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    Posts made by oysteilo

    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      I will have to look at the file. The allies are making more money than the axis. Moscow is safe,  Japan is toast (in the sense they won’t make any money ). I think the game is lost for the axis. Good game though!

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      @Gauss_Death:

      Well, I rolled the dice.

      Quite well apparently.  Not looked at the file though. It seems to be the game. Rematch? This time you are axis and I have the 13 bid for allies

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      i did a couple of edits

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 artillery, 2 bombers and 1 transport; Remaining resources: 4 PUs;

      Combat Move - Germans
                  1 mech_infantry moved from Novgorod to Archangel
                        Germans take Archangel from Russians
                  1 artillery moved from Novgorod to Belarus
                  1 infantry moved from Belarus to Smolensk
                        Germans take Smolensk from Russians
                  1 artillery and 1 mech_infantry moved from Belarus to Bryansk
                        Germans take Bryansk from Russians
                  3 bombers moved from Eastern Poland to Russia
                  1 artillery moved from Syria to Iraq
                  2 infantry moved from Syria to Iraq
                  1 mech_infantry moved from Syria to Iraq
                  1 fighter moved from 99 Sea Zone to Iraq

      Combat - Germans
                  Battle in Iraq
                      Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                      French defend with 1 infantry
                      Germans win, taking Iraq from French with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Strategic bombing raid in Russia
                      Bombing raid in Russia rolls: 6,7,7 and causes: 15 damage to unit: factory_major
                      Bombing raid in Russia causes 15 damage total.

      Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Changing ownership of Malta from British to Germans
                  EDIT: Adding units owned by Germans to Malta: 1 infantry
                  EDIT: Turning off Edit Mode
                  2 bombers moved from Eastern Poland to Germany
                  3 bombers moved from Russia to Novgorod
                  3 tactical_bombers moved from Greece to Novgorod
                  1 transport moved from 99 Sea Zone to 97 Sea Zone
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 transport moved from 99 Sea Zone to 97 Sea Zone
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 armour moved from Northern Italy to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  1 fighter moved from Iraq to 99 Sea Zone
                  9 mech_infantrys moved from Western Ukraine to Bryansk
                  12 artilleries moved from Western Ukraine to Bryansk
                  11 armour moved from Western Ukraine to Bryansk
                  16 infantry moved from Western Ukraine to Bryansk
                  4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                  1 armour moved from Germany to Eastern Poland
                  1 artillery moved from Northern Italy to Southern France

      Place Units - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 96 Sea Zone: 1 infantry and 1 transport
                  EDIT: Adding units owned by Germans to 96 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  1 transport placed in 93 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from France: 1 infantry
                  EDIT: Adding units owned by Germans to Southern France: 1 infantry
                  EDIT: Turning off Edit Mode
                  1 artillery placed in Southern France
                  3 armour placed in Novgorod
                  2 bombers placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                  Germans collect 51 PUs (3 lost to blockades); end with 55 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      its hard for me to hit post instead of done

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 cruiser and 1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                  1 infantry moved from Burma to India
                  3 fighters moved from Burma to India
                  5 infantry moved from Queensland to New South Wales
                  1 artillery moved from Queensland to New South Wales
                  2 aaGuns moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 fighter placed in New South Wales
                  2 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs total

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      for whatever reason I could not move my UK battleship and cruiser during NCM. I edited it

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 artillery, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Alexandria to Tobruk
                        British take Tobruk from Italians
                  1 fighter and 1 tactical_bomber moved from Egypt to Italian Somaliland
                  1 bomber moved from Eastern Persia to Italian Somaliland
                  1 artillery and 1 infantry moved from West India to 79 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 artillery moved from Iraq to 80 Sea Zone
                  1 infantry moved from Eastern Persia to 80 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 mech_infantry moved from Egypt to Ethiopia
                        British take Ethiopia from Italians
                  2 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  2 infantry moved from Burma to Shan State
                  2 fighters and 1 tactical_bomber moved from Burma to Shan State

      Combat - British
                  Battle in Italian Somaliland
                      British attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 3 infantry
                      British win, taking Italian Somaliland from Italians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 3 infantry
                  Battle in Shan State
                      British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by UK_Pacific from 60 Sea Zone: 1 battleship and 1 cruiser
                  EDIT: Adding units owned by British to 61 Sea Zone: 1 battleship and 1 cruiser
                  EDIT: Turning off Edit Mode
                  2 aaGuns moved from Burma to India
                  2 fighters and 1 tactical_bomber moved from Shan State to India
                  2 artilleries moved from Burma to India
                  2 mech_infantrys moved from Burma to India
                  7 infantry moved from Burma to India
                  2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 tactical_bomber moved from Italian Somaliland to British Somaliland
                  1 fighter moved from Italian Somaliland to British Somaliland
                  1 bomber moved from Italian Somaliland to British Somaliland
                  1 armour moved from Iraq to Egypt
                  1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                  1 armour moved from Iceland to 123 Sea Zone
                  1 infantry moved from Iceland to 123 Sea Zone
                  3 fighters moved from Iceland to United Kingdom
                  1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                  1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                  1 armour moved from 106 Sea Zone to Quebec
                  1 infantry moved from 106 Sea Zone to Quebec

      Place Units - British
                  1 carrier and 1 transport placed in 106 Sea Zone
                  1 artillery, 1 infantry and 1 mech_infantry placed in Persia

      Turn Complete - British
                  British collect 33 PUs; end with 37 PUs total

      Place Units - UK_Pacific
                  7 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,3,2,5,3,1,1
                  UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                  Some Units in India change ownership: 7 infantry

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  4 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 artilleries, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in 16 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                  1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 armour moved from 86 Sea Zone to Brazil
                  1 infantry moved from 86 Sea Zone to Brazil
                  1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 101 Sea Zone to 86 Sea Zone
                  3 fighters moved from Eastern United States to 86 Sea Zone
                  1 fighter moved from 101 Sea Zone to 86 Sea Zone
                  2 infantry moved from Western United States to Central United States

      Place Units - Americans
                  1 submarine placed in 10 Sea Zone
                  2 destroyers and 3 transports placed in 101 Sea Zone
                  2 artilleries placed in Eastern United States
                  Americans undo move 3.
                  2 artilleries placed in Central United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 2 armour, 1 artillery, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Ukraine to Volgograd
                        Italians take Rostov from Russians
                        Italians take Volgograd from Russians
                  1 armour moved from Syria to Iraq
                  1 bomber and 1 fighter moved from Greece to Iraq
                  1 submarine moved from 92 Sea Zone to 91 Sea Zone

      Combat - Italians
                  Battle in 91 Sea Zone
                      Italians attack with 1 submarine
                      British defend with 2 transports
                      Italians win with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for British: 2 transports
                  Battle in Iraq
                      Italians attack with 1 armour, 1 bomber and 1 fighter
                      British defend with 2 infantry
                      Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry

      Non Combat Move - Italians
                  1 transport moved from 99 Sea Zone to 97 Sea Zone
                  1 armour moved from Northern Italy to 97 Sea Zone
                  1 infantry moved from Greece to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  1 armour and 1 infantry moved from 99 Sea Zone to Syria
                  1 armour moved from Romania to Ukraine
                  1 fighter and 1 tactical_bomber moved from Bessarabia to Syria
                  1 fighter moved from Iraq to Syria
                  1 bomber moved from Iraq to Southern Italy
                  1 armour and 1 mech_infantry moved from Libya to Algeria
                  1 armour and 5 mech_infantrys moved from Northern Italy to Romania

      Place Units - Italians
                  2 transports placed in 95 Sea Zone
                  1 artillery placed in Southern Italy
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
                  EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  2 armour and 1 mech_infantry placed in Ukraine

      Turn Complete - Italians
                  Italians collect 25 PUs; end with 25 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 oysteinloe (Allies +10) vs JeffM (Axis)

      @JeffM:

      @oysteilo:

      @JeffM:

      Whoa…

      What does that mean? If you refere to my italien killings I think it has to be that way as along as Germany does not declare war, right? Or did I mess up somewhere?

      No, that was an awesome move!

      Thanks!

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Ok!

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Feel free to do any edits as you like and continue with China and uk!

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      A ship targeted by kamikaze can not take part in amphibious landing.  However I targeted only carriers and they don’t participate anyway?  Your battleships should be able to support amphibious landings.  A ship supporting amphibious landing and targeted by kamikaze can not fire (and I believe but not sure, can not move during non combat,  because it “used” its move in the combat part (even though it didn’t really do anything))

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      Yes  :-D

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      If you attack with 1 inf and 1 armor from soviet far East, please use all kamikaze,  but only 1 at each carrier. That means 6 kamikaze against 6 carriers. That is final!

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      No wait! You have an armor too?

      posted in Play Boardgames
      oysteiloO
      oysteilo
    • RE: G40 Gauss_Death (Allies +13) vs oysteilo (Axis)

      @Gauss_Death:

      Scramble/Kamikaze vs Korea landing?

      I am currently traveling, so can’t look at the file. However, if you attack Korea with 1 inf from a transport I would like to use all kamikaze on that transport! No scramble.

      posted in Play Boardgames
      oysteiloO
      oysteilo
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