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    Posts made by OwlGod

    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Russia to Archangel
              1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
              2 infantry moved from Bryansk to Ukraine
              1 fighter moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 3/3 hits, 1.33 expected hits
                      Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Archangel
                  Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Ukraine to Bryansk
              1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
              10 infantry moved from Russia to Bryansk
              5 armour and 1 mech_infantry moved from Russia to Bryansk
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
              3 infantry moved from Volgograd to Tambov
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Italians : -1.00
      Russians : -0.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 bombers, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
              1 artillery moved from 19 Sea Zone to Manchuria
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
              1 destroyer moved from 56 Sea Zone to 55 Sea Zone
              1 submarine moved from 33 Sea Zone to 46 Sea Zone
              2 fighters moved from 33 Sea Zone to 55 Sea Zone
              2 fighters moved from 33 Sea Zone to 46 Sea Zone
              1 marine moved from Caroline Islands to 33 Sea Zone
              2 battleships moved from 33 Sea Zone to 49 Sea Zone
              1 cruiser and 1 marine moved from 33 Sea Zone to 49 Sea Zone
              1 artillery, 1 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
              1 destroyer moved from 16 Sea Zone to 26 Sea Zone
              1 submarine moved from 6 Sea Zone to 26 Sea Zone
              3 mech_infantrys moved from Kiangsu to Jehol
              1 armour moved from Kweichow to Jehol
              1 infantry moved from Suiyuyan to Kansu
              1 artillery moved from Kweichow to Shensi
              1 artillery moved from Kweichow to Szechwan
              2 artilleries moved from French Indo China to Shan State
              4 artilleries moved from French Indo China to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Kweichow to Hunan
              1 bomber moved from Kweichow to Kansu
              1 bomber moved from Japan to Shensi
              1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
              3 fighters and 3 tactical_bombers moved from Kweichow to Jehol
              1 fighter moved from Kweichow to Shan State
              1 bomber moved from Japan to Kansu
              1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
              1 bomber moved from Kweichow to Shensi
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 1 artillery
                  Russians defend with 2 aaGuns
                      2 aaGuns owned by the Russians lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 10
                  Casualties for Russians: 2 aaGuns
              Battle in 46 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 46 Sea Zone
                  Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 55 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 submarine
              Battle in 26 Sea Zone
                  Japanese attack with 1 destroyer and 1 submarine
                  Americans defend with 1 submarine and 1 transport
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 26 Sea Zone
                      1 transport owned by the Americans lost in 26 Sea Zone
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 submarine and 1 transport
              Battle in 49 Sea Zone
                  Japanese attack with 2 battleships, 1 cruiser and 1 transport
                  ANZAC defend with 1 submarine and 1 transport
                      ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      1 submarine owned by the ANZAC lost in 49 Sea Zone
                      1 transport owned by the ANZAC lost in 49 Sea Zone
                  Japanese win with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is 13
                  Casualties for ANZAC: 1 submarine and 1 transport
              Battle in Solomon Islands
                  Japanese attack with 1 artillery, 1 infantry and 1 marine
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Solomon Islands, round 2 : 2/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Solomon Islands
                  Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Yunnan
                  Japanese attack with 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 4 infantry
                      Japanese roll dice for 4 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 artilleries and 1 infantry
                  Casualties for British: 4 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery and 2 bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 3/3 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Shan State
                  Japanese attack with 2 artilleries and 1 fighter
                  British defend with 1 infantry
                      Japanese roll dice for 2 artilleries and 1 fighter in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Jehol
                  Japanese attack with 1 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
                  Russians defend with 6 infantry
                      Japanese roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 7/10 hits, 4.50 expected hits
                      Chinese roll dice for 6 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits
                      6 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Japanese: 2 mech_infantrys
                  Casualties for Russians: 6 infantry
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kansu
                  Japanese attack with 2 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kansu
                  Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 destroyers moved from 33 Sea Zone to 49 Sea Zone
              3 carriers moved from 33 Sea Zone to 49 Sea Zone
              2 fighters moved from 46 Sea Zone to 49 Sea Zone
              2 fighters moved from 55 Sea Zone to 49 Sea Zone
              2 carriers and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
              2 submarines moved from 6 Sea Zone to 33 Sea Zone
              2 bombers moved from Kansu to Suiyuyan
              2 bombers moved from Shensi to Suiyuyan
              2 fighters moved from Jehol to Suiyuyan
              3 tactical_bombers moved from Jehol to Kweichow
              1 fighter moved from Jehol to Kweichow
              1 tactical_bomber moved from Yunnan to Kweichow
              1 tactical_bomber moved from Szechwan to Kweichow
              1 fighter moved from Szechwan to Kweichow
              1 fighter moved from Yunnan to Kweichow
              1 fighter moved from Shan State to Kweichow
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              1 artillery and 2 mech_infantrys placed in Kiangsu
              2 bombers placed in Japan
              3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.00
      Americans : -0.17
      Chinese : -0.33
      UK_Pacific : -0.33
      Japanese : 3.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 46 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from 45 Sea Zone to 54 Sea Zone
              1 cruiser, 1 marine and 5 submarines moved from 46 Sea Zone to 54 Sea Zone
              1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun moved from South Australia to Queensland
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              1 fighter and 1 infantry moved from Egypt to Alexandria
      
          Combat - French
              Battle in Alexandria
                  French attack with 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      French roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Alexandria
                   retreated to Alexandria
                  Italians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for French: 1 infantry
      
          Non Combat Move - French
              1 fighter moved from Alexandria to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : 0.67
      French : -0.67
      ANZAC : 0.67
      Japanese : -0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 46 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from 45 Sea Zone to 54 Sea Zone
              1 cruiser, 1 marine and 5 submarines moved from 46 Sea Zone to 54 Sea Zone
              1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun moved from South Australia to Queensland
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
              1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Japanese : -0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 3 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 109 Sea Zone to 103 Sea Zone
              1 bomber moved from United Kingdom to 103 Sea Zone
              1 bomber moved from France to Novgorod
              4 mech_infantrys moved from Eastern Poland to Novgorod
              1 mech_infantry moved from Eastern Poland to Archangel
                    Germans take Archangel from Russians
              1 mech_infantry moved from Eastern Poland to Smolensk
                    Germans take Smolensk from Russians
              4 mech_infantrys moved from Germany to Baltic States
              2 armour moved from Germany to Baltic States
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 2 armour and 4 mech_infantrys
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour and 4 mech_infantrys in Baltic States, round 2 : 2/6 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in 103 Sea Zone
                  Germans attack with 1 bomber and 1 submarine
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber in 103 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 103 Sea Zone
                  Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Novgorod
                  Germans attack with 1 bomber and 4 mech_infantrys
                  Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      Germans roll dice for 1 bomber and 4 mech_infantrys in Novgorod, round 2 : 3/5 hits, 1.33 expected hits
                      Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                  Germans win, taking Novgorod from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Novgorod to Belarus
              1 bomber moved from 103 Sea Zone to Western Germany
              3 fighters and 2 tactical_bombers moved from United Kingdom to Western Germany
              1 submarine moved from 110 Sea Zone to 112 Sea Zone
              1 submarine moved from 125 Sea Zone to 112 Sea Zone
              1 artillery and 1 infantry moved from France to Western Germany
              5 infantry moved from France to Northern Italy
              2 aaGuns moved from France to Northern Italy
              1 aaGun moved from France to Western Germany
              2 mech_infantrys moved from Germany to Romania
              3 aaGuns, 4 armour, 10 artilleries, 33 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
              2 mech_infantrys moved from Slovakia Hungary to Belarus
      
          Place Units - Germans
              3 infantry placed in United Kingdom
              7 mech_infantrys placed in Germany
              1 destroyer and 1 transport placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
              Germans collect 50 PUs (1 lost to blockades); end with 51 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.00
      British : -0.33
      Russians : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 fighter moved from 87 Sea Zone to 92 Sea Zone
              1 marine moved from French West Africa to 87 Sea Zone
              1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Gibraltar
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 46 Sea Zone to 34 Sea Zone
              1 fighter moved from 46 Sea Zone to 33 Sea Zone
              1 fighter moved from 46 Sea Zone to 42 Sea Zone
              4 fighters moved from 46 Sea Zone to 34 Sea Zone
      
          Combat - Americans
              Battle in 33 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 33 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 92 Sea Zone
                  Americans attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Gibraltar
                  Americans attack with 1 marine
                  Germans defend with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers; Italians defend with 2 armour, 3 artilleries, 1 harbour and 4 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 3 armour, 3 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers in Gibraltar, round 2 : 9/20 hits, 9.17 expected hits
                      1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                  Italians win with 3 armour, 3 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 marine
                  Casualties for Italians: 1 infantry
              Battle in Java
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Java
                  Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 34 Sea Zone
                  Americans attack with 1 destroyer and 4 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                  Americans win with 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              2 marines moved from New Guinea to 46 Sea Zone
              1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 marines and 2 submarines moved from 46 Sea Zone to 54 Sea Zone
              2 marines moved from 54 Sea Zone to Queensland
              4 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone
              1 fighter moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from 33 Sea Zone to 54 Sea Zone
              4 fighters moved from 34 Sea Zone to 54 Sea Zone
              3 fighters moved from 54 Sea Zone to Queensland
              3 submarines moved from 26 Sea Zone to 30 Sea Zone
              1 destroyer moved from 25 Sea Zone to 30 Sea Zone
              1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
              1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
              3 bombers moved from Eastern United States to New Zealand
              2 aaGuns and 4 infantry moved from Central United States to Southeast Mexico
              2 mech_infantrys moved from Eastern United States to Southeast Mexico
              4 transports moved from 87 Sea Zone to 89 Sea Zone
              1 mech_infantry moved from Ethiopia to Egypt
              1 mech_infantry moved from Kenya to Egypt
              2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              3 infantry moved from French West Africa to Nigeria
              1 armour and 3 mech_infantrys moved from French West Africa to French Equatorial Africa
              1 fighter moved from 92 Sea Zone to 91 Sea Zone
              1 fighter moved from 87 Sea Zone to 91 Sea Zone
              2 fighters moved from 87 Sea Zone to Anglo Egyptian Sudan
              2 carriers, 1 destroyer and 2 submarines moved from 87 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Yunnan
              Chinese creates battle in territory Suiyuyan
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Szechwan
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 mech_infantry moved from Eastern Persia to West India
                    UK_Pacific take West India from Japanese
      
          Combat - British
      
          Non Combat Move - British
              1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
              1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
              2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Italians : -0.17
      Americans : 2.17
      Japanese : 0.17
      

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
              Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Yunnan
              Chinese creates battle in territory Suiyuyan
              Chinese creates battle in territory Kweichow
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Szechwan
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 fighter moved from 87 Sea Zone to 92 Sea Zone
              1 marine moved from French West Africa to 87 Sea Zone
              1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Gibraltar
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 46 Sea Zone to 34 Sea Zone
              1 fighter moved from 46 Sea Zone to 33 Sea Zone
              1 fighter moved from 46 Sea Zone to 42 Sea Zone
              4 fighters moved from 46 Sea Zone to 34 Sea Zone
      
          Combat - Americans
              Battle in 33 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 33 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 92 Sea Zone
                  Americans attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Gibraltar
                  Americans attack with 1 marine
                  Germans defend with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers; Italians defend with 2 armour, 3 artilleries, 1 harbour and 4 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 3 armour, 3 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers in Gibraltar, round 2 : 9/20 hits, 9.17 expected hits
                      1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                  Italians win with 3 armour, 3 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 marine
                  Casualties for Italians: 1 infantry
              Battle in Java
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Java
                  Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 34 Sea Zone
                  Americans attack with 1 destroyer and 4 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                  Americans win with 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              2 marines moved from New Guinea to 46 Sea Zone
              1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 marines and 2 submarines moved from 46 Sea Zone to 54 Sea Zone
              2 marines moved from 54 Sea Zone to Queensland
              4 fighters and 1 tactical_bomber moved from Midway to 54 Sea Zone
              1 fighter moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from 33 Sea Zone to 54 Sea Zone
              4 fighters moved from 34 Sea Zone to 54 Sea Zone
              3 fighters moved from 54 Sea Zone to Queensland
              3 submarines moved from 26 Sea Zone to 30 Sea Zone
              1 destroyer moved from 25 Sea Zone to 30 Sea Zone
              1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
              1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
              3 bombers moved from Eastern United States to New Zealand
              2 aaGuns and 4 infantry moved from Central United States to Southeast Mexico
              2 mech_infantrys moved from Eastern United States to Southeast Mexico
              4 transports moved from 87 Sea Zone to 89 Sea Zone
              1 mech_infantry moved from Ethiopia to Egypt
              1 mech_infantry moved from Kenya to Egypt
              2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              3 infantry moved from French West Africa to Nigeria
              1 armour and 3 mech_infantrys moved from French West Africa to French Equatorial Africa
              1 fighter moved from 92 Sea Zone to 91 Sea Zone
              1 fighter moved from 87 Sea Zone to 91 Sea Zone
              2 fighters moved from 87 Sea Zone to Anglo Egyptian Sudan
              2 carriers, 1 destroyer and 2 submarines moved from 87 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.17
      Americans : 2.17
      Japanese : 0.17
      

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    • RE: Dawgoneit vs TheOwlGod

      france…

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 1 artillery and 15 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Tsinghai to Sikang
              14 infantry moved from Tsinghai to Shensi
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
              1 fighter moved from Belarus to Karelia
              1 fighter moved from Belarus to Vyborg
              1 artillery moved from Belarus to Baltic States
              2 infantry moved from Belarus to Baltic States
              1 tactical_bomber moved from Belarus to Baltic States
              1 submarine moved from 119 Sea Zone to 112 Sea Zone
      
          Combat - Russians
              Battle in 112 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 112 Sea Zone
                      Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Russians win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Shensi
                  Russians attack with 14 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Russians roll dice for 14 infantry in Shensi, round 2 : 1/14 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                      Russians roll dice for 13 infantry in Shensi, round 3 : 1/13 hits, 2.17 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                  Russians win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Sikang
                  Russians attack with 3 infantry
                  Japanese defend with 1 artillery
                      Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Sikang
                      Russians roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Sikang
                  Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Vyborg
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Vyborg
                   retreated to Vyborg
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Karelia
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  1 artillery owned by the Russians retreated to Belarus
                  Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Vyborg to Belarus
              1 fighter moved from Karelia to Belarus
              1 tactical_bomber moved from Baltic States to Belarus
              1 aaGun, 11 armour and 2 mech_infantrys moved from Novgorod to Belarus
              12 infantry moved from Bryansk to Belarus
              1 infantry moved from Western Ukraine to Bessarabia
              1 infantry moved from Western Ukraine to Bryansk
              3 infantry moved from Ukraine to Bryansk
              1 infantry moved from Rostov to Bryansk
              10 infantry moved from Russia to Bryansk
              2 infantry moved from Volgograd to Rostov
              2 aaGuns moved from Tsinghai to Shensi
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Volgograd
              7 infantry placed in Russia
              Russians undo move 1.
              3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.00
      Russians : -5.00
      Japanese : 0.67
      

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Move Summary: French round 7

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Combat Move - French
      

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from 46 Sea Zone to Dutch New Guinea
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
                  ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Dutch New Guinea
                  ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Dutch New Guinea to 46 Sea Zone
              1 cruiser, 1 marine and 6 submarines moved from 54 Sea Zone to 46 Sea Zone
              1 aaGun moved from Queensland to South Australia
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,6
              ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.33
      Japanese : -0.33
      

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    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              4 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus
              1 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus
              1 bomber moved from Northern Italy to Western Ukraine
              1 infantry moved from Eastern Poland to Western Ukraine
              1 submarine moved from 93 Sea Zone to 103 Sea Zone
      
          Combat - Italians
              Battle in 103 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 103 Sea Zone
                  British win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Italians: 1 submarine
              Battle in Belarus
                  Italians attack with 5 armour, 1 artillery and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 5 armour, 1 artillery and 3 mech_infantrys in Belarus, round 2 : 4/9 hits, 3.50 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Italians win, taking Belarus from Russians with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Italians attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Western Ukraine to Romania
              3 mech_infantrys moved from Northern Italy to Romania
              2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
              1 artillery and 3 infantry moved from France to Northern Italy
              2 infantry moved from Morocco to Algeria
              1 aaGun moved from Eastern Poland to Romania
              1 aaGun moved from Eastern Poland to Belarus
      
          Place Units - Italians
              3 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.83
      British : 0.33
      Russians : -1.00
      

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    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 2 bombers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 marine moved from Korea to 6 Sea Zone
              1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              3 fighters moved from Japan to 16 Sea Zone
              1 fighter moved from 6 Sea Zone to 16 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              2 artilleries moved from Philippines to 35 Sea Zone
              2 infantry moved from Philippines to 35 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
              2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
              1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Solomon Islands
              2 battleships moved from 35 Sea Zone to 33 Sea Zone
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
              1 infantry moved from Shan State to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 infantry moved from Kweichow to Yunnan
              1 mech_infantry moved from Kweichow to Szechwan
              1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
              1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
              1 fighter moved from Kweichow to Shensi
              1 bomber moved from Kweichow to Szechwan
              1 bomber moved from Kweichow to Shensi
              1 infantry moved from Hopei to Suiyuyan
              1 mech_infantry moved from Kiangsu to Hopei
              1 infantry moved from Anhwe to Hunan
              1 mech_infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Kiangsu to Kweichow
              1 mech_infantry moved from Kweichow to Shensi
      
          Combat - Japanese
              Battle in Solomon Islands
              Battle in 16 Sea Zone
                  Japanese attack with 1 destroyer and 4 fighters
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Japanese win, taking Solomon Islands from ANZAC with 4 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in Caroline Islands
                  Japanese attack with 2 artilleries, 2 infantry and 1 marine
                  ANZAC defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 1/3 hits, 1.83 expected hits
                      Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
                      ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the ANZAC lost in Caroline Islands
                      Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 3 : 1/5 hits, 1.67 expected hits
                      ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the ANZAC lost in Caroline Islands
                      Japanese roll dice for 2 artilleries, 2 infantry and 1 marine in Caroline Islands, round 4 : 2/5 hits, 1.67 expected hits
                      ANZAC roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Caroline Islands
                  Japanese win, taking Caroline Islands from ANZAC with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 11
                  Casualties for ANZAC: 2 artilleries and 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.00 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
              1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
              3 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              4 fighters moved from 16 Sea Zone to 33 Sea Zone
              1 carrier and 3 destroyers moved from 6 Sea Zone to 33 Sea Zone
              4 carriers moved from 35 Sea Zone to 33 Sea Zone
              1 destroyer moved from 35 Sea Zone to 55 Sea Zone
              1 destroyer moved from 35 Sea Zone to 56 Sea Zone
      
          Place Units - Japanese
              3 mech_infantrys placed in Kiangsu
              3 artilleries placed in French Indo China
              2 bombers placed in Japan
              3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 56 PUs; end with 56 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.67
      ANZAC : -2.00
      Chinese : 0.67
      Japanese : -1.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 marine moved from New Britain to 47 Sea Zone
              1 cruiser and 1 marine moved from 47 Sea Zone to 46 Sea Zone
              1 marine moved from Solomon Islands to 49 Sea Zone
              1 cruiser and 1 marine moved from 49 Sea Zone to 46 Sea Zone
              2 marines moved from 46 Sea Zone to New Guinea
              3 fighters moved from 54 Sea Zone to New Guinea
              1 battleship moved from 54 Sea Zone to 46 Sea Zone
              4 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in New Guinea
                  Americans attack with 3 fighters and 2 marines
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 3 fighters and 2 marines remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 fighters moved from New Guinea to 46 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
              3 fighters moved from Hawaiian Islands to 46 Sea Zone
              4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 30 Sea Zone
              2 aaGuns moved from Western United States to Central United States
              1 destroyer moved from 104 Sea Zone to 87 Sea Zone
              2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 91 Sea Zone to 87 Sea Zone
              EDIT: 1 mech_infantry moved from French Equatorial Africa to Ethiopia
              EDIT: 1 mech_infantry moved from French Equatorial Africa to Kenya
              EDIT: 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
              EDIT: 1 mech_infantry moved from Kenya to Belgian Congo
              2 infantry moved from Nigeria to French Equatorial Africa
              1 armour and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
              1 marine moved from Southeast Mexico to 89 Sea Zone
              1 armour, 1 marine, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 88 Sea Zone
              3 infantry moved from British Guiana to 88 Sea Zone
              1 armour, 3 infantry, 1 marine, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 87 Sea Zone
              1 armour, 3 infantry, 1 marine and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
              3 infantry moved from Southeast Mexico to Central United States
              1 destroyer moved from 87 Sea Zone to 91 Sea Zone
              5 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
      
          Place Units - Americans
              2 mech_infantrys placed in Central United States
              3 bombers placed in Eastern United States
              Americans undo move 1.
              2 mech_infantrys placed in Eastern United States
              1 destroyer and 4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of Ethiopia from Italians to Americans
              EDIT: Changing ownership of Kenya from Italians to Americans
              EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 mech_infantry
              EDIT: Adding units owned by Americans to Ethiopia: 1 mech_infantry
              EDIT: Removing units owned by Americans from Belgian Congo: 1 mech_infantry
              EDIT: Adding units owned by Americans to Kenya: 1 mech_infantry
              EDIT: Changing PUs for Americans from 78 to 80
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Queensland: 1 marine
              EDIT: Adding units owned by Americans to 54 Sea Zone: 1 marine
              EDIT: Turning off Edit Mode
      
          Combat Move - British
      
          Non Combat Move - British
              3 aaGuns and 3 mech_infantrys moved from West India to Eastern Persia
              1 armour moved from Egypt to Iraq
              1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 87 Sea Zone
              1 submarine moved from 91 Sea Zone to 105 Sea Zone
              1 submarine moved from 91 Sea Zone to 87 Sea Zone
              2 fighters moved from Egypt to Eastern Persia
              1 armour moved from French Equatorial Africa to Egypt
              1 artillery and 2 infantry moved from Nigeria to French Equatorial Africa
              1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
              3 mech_infantrys moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans : -1.17
      Japanese : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Queensland: 1 marine
              EDIT: Adding units owned by Americans to 54 Sea Zone: 1 marine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 bombers, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 marine moved from New Britain to 47 Sea Zone
              1 cruiser and 1 marine moved from 47 Sea Zone to 46 Sea Zone
              1 marine moved from Solomon Islands to 49 Sea Zone
              1 cruiser and 1 marine moved from 49 Sea Zone to 46 Sea Zone
              2 marines moved from 46 Sea Zone to New Guinea
              3 fighters moved from 54 Sea Zone to New Guinea
              1 battleship moved from 54 Sea Zone to 46 Sea Zone
              4 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
              1 destroyer moved from 16 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in New Guinea
                  Americans attack with 3 fighters and 2 marines
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 3 fighters and 2 marines remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 fighters moved from New Guinea to 46 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
              3 fighters moved from Hawaiian Islands to 46 Sea Zone
              4 fighters and 1 tactical_bomber moved from 25 Sea Zone to Midway
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 30 Sea Zone
              2 aaGuns moved from Western United States to Central United States
              1 destroyer moved from 104 Sea Zone to 87 Sea Zone
              2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 91 Sea Zone to 87 Sea Zone
              EDIT: 1 mech_infantry moved from French Equatorial Africa to Ethiopia
              EDIT: 1 mech_infantry moved from French Equatorial Africa to Kenya
              EDIT: 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
              EDIT: 1 mech_infantry moved from Kenya to Belgian Congo
              2 infantry moved from Nigeria to French Equatorial Africa
              1 armour and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
              1 marine moved from Southeast Mexico to 89 Sea Zone
              1 armour, 1 marine, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 88 Sea Zone
              3 infantry moved from British Guiana to 88 Sea Zone
              1 armour, 3 infantry, 1 marine, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 87 Sea Zone
              1 armour, 3 infantry, 1 marine and 3 mech_infantrys moved from 87 Sea Zone to French West Africa
              3 infantry moved from Southeast Mexico to Central United States
              1 destroyer moved from 87 Sea Zone to 91 Sea Zone
              5 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 46 Sea Zone
      
          Place Units - Americans
              2 mech_infantrys placed in Central United States
              3 bombers placed in Eastern United States
              Americans undo move 1.
              2 mech_infantrys placed in Eastern United States
              1 destroyer and 4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of Ethiopia from Italians to Americans
              EDIT: Changing ownership of Kenya from Italians to Americans
              EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 mech_infantry
              EDIT: Adding units owned by Americans to Ethiopia: 1 mech_infantry
              EDIT: Removing units owned by Americans from Belgian Congo: 1 mech_infantry
              EDIT: Adding units owned by Americans to Kenya: 1 mech_infantry
              EDIT: Changing PUs for Americans from 78 to 80
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans : -1.17
      Japanese : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 15 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Tsinghai to Shensi
                    Chinese take Shensi from Japanese
              3 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Belarus to Bessarabia
              2 infantry moved from Belarus to Eastern Poland
              3 infantry moved from Belarus to Baltic States
              1 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Belarus to Novgorod
              2 mech_infantrys moved from Belarus to Novgorod
              11 armour moved from Belarus to Novgorod
              5 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Belarus to Baltic States
              1 tactical_bomber moved from Belarus to Western Ukraine
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 3/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Novgorod
                  Russians attack with 11 armour, 1 infantry and 2 mech_infantrys
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 11 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 6/14 hits, 6.00 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 11 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 5 infantry and 1 tactical_bomber
                  Germans defend with 1 armour and 2 mech_infantrys
                      Russians roll dice for 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 1.33 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                      Russians roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour and 2 mech_infantrys
              Battle in Bessarabia
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                      Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 fighter moved from Bessarabia to Belarus
              1 tactical_bomber moved from Western Ukraine to Belarus
              1 fighter moved from Baltic States to Belarus
              1 aaGun moved from Belarus to Novgorod
              1 aaGun and 10 infantry moved from Bryansk to Belarus
              2 infantry moved from Rostov to Bryansk
              1 infantry moved from Volgograd to Rostov
              10 infantry moved from Russia to Bryansk
              1 submarine moved from 113 Sea Zone to 115 Sea Zone
              2 infantry moved from Belarus to Novgorod
              1 aaGun and 12 infantry moved from Kansu to Tsinghai
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Ukraine
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : 3.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Find League Opponents Thread

      @trulpen I don;t have a tier yet but it would be pretty low

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 44 Sea Zone to 43 Sea Zone
              1 submarine moved from 41 Sea Zone to 43 Sea Zone
                    ANZAC take 41 Sea Zone from Japanese
              1 destroyer moved from 55 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 destroyer and 2 submarines
                  Japanese defend with 1 destroyer and 1 submarine
                      ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                  ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Changing ownership of Java from Japanese to ANZAC
              EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
              EDIT: Adding units owned by ANZAC to Java: 2 infantry
              EDIT: Turning off Edit Mode
              1 submarine moved from 33 Sea Zone to 54 Sea Zone
              1 submarine moved from 55 Sea Zone to 54 Sea Zone
              1 submarine moved from 47 Sea Zone to 54 Sea Zone
              1 submarine moved from 49 Sea Zone to 54 Sea Zone
              1 submarine moved from 42 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 aaGun moved from New South Wales to Queensland
              1 fighter moved from India to 54 Sea Zone
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Alexandria to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.33
      Japanese : 0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
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