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    Posts made by OwlGod

    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - ANZAC
              ANZAC buy 2 bombers and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Java to 42 Sea Zone
              1 artillery and 1 transport moved from 42 Sea Zone to 34 Sea Zone
              1 artillery moved from 34 Sea Zone to Paulau Island
              3 bombers moved from Caroline Islands to 22 Sea Zone
              1 armour moved from French Indo China to Kiangsi
                    Chinese take Kiangsi from Japanese
      
          Combat - ANZAC
              Battle in Paulau Island
              Battle in 22 Sea Zone
                  ANZAC attack with 3 bombers
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 3 bombers in 22 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                  ANZAC win, taking Paulau Island from Japanese with 2 bombers remaining. Battle score for attacker is -4
                  Casualties for ANZAC: 1 bomber
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 bombers moved from 22 Sea Zone to 33 Sea Zone
              2 bombers moved from 33 Sea Zone to Caroline Islands
              2 bombers moved from New South Wales to 33 Sea Zone
              2 bombers moved from 33 Sea Zone to Caroline Islands
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              2 bombers placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 22 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.00
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from 33 Sea Zone to 21 Sea Zone
              1 fighter moved from 33 Sea Zone to 45 Sea Zone
              1 submarine moved from 63 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 21 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 45 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 21 Sea Zone to 33 Sea Zone
              1 fighter moved from 45 Sea Zone to 33 Sea Zone
              1 fighter moved from South Australia to 33 Sea Zone
              1 cruiser and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 submarines moved from 62 Sea Zone to 33 Sea Zone
              1 infantry moved from South Australia to New South Wales
              1 armour moved from South Australia to New South Wales
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
              EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.17
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 destroyers and 3 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 marines moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Americans lost in 16 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 bomber
      
          Non Combat Move - Americans
              1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
              3 fighters moved from Hawaiian Islands to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
              3 fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
              1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Nigeria to French Central Africa
                    British take French Central Africa from Neutral_Axis
              1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
              1 bomber moved from British Guiana to French West Africa
              2 fighters and 1 tactical_bomber moved from India to Burma
              2 infantry moved from India to Burma
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  2 infantry owned by the British retreated to India
                  Japanese win with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in French West Africa
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
                      Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
                  British win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from French West Africa to French Equatorial Africa
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 infantry moved from Rhodesia to Belgian Congo
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 armour and 1 mech_infantry moved from Iraq to Egypt
              2 fighters and 1 tactical_bomber moved from Burma to India
              1 transport moved from 82 Sea Zone to 71 Sea Zone
      
          Place Units - British
              1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
              3 infantry placed in Egypt
              1 destroyer and 1 submarine placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
              British collect 30 PUs (6 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      British : -0.33
      Americans : 0.00
      Neutral_Axis : 0.67
      Japanese : 0.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Eastern Poland
              2 infantry moved from Rostov to Ukraine
              1 tactical_bomber moved from Belarus to Ukraine
              2 infantry moved from Belarus to Novgorod
              1 fighter moved from Belarus to Novgorod
              1 fighter moved from Belarus to Baltic States
              1 artillery moved from Belarus to Baltic States
              1 infantry moved from Belarus to Baltic States
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 1 infantry
                  Italians defend with 1 aaGun
                      1 aaGun owned by the Italians lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 aaGun
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 artillery and 1 mech_infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 3/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 artillery and 1 mech_infantry
              Battle in Ukraine
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Novgorod
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 aaGuns, 2 armour, 8 artilleries, 22 infantry and 5 mech_infantrys moved from Belarus to Bryansk
              1 fighter moved from Novgorod to Bryansk
              1 fighter moved from Baltic States to Bryansk
              10 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Ukraine to Bryansk
              3 infantry moved from Volgograd to Rostov
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 39 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 2.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 7 bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 33 Sea Zone to 23 Sea Zone
              11 fighters moved from 33 Sea Zone to 23 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
              4 fighters moved from 91 Sea Zone to Gibraltar
              4 bombers and 2 fighters moved from Morocco to Gibraltar
              2 armour, 4 artilleries and 6 infantry moved from Southeast Mexico to 89 Sea Zone
              2 armour, 4 artilleries, 6 infantry and 6 transports moved from 89 Sea Zone to 91 Sea Zone
              2 armour, 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
              1 armour moved from Tunisia to Tobruk
                    Americans take Libya from Italians
                    Americans take Tobruk from Italians
              1 bomber moved from Burma to Hunan
      
          Combat - Americans
              Battle in 23 Sea Zone
                  Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 7/13 hits, 6.50 expected hits
                      Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                  Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in Hunan
                  Americans attack with 1 bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Americans win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Gibraltar
                  Americans attack with 2 armour, 4 artilleries, 5 bombers, 6 fighters and 6 infantry
                  Italians defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
                      Americans roll dice for 2 armour, 4 artilleries, 5 bombers, 6 fighters and 6 infantry in Gibraltar, round 2 : 10/23 hits, 10.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry in Gibraltar, round 2 : 5/21 hits, 7.83 expected hits
                      5 infantry owned by the Americans and 10 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 2 armour, 4 artilleries, 5 bombers, 6 fighters and 1 infantry in Gibraltar, round 3 : 11/18 hits, 9.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/11 hits, 4.50 expected hits
                      1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 3 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 6 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 2 armour, 1 artillery, 5 bombers and 6 fighters remaining. Battle score for attacker is 52
                  Casualties for Americans: 3 artilleries and 6 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 2 fighters, 16 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              5 bombers moved from Gibraltar to Morocco
              4 fighters moved from Gibraltar to 91 Sea Zone
              2 fighters moved from Gibraltar to Morocco
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from Alaska to Western United States
              1 destroyer and 10 submarines moved from 10 Sea Zone to 30 Sea Zone
              11 fighters moved from 23 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
              1 bomber moved from Hunan to Burma
              1 destroyer moved from 45 Sea Zone to 33 Sea Zone
      
          Place Units - Americans
              7 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kweichow
              Chinese undo move 1.
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Morocco to 94 Sea Zone
              1 artillery moved from Hopei to Chahar
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Hopei to Chahar
              4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
              1 armour moved from Siam to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
              3 mech_infantrys moved from India to Yunnan
      
          Combat - British
              Battle in 94 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 94 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Yunnan
                  British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 2 artilleries, 1 infantry and 3 mech_infantrys
                      British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/18 hits, 6.33 expected hits
                      Japanese roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
                      1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                      British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 7/15 hits, 5.83 expected hits
                      Japanese roll dice for 2 artilleries in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                      2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 5 infantry
                  Casualties for Japanese: 2 artilleries, 1 infantry and 3 mech_infantrys
              Battle in Chahar
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Chahar
                  British win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Yunnan to Burma
              1 bomber and 1 tactical_bomber moved from Yunnan to Burma
              1 artillery and 3 infantry moved from India to Burma
              3 artilleries moved from Shensi to Kweichow
              4 artilleries moved from Tsinghai to Shensi
              2 artilleries and 1 infantry moved from Kazakhstan to Tsinghai
              3 infantry moved from Caucasus to Kazakhstan
              3 artilleries moved from Northwest Persia to Caucasus
              3 artilleries moved from Iraq to Northwest Persia
              3 mech_infantrys moved from Iraq to Caucasus
              3 armour and 3 mech_infantrys moved from Egypt to Iraq
              2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 fighter moved from 94 Sea Zone to Gibraltar
              1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              2 artilleries and 1 infantry placed in Egypt
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
              British collect 30 PUs (3 lost to blockades); end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 infantry and 3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Some Units in India change ownership: 1 infantry and 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Italians : -3.33
      British : -0.83
      Americans : 2.50
      Chinese : 0.67
      Japanese : 2.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Kweichow
              Chinese undo move 1.
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 63 Sea Zone
              1 transport moved from 63 Sea Zone to 26 Sea Zone
              1 cruiser moved from 30 Sea Zone to 26 Sea Zone
              1 fighter moved from New Zealand to South Australia
              2 fighters moved from New Zealand to 26 Sea Zone
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                    French take 98 Sea Zone from Italians
      
          Combat - French
              Battle in 96 Sea Zone
                  French attack with 1 destroyer
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 96 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      yeah thats what I would do. Brutal dice this game

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 destroyers, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Midway to 16 Sea Zone
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Gibraltar
                      Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Americans lost in Gibraltar
                  Italians win with 2 infantry remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to Western United States
      
          Place Units - Americans
              4 fighters placed in Western United States
              1 destroyer and 1 transport placed in 101 Sea Zone
              1 destroyer and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Shensi
              1 fighter and 2 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  1 infantry owned by the Chinese retreated to Szechwan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 1x factory_major; Remaining resources: 16 PUs; 
              UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from United Kingdom to Gibraltar
              1 armour moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from United Kingdom to Gibraltar
              1 infantry moved from Brazil to French Guiana
                    British take French Guiana from Neutral_Axis
              1 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              3 infantry moved from Persia to Iraq
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              2 fighters moved from India to Burma
              1 tactical_bomber moved from India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 armour, 3 infantry and 1 mech_infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                      British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 5 : 2/4 hits, 1.00 expected hits
                      Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Gibraltar
                  British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                  Italians defend with 1 harbour and 2 infantry
                      British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/4 hits, 1.83 expected hits
                      Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                      British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                  British win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Gibraltar to 91 Sea Zone
              1 bomber moved from Gibraltar to British Guiana
              1 infantry moved from Brazil to French Guiana
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry and 1 transport moved from 71 Sea Zone to 82 Sea Zone
              1 infantry moved from 82 Sea Zone to Nigeria
              2 fighters and 1 tactical_bomber moved from Burma to India
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - British
              1 destroyer placed in 110 Sea Zone
              1 artillery and 2 infantry placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Removing units owned by British from Belgian Congo: 1 infantry
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
              EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5
              British collect 34 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 artillery and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery and 4 infantry
      

      Combat Hit Differential Summary :

      Italians : -0.33
      British : -3.83
      Americans : -1.50
      Chinese : 0.00
      Neutral_Axis : -1.67
      Japanese : 2.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Shensi
              1 fighter and 2 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  1 infantry owned by the Chinese retreated to Szechwan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : 1.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      @Odonis sorry, was out of town for a few days

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Baltic States
              2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Baltic States to Belarus
              1 tactical_bomber moved from Baltic States to Belarus
              2 armour and 2 mech_infantrys moved from Novgorod to Belarus
              3 artilleries and 4 infantry moved from Bryansk to Belarus
              1 fighter moved from Baltic States to Belarus
              10 infantry moved from Russia to Bryansk
              2 infantry moved from Volgograd to Rostov
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -0.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Vologda to Archangel
              1 fighter moved from Russia to Archangel
              1 tactical_bomber moved from Russia to Belarus
              1 fighter moved from Russia to Ukraine
              1 infantry moved from Vologda to Smolensk
              1 artillery moved from Russia to Smolensk
              1 artillery and 1 infantry moved from Bryansk to Ukraine
              2 infantry moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Belarus
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              9 infantry moved from Russia to Bryansk
              1 fighter moved from Archangel to Bryansk
              1 tactical_bomber moved from Belarus to Bryansk
              1 fighter moved from Ukraine to Bryansk
              1 artillery moved from Vologda to Russia
              8 infantry moved from Shensi to Kweichow
      
          Place Units - Russians
              2 artilleries and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Russians : 1.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Move Summary: French round 12

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Combat Move - French
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 destroyer and 10 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour moved from Morocco to Tunisia
                    Americans take Algeria from Italians
                    Americans take Tunisia from Italians
              1 destroyer moved from 33 Sea Zone to 23 Sea Zone
              1 destroyer moved from 33 Sea Zone to 34 Sea Zone
              6 fighters moved from 33 Sea Zone to 34 Sea Zone
              5 fighters moved from 33 Sea Zone to 23 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
              1 destroyer moved from 33 Sea Zone to 23 Sea Zone
      
          Combat - Americans
              Battle in 34 Sea Zone
                  Americans attack with 1 destroyer and 6 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 6 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 23 Sea Zone
                  Americans attack with 2 destroyers, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 2 destroyers, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                      Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                  Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              5 fighters moved from 23 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
              6 fighters moved from 34 Sea Zone to 33 Sea Zone
              6 transports moved from 91 Sea Zone to 89 Sea Zone
              2 fighters moved from 91 Sea Zone to Morocco
              2 fighters moved from Eastern United States to 91 Sea Zone
              2 armour moved from Eastern United States to Southeast Mexico
              4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
      
          Place Units - Americans
              10 submarines placed in 10 Sea Zone
              1 bomber placed in Eastern United States
              1 destroyer placed in 101 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Suriname: 4 bombers
              EDIT: Adding units owned by Americans to Morocco: 4 bombers
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Burma to Siam
              1 mech_infantry moved from Burma to Siam
              1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
              1 mech_infantry moved from Szechwan to Yunnan
              1 bomber moved from Tsinghai to Yunnan
              1 armour and 3 mech_infantrys moved from India to Yunnan
              1 artillery moved from Shensi to Hopei
              1 mech_infantry moved from Suiyuyan to Kweichow
              1 infantry moved from Shensi to Hopei
              4 artilleries moved from Shensi to Kweichow
              4 infantry moved from Shensi to Kweichow
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 2 artilleries, 10 infantry and 7 mech_infantrys
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/19 hits, 5.50 expected hits
                      Japanese roll dice for 2 artilleries, 10 infantry and 7 mech_infantrys in Yunnan, round 2 : 9/19 hits, 6.33 expected hits
                      4 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 7 infantry owned by the British lost in Yunnan
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 6/10 hits, 4.00 expected hits
                      Japanese roll dice for 2 artilleries, 6 infantry and 7 mech_infantrys in Yunnan, round 3 : 5/15 hits, 5.00 expected hits
                      6 infantry owned by the Japanese, 4 mech_infantrys owned by the British and 1 artillery owned by the British lost in Yunnan
                  1 armour owned by the British retreated to Burma
                  Japanese win with 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -19
                  Casualties for British: 1 artillery, 7 infantry and 6 mech_infantrys
                  Casualties for Japanese: 10 infantry
              Battle in Hopei
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  British win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Siam
                  British attack with 1 armour and 1 mech_infantry
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 armour and 1 mech_infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                  British win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Kweichow
                  British attack with 4 artilleries, 4 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 6/9 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  British win, taking Kweichow from Japanese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 bomber and 1 tactical_bomber moved from Yunnan to Burma
              2 fighters moved from Yunnan to Burma
              3 infantry moved from India to Burma
              3 mech_infantrys moved from Eastern Persia to India
              3 artilleries moved from Tsinghai to Shensi
              4 artilleries moved from Kazakhstan to Tsinghai
              2 artilleries and 1 infantry moved from Caucasus to Kazakhstan
              3 infantry moved from Northwest Persia to Caucasus
              3 artilleries moved from Iraq to Northwest Persia
              3 artilleries moved from Trans-Jordan to Iraq
              3 mech_infantrys moved from Egypt to Iraq
              2 artilleries moved from Egypt to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
      
          Place Units - British
              3 armour placed in Egypt
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
              British collect 30 PUs (3 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Some Units in India change ownership: 1 artillery and 3 infantry
      

      Combat Hit Differential Summary :

      British : 3.67
      Americans : 0.83
      Japanese : 3.50
      

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      no worries. take care

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      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Queensland to New Zealand
              1 transport moved from 61 Sea Zone to 63 Sea Zone
              2 aaGuns moved from Queensland to South Australia
              1 armour moved from New South Wales to South Australia
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from Eastern United States to 106 Sea Zone
              1 fighter moved from Eastern United States to 106 Sea Zone
              1 bomber moved from Western United States to 16 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 106 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 16 Sea Zone to Midway
              2 marines moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 1 carrier, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 armour, 1 artillery and 2 marines moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
              1 submarine moved from 57 Sea Zone to 61 Sea Zone
              1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 101 Sea Zone
              2 carriers and 1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Kweichow
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              10 infantry moved from Shensi to Szechwan
              1 fighter moved from Suiyuyan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; 
              UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Malaya to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from Alexandria to Tobruk
              1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
      
          Combat - British
              Battle in Tobruk
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
              1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
              1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
              1 artillery moved from 98 Sea Zone to Egypt
              1 infantry moved from 98 Sea Zone to Egypt
              1 fighter moved from Tobruk to 98 Sea Zone
              1 tactical_bomber moved from Tobruk to 98 Sea Zone
              2 infantry moved from Rhodesia to Belgian Congo
              1 bomber moved from Quebec to United Kingdom
              1 mech_infantry moved from Eire to United Kingdom
              1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
              1 transport moved from 88 Sea Zone to 101 Sea Zone
              1 infantry moved from British Guiana to Brazil
                    British take Brazil from Neutral_Allies
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Malaya to Shan State
              1 battleship moved from 57 Sea Zone to 61 Sea Zone
              1 infantry moved from India to Burma
      
          Place Units - British
              1 transport placed in 71 Sea Zone
              2 infantry placed in Union of South Africa
              1 factory_minor placed in Egypt
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
              British collect 27 PUs (5 lost to blockades); end with 27 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              3 artilleries and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
              Some Units in India change ownership: 3 artilleries and 1 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : 1.67
      Italians : -0.33
      Americans : 0.50
      Chinese : -0.33
      Japanese : -0.33
      

      Savegame

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