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    Posts made by OwlGod

    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 36 Sea Zone to 6 Sea Zone
              2 bombers moved from Japan to 6 Sea Zone
              1 submarine moved from 18 Sea Zone to 34 Sea Zone
                    Japanese take 22 Sea Zone from ANZAC
              2 bombers moved from Japan to 34 Sea Zone
              1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
              1 marine moved from 39 Sea Zone to Ceylon
              6 bombers moved from Novgorod to Russia
              5 infantry moved from West India to Eastern Persia
              6 mech_infantrys moved from West India to Eastern Persia
      
          Combat - Japanese
              Air Battle in Russia
                  Japanese attacks with 6 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/6 hits, 1.00 expected hits
                  Bombing raid in Russia rolls: 6,7,3,7,8,8 and causes: 12 damage to unit: factory_major
                  Bombing raid in Russia causes 12 damage total. 
              Battle in Ceylon
              Battle in 34 Sea Zone
                  Japanese attack with 2 bombers and 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                  Japanese win, taking Ceylon from UK_Pacific with 2 bombers remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 destroyer
              Battle in 6 Sea Zone
                  Japanese attack with 2 bombers and 1 destroyer
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 2 bombers and 1 destroyer in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                  Japanese win with 2 bombers remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 submarine
              Battle in Eastern Persia
                  Japanese attack with 5 infantry and 6 mech_infantrys
                  British defend with 1 aaGun and 1 mech_infantry
                      Japanese roll dice for 5 infantry and 6 mech_infantrys in Eastern Persia, round 2 : 4/11 hits, 1.83 expected hits
                      British roll dice for 1 aaGun and 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Eastern Persia
                  Japanese win, taking Eastern Persia from British with 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 aaGun and 1 mech_infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              1 artillery and 2 infantry moved from India to West India
              2 mech_infantrys moved from Burma to West India
              1 mech_infantry moved from Yunnan to India
              1 mech_infantry moved from Kweichow to Burma
              1 aaGun moved from Kweichow to Yunnan
              1 mech_infantry moved from Szechwan to Burma
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Kiangsu to Kweichow
              1 mech_infantry moved from Kiangsu to Hunan
              2 bombers moved from 6 Sea Zone to Kwangsi
              2 bombers moved from 34 Sea Zone to Kwangsi
              6 bombers moved from Russia to Novgorod
              1 armour, 1 artillery, 1 battleship, 8 carriers, 9 destroyers, 9 fighters, 3 infantry, 2 marines, 2 submarines, 7 tactical_bombers and 3 transports moved from 36 Sea Zone to 39 Sea Zone
              1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 destroyer moved from 35 Sea Zone to 37 Sea Zone
              1 armour, 1 artillery, 3 infantry and 2 marines moved from 39 Sea Zone to India
      
          Place Units - Japanese
              3 armour placed in India
              1 infantry and 2 mech_infantrys placed in Kiangsu
              3 bombers placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 59 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -1.00
      British : 0.67
      ANZAC : 1.50
      Japanese : 2.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      intercept Moscow SBR?

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Move Summary: Japanese round 11

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 36 Sea Zone to 6 Sea Zone
              2 bombers moved from Japan to 6 Sea Zone
              1 submarine moved from 18 Sea Zone to 34 Sea Zone
                    Japanese take 22 Sea Zone from ANZAC
              2 bombers moved from Japan to 34 Sea Zone
              1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
              1 marine moved from 39 Sea Zone to Ceylon
              6 bombers moved from Novgorod to Russia
              5 infantry moved from West India to Eastern Persia
              6 mech_infantrys moved from West India to Eastern Persia
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Manual Gamesave Post: Germans round 11

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
              Germans buy 2 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Bryansk to Caucasus
              1 mech_infantry moved from Bryansk to Volgograd
                    Germans take Volgograd from Russians
              1 mech_infantry moved from Bryansk to Samara
              1 bomber moved from Bryansk to Samara
              1 mech_infantry moved from Bryansk to Samara
              1 bomber moved from Bryansk to Caucasus
              1 bomber moved from Bryansk to Caucasus
              1 mech_infantry moved from Bryansk to Caucasus
              1 armour moved from Albania to Greece
                    Germans take Greece from Americans
              1 armour moved from Greece to Bulgaria
                    Germans take Bulgaria from Americans
              2 infantry moved from France to Southern France
              2 infantry moved from France to Holland Belgium
              4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
              1 fighter moved from Western Germany to Southern France
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 2 bombers and 3 mech_infantrys
                  British defend with 2 mech_infantrys
                      Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 2 mech_infantrys
              Battle in Samara
                  Germans attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 1 fighter and 2 infantry
                  Americans defend with 1 armour, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
              Battle in Holland Belgium
                  Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Smolensk to Vologda
              1 infantry moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Smolensk
              1 bomber moved from Samara to Bryansk
              2 bombers moved from Caucasus to Bryansk
              2 fighters moved from Western Germany to Bryansk
              1 fighter moved from Southern France to Western Germany
              2 tactical_bombers moved from Holland Belgium to Western Germany
              4 fighters moved from Holland Belgium to 112 Sea Zone
              4 mech_infantrys moved from Germany to Eastern Poland
              3 artilleries moved from Belarus to Bryansk
              3 artilleries moved from Novgorod to Belarus
              3 artilleries moved from Western Ukraine to Bryansk
              4 armour moved from France to Western Germany
              4 mech_infantrys moved from France to Western Germany
              2 mech_infantrys moved from Western Germany to Denmark
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              2 artilleries and 1 infantry placed in Western Ukraine
              3 infantry placed in France
              2 fighters placed in Western Germany
              1 mech_infantry placed in Western Germany
              1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,1,5,3,3,2,2
              Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
              EDIT: Removing units owned by Germans from Western Germany: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 0.67
      Americans : -0.50
      Russians : -0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
              Germans buy 2 artilleries, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Bryansk to Caucasus
              1 mech_infantry moved from Bryansk to Volgograd
                    Germans take Volgograd from Russians
              1 mech_infantry moved from Bryansk to Samara
              1 bomber moved from Bryansk to Samara
              1 mech_infantry moved from Bryansk to Samara
              1 bomber moved from Bryansk to Caucasus
              1 bomber moved from Bryansk to Caucasus
              1 mech_infantry moved from Bryansk to Caucasus
              1 armour moved from Albania to Greece
                    Germans take Greece from Americans
              1 armour moved from Greece to Bulgaria
                    Germans take Bulgaria from Americans
              2 infantry moved from France to Southern France
              2 infantry moved from France to Holland Belgium
              4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
              1 fighter moved from Western Germany to Southern France
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 2 bombers and 3 mech_infantrys
                  British defend with 2 mech_infantrys
                      Germans roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 2 mech_infantrys
              Battle in Samara
                  Germans attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 1 fighter and 2 infantry
                  Americans defend with 1 armour, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
              Battle in Holland Belgium
                  Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Smolensk to Vologda
              1 infantry moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Smolensk
              1 bomber moved from Samara to Bryansk
              2 bombers moved from Caucasus to Bryansk
              2 fighters moved from Western Germany to Bryansk
              1 fighter moved from Southern France to Western Germany
              2 tactical_bombers moved from Holland Belgium to Western Germany
              4 fighters moved from Holland Belgium to 112 Sea Zone
              4 mech_infantrys moved from Germany to Eastern Poland
              3 artilleries moved from Belarus to Bryansk
              3 artilleries moved from Novgorod to Belarus
              3 artilleries moved from Western Ukraine to Bryansk
              4 armour moved from France to Western Germany
              4 mech_infantrys moved from France to Western Germany
              2 mech_infantrys moved from Western Germany to Denmark
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              2 artilleries and 1 infantry placed in Western Ukraine
              3 infantry placed in France
              2 fighters placed in Western Germany
              1 mech_infantry placed in Western Germany
              1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,1,5,3,3,2,2
              Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 0.67
      Americans : -0.50
      Russians : -0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      scramble to z91?

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Move Summary: Americans round 11

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 armour, 4 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 carriers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
              4 fighters moved from Eastern United States to 91 Sea Zone
              4 bombers moved from Suriname to Morocco
              3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
              3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from Hawaiian Islands to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 destroyer moved from 33 Sea Zone to 23 Sea Zone
              2 fighters moved from 33 Sea Zone to 34 Sea Zone
              2 fighters moved from 33 Sea Zone to 23 Sea Zone
              2 fighters moved from 33 Sea Zone to 22 Sea Zone
              1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
              1 fighter moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from 33 Sea Zone to 23 Sea Zone
              1 fighter moved from 33 Sea Zone to 34 Sea Zone
              1 destroyer moved from 33 Sea Zone to 23 Sea Zone
              1 fighter moved from 33 Sea Zone to 23 Sea Zone
              1 bomber moved from Burma to Kwangtung
              1 mech_infantry moved from British Columbia to Alaska
                    Americans take Alaska from Japanese
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Manual Gamesave Post: Italians round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Tambov to Samara
              1 fighter moved from Bryansk to Samara
              1 artillery, 1 fighter and 1 mech_infantry moved from Bryansk to Rostov
              1 artillery and 2 infantry moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 1 artillery and 2 infantry
                  Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Northern Italy
                  Americans win with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Samara
                  Italians attack with 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Samara
                   retreated to Samara
                  Russians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 infantry
              Battle in Rostov
                  Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Samara to Bryansk
              1 fighter moved from Rostov to Bryansk
              2 infantry moved from Northern Italy to France
              2 infantry moved from Southern Italy to Northern Italy
              13 infantry moved from Western Germany to France
              1 artillery moved from Northern Italy to France
      
          Place Units - Italians
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,1,4,4,6,6,6
              Italians collect 10 PUs (4 lost to blockades); end with 12 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
              EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Americans : -0.83
      Russians : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Tambov to Samara
              1 fighter moved from Bryansk to Samara
              1 artillery, 1 fighter and 1 mech_infantry moved from Bryansk to Rostov
              1 artillery and 2 infantry moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 1 artillery and 2 infantry
                  Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Northern Italy
                  Americans win with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Samara
                  Italians attack with 1 fighter and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Samara
                   retreated to Samara
                  Russians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 infantry
              Battle in Rostov
                  Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Samara to Bryansk
              1 fighter moved from Rostov to Bryansk
              2 infantry moved from Northern Italy to France
              2 infantry moved from Southern Italy to Northern Italy
              13 infantry moved from Western Germany to France
              1 artillery moved from Northern Italy to France
      
          Place Units - Italians
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,1,4,4,6,6,6
              Italians collect 10 PUs (4 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Americans : -0.83
      Russians : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 6 Sea Zone to 18 Sea Zone
              1 destroyer moved from 43 Sea Zone to 35 Sea Zone
              3 submarines moved from 6 Sea Zone to 25 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from 6 Sea Zone to 18 Sea Zone
              1 fighter moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 6 Sea Zone to 17 Sea Zone
              1 bomber moved from Novgorod to Novosibirsk
              1 infantry moved from Kansu to Novosibirsk
              4 bombers moved from Novgorod to Russia
              1 bomber moved from Novgorod to Russia
              1 bomber moved from Novgorod to Novosibirsk
              1 infantry moved from Shensi to Kansu
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Kiangsu to Anhwe
              1 bomber moved from Novgorod to Novosibirsk
      
          Combat - Japanese
              Japanese creates battle in territory 6 Sea Zone
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/5 hits, 0.83 expected hits
                  Bombing raid in Russia rolls: 8,8,3,3,5 and causes: 13 damage to unit: factory_major
                  Bombing raid in Russia causes 13 damage total. 
              Battle in 25 Sea Zone
                  Japanese attack with 3 submarines
                  Americans defend with 1 destroyer, 1 submarine and 1 transport
                  1 submarine owned by the Americans Submerged
                      Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 submarines in 25 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                      1 transport owned by the Americans lost in 25 Sea Zone
                      Japanese roll dice for 3 submarines in 25 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                  Japanese win with 3 submarines remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in 19 Sea Zone
                  Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                      Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 19 Sea Zone
                  Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 18 Sea Zone
                  Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 18 Sea Zone
                  Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Novosibirsk
                  Japanese attack with 3 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 3 bombers and 1 infantry in Novosibirsk, round 2 : 2/4 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                  Japanese win with 3 bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                  Americans defend with 2 submarines and 1 transport
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                      Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                  Casualties for Americans: 2 submarines and 1 transport
              Battle in 17 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 17 Sea Zone
                  ANZAC win with no units remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 destroyer
              Battle in 6 Sea Zone
                  Japanese attack with 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports
                  ANZAC defend with 1 submarine
                  2 submarines owned by the Japanese Submerged
                      Japanese roll dice for 2 battleships, 8 carriers, 10 destroyers and 3 transports in 6 Sea Zone, round 2 : 4/12 hits, 4.67 expected hits
                      ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 6 Sea Zone
                  Japanese win with 2 battleships, 8 carriers, 10 destroyers and 3 transports remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 armour, 1 artillery, 2 battleships, 8 carriers, 10 destroyers, 3 infantry, 3 marines, 2 submarines and 3 transports
              EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
              3 fighters and 2 tactical_bombers moved from 18 Sea Zone to 36 Sea Zone
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
              1 mech_infantry moved from Burma to West India
              1 mech_infantry moved from India to West India
              3 infantry moved from India to West India
              3 bombers moved from Novosibirsk to Novgorod
              5 bombers moved from Russia to Novgorod
              1 mech_infantry moved from Yunnan to Burma
              1 mech_infantry moved from Hunan to Burma
              1 mech_infantry moved from Kweichow to Yunnan
              1 mech_infantry moved from Kiangsu to Kweichow
              1 mech_infantry moved from Kiangsu to Hunan
              1 aaGun moved from Hopei to Kweichow
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in India
              1 infantry and 2 mech_infantrys placed in Kiangsu
              4 bombers and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
              Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.83
      Americans : -1.67
      ANZAC : 0.50
      Russians : 0.67
      Japanese : -1.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      I am not attacking the sub in z6 so I can NCM out of it. I will edit it

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      submerge sub in z25?

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Manual Gamesave Post: Japanese round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 4 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 6 Sea Zone to 18 Sea Zone
              1 destroyer moved from 43 Sea Zone to 35 Sea Zone
              3 submarines moved from 6 Sea Zone to 25 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from 6 Sea Zone to 18 Sea Zone
              1 fighter moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 6 Sea Zone to 17 Sea Zone
              1 bomber moved from Novgorod to Novosibirsk
              1 infantry moved from Kansu to Novosibirsk
              4 bombers moved from Novgorod to Russia
              1 bomber moved from Novgorod to Russia
              1 bomber moved from Novgorod to Novosibirsk
              1 infantry moved from Shensi to Kansu
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Kiangsu to Anhwe
              1 bomber moved from Novgorod to Novosibirsk
      
          Combat - Japanese
              Japanese creates battle in territory 6 Sea Zone
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/5 hits, 0.83 expected hits
                  Bombing raid in Russia rolls: 8,8,3,3,5 and causes: 13 damage to unit: factory_major
                  Bombing raid in Russia causes 13 damage total. 
              Battle in 25 Sea Zone
                  Japanese attack with 3 submarines
                  Americans defend with 1 destroyer, 1 submarine and 1 transport
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.83
      

      Savegame

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      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 7 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Vologda to Urals
                    Germans take Urals from Russians
              1 bomber moved from Bryansk to Bulgaria
              1 armour and 1 mech_infantry moved from Yugoslavia to Albania
              1 mech_infantry moved from Yugoslavia to Bulgaria
              3 mech_infantrys moved from Bryansk to Volgograd
              1 bomber moved from Bryansk to Volgograd
              1 bomber moved from Bryansk to Volgograd
              1 fighter moved from Western Germany to Southern France
              2 infantry moved from France to Southern France
              1 infantry moved from France to Southern France
              2 infantry moved from France to Holland Belgium
              4 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
      
          Combat - Germans
              Battle in Albania
                  Germans attack with 1 armour and 1 mech_infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Albania
                  Germans win, taking Albania from Americans with 1 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Americans: 1 infantry
              Battle in Bulgaria
                  Germans attack with 1 bomber and 1 mech_infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 3 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Bulgaria
                      Germans roll dice for 1 bomber in Bulgaria, round 4 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Bulgaria
                  Germans win with 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Americans: 1 infantry
              Battle in Southern France
                  Germans attack with 1 fighter and 3 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                      Germans roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                      Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      Germans roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 1/4 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Volgograd
                  Germans attack with 2 bombers and 3 mech_infantrys
                  Russians defend with 1 factory_minor and 3 infantry
                      Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1.83 expected hits
                      Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                   retreated to Volgograd
                  Russians win with 2 infantry remaining. Battle score for attacker is -9
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Volgograd to Bryansk
              3 tactical_bombers moved from Western Germany to Bryansk
              1 infantry moved from Smolensk to Vologda
              1 infantry moved from Bryansk to Smolensk
              2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
              4 fighters moved from Holland Belgium to 112 Sea Zone
              1 fighter moved from Southern France to Western Germany
              4 mech_infantrys moved from Germany to France
              1 marine moved from Germany to Western Germany
              1 artillery and 1 infantry moved from Western Germany to France
              1 bomber moved from Bulgaria to Bryansk
              4 infantry moved from Western Ukraine to Bryansk
              3 artilleries moved from Western Ukraine to Bryansk
              3 artilleries moved from Novgorod to Belarus
      
          Place Units - Germans
              1 artillery and 2 fighters placed in Western Germany
              3 infantry placed in France
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Novgorod
              4 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2,2,6,1,2,3,4
              Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : -4.83
      British : -0.33
      Americans : -0.67
      Russians : 1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      you can make your edits then do anzac/france

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery moved from Rostov to Caucasus
              1 mech_infantry moved from Bryansk to Caucasus
              1 fighter moved from Bryansk to Caucasus
              1 fighter moved from Bryansk to Caucasus
      
          Combat - Italians
              Battle in Caucasus
                  Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
                  British defend with 1 infantry; Russians defend with 1 infantry
                      Italians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
                  Italians win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Caucasus to Bryansk
              3 infantry moved from Northern Italy to France
              13 infantry moved from Denmark to Western Germany
              3 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              2 artilleries and 1 infantry placed in Northern Italy
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,4,2,3,4,5,3
              Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Russians : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      I was having trouble loading my transports and BBs in z6 so I had to end Jap’s turn to edit it.

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Manual Gamesave Post: Americans round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 armour, 1 artillery and 2 marines
              EDIT: Removing units owned by Japanese from Japan: 1 armour, 1 artillery and 2 marines
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      ok its a sucky rule but its legit

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      Mt intention was for the sub to sink your fleet in 110 then land on the carriers in NCM. Its a legal move

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      OwlGodO
      OwlGod
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