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    Posts made by OwlGod

    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 3 armour moved from Novgorod to Baltic States
              6 artilleries and 22 infantry moved from Belarus to Baltic States
              2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States
              5 armour and 2 mech_infantrys moved from Western Ukraine to Baltic States
              6 infantry moved from Bryansk to Western Ukraine
              3 armour moved from Ukraine to Western Ukraine
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to 98 Sea Zone
              1 destroyer moved from 96 Sea Zone to 98 Sea Zone
              1 infantry moved from Kenya to Ethiopia
                    Italians take Ethiopia from British
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 1 bomber and 1 destroyer
                  British defend with 1 cruiser, 1 destroyer and 2 transports
                      Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                      2 transports owned by the British lost in 98 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 26
                  Casualties for Italians: 1 destroyer
                  Casualties for British: 1 cruiser, 1 destroyer and 2 transports
      
          Non Combat Move - Italians
              1 bomber moved from 98 Sea Zone to Southern Italy
              1 artillery and 1 infantry moved from Libya to Tunisia
                    Italians take Tunisia from Neutral_Axis
              2 infantry moved from Bulgaria to Romania
              1 armour moved from Romania to Slovakia Hungary
              2 aaGuns, 1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 mech_infantry moved from Northern Italy to Slovakia Hungary
              1 armour moved from Northern Italy to Slovakia Hungary
              2 aaGuns moved from Northern Italy to Southern Italy
              2 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 armour placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 12 PUs; end with 13 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.00
      British : 0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 57 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              3 fighters moved from Java to India
              1 cruiser moved from 61 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
              1 destroyer moved from 77 Sea Zone to 39 Sea Zone
              1 infantry moved from Tunisia to Libya
                    French take Libya from Italians
              1 infantry moved from Trans-Jordan to Egypt
      
          Combat - French
              Battle in Egypt
                  French attack with 1 infantry
                  Italians defend with 1 armour and 1 harbour
                      French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the French lost in Egypt
                  Italians win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for French: 1 infantry
      
          Non Combat Move - French
              1 infantry moved from Tunisia to Libya
              1 infantry moved from Algeria to Tunisia
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 fighter moved from United Kingdom to French West Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.50
      French : -0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 57 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              3 fighters moved from Java to India
              1 cruiser moved from 61 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 artillery moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
              1 bomber moved from Kwangsi to Malaya
              1 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Hunan to Yunnan
              3 infantry moved from Kiangsi to Kwangtung
              2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
              3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              6 infantry moved from Jehol to Chahar
              1 mech_infantry moved from Anhwe to Hunan
              1 mech_infantry moved from Hunan to Yunnan
              1 infantry moved from Anhwe to Hunan
              1 artillery moved from Kwangsi to Yunnan
              1 armour moved from Kwangsi to Yunnan
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              2 fighters moved from Kwangsi to Shan State
              1 artillery moved from Anhwe to Chahar
              1 bomber moved from Kwangsi to 42 Sea Zone
              3 tactical_bombers moved from 36 Sea Zone to Malaya
              1 infantry moved from Japan to 6 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              2 artilleries, 1 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              3 infantry moved from Manchuria to 19 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
              2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
              1 marine moved from Japan to 6 Sea Zone
              1 cruiser and 1 marine moved from 6 Sea Zone to 8 Sea Zone
              1 marine moved from 8 Sea Zone to Aleutian Islands
              1 infantry moved from Siam to Shan State
              1 tactical_bomber moved from Yunnan to Shan State
      
          Combat - Japanese
              Battle in Borneo
              Battle in Aleutian Islands
              Battle in Guam
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Malaya
                  Japanese attack with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers
                  British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 3/6 hits, 2.83 expected hits
                      UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                  UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                  Casualties for ANZAC: 1 infantry
                  Casualties for British: 2 infantry
                  2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated
              Battle in Shan State
                  Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/7 hits, 2.83 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Yunnan, round 3 : 3/5 hits, 2.33 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                  Casualties for Chinese: 3 infantry
              Battle in Philippines
                  Japanese attack with 2 artilleries and 4 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 2 artilleries and 4 infantry in Philippines, round 2 : 2/6 hits, 1.67 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Chahar
                  Japanese attack with 1 artillery and 6 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 1/7 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                      Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 3 : 0/5 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 4 : 1/5 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from 36 Sea Zone to Japan
              2 fighters moved from Kwangtung to 6 Sea Zone
              1 aaGun moved from Jehol to Anhwe
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from Neutral_Axis
              2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
              2 tactical_bombers moved from Malaya to Siam
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
              1 bomber moved from Malaya to Siam
              2 tactical_bombers moved from Kwangtung to Siam
              3 fighters moved from Yunnan to Siam
              2 fighters moved from Shan State to Siam
              1 tactical_bomber moved from Shan State to Siam
              1 infantry moved from Manchuria to Jehol
              1 bomber moved from 42 Sea Zone to Siam
      
          Place Units - Japanese
              1 carrier and 2 submarines placed in 6 Sea Zone
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 44 PUs; end with 44 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Americans : 0.33
      Chinese : 2.00
      UK_Pacific : 1.33
      Japanese : -1.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Guam to 26 Sea Zone
              3 carriers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 11 Sea Zone to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 aaGuns and 1 marine moved from Central United States to Western United States
              1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 10 Sea Zone
              1 marine placed in Western United States
              1 marine placed in Central United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Hopei
              2 infantry moved from Shensi to Kweichow
              2 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Burma to Kweichow
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
              3 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs; 
              UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Shan State to Siam
                    UK_Pacific take Siam from Japanese
              2 fighters and 1 tactical_bomber moved from Burma to Yunnan
              3 infantry moved from Burma to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                  Casualties for British: 1 tactical_bomber
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Anglo Egyptian Sudan to Egypt
              1 armour and 1 mech_infantry moved from Tobruk to Egypt
              1 artillery moved from Tobruk to Alexandria
              2 infantry moved from Rhodesia to Belgian Congo
              1 destroyer moved from 77 Sea Zone to 39 Sea Zone
              1 battleship and 1 cruiser moved from 57 Sea Zone to 39 Sea Zone
              2 fighters and 1 tactical_bomber moved from Yunnan to India
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 infantry moved from Shan State to Malaya
              1 infantry moved from Burma to Shan State
              3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
              1 fighter moved from United Kingdom to French West Africa
              1 bomber moved from Quebec to French West Africa
      
          Place Units - British
              1 armour and 2 mech_infantrys placed in Union of South Africa
              1 destroyer and 2 submarines placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
              British collect 29 PUs; end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              1 artillery and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
              Some Units in India change ownership: 1 artillery and 4 infantry
      

      Combat Hit Differential Summary :

      British : -2.67
      Italians : 0.67
      Chinese : -0.67
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Hopei
              2 infantry moved from Shensi to Kweichow
              2 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Burma to Kweichow
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
              3 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.67
      Japanese : 1.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Guam to 26 Sea Zone
              3 carriers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 11 Sea Zone to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              2 aaGuns and 1 marine moved from Central United States to Western United States
              1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 10 Sea Zone
              1 marine placed in Western United States
              1 marine placed in Central United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      This is where it gets interesting. I lost a lot of planes just now!

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 1 submarine and 8 transports; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              2 bombers moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Holland Belgium to United Kingdom
              1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              3 fighters moved from Tobruk to 97 Sea Zone
              4 infantry moved from Bulgaria to Greece
              2 armour moved from Romania to Greece
              1 armour moved from Bulgaria to Greece
              8 infantry moved from Romania to Yugoslavia
              2 artilleries moved from Slovakia Hungary to Yugoslavia
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                  Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: factory_major = 9, airfield = 3
              Battle in 97 Sea Zone
                  Germans attack with 3 fighters
                  British defend with 1 cruiser
                      Germans roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                  Germans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 cruiser
              Battle in 110 Sea Zone
                  Germans attack with 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                      Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/5 hits, 2.83 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 tactical_bombers remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 2 artilleries and 8 infantry
                  Neutral_Allies defend with 1 infantry
                      Germans roll dice for 2 artilleries and 8 infantry in Yugoslavia, round 2 : 2/10 hits, 2.33 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 1 infantry
              Battle in Greece
                  Germans attack with 3 armour and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 3/7 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Neutral_Allies lost in Greece
                      Germans roll dice for 3 armour and 4 infantry in Greece, round 3 : 3/7 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                  Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 12
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Germans
              2 fighters moved from 97 Sea Zone to Western Germany
              2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from United Kingdom to Holland Belgium
              2 bombers moved from United Kingdom to Western Germany
              2 infantry moved from Poland to 114 Sea Zone
              2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Western Germany
              7 infantry moved from Finland to Norway
              5 armour moved from France to Western Germany
              1 armour moved from Normandy Bordeaux to Western Germany
              3 artilleries moved from Germany to Western Germany
              4 artilleries moved from Germany to Poland
              1 infantry moved from Slovakia Hungary to Romania
      
          Place Units - Germans
              1 destroyer, 1 submarine and 8 transports placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 43 PUs; end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 2.50
      Neutral_Allies : -1.00
      AA fire in United Kingdom : : -0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 submarine moved from 95 Sea Zone to 92 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
      
          Combat - Italians
              British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Battle in 92 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 2 fighters and 1 transport
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the British lost in 92 Sea Zone
                  1 submarine owned by the Italians Submerged
                  British win with 2 fighters remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 97 Sea Zone
                  Italians attack with 1 cruiser
                  British defend with 1 cruiser
                      Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the Italians lost in 97 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is -12
                  Casualties for Italians: 1 cruiser
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber and 1 destroyer
                  British defend with 1 cruiser
                      Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
              Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
      
          Non Combat Move - Italians
              1 bomber moved from 96 Sea Zone to Southern Italy
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
              1 armour moved from Albania to Romania
              1 armour moved from Northern Italy to Slovakia Hungary
              2 infantry moved from Albania to Bulgaria
              1 artillery and 2 infantry moved from Northern Italy to Greater Southern Germany
              2 aaGuns moved from Northern Italy to Greater Southern Germany
              2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 armour and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
              Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.17
      British : 0.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 6 armour; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
              1 aaGun moved from Samara to Novosibirsk
              1 aaGun moved from Samara to Kazakhstan
              2 infantry moved from Rostov to Bryansk
              2 infantry moved from Russia to Bryansk
              5 infantry moved from Bryansk to Belarus
              2 artilleries moved from Bryansk to Belarus
              5 infantry moved from Novgorod to Belarus
              3 artilleries moved from Novgorod to Belarus
              3 armour moved from Ukraine to Western Ukraine
              2 armour moved from Bryansk to Western Ukraine
              2 mech_infantrys moved from Bryansk to Western Ukraine
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 111 Sea Zone to 125 Sea Zone
              1 infantry moved from Belarus to Baltic States
              2 infantry moved from Western Ukraine to Bryansk
              2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
      
          Place Units - Russians
              3 armour placed in Novgorod
              3 armour placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
              1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to Midway
              1 fighter moved from 10 Sea Zone to Midway
              1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Eastern United States to Western United States
              1 bomber moved from Central United States to Western United States
              1 armour and 3 mech_infantrys moved from Central United States to Western United States
              1 infantry moved from Central United States to Western United States
              2 aaGuns moved from Eastern United States to Central United States
              1 tactical_bomber moved from 10 Sea Zone to Western United States
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              2 bombers placed in Western United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Yunnan
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              2 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Shensi
              2 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 5 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 96 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 cruiser moved from 98 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 96 Sea Zone
                  British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Gibraltar
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 carrier moved from 98 Sea Zone to 76 Sea Zone
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 fighter moved from Scotland to Gibraltar
              1 bomber and 2 fighters moved from United Kingdom to Gibraltar
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 fighter and 2 infantry moved from Burma to India
              1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
              1 infantry moved from Malaya to Shan State
              2 infantry moved from Malaya to Shan State
              1 battleship moved from 37 Sea Zone to 57 Sea Zone
              1 destroyer moved from 39 Sea Zone to 57 Sea Zone
              1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
      
          Place Units - British
              2 submarines placed in 106 Sea Zone
              5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 19 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      British : 0.50
      Italians : -0.67
      Chinese : -0.50
      Japanese : 1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Yunnan
              4 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 3/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              2 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kweichow to Shensi
              2 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.50
      Japanese : 1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
              1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from Hawaiian Islands to Midway
              1 fighter moved from 10 Sea Zone to Midway
              1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Eastern United States to Western United States
              1 bomber moved from Central United States to Western United States
              1 armour and 3 mech_infantrys moved from Central United States to Western United States
              1 infantry moved from Central United States to Western United States
              2 aaGuns moved from Eastern United States to Central United States
              1 tactical_bomber moved from 10 Sea Zone to Western United States
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              2 bombers placed in Western United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Canadian Mod rules question about Morocco

      Ah thanks Simon. I see now that in the games notes it says โ€œany French territories containing non-French allied land units.โ€ donโ€™t become pro-axis. It must be just a bug in the mod. Great, thanks!

      posted in TripleA Support
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Manual Gamesave Post: Russians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              6 infantry moved from Buryatia to Yakut S.S.R.
              3 infantry moved from Ukraine to Bryansk
              2 infantry moved from Eastern Poland to Belarus
              3 infantry moved from Baltic States to Belarus
              1 infantry moved from Archangel to Belarus
              6 infantry moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 armour and 1 mech_infantry moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              1 aaGun moved from Russia to Bryansk
              1 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Bessarabia to Western Ukraine
      
          Place Units - Russians
              3 artilleries placed in Novgorod
              3 armour placed in Ukraine
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
              EDIT: Adding units owned by Russians to Ukraine: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 armour, 3 artilleries and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              6 infantry moved from Buryatia to Yakut S.S.R.
              3 infantry moved from Ukraine to Bryansk
              2 infantry moved from Eastern Poland to Belarus
              3 infantry moved from Baltic States to Belarus
              1 infantry moved from Archangel to Belarus
              6 infantry moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 armour and 1 mech_infantry moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              1 aaGun moved from Russia to Bryansk
              1 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Bessarabia to Western Ukraine
      
          Place Units - Russians
              3 artilleries placed in Novgorod
              3 armour placed in Ukraine
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      @Odonis just the not so obvious ones, usually naval battles

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      no scramble

      posted in League
      OwlGodO
      OwlGod
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