101 Sea Zone
                      Germans attack with 1 submarine
                      Americans defend with 2 transports
                      Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Americans: 2 transports
                  Battle in Morocco
                      Germans attack with 2 bombers
                      British defend with 1 bomber
                      Germans win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 bomber
                      Casualties for British: 1 bomber
                  Battle in Scotland
                      Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      British defend with 1 airfield and 2 infantry
                      British win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 infantry
                      1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreated
                  Battle in 98 Sea Zone
                      Germans attack with 2 fighters and 1 tactical_bomber
                      French defend with 1 destroyer
                      Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for French: 1 destroyer

      Non Combat Move - Germans
                  2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
                  3 armour moved from Greece to Romania
                  3 infantry moved from Greece to Bulgaria
                  1 infantry moved from Greece to Bulgaria
                  2 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
                  2 armour moved from Normandy Bordeaux to Western Germany
                  2 mech_infantrys moved from Normandy Bordeaux to France
                  2 mech_infantrys moved from France to Western Germany
                  2 armour moved from Holland Belgium to Germany
                  1 mech_infantry moved from Holland Belgium to Germany
                  2 infantry moved from Southern France to Normandy Bordeaux
                  1 artillery moved from Normandy Bordeaux to France
                  1 artillery moved from Southern France to Northern Italy
                  1 artillery moved from Holland Belgium to Western Germany
                  1 armour moved from Western Germany to Poland
                  4 mech_infantrys moved from Western Germany to Poland
                  1 bomber moved from Morocco to Southern France
                  1 fighter moved from Scotland to 109 Sea Zone
                  1 tactical_bomber moved from Scotland to Western Germany
                  1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  1 mech_infantry moved from Germany to Poland
                  1 mech_infantry moved from Germany to Poland
                  8 artilleries moved from Germany to Poland

      Place Units - Germans
                  10 mech_infantrys placed in Germany
                  3 mech_infantrys placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                  Germans collect 48 PUs; end with 49 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

      triplea_38206_Ger3.tsvg

    • oysteiloO

      16L G40 -Pete (axis) vs oysteilo (techs and free chart 1 for Soviet Union)

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      oysteiloO

      Sure!

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