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    Posts made by OwlGod

    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Manual Gamesave Post: Japanese round 15

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Persia to 80 Sea Zone
              1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 mech_infantry moved from 81 Sea Zone to Egypt
              1 mech_infantry moved from French Indo China to Shan State
              3 mech_infantrys moved from Kwangsi to Shan State
              3 bombers moved from Union of South Africa to Rhodesia
              3 bombers moved from Rhodesia to Belgian Congo
      
          Combat - Japanese
              Battle in Egypt
              Battle in Shan State
                  Japanese attack with 4 mech_infantrys
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 4 mech_infantrys in Shan State, round 2 : 0/4 hits, 0.67 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                      Japanese roll dice for 3 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                      Japanese roll dice for 2 mech_infantrys in Shan State, round 4 : 1/2 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Shan State
                      Japanese roll dice for 2 mech_infantrys in Shan State, round 5 : 0/2 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 mech_infantrys in Shan State, round 6 : 0/2 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                  1 mech_infantry owned by the Japanese retreated to French Indo China
                  ANZAC win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -9
                  Casualties for Japanese: 3 mech_infantrys
                  Casualties for ANZAC: 1 infantry
              Battle in Belgian Congo
                  Japanese attack with 3 bombers
                  Americans defend with 1 artillery, 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 3 bombers in Belgian Congo, round 2 : 2/3 hits, 2.00 expected hits
                      British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                      2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 artillery owned by the Americans lost in Belgian Congo
                      Japanese roll dice for 1 bomber in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Belgian Congo, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Belgian Congo
                  Japanese win with 1 bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 bombers
                  Casualties for Americans: 1 artillery, 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Japanese
              1 bomber moved from Belgian Congo to Iraq
              1 tactical_bomber moved from 80 Sea Zone to Iraq
              2 transports moved from 39 Sea Zone to 80 Sea Zone
              1 aaGun moved from West India to India
              2 mech_infantrys moved from West India to Persia
              1 mech_infantry moved from Eastern Persia to Iraq
              2 fighters and 2 tactical_bombers moved from Persia to India
              1 aaGun, 1 artillery and 2 infantry moved from Persia to Iraq
              1 marine moved from Union of South Africa to Rhodesia
              1 artillery moved from Union of South Africa to Rhodesia
      
          Place Units - Japanese
              3 artilleries placed in Iraq
              1 artillery and 2 infantry placed in Persia
              3 tactical_bombers placed in India
              3 infantry placed in Union of South Africa
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                  Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2,1,5,4,3,1,3,6,4,2,2,5,6,1,5,4,4,2,2,5,5,1,6,2,6,6,1,4,6,2,4,3,6,5,2,3,3,2,4,1,1,4,1,6,5,5,5,6,2,3,4,2,5,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
              Japanese collect 45 PUs (10 lost to blockades); end with 45 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from India: 3 tactical_bombers
              EDIT: Adding units owned by Japanese to India: 3 infantry
              EDIT: Removing units owned by Japanese from Union of South Africa: 3 infantry
              EDIT: Removing units owned by Japanese from Rhodesia: 1 marine
              EDIT: Adding units owned by Japanese to Union of South Africa: 1 marine and 3 tactical_bombers
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : -0.17
      ANZAC : 0.33
      Japanese : -0.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Persia to 80 Sea Zone
              1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 mech_infantry moved from 81 Sea Zone to Egypt
              1 mech_infantry moved from French Indo China to Shan State
              3 mech_infantrys moved from Kwangsi to Shan State
              3 bombers moved from Union of South Africa to Rhodesia
              3 bombers moved from Rhodesia to Belgian Congo
      
          Combat - Japanese
              Battle in Egypt
              Battle in Shan State
                  Japanese attack with 4 mech_infantrys
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 4 mech_infantrys in Shan State, round 2 : 0/4 hits, 0.67 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                      Japanese roll dice for 3 mech_infantrys in Shan State, round 3 : 0/3 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                      Japanese roll dice for 2 mech_infantrys in Shan State, round 4 : 1/2 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Shan State
                      Japanese roll dice for 2 mech_infantrys in Shan State, round 5 : 0/2 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 mech_infantrys in Shan State, round 6 : 0/2 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                  1 mech_infantry owned by the Japanese retreated to French Indo China
                  ANZAC win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -9
                  Casualties for Japanese: 3 mech_infantrys
                  Casualties for ANZAC: 1 infantry
              Battle in Belgian Congo
                  Japanese attack with 3 bombers
                  Americans defend with 1 artillery, 1 fighter and 1 tactical_bomber
                      Japanese roll dice for 3 bombers in Belgian Congo, round 2 : 2/3 hits, 2.00 expected hits
                      British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                      2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 artillery owned by the Americans lost in Belgian Congo
                      Japanese roll dice for 1 bomber in Belgian Congo, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Belgian Congo, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Belgian Congo
                  Japanese win with 1 bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 bombers
                  Casualties for Americans: 1 artillery, 1 fighter and 1 tactical_bomber
      
          Non Combat Move - Japanese
              1 bomber moved from Belgian Congo to Iraq
              1 tactical_bomber moved from 80 Sea Zone to Iraq
              2 transports moved from 39 Sea Zone to 80 Sea Zone
              1 aaGun moved from West India to India
              2 mech_infantrys moved from West India to Persia
              1 mech_infantry moved from Eastern Persia to Iraq
              2 fighters and 2 tactical_bombers moved from Persia to India
              1 aaGun, 1 artillery and 2 infantry moved from Persia to Iraq
              1 marine moved from Union of South Africa to Rhodesia
              1 artillery moved from Union of South Africa to Rhodesia
      
          Place Units - Japanese
              3 artilleries placed in Iraq
              1 artillery and 2 infantry placed in Persia
              3 tactical_bombers placed in India
              3 infantry placed in Union of South Africa
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                  Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2,1,5,4,3,1,3,6,4,2,2,5,6,1,5,4,4,2,2,5,5,1,6,2,6,6,1,4,6,2,4,3,6,5,2,3,3,2,4,1,1,4,1,6,5,5,5,6,2,3,4,2,5,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
              Japanese collect 45 PUs (10 lost to blockades); end with 45 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      British : -0.17
      ANZAC : 0.33
      Japanese : -0.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 bombers, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 bombers moved from Northwest Persia to Belgian Congo
              3 bombers moved from Western Ukraine to Egypt
              1 bomber moved from Northern Italy to Egypt
              4 bombers moved from France to Egypt
      
          Combat - Germans
              Battle in Egypt
                  Germans attack with 8 bombers
                  British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 marines; French defend with 1 infantry
                      Germans roll dice for 8 bombers in Egypt, round 2 : 6/8 hits, 5.33 expected hits
                      British roll dice for 1 infantry and 2 marines in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                      2 marines owned by the British, 1 bomber owned by the Germans and 1 infantry owned by the French lost in Egypt
                  Germans win with 7 bombers remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 bomber
                  Casualties for French: 1 infantry
                  Casualties for British: 2 marines
              Battle in Belgian Congo
                  Germans attack with 3 bombers
                  Americans defend with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans roll dice for 3 bombers in Belgian Congo, round 2 : 1/3 hits, 2.00 expected hits
                      British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/6 hits, 2.50 expected hits
                      1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Belgian Congo
                      Germans roll dice for 2 bombers in Belgian Congo, round 3 : 1/2 hits, 1.33 expected hits
                      British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 1/5 hits, 2.17 expected hits
                      1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Belgian Congo
                      Germans roll dice for 1 bomber in Belgian Congo, round 4 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belgian Congo, round 4 : 2/4 hits, 1.83 expected hits
                      1 bomber owned by the Germans and 1 artillery owned by the Americans lost in Belgian Congo
                  British win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -26
                  Casualties for Germans: 3 bombers
                  Casualties for Americans: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              2 aaGuns moved from Rostov to Caucasus
              3 mech_infantrys moved from Volgograd to Northwest Persia
              1 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
              3 mech_infantrys moved from Novgorod to Bryansk
              1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 112 Sea Zone to 113 Sea Zone
              1 marine moved from 113 Sea Zone to Germany
              7 tactical_bombers moved from Northwest Persia to Iraq
              5 bombers moved from Egypt to Iraq
              6 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
              3 mech_infantrys moved from Northwest Persia to Iraq
              2 bombers moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - Germans
              3 mech_infantrys placed in Volgograd
              3 mech_infantrys placed in Western Ukraine
              3 bombers placed in Novgorod
              3 infantry placed in France
              2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,5,3,1,2,1,3,1
              Germans collect 50 PUs (7 lost to blockades); end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : -2.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      @dawgoneit aww geeze that’s awful. no rush!

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      hope you’re feeling better

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Northwest Persia to Syria
                    Italians take Syria from British
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 armour and 1 artillery moved from Northwest Persia to Iraq
              2 fighters moved from Persia to Iraq
              3 mech_infantrys moved from Caucasus to Iraq
              3 artilleries moved from Rostov to Caucasus
              2 aaGuns, 2 artilleries and 19 infantry moved from Northern Italy to France
              3 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              3 mech_infantrys placed in Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 9
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,4,1,1,6,3,6,4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
              Italians collect 12 PUs (9 lost to blockades); end with 12 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Manual Gamesave Post: Japanese round 14

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 artillery, 3 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Union of South Africa to 71 Sea Zone
              1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 artillery moved from 81 Sea Zone to Trans-Jordan
              1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 marine moved from 81 Sea Zone to Egypt
              1 infantry moved from Eastern Persia to 80 Sea Zone
              2 infantry moved from Persia to 80 Sea Zone
              2 artilleries moved from Persia to 80 Sea Zone
              1 armour moved from Persia to 80 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
              1 armour moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 tactical_bomber moved from 81 Sea Zone to Egypt
              1 fighter moved from 81 Sea Zone to Egypt
              5 bombers moved from India to Trans-Jordan
              16 bombers moved from Persia to Trans-Jordan
              1 tactical_bomber moved from Persia to Trans-Jordan
              6 fighters moved from 80 Sea Zone to Trans-Jordan
              3 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
              1 fighter moved from 81 Sea Zone to Trans-Jordan
              2 artilleries moved from 81 Sea Zone to Trans-Jordan
              2 infantry moved from 81 Sea Zone to Trans-Jordan
              3 armour, 1 infantry and 11 mech_infantrys moved from Persia to Iraq
              1 mech_infantry moved from Eastern Persia to Iraq
              1 submarine moved from 17 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 2 destroyers
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese lost in 6 Sea Zone
                  Americans win with 2 destroyers remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in Egypt
                  Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                  British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships in Egypt, round 2 : 0/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Egypt
                      Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                      British roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British lost in Egypt
                      Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Egypt
                  Japanese win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
                  Casualties for British: 2 artilleries and 2 infantry
              Battle in Iraq
                  Japanese attack with 3 armour, 1 infantry and 12 mech_infantrys
                  British defend with 1 factory_minor and 3 infantry
                      Japanese roll dice for 3 armour, 1 infantry and 12 mech_infantrys in Iraq, round 2 : 4/16 hits, 3.67 expected hits
                      British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Iraq
                  Japanese win, taking Iraq from British with 3 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 3 infantry
              Battle in Trans-Jordan
                  Japanese attack with 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 2 aaGuns, 1 armour, 7 artilleries, 6 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 7 bombers and 4 fighters
                      AA fire in Trans-Jordan : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 20/37 hits, 21.83 expected hits
                      British roll dice for 2 aaGuns, 1 armour, 7 artilleries, 7 bombers, 11 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 26/56 hits, 21.67 expected hits
                      4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the British, 10 bombers owned by the Japanese, 7 bombers owned by the Americans and 11 infantry owned by the British lost in Trans-Jordan
                      Japanese roll dice for 11 bombers in Trans-Jordan, round 3 : 7/11 hits, 7.33 expected hits
                      British roll dice for 1 armour, 7 artilleries, 11 fighters, 6 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 22/38 hits, 16.83 expected hits
                      1 mech_infantry owned by the British, 11 bombers owned by the Japanese and 6 infantry owned by the British lost in Trans-Jordan
                  British win with 1 armour, 7 artilleries, 11 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -235
                  Casualties for Japanese: 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                  Casualties for Americans: 7 bombers
                  Casualties for British: 2 aaGuns, 17 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 marine moved from Rhodesia to Union of South Africa
              1 artillery moved from South West Africa to Union of South Africa
              2 carriers moved from 71 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from Egypt to 80 Sea Zone
              2 fighters and 2 tactical_bombers moved from 71 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from West India to Persia
              1 mech_infantry moved from India to Eastern Persia
              2 mech_infantrys moved from Burma to West India
              2 mech_infantrys moved from Kiangsu to Kwangsi
              1 mech_infantry moved from Hunan to French Indo China
              1 mech_infantry moved from Kweichow to Kwangsi
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from Kiangsu to Anhwe
              1 aaGun moved from India to West India
              5 destroyers moved from 81 Sea Zone to 80 Sea Zone
              3 carriers moved from 81 Sea Zone to 80 Sea Zone
              3 destroyers moved from 81 Sea Zone to 80 Sea Zone
      
          Place Units - Japanese
              3 bombers placed in Union of South Africa
              1 artillery and 2 infantry placed in Persia
              1 infantry placed in India
              2 transports placed in 39 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
              Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 80 Sea Zone: 2 fighters and 2 tactical_bombers
              EDIT: Adding units owned by Japanese to Persia: 2 fighters and 2 tactical_bombers
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : 10.17
      Americans : 1.33
      AA fire in Trans-Jordan : : -1.00
      Japanese : -3.00
      

      Savegame

      posted in League
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      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 artillery, 3 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Union of South Africa to 71 Sea Zone
              1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 artillery moved from 81 Sea Zone to Trans-Jordan
              1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 marine moved from 81 Sea Zone to Egypt
              1 infantry moved from Eastern Persia to 80 Sea Zone
              2 infantry moved from Persia to 80 Sea Zone
              2 artilleries moved from Persia to 80 Sea Zone
              1 armour moved from Persia to 80 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
              1 armour moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 tactical_bomber moved from 81 Sea Zone to Egypt
              1 fighter moved from 81 Sea Zone to Egypt
              5 bombers moved from India to Trans-Jordan
              16 bombers moved from Persia to Trans-Jordan
              1 tactical_bomber moved from Persia to Trans-Jordan
              6 fighters moved from 80 Sea Zone to Trans-Jordan
              3 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
              1 fighter moved from 81 Sea Zone to Trans-Jordan
              2 artilleries moved from 81 Sea Zone to Trans-Jordan
              2 infantry moved from 81 Sea Zone to Trans-Jordan
              3 armour, 1 infantry and 11 mech_infantrys moved from Persia to Iraq
              1 mech_infantry moved from Eastern Persia to Iraq
              1 submarine moved from 17 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 2 destroyers
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese lost in 6 Sea Zone
                  Americans win with 2 destroyers remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in Egypt
                  Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                  British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships in Egypt, round 2 : 0/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Egypt
                      Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                      British roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British lost in Egypt
                      Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Egypt
                  Japanese win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
                  Casualties for British: 2 artilleries and 2 infantry
              Battle in Iraq
                  Japanese attack with 3 armour, 1 infantry and 12 mech_infantrys
                  British defend with 1 factory_minor and 3 infantry
                      Japanese roll dice for 3 armour, 1 infantry and 12 mech_infantrys in Iraq, round 2 : 4/16 hits, 3.67 expected hits
                      British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Iraq
                  Japanese win, taking Iraq from British with 3 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 3 infantry
              Battle in Trans-Jordan
                  Japanese attack with 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 2 aaGuns, 1 armour, 7 artilleries, 6 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 7 bombers and 4 fighters
                      AA fire in Trans-Jordan : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 20/37 hits, 21.83 expected hits
                      British roll dice for 2 aaGuns, 1 armour, 7 artilleries, 7 bombers, 11 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 26/56 hits, 21.67 expected hits
                      4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the British, 10 bombers owned by the Japanese, 7 bombers owned by the Americans and 11 infantry owned by the British lost in Trans-Jordan
                      Japanese roll dice for 11 bombers in Trans-Jordan, round 3 : 7/11 hits, 7.33 expected hits
                      British roll dice for 1 armour, 7 artilleries, 11 fighters, 6 infantry, 11 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 22/38 hits, 16.83 expected hits
                      1 mech_infantry owned by the British, 11 bombers owned by the Japanese and 6 infantry owned by the British lost in Trans-Jordan
                  British win with 1 armour, 7 artilleries, 11 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -235
                  Casualties for Japanese: 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                  Casualties for Americans: 7 bombers
                  Casualties for British: 2 aaGuns, 17 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 marine moved from Rhodesia to Union of South Africa
              1 artillery moved from South West Africa to Union of South Africa
              2 carriers moved from 71 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from Egypt to 80 Sea Zone
              2 fighters and 2 tactical_bombers moved from 71 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from West India to Persia
              1 mech_infantry moved from India to Eastern Persia
              2 mech_infantrys moved from Burma to West India
              2 mech_infantrys moved from Kiangsu to Kwangsi
              1 mech_infantry moved from Hunan to French Indo China
              1 mech_infantry moved from Kweichow to Kwangsi
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from Kiangsu to Anhwe
              1 aaGun moved from India to West India
              5 destroyers moved from 81 Sea Zone to 80 Sea Zone
              3 carriers moved from 81 Sea Zone to 80 Sea Zone
              3 destroyers moved from 81 Sea Zone to 80 Sea Zone
      
          Place Units - Japanese
              3 bombers placed in Union of South Africa
              1 artillery and 2 infantry placed in Persia
              1 infantry placed in India
              2 transports placed in 39 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
              Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      British : 10.17
      Americans : 1.33
      AA fire in Trans-Jordan : : -1.00
      Japanese : -3.00
      

      Savegame

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      20 hits in Transjordan. OOL?

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      TripleA Manual Gamesave Post: Japanese round 14

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory_minor; Remaining resources: 63 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 artillery, 3 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Union of South Africa to 71 Sea Zone
              1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 artillery moved from 81 Sea Zone to Trans-Jordan
              1 marine moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 marine moved from 81 Sea Zone to Egypt
              1 infantry moved from Eastern Persia to 80 Sea Zone
              2 infantry moved from Persia to 80 Sea Zone
              2 artilleries moved from Persia to 80 Sea Zone
              1 armour moved from Persia to 80 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
              1 armour moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 tactical_bomber moved from 81 Sea Zone to Egypt
              1 fighter moved from 81 Sea Zone to Egypt
              5 bombers moved from India to Trans-Jordan
              16 bombers moved from Persia to Trans-Jordan
              1 tactical_bomber moved from Persia to Trans-Jordan
              6 fighters moved from 80 Sea Zone to Trans-Jordan
              3 tactical_bombers moved from 81 Sea Zone to Trans-Jordan
              1 fighter moved from 81 Sea Zone to Trans-Jordan
              2 artilleries moved from 81 Sea Zone to Trans-Jordan
              2 infantry moved from 81 Sea Zone to Trans-Jordan
              3 armour, 1 infantry and 11 mech_infantrys moved from Persia to Iraq
              1 mech_infantry moved from Eastern Persia to Iraq
              1 submarine moved from 17 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 6 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 2 destroyers
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese lost in 6 Sea Zone
                  Americans win with 2 destroyers remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in Egypt
                  Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                  British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships in Egypt, round 2 : 0/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 : 3/4 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 infantry owned by the British lost in Egypt
                      Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 1/2 hits, 1.17 expected hits
                      British roll dice for 2 artilleries in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the British lost in Egypt
                      Japanese roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Egypt
                  Japanese win, taking Egypt from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
                  Casualties for British: 2 artilleries and 2 infantry
              Battle in Iraq
                  Japanese attack with 3 armour, 1 infantry and 12 mech_infantrys
                  British defend with 1 factory_minor and 3 infantry
                      Japanese roll dice for 3 armour, 1 infantry and 12 mech_infantrys in Iraq, round 2 : 4/16 hits, 3.67 expected hits
                      British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Iraq
                  Japanese win, taking Iraq from British with 3 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 3 infantry
              Battle in Trans-Jordan
                  Japanese attack with 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 2 aaGuns, 1 armour, 7 artilleries, 6 fighters, 17 infantry, 11 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 7 bombers and 4 fighters
                      AA fire in Trans-Jordan : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 3 artilleries, 21 bombers, 7 fighters, 2 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 20/37 hits, 21.83 expected hits
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : 1.33
      AA fire in Trans-Jordan : : -1.00
      Japanese : -2.67
      

      Savegame

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      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 5x factory_minor; Remaining resources: 87 PUs; 
              Germans buy 5 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 bombers moved from Novgorod to Holland Belgium
              2 infantry moved from Western Germany to Holland Belgium
              1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
              2 bombers moved from Ukraine to 98 Sea Zone
              1 bomber moved from Novgorod to 95 Sea Zone
              1 bomber moved from Ukraine to 98 Sea Zone
      
          Combat - Germans
              Battle in 95 Sea Zone
                  Germans attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 95 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 112 Sea Zone
                  Germans attack with 1 battleship, 3 carriers, 1 cruiser and 1 destroyer
                  British defend with 1 destroyer
                      Germans roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 112 Sea Zone
                  Germans win with 1 battleship, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 98 Sea Zone
                  Germans attack with 3 bombers
                  British defend with 1 destroyer and 4 transports
                      Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      British roll dice for 1 destroyer and 4 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone
                      3 transports owned by the British lost in 98 Sea Zone
                  Germans win with 3 bombers remaining. Battle score for attacker is 36
                  Casualties for British: 1 destroyer and 4 transports
              Battle in Holland Belgium
                  Germans attack with 2 bombers and 2 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 3 : 3/3 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              3 bombers moved from 98 Sea Zone to Northwest Persia
              2 tactical_bombers moved from Bryansk to Northwest Persia
              6 fighters and 6 tactical_bombers moved from Ukraine to Northwest Persia
              3 mech_infantrys moved from Volgograd to Northwest Persia
              2 aaGuns moved from Ukraine to Rostov
              3 mech_infantrys moved from Western Ukraine to Rostov
              1 armour moved from Russia to Rostov
              1 bomber moved from 95 Sea Zone to Northern Italy
              2 bombers moved from Holland Belgium to Western Germany
              1 infantry moved from Northern Italy to France
              1 aaGun moved from Northern Italy to France
              1 infantry moved from Northern Italy to France
              8 armour and 20 mech_infantrys moved from Northern Italy to France
              2 bombers moved from Western Germany to France
              2 artilleries moved from Western Germany to France
              13 artilleries moved from Northern Italy to France
              1 marine moved from Western Germany to 112 Sea Zone
      
          Place Units - Germans
              3 mech_infantrys placed in Volgograd
              3 mech_infantrys placed in Western Ukraine
              2 bombers and 1 infantry placed in France
              3 bombers placed in Novgorod
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 2.
              3 bombers placed in Western Ukraine
              3 mech_infantrys placed in Novgorod
              2 bombers and 1 infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,3,2,2,5,5,6
              Germans collect 50 PUs (7 lost to blockades); end with 50 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -0.67
      Americans : 0.33
      

      Savegame

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      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Combat Move - Italians
              1 artillery moved from Caucasus to Northwest Persia
              1 mech_infantry moved from Kazakhstan to Northwest Persia
              1 armour moved from Rostov to Northwest Persia
              2 fighters moved from Ukraine to Northwest Persia
              4 infantry moved from Northern Italy to Southern Italy
      
          Combat - Italians
              Battle in Southern Italy
                  Italians attack with 4 infantry
                  Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 4 infantry in Southern Italy, round 2 : 1/4 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                  Italians win, taking Southern Italy from Americans with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Northwest Persia
                  Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                  British defend with 2 infantry
                      Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Northwest Persia
                  Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              2 mech_infantrys moved from Ukraine to Caucasus
              3 artilleries moved from Bryansk to Rostov
              1 artillery moved from Southern France to Northern Italy
              2 fighters moved from Northwest Persia to Persia
              1 mech_infantry moved from Samara to Caucasus
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,1,3,2,5,6,2
              Italians collect 10 PUs (11 lost to blockades); end with 10 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.17
      British : -0.67
      Americans : 0.67
      

      Savegame

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      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese buy 3 bombers, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 transport moved from 72 Sea Zone to 70 Sea Zone
              1 artillery moved from 70 Sea Zone to South West Africa
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
              2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Union of South Africa
              1 marine moved from Kenya to Anglo Egyptian Sudan
                    Japanese take Anglo Egyptian Sudan from British
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              1 marine moved from French Madagascar to 72 Sea Zone
              1 marine moved from Tanganyika Territory to Rhodesia
                    Japanese take Rhodesia from British
              2 battleships and 1 marine moved from 72 Sea Zone to 81 Sea Zone
              1 marine moved from 81 Sea Zone to Egypt
              2 fighters and 2 tactical_bombers moved from 72 Sea Zone to Egypt
              2 carriers moved from 72 Sea Zone to 81 Sea Zone
              3 carriers moved from 72 Sea Zone to 80 Sea Zone
              1 destroyer moved from 72 Sea Zone to 80 Sea Zone
              1 carrier moved from 72 Sea Zone to 71 Sea Zone
              1 carrier moved from 72 Sea Zone to 71 Sea Zone
              1 carrier moved from 72 Sea Zone to 81 Sea Zone
              1 fighter moved from Eastern Persia to 80 Sea Zone
              4 fighters moved from 72 Sea Zone to 80 Sea Zone
              1 fighter moved from 72 Sea Zone to 80 Sea Zone
              6 fighters moved from 80 Sea Zone to Iraq
              2 tactical_bombers moved from 72 Sea Zone to Egypt
              1 tactical_bomber moved from 72 Sea Zone to Iraq
              3 infantry moved from Persia to Iraq
              4 bombers moved from Eastern Persia to Iraq
              3 bombers moved from India to Iraq
              1 bomber moved from Burma to 42 Sea Zone
              1 bomber moved from Burma to 41 Sea Zone
              1 submarine moved from 19 Sea Zone to 17 Sea Zone
              1 bomber moved from Burma to Iraq
              1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 17 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 17 Sea Zone
                      Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking 17 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 2 transports
                      2 transports owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 2 transports
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in South West Africa
              Battle in Iraq
                  Japanese attack with 8 bombers, 6 fighters, 3 infantry and 1 tactical_bomber
                  British defend with 1 factory_minor; ANZAC defend with 2 infantry
                      Japanese roll dice for 8 bombers, 6 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 9/18 hits, 9.50 expected hits
                      British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the ANZAC lost in Iraq
                  Japanese win, taking South West Africa from British, taking Iraq from British with 8 bombers, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 2 infantry
              Battle in Egypt
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 4 tactical_bombers
                  British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Japanese roll dice for 2 battleships in Egypt, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 4 tactical_bombers in Egypt, round 2 : 5/9 hits, 4.33 expected hits
                      British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the British lost in Egypt
                  Japanese win, taking Egypt from British with 1 artillery, 2 fighters, 1 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for British: 3 infantry
              Battle in Union of South Africa
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 1 factory_minor, 1 harbour and 3 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Union of South Africa, round 2 : 4/6 hits, 3.00 expected hits
                      British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the British lost in Union of South Africa
                  Japanese win, taking Union of South Africa from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 3 infantry
              Battle in 6 Sea Zone
                  Japanese attack with 1 destroyer and 1 submarine
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 6 Sea Zone
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with no units remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer and 1 submarine
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              6 fighters moved from Iraq to 80 Sea Zone
              1 tactical_bomber moved from Iraq to Persia
              8 bombers moved from Iraq to Persia
              1 aaGun, 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Eastern Persia to Persia
              2 mech_infantrys moved from West India to Persia
              1 infantry moved from West India to Eastern Persia
              1 mech_infantry moved from India to Eastern Persia
              1 aaGun moved from Burma to India
              1 mech_infantry moved from Burma to West India
              1 mech_infantry moved from Yunnan to India
              1 bomber moved from 41 Sea Zone to India
              1 bomber moved from 42 Sea Zone to India
              2 fighters and 2 tactical_bombers moved from Union of South Africa to 71 Sea Zone
              2 fighters and 4 tactical_bombers moved from Egypt to 81 Sea Zone
              8 destroyers moved from 72 Sea Zone to 81 Sea Zone
              1 submarine moved from 72 Sea Zone to 70 Sea Zone
              2 mech_infantrys moved from Hunan to Burma
              1 mech_infantry moved from Kiangsu to Hunan
              1 mech_infantry moved from Hopei to Kweichow
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Kweichow to Yunnan
              1 infantry moved from Kiangsu to Anhwe
              8 bombers moved from Germany to Persia
      
          Place Units - Japanese
              3 transports placed in 80 Sea Zone
              3 bombers placed in India
              1 infantry and 2 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      British : -1.67
      Americans : 1.17
      Japanese : -0.83
      

      Savegame

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      Tsinghai troop doing anything?

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      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; 
              Germans buy 1 artillery, 3 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 bombers, 6 fighters and 3 tactical_bombers moved from Novgorod to Russia
              1 fighter and 2 tactical_bombers moved from Eastern Poland to Russia
              14 armour, 29 artilleries, 2 fighters, 24 infantry, 10 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
              3 armour moved from Western Ukraine to Russia
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 17 armour, 29 artilleries, 3 bombers, 9 fighters, 24 infantry, 10 mech_infantrys and 8 tactical_bombers
                  British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 23 artilleries, 1 factory_major, 2 fighters, 63 infantry and 3 mech_infantrys
                      AA fire in Russia : 2/12 hits, 2.00 expected hits
                      2 fighters owned by the Germans lost in Russia
                      Germans roll dice for 17 armour, 29 artilleries, 3 bombers, 7 fighters, 24 infantry, 10 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 40/98 hits, 39.50 expected hits
                      Russians roll dice for 4 aaGuns, 4 armour, 23 artilleries, 3 fighters, 63 infantry and 3 mech_infantrys in Russia, round 2 : 36/96 hits, 33.67 expected hits
                      36 infantry owned by the Russians, 12 artilleries owned by the Germans, 24 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 17 armour, 17 artilleries, 3 bombers, 7 fighters, 10 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 32/62 hits, 28.33 expected hits
                      Russians roll dice for 4 armour, 23 artilleries, 3 fighters, 27 infantry and 3 mech_infantrys in Russia, round 3 : 25/60 hits, 21.67 expected hits
                      3 mech_infantrys owned by the Russians, 27 infantry owned by the Russians, 2 artilleries owned by the Russians, 16 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 17 armour, 1 artillery, 3 bombers, 7 fighters, 1 mech_infantry and 8 tactical_bombers in Russia, round 4 : 16/37 hits, 20.00 expected hits
                      Russians roll dice for 4 armour, 21 artilleries and 3 fighters in Russia, round 4 : 13/28 hits, 11.00 expected hits
                      16 artilleries owned by the Russians, 1 artillery owned by the Germans, 11 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                      Germans roll dice for 6 armour, 3 bombers, 7 fighters and 8 tactical_bombers in Russia, round 5 : 18/24 hits, 13.83 expected hits
                      Russians roll dice for 4 armour, 5 artilleries and 3 fighters in Russia, round 5 : 6/12 hits, 5.67 expected hits
                      2 fighters owned by the Russians, 4 armour owned by the Russians, 5 artilleries owned by the Russians, 1 fighter owned by the Germans, 5 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                  Germans captures 16PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 1 armour, 3 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Germans: 16 armour, 29 artilleries, 3 fighters, 24 infantry and 10 mech_infantrys
                  Casualties for Russians: 4 aaGuns, 4 armour, 23 artilleries, 2 fighters, 63 infantry and 3 mech_infantrys
                  Casualties for British: 1 fighter
              triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
      
          Non Combat Move - Germans
              6 tactical_bombers moved from Russia to Ukraine
              6 fighters moved from Russia to Ukraine
              2 tactical_bombers moved from Russia to Bryansk
              1 artillery moved from Holland Belgium to Western Germany
              4 armour and 20 mech_infantrys moved from Germany to Northern Italy
              1 marine moved from France to Western Germany
              3 armour and 2 infantry moved from France to Northern Italy
              3 bombers moved from Russia to Ukraine
              2 aaGuns moved from Bryansk to Ukraine
      
          Place Units - Germans
              3 mech_infantrys placed in Volgograd
              3 bombers placed in Novgorod
              3 mech_infantrys placed in Western Ukraine
              1 artillery and 2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,3,3,6,2,2,1
              Germans collect 51 PUs (6 lost to blockades); end with 67 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 0.00
      Germans : 4.33
      Russians : 8.00
      

      Savegame

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    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Italians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Italians
              Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Bryansk to Samara
                    Italians take Samara from Russians
              1 mech_infantry moved from Caucasus to Kazakhstan
                    Italians take Kazakhstan from Russians
              1 artillery moved from France to Southern France
              1 infantry moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 1 artillery and 1 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 marine
                      Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      Americans roll dice for 1 marine in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 marine owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 marine
      
          Non Combat Move - Italians
              2 aaGuns, 1 artillery and 22 infantry moved from France to Northern Italy
              3 artilleries moved from Ukraine to Bryansk
              2 fighters moved from Bryansk to Ukraine
              1 armour moved from Bryansk to Rostov
      
          Place Units - Italians
              2 mech_infantrys placed in Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,3,3,2,6,2,5,2
              Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.33
      Americans : 0.67
      

      Savegame

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    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 3 bombers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Eastern Persia to Persia
                    Japanese take Persia from British
              1 submarine moved from 80 Sea Zone to 72 Sea Zone
              1 marine moved from Ceylon to 39 Sea Zone
              1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
              1 marine moved from 72 Sea Zone to Tanganyika Territory
              1 marine moved from India to 39 Sea Zone
              1 battleship and 1 marine moved from 39 Sea Zone to 72 Sea Zone
              1 marine moved from 72 Sea Zone to Kenya
              1 destroyer moved from 37 Sea Zone to 19 Sea Zone
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
              1 submarine moved from 5 Sea Zone to 19 Sea Zone
              3 bombers moved from Japan to 19 Sea Zone
      
          Combat - Japanese
              Battle in Kenya
              Battle in Tanganyika Territory
              Battle in 19 Sea Zone
                  Japanese attack with 3 bombers, 1 destroyer and 2 submarines
                  Americans defend with 1 submarine
                      Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking 19 Sea Zone from Americans with 3 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              3 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
              2 mech_infantrys moved from West India to Persia
              4 armour moved from India to Eastern Persia
              1 mech_infantry moved from India to Eastern Persia
              1 artillery moved from India to 39 Sea Zone
              8 carriers, 9 destroyers, 9 fighters and 7 tactical_bombers moved from 39 Sea Zone to 72 Sea Zone
              1 marine moved from India to 39 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              1 artillery, 2 infantry, 1 marine and 3 transports moved from 39 Sea Zone to 79 Sea Zone
              1 artillery moved from West India to 79 Sea Zone
              1 artillery moved from West India to 79 Sea Zone
              3 artilleries, 2 infantry, 1 marine and 3 transports moved from 79 Sea Zone to 72 Sea Zone
              1 marine moved from 72 Sea Zone to French Madagascar
                    Japanese take French Madagascar from Neutral_Axis
              1 aaGun, 2 artilleries, 1 fighter and 2 infantry moved from West India to Eastern Persia
              1 infantry moved from India to West India
              2 mech_infantrys moved from Burma to West India
              1 mech_infantry moved from Yunnan to India
              1 aaGun moved from Yunnan to Burma
              1 mech_infantry moved from Kweichow to Burma
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Anhwe to Chahar
              1 mech_infantry moved from Suiyuyan to Kweichow
              1 mech_infantry moved from Chahar to Hunan
              1 mech_infantry moved from Kiangsu to Hopei
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Kiangsu to Hunan
              1 mech_infantry moved from Hunan to Yunnan
              4 bombers moved from Kwangsi to Eastern Persia
              8 bombers moved from Novgorod to Germany
              3 bombers moved from 19 Sea Zone to Burma
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
              1 submarine moved from 39 Sea Zone to 80 Sea Zone
      
          Place Units - Japanese
              3 bombers placed in India
              2 infantry and 1 mech_infantry placed in Kiangsu
              7 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
              Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Japanese : 0.33
      

      Savegame

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    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs; 
              Germans buy 6 armour and 3 tactical_bombers; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from France to Southern France
              1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium
              1 artillery moved from France to Holland Belgium
              1 mech_infantry moved from Bryansk to Samara
              1 mech_infantry moved from Volgograd to Northwest Persia
                    Germans take Northwest Persia from British
              3 bombers moved from Bryansk to Samara
              3 tactical_bombers moved from Bryansk to Tambov
              3 tactical_bombers moved from Tambov to Samara
              2 fighters moved from Bryansk to Samara
      
          Combat - Germans
              Battle in Samara
                  Germans attack with 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 3/9 hits, 5.00 expected hits
                      Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                  Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Germans attack with 1 artillery and 1 infantry
                  Americans defend with 1 armour, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                  Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 armour
              Battle in Holland Belgium
                  Germans attack with 1 artillery, 1 fighter and 2 tactical_bombers
                  British defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Samara to Novgorod
              2 fighters and 3 tactical_bombers moved from Samara to Bryansk
              1 infantry moved from Tambov to Bryansk
              1 infantry moved from Smolensk to Bryansk
              3 artilleries moved from Belarus to Bryansk
              3 mech_infantrys moved from Novgorod to Bryansk
              4 mech_infantrys moved from Eastern Poland to Bryansk
              1 infantry moved from Western Ukraine to Bryansk
              2 artilleries moved from Western Ukraine to Bryansk
              2 tactical_bombers moved from Holland Belgium to Eastern Poland
              1 fighter moved from Holland Belgium to Eastern Poland
              1 armour moved from Bulgaria to Northern Italy
              1 aaGun moved from Southern Italy to Northern Italy
              6 fighters moved from 112 Sea Zone to Novgorod
              3 aaGuns and 2 infantry moved from Norway to Finland
              12 artilleries moved from France to Northern Italy
              1 artillery moved from Western Germany to Northern Italy
              2 mech_infantrys moved from Denmark to Germany
              1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
              4 armour and 3 mech_infantrys moved from Western Germany to Germany
              14 mech_infantrys moved from France to Germany
              1 marine moved from Western Germany to France
      
          Place Units - Germans
              3 tactical_bombers placed in Novgorod
              3 armour placed in Western Ukraine
              3 armour placed in Volgograd
              Germans undo move 3.
              3 armour placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,2,1,6,5,4,2
              Germans collect 53 PUs (4 lost to blockades); end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : -0.67
      Americans : 0.50
      Russians : 0.67
      

      Savegame

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    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Rostov to Caucasus
              1 artillery moved from Rostov to Caucasus
              1 mech_infantry moved from Bryansk to Caucasus
              2 fighters moved from Bryansk to Caucasus
      
          Combat - Italians
              Battle in Caucasus
                  Italians attack with 1 artillery, 2 fighters and 2 mech_infantrys
                  British defend with 1 armour and 2 mech_infantrys
                      Italians roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                      2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
                  Italians win, taking Caucasus from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 1 armour and 2 mech_infantrys
      
          Non Combat Move - Italians
              2 fighters moved from Caucasus to Bryansk
              2 aaGuns, 1 artillery and 4 infantry moved from Northern Italy to France
              2 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              3 artilleries placed in Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,6,4,6,3,3,5,3
              Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.17
      Russians : -0.17
      

      Savegame

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      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      no intercept

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      OwlGod
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