Regardless of how this ends I would like to ask for something. It seems like my transport is also attacking. I am not sure why. I would like to edit the transport elsewhere as it has no business off the coast of southern france
Posts made by oysteilo
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
sorry for the delay here. I was trying to post on monday but the site was down. I just dont want to assume anything so I am asking for selection again. Another six hits to assign
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 2 artilleries moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 93 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 transport Germans defend with 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports British roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 2 carriers owned by the Germans British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 93 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British, 2 submarines owned by the British and 1 carrier owned by the British lost in 93 Sea Zone 1 submarine owned by the Germans, 1 cruiser owned by the Italians, 2 carriers owned by the Germans and 1 submarine owned by the Italians lost in 93 Sea Zone British roll dice for 1 battleship, 3 cruisers, 4 fighters and 1 transport in 93 Sea Zone, round 3 : 6/8 hits, 4.17 expected hitsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 2.83 -
RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
so two subs, two damaged carriers and a cruiser?
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RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1posted in League
How is this coming along? Not really fast pace these days
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
i assigned the two sub hits to the carriers. 5 more hits for you to assign
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 2 artilleries moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from United Kingdom to 93 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 93 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 1 transport Germans defend with 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports British roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 2 carriers owned by the Germans British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 1 transport in 93 Sea Zone, round 2 : 5/9 hits, 4.50 expected hitsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.00 -
RE: oysteilo and mikawagunichi vs crockett36 & Stucifer team Gamerman's setupposted in League
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java 1 battleship and 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 mech_infantrys moved from Hunan to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to 19 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to 21 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 20 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 19 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone 1 cruiser owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 19 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 mech_infantry moved from Shantung to Manchuria 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 carrier and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 bomber moved from 21 Sea Zone to French Indo China 1 bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to Philippines 1 fighter moved from Yunnan to Shantung 1 fighter moved from Yunnan to Shantung 2 tactical_bombers moved from Yunnan to French Indo China Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 1 infantry placed in Shantung 2 submarines placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3 Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 1.17 ANZAC AA : -0.33 ANZAC regular : -0.17 -
RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
sorry for the spelling, bad connection and silly norwegian auto correct
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
sorry for my ddelay. I would expect to morrow. I think I have too attack your fleet, but dont really want to. ooks like a bad deal either way
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RE: OOB Oysteilo +40 v Gamerman01 with tech - UHD mapposted in League
i think you used the wrong file. I edited russians to yunnan to avoid this death trap
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
i will delay this a little bit. I dont really know what to do with the british here
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
i see when I post after chinese the USA summary is not there, I killed the two carriers and you scored 4 hits. I retreated the bomber.
I will continue tomorrow with british move
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 3 artilleries and 8 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 6/11 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 5 infantry placed in Hunan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 3.33 Japanese regular : -0.67 -
RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
just one hit with the planes
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 carriers, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/3 hits, 1.83 expected hitsCombat Hit Differential Summary :
Americans regular : -0.50 -
RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
selection. 1 sub hit in hawaii sz triplea_42238_2ame.tsvg
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
i will take a moment here. most likely i will surender
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RE: pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoffposted in League
scramble 3 fighters (2 anzac + 1 am). ask if you need causalties, but anzac fighters die before american