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    Posts made by OwlGod

    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      yes please

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      Ouch! sink 8 subs, sink 3 carriers, 1 ANZAC fighter

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 3 bombers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 marine moved from Manchuria to Korea
                    Japanese take Korea from Russians
              1 mech_infantry moved from Hopei to Shensi
              1 mech_infantry moved from Suiyuyan to Kansu
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Anhwe to Hopei
              1 mech_infantry moved from Hunan to Chahar
              3 infantry moved from Kiangsu to Anhwe
              1 bomber moved from Japan to Shensi
              1 bomber moved from Japan to Shensi
              2 bombers moved from Suiyuyan to Kansu
              1 bomber moved from Kansu to Bryansk
              2 fighters moved from Belarus to Russia
              1 bomber moved from Belarus to Bryansk
              3 bombers moved from Belarus to Russia
              1 fighter moved from Suiyuyan to Kansu
              2 submarines moved from 36 Sea Zone to 37 Sea Zone
              2 fighters moved from French Indo China to Shensi
              3 infantry moved from French Indo China to Kwangsi
              3 infantry moved from French Indo China to Shan State
              3 infantry moved from French Indo China to Siam
      
          Combat - Japanese
              Air Battle in Russia
                  Japanese attacks with 5 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                  Bombing raid in Russia rolls: 4,7,4 and causes: 10 damage to unit: factory_major
                  Bombing raid in Russia causes 10 damage total. 
              Battle in Shensi
                  Japanese attack with 2 bombers, 2 fighters and 1 mech_infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 2.50 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Kansu
                  Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Shan State
                  Japanese attack with 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Kwangsi, round 4 : 2/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Siam
                  Japanese attack with 3 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 3 infantry in Siam, round 2 : 0/3 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Siam, round 3 : 0/3 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 infantry in Siam, round 4 : 1/3 hits, 0.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Siam
                  Japanese win, taking Siam from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Bryansk
                  Japanese attack with 2 bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 bombers in Bryansk, round 2 : 1/2 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Bryansk
                  Japanese win with 1 bomber remaining. Battle score for attacker is -9
                  Casualties for Japanese: 1 bomber
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              1 bomber moved from Bryansk to Belarus
              3 bombers and 2 fighters moved from Russia to Belarus
              1 bomber moved from Kansu to Belarus
              2 bombers and 2 fighters moved from Shensi to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
              1 aaGun moved from Anhwe to Chahar
              1 armour moved from French Indo China to Kiangsi
              1 fighter moved from French Indo China to Suiyuyan
              4 tactical_bombers moved from French Indo China to 33 Sea Zone
              1 cruiser moved from 19 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
              3 submarines moved from 6 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from French Indo China to Suiyuyan
      
          Place Units - Japanese
              1 submarine placed in 6 Sea Zone
              3 bombers placed in Japan
              3 infantry placed in French Indo China
              1 infantry and 2 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 55 PUs; end with 55 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.50
      Chinese : -1.00
      UK_Pacific : -1.33
      Russians : 0.67
      Japanese : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      2 Anzac and 8 American subs

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      intercept?

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Manual Gamesave Post: Japanese round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 3 bombers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 marine moved from Manchuria to Korea
                    Japanese take Korea from Russians
              1 mech_infantry moved from Hopei to Shensi
              1 mech_infantry moved from Suiyuyan to Kansu
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Anhwe to Hopei
              1 mech_infantry moved from Hunan to Chahar
              3 infantry moved from Kiangsu to Anhwe
              1 bomber moved from Japan to Shensi
              1 bomber moved from Japan to Shensi
              2 bombers moved from Suiyuyan to Kansu
              1 bomber moved from Kansu to Bryansk
              2 fighters moved from Belarus to Russia
              1 bomber moved from Belarus to Bryansk
              3 bombers moved from Belarus to Russia
              1 fighter moved from Suiyuyan to Kansu
              2 submarines moved from 36 Sea Zone to 37 Sea Zone
              2 fighters moved from French Indo China to Shensi
              3 infantry moved from French Indo China to Kwangsi
              3 infantry moved from French Indo China to Shan State
              3 infantry moved from French Indo China to Siam
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      Anzac subs, the USA subs

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 1 fighter, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Nenetsia to Archangel
              1 mech_infantry moved from Archangel to Vologda
              1 bomber moved from Belarus to Vologda
              1 mech_infantry moved from Belarus to Vologda
              1 mech_infantry moved from Nenetsia to Vologda
              1 armour moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 armour moved from Vyborg to Novgorod
              2 fighters moved from Western Germany to 109 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
              4 armour and 10 infantry moved from United Kingdom to Scotland
      
          Combat - Germans
              Battle in Vologda
                  Germans attack with 1 bomber and 3 mech_infantrys
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                      Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in 109 Sea Zone
                  Germans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                  Americans defend with 1 battleship, 1 destroyer and 5 transports
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship, 1 destroyer and 5 transports in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      1 destroyer owned by the Americans lost in 109 Sea Zone
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship and 5 transports in 109 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the Americans and 1 battleship owned by the Americans lost in 109 Sea Zone
                      4 transports owned by the Americans lost in 109 Sea Zone
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                  Germans win, taking 109 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 63
                  Casualties for Americans: 1 battleship, 1 destroyer and 5 transports
              Battle in Scotland
                  Germans attack with 4 armour and 10 infantry
                  Americans defend with 1 airfield, 3 artilleries, 7 infantry and 1 marine
                      Germans roll dice for 4 armour and 10 infantry in Scotland, round 2 : 5/14 hits, 3.67 expected hits
                      Americans roll dice for 3 artilleries, 7 infantry and 1 marine in Scotland, round 2 : 3/11 hits, 3.67 expected hits
                      3 infantry owned by the Germans and 5 infantry owned by the Americans lost in Scotland
                      Germans roll dice for 4 armour and 7 infantry in Scotland, round 3 : 7/11 hits, 3.17 expected hits
                      Americans roll dice for 3 artilleries, 2 infantry and 1 marine in Scotland, round 3 : 2/6 hits, 2.00 expected hits
                      2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 marine owned by the Americans and 3 artilleries owned by the Americans lost in Scotland
                  Germans win, taking Scotland from Americans with 4 armour and 5 infantry remaining. Battle score for attacker is 23
                  Casualties for Germans: 5 infantry
                  Casualties for Americans: 3 artilleries, 7 infantry and 1 marine
      
          Non Combat Move - Germans
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              2 fighters moved from 109 Sea Zone to United Kingdom
              1 mech_infantry moved from Karelia to Belarus
              1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
              1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 mech_infantry moved from Romania to Eastern Poland
              10 mech_infantrys moved from Belarus to Eastern Poland
              2 armour moved from Eastern Poland to Belarus
              3 artilleries moved from Novgorod to Belarus
              8 mech_infantrys moved from Western Germany to Slovakia Hungary
              1 armour moved from Western Germany to Slovakia Hungary
              1 bomber moved from Vologda to Belarus
              1 aaGun moved from Southern Italy to Northern Italy
              3 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Finland to Norway
      
          Place Units - Germans
              3 artilleries placed in Novgorod
              1 fighter placed in United Kingdom
              10 mech_infantrys placed in Western Germany
              1 submarine placed in 110 Sea Zone
              1 submarine placed in 109 Sea Zone
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 57 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Belarus: 1 aaGun
              EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 5.67
      Americans : -1.33
      Russians : 0.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      @dawgoneit tip battleship and sink 1 ANZAC sub

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians buy 1 artillery and 12 infantry; Remaining resources: 9 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              3 infantry moved from Volgograd to Kazakhstan
              1 fighter moved from Bryansk to Kazakhstan
              1 armour and 2 mech_infantrys moved from Russia to Nenetsia
              1 infantry moved from Bryansk to Belarus
              1 fighter moved from Bryansk to Belarus
              2 armour moved from Russia to Archangel
              4 mech_infantrys moved from Russia to Archangel
              1 mech_infantry moved from Bryansk to Archangel
              7 armour moved from Bryansk to Archangel
              1 tactical_bomber moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Nenetsia
                  Russians attack with 1 armour and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                  Russians win, taking Nenetsia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 infantry
              Battle in Kazakhstan
                  Russians attack with 1 fighter and 3 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                      Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 armour
              Battle in Belarus
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 9 armour and 5 mech_infantrys
                  Germans defend with 2 infantry
                      Russians roll dice for 9 armour and 5 mech_infantrys in Archangel, round 2 : 4/14 hits, 5.33 expected hits
                      Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Bryansk
              1 tactical_bomber moved from Ukraine to Bryansk
              1 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Kazakhstan to Tsinghai
              10 infantry moved from Russia to Bryansk
              3 infantry moved from Rostov to Bryansk
              1 mech_infantry moved from Russia to Archangel
              1 armour and 1 mech_infantry moved from Russia to Novosibirsk
      
          Place Units - Russians
              10 infantry placed in Russia
              1 artillery and 2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 37 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : 0.50
      Japanese : 1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Belarus to Bessarabia
              1 infantry moved from Eastern Poland to Bessarabia
              1 artillery moved from Tunisia to Libya
                    Italians take Libya from British
      
          Combat - Italians
              Battle in Bessarabia
                  Italians attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Bessarabia to Belarus
              2 mech_infantrys moved from Romania to Belarus
              2 aaGuns, 1 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
              1 mech_infantry moved from Southern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Southern Italy
              1 artillery moved from Southern Italy to Northern Italy
              1 aaGun moved from Romania to Yugoslavia
      
          Place Units - Italians
              6 infantry placed in Northern Italy
              Italians undo move 1.
              3 infantry placed in Northern Italy
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.67
      Russians : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 armour moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 armour and 1 infantry moved from 43 Sea Zone to Borneo
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 submarine moved from 62 Sea Zone to 45 Sea Zone
              1 transport moved from 62 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters moved from 33 Sea Zone to Caroline Islands
      
          Combat - ANZAC
              Battle in 43 Sea Zone
                  ANZAC attack with 1 submarine and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                      ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Caroline Islands
                  ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 1/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                      ANZAC roll dice for 2 fighters in Caroline Islands, round 3 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC lost in Caroline Islands
                  Japanese win with 1 artillery remaining. Battle score for attacker is -14
                  Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Japanese: 1 infantry
                  1 fighter owned by the ANZAC retreated
              Battle in Borneo
                  ANZAC attack with 1 armour and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                  ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 marine moved from Sumatra to 41 Sea Zone
              1 cruiser and 1 marine moved from 41 Sea Zone to 60 Sea Zone
              2 submarines moved from 39 Sea Zone to 80 Sea Zone
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              1 submarine moved from 54 Sea Zone to 37 Sea Zone
              3 submarines moved from 54 Sea Zone to 33 Sea Zone
              1 fighter moved from Caroline Islands to 33 Sea Zone
      
          Place Units - ANZAC
              2 destroyers and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter and 2 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -2.00
      Japanese : 1.17
      

      Savegame

      posted in League
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      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 bombers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 bombers moved from Suiyuyan to Russia
              4 bombers and 2 fighters moved from Nenetsia to Russia
              1 infantry moved from Kansu to Novosibirsk
              1 mech_infantry moved from Suiyuyan to Novosibirsk
              1 mech_infantry moved from Shensi to Novosibirsk
              1 mech_infantry moved from Hopei to Kansu
              1 mech_infantry moved from Hunan to Shensi
              1 mech_infantry moved from Kweichow to Suiyuyan
              1 artillery moved from Anhwe to Jehol
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Kiangsu to Hopei
              1 mech_infantry moved from Kiangsu to Kweichow
              1 mech_infantry moved from French Indo China to Hunan
              1 armour moved from Hunan to French Indo China
              1 fighter moved from 34 Sea Zone to 49 Sea Zone
              1 marine moved from Paulau Island to 34 Sea Zone
              1 cruiser and 1 marine moved from 34 Sea Zone to 19 Sea Zone
              1 marine moved from 19 Sea Zone to Manchuria
              2 bombers moved from Japan to Jehol
      
          Combat - Japanese
              Air Battle in Russia
                  Japanese attacks with 8 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 2/6 hits, 1.00 expected hits
                  2 bombers killed by AA
                  Bombing raid in Russia rolls: 4,6,4,7 and causes: 20 damage to unit: factory_major
                  Bombing raid in Russia causes 20 damage total. 
              Battle in Manchuria
              Battle in 49 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 49 Sea Zone
                  Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Jehol
                  Japanese attack with 1 artillery and 2 bombers
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 bombers in Jehol, round 2 : 1/3 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              4 bombers and 2 fighters moved from Russia to Belarus
              2 bombers moved from Jehol to Suiyuyan
              1 fighter moved from 49 Sea Zone to 33 Sea Zone
              2 submarines moved from 6 Sea Zone to 36 Sea Zone
              1 submarine moved from 6 Sea Zone to 1 Sea Zone
              1 submarine moved from 6 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery, 2 battleships, 5 carriers, 2 destroyers, 3 fighters, 1 infantry, 5 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              1 aaGun moved from Hunan to Anhwe
              1 fighter moved from French Indo China to Suiyuyan
      
          Place Units - Japanese
              4 submarines placed in 6 Sea Zone
              3 infantry placed in Kiangsu
              2 bombers placed in Japan
              3 infantry placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 54 PUs; end with 54 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 1.00
      Chinese : -0.33
      Japanese : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 97 Sea Zone to 98 Sea Zone
              1 armour moved from Tunisia to Tobruk
                    Americans take Libya from Italians
                    Americans take Tobruk from Italians
              3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              3 fighters moved from Queensland to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 49 Sea Zone
              2 fighters moved from 26 Sea Zone to 49 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
      
          Combat - Americans
              Battle in 49 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 49 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 25 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 2 transports
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      2 transports owned by the Japanese lost in 42 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 destroyer and 2 transports
              Battle in 55 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from 49 Sea Zone to 54 Sea Zone
              2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
              2 fighters moved from 46 Sea Zone to 54 Sea Zone
              3 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 carrier and 2 fighters moved from 54 Sea Zone to 60 Sea Zone
              3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
              2 fighters moved from 54 Sea Zone to Queensland
              1 fighter moved from 54 Sea Zone to Queensland
              2 fighters moved from 25 Sea Zone to Midway
              1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
              4 bombers moved from Egypt to India
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to Central United States
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
              1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
      
          Place Units - Americans
              1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
              1 armour, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
              1 submarine moved from 106 Sea Zone to 104 Sea Zone
              1 submarine moved from 91 Sea Zone to 104 Sea Zone
              3 submarines moved from 97 Sea Zone to 98 Sea Zone
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 3 submarines; Americans loiter and taunt
                  Italians defend with 1 submarine
                  1 submarine owned by the Italians Submerged
                      British roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
              Battle in 104 Sea Zone
                  British attack with 2 submarines
                  Germans defend with 1 destroyer
                      British roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 104 Sea Zone
                  British winBritish win, taking 98 Sea Zone from Neutral with 3 submarines remaining with 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Nigeria to Egypt
              2 infantry moved from Iraq to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 infantry moved from Eastern Persia to West India
              1 infantry moved from Persia to Eastern Persia
              1 infantry moved from Iraq to Persia
              1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
              4 infantry moved from Trans-Jordan to Iraq
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              2 artilleries moved from Egypt to Trans-Jordan
              1 bomber moved from Egypt to India
              1 fighter moved from 60 Sea Zone to India
      
          Place Units - British
              1 destroyer placed in 98 Sea Zone
              1 artillery and 1 infantry placed in Egypt
              2 mech_infantrys placed in Union of South Africa
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
              British collect 31 PUs (4 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 0.33
      Americans : -2.33
      Japanese : 0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 97 Sea Zone to 98 Sea Zone
              1 armour moved from Tunisia to Tobruk
                    Americans take Libya from Italians
                    Americans take Tobruk from Italians
              3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              3 fighters moved from Queensland to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 49 Sea Zone
              2 fighters moved from 26 Sea Zone to 49 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              2 fighters moved from Western United States to 25 Sea Zone
      
          Combat - Americans
              Battle in 49 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 49 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 25 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 2 transports
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      2 transports owned by the Japanese lost in 42 Sea Zone
                  Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 destroyer and 2 transports
              Battle in 55 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from 49 Sea Zone to 54 Sea Zone
              2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
              2 fighters moved from 46 Sea Zone to 54 Sea Zone
              3 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 carrier and 2 fighters moved from 54 Sea Zone to 60 Sea Zone
              3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
              2 fighters moved from 54 Sea Zone to Queensland
              1 fighter moved from 54 Sea Zone to Queensland
              2 fighters moved from 25 Sea Zone to Midway
              1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
              4 bombers moved from Egypt to India
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to Central United States
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
              1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
      
          Place Units - Americans
              1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
              1 armour, 2 fighters and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 55 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.33
      Japanese : 0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Manual Gamesave Post: Russians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery and 12 infantry; Remaining resources: 7 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Bryansk to Belarus
              2 infantry moved from Bryansk to Ukraine
              1 tactical_bomber moved from Bryansk to Ukraine
              1 fighter moved from Bryansk to Smolensk
              1 fighter moved from Bryansk to Belarus
              1 submarine moved from 106 Sea Zone to 104 Sea Zone
      
          Combat - Russians
              Battle in 104 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 destroyer
                      Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 104 Sea Zone
                  Germans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 submarine
              Battle in Belarus
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                   retreated to Belarus
                  Germans win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Ukraine to Russia
              1 fighter moved from Belarus to Russia
              1 fighter moved from Smolensk to Russia
              1 aaGun, 5 armour, 6 artilleries, 41 infantry and 1 mech_infantry moved from Bryansk to Russia
              1 infantry moved from Rostov to Bryansk
              1 infantry moved from Samara to Novosibirsk
              1 infantry moved from Samara to Kazakhstan
              1 infantry moved from Samara to Tambov
              1 infantry moved from Samara to Vologda
              1 infantry moved from Urals to Evenkiyskiy
              2 aaGuns and 10 infantry moved from Urals to Vologda
              1 infantry moved from Russia to Vologda
              1 infantry moved from Rostov to Caucasus
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Russia: 4 infantry
              EDIT: Adding units owned by Russians to Vologda: 4 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -1.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 artillery and 12 infantry; Remaining resources: 7 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Smolensk
              1 infantry moved from Bryansk to Belarus
              2 infantry moved from Bryansk to Ukraine
              1 tactical_bomber moved from Bryansk to Ukraine
              1 fighter moved from Bryansk to Smolensk
              1 fighter moved from Bryansk to Belarus
              1 submarine moved from 106 Sea Zone to 104 Sea Zone
      
          Combat - Russians
              Battle in 104 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 destroyer
                      Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 104 Sea Zone
                  Germans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 submarine
              Battle in Belarus
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                   retreated to Belarus
                  Germans win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Ukraine to Russia
              1 fighter moved from Belarus to Russia
              1 fighter moved from Smolensk to Russia
              1 aaGun, 5 armour, 6 artilleries, 41 infantry and 1 mech_infantry moved from Bryansk to Russia
              1 infantry moved from Rostov to Bryansk
              1 infantry moved from Samara to Novosibirsk
              1 infantry moved from Samara to Kazakhstan
              1 infantry moved from Samara to Tambov
              1 infantry moved from Samara to Vologda
              1 infantry moved from Urals to Evenkiyskiy
              2 aaGuns and 10 infantry moved from Urals to Vologda
              1 infantry moved from Russia to Vologda
              1 infantry moved from Rostov to Caucasus
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Volgograd
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -1.83
      

      Savegame

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    • RE: Dawgoneit vs TheOwlGod

      intercept?

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      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Manual Gamesave Post: Japanese round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 bombers, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 bombers moved from Suiyuyan to Russia
              4 bombers and 2 fighters moved from Nenetsia to Russia
              1 infantry moved from Kansu to Novosibirsk
              1 mech_infantry moved from Suiyuyan to Novosibirsk
              1 mech_infantry moved from Shensi to Novosibirsk
              1 mech_infantry moved from Hopei to Kansu
              1 mech_infantry moved from Hunan to Shensi
              1 mech_infantry moved from Kweichow to Suiyuyan
              1 artillery moved from Anhwe to Jehol
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Kiangsu to Hopei
              1 mech_infantry moved from Kiangsu to Kweichow
              1 mech_infantry moved from French Indo China to Hunan
              1 armour moved from Hunan to French Indo China
              1 fighter moved from 34 Sea Zone to 49 Sea Zone
              1 marine moved from Paulau Island to 34 Sea Zone
              1 cruiser and 1 marine moved from 34 Sea Zone to 19 Sea Zone
              1 marine moved from 19 Sea Zone to Manchuria
              2 bombers moved from Japan to Jehol
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from South Australia to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 transport moved from 87 Sea Zone to 83 Sea Zone
              2 infantry moved from French West Africa to 83 Sea Zone
              2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
              2 infantry moved from 82 Sea Zone to French Equatorial Africa
              1 bomber moved from New South Wales to Queensland
              2 submarines moved from 49 Sea Zone to 54 Sea Zone
              1 cruiser moved from 26 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 19 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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