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    Posts made by OwlGod

    • RE: Owlgod Allies -VS- dawgoneit Axis

      @dawgoneit max defense, carriers after destroyers. Thanks

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 armour and 1 infantry moved from 86 Sea Zone to Brazil
              1 destroyer moved from 91 Sea Zone to 103 Sea Zone
              1 destroyer moved from 103 Sea Zone to 108 Sea Zone
              1 destroyer moved from 108 Sea Zone to 109 Sea Zone
              2 fighters moved from 91 Sea Zone to 109 Sea Zone
              2 fighters moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 submarine moved from 91 Sea Zone to 104 Sea Zone
              2 fighters moved from Eastern United States to 104 Sea Zone
              1 submarine moved from 30 Sea Zone to 46 Sea Zone
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              4 fighters moved from 33 Sea Zone to 22 Sea Zone
              4 fighters moved from 33 Sea Zone to 34 Sea Zone
              4 fighters moved from 33 Sea Zone to 46 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
      
          Combat - Americans
              Battle in 34 Sea Zone
                  Americans attack with 4 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 104 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in 92 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 92 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Brazil
                  Americans attack with 1 armour and 1 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Brazil
                  Americans win, taking Brazil from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 22 Sea Zone
                  Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 4 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 46 Sea Zone to Caroline Islands
              3 fighters moved from 46 Sea Zone to 33 Sea Zone
              4 fighters moved from 34 Sea Zone to 33 Sea Zone
              4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
              1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
              1 armour, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
              1 armour moved from Dutch New Guinea to New Guinea
              1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters moved from Western United States to Hawaiian Islands
              1 transport moved from 91 Sea Zone to 87 Sea Zone
              1 armour moved from French West Africa to 87 Sea Zone
              1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
              1 infantry moved from Morocco to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 104 Sea Zone to 91 Sea Zone
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
              2 fighters moved from 92 Sea Zone to 91 Sea Zone
              1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from French West Africa to French Equatorial Africa
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              2 fighters placed in Western United States
              1 artillery and 1 infantry placed in Central United States
              2 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
              1 infantry moved from Shensi to Kansu
              1 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Chinese creates battle in territory Yunnan
              Battle in Yunnan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                      1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 aaGun
              Battle in Kansu
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 3x factory_minor; Remaining resources: 5 PUs; 
              UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Northwest Persia to Caucasus
                    Russians take Caucasus from Germans
              1 bomber moved from West India to 38 Sea Zone
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
      
          Combat - British
              Battle in 38 Sea Zone
                  British attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 38 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  British attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                      British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  British win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - British
              1 bomber moved from 38 Sea Zone to India
              4 infantry moved from West India to India
              2 mech_infantrys moved from Eastern Persia to India
              4 mech_infantrys moved from Egypt to Iraq
              1 infantry moved from Iraq to Northwest Persia
              3 artilleries moved from Iraq to Northwest Persia
              3 artilleries moved from Egypt to Trans-Jordan
              1 armour moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
      
          Place Units - British
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              1 destroyer placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from Gold Coast: 1 mech_infantry
              EDIT: Adding units owned by British to Nigeria: 1 mech_infantry
              EDIT: Removing units owned by British from French West Africa: 2 fighters
              EDIT: Adding units owned by British to Egypt: 2 fighters
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Gold Coast: 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 aaGun placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 1 aaGun
      

      Combat Hit Differential Summary :

      Germans : 0.17
      Italians : -0.33
      British : -0.33
      Americans : 1.67
      Chinese : 0.50
      Japanese : -1.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
              1 infantry moved from Shensi to Kansu
              1 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Chinese creates battle in territory Yunnan
              Battle in Yunnan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits
                      1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 aaGun
              Battle in Kansu
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.50
      Japanese : -0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      @Odonis ouch!!

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Italians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 14
      
          Purchase Units - Italians
              Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Bryansk to Tambov
              1 bomber moved from Southern Italy to Tambov
              3 bombers moved from Southern Italy to 104 Sea Zone
      
          Combat - Italians
              Battle in 104 Sea Zone
                  Italians attack with 3 bombers
                  Americans defend with 1 destroyer
                      Italians roll dice for 3 bombers in 104 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                      Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone
                  Italians win with 2 bombers remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 bomber
                  Casualties for Americans: 1 destroyer
              Battle in Tambov
                  Italians attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 3/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Tambov to Volgograd
              2 mech_infantrys moved from Bryansk to Volgograd
              2 bombers moved from 104 Sea Zone to United Kingdom
              5 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 bomber and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians : 3.00
      Americans : 0.67
      Russians : -0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - ANZAC
              ANZAC buy 3 destroyers; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 destroyer moved from 33 Sea Zone to 44 Sea Zone
              1 bomber moved from Guam to 44 Sea Zone
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 bomber moved from Queensland to 44 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 cruiser and 2 destroyers
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 44 Sea Zone
                  ANZAC attack with 2 bombers and 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 44 Sea Zone
                  ANZAC win, taking 44 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              2 bombers moved from 44 Sea Zone to 35 Sea Zone
              1 cruiser moved from 33 Sea Zone to 34 Sea Zone
              1 cruiser moved from 34 Sea Zone to 35 Sea Zone
              2 bombers moved from 35 Sea Zone to Philippines
      
          Place Units - ANZAC
              3 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Northwest Persia to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.17
      Japanese : -0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 6 PUs; 
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Samara to Volgograd
              2 armour moved from Russia to Volgograd
              1 tactical_bomber moved from Russia to Volgograd
              1 artillery moved from Russia to Tambov
              1 artillery moved from Russia to Bryansk
              1 artillery moved from Russia to Vologda
              1 fighter moved from Russia to Vologda
              1 artillery moved from Russia to Smolensk
              1 armour moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              2 armour moved from Russia to Kazakhstan
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 artillery
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Tambov
                  Russians attack with 1 artillery
                  Germans defend with 1 aaGun
                      1 aaGun owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Italians with 1 artillery remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 aaGun
              Battle in Vologda
                  Russians attack with 1 artillery and 1 fighter
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Kazakhstan
                  Russians attack with 2 armour
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Kazakhstan
                  Russians win, taking Kazakhstan from Germans with 2 armour remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 1 armour, 1 artillery and 1 fighter
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 armour, 1 artillery and 1 fighter in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
              Battle in Volgograd
                  Russians attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                  Italians defend with 2 artilleries, 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.33 expected hits
                      Italians roll dice for 2 artilleries and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Italians lost in Volgograd
                      Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2.33 expected hits
                      Italians roll dice for 2 artilleries and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 artillery owned by the Russians and 2 artilleries owned by the Italians lost in Volgograd
                  Russians win, taking Volgograd from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Italians: 2 artilleries and 2 mech_infantrys
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Vologda to Russia
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 25 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.67
      Italians : -0.33
      Russians : 0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      @dawgoneit 1 sub, 2 destroyers

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      @OwlGod sorry, I mean sink 1 carrier

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      1 sub, tip a carrier

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      no submerge

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Japanese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 14
      
          Purchase Units - Japanese
              Japanese repair damage of 20x factory_major; Remaining resources: 43 PUs; 6 SuicideAttackTokens; 
              Japanese buy 10 infantry; Remaining resources: 13 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 bomber moved from Japan to 33 Sea Zone
              1 bomber moved from Japan to 45 Sea Zone
              1 mech_infantry moved from Kansu to Kazakhstan
              2 fighters moved from Kansu to Kazakhstan
              2 bombers moved from Kansu to Northwest Persia
              2 fighters moved from Ukraine to Northwest Persia
              4 bombers moved from Ukraine to Northwest Persia
              10 bombers moved from Western Germany to Northwest Persia
              1 submarine moved from 5 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 33 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 33 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 45 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 destroyer and 1 submarine
                  1 submarine owned by the ANZAC Submerged
                      Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Kazakhstan
                  Japanese attack with 2 fighters and 1 mech_infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                  Japanese win with 2 fighters remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Northwest Persia
                  Japanese attack with 16 bombers and 2 fighters
                  British defend with 3 fighters, 2 infantry and 2 tactical_bombers; Americans defend with 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters
                      Japanese roll dice for 16 bombers and 2 fighters in Northwest Persia, round 2 : 15/18 hits, 11.67 expected hits
                      Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 7/21 hits, 9.17 expected hits
                      2 fighters owned by the Japanese, 5 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 armour owned by the Americans, 5 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Northwest Persia
                      Japanese roll dice for 11 bombers in Northwest Persia, round 3 : 5/11 hits, 7.33 expected hits
                      Americans roll dice for 5 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 5/6 hits, 3.83 expected hits
                      1 fighter owned by the ANZAC, 5 bombers owned by the Japanese, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in Northwest Persia
                      Japanese roll dice for 6 bombers in Northwest Persia, round 4 : 5/6 hits, 4.00 expected hits
                      Americans roll dice for 1 fighter in Northwest Persia, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC lost in Northwest Persia
                  Japanese win with 6 bombers remaining. Battle score for attacker is -17
                  Casualties for Japanese: 10 bombers and 2 fighters
                  Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                  Casualties for British: 3 fighters, 2 infantry and 2 tactical_bombers
                  Casualties for ANZAC: 2 fighters
      
          Non Combat Move - Japanese
              6 bombers moved from Northwest Persia to Caucasus
              2 fighters moved from Kazakhstan to Caucasus
              1 mech_infantry moved from Suiyuyan to Kansu
              1 bomber moved from 33 Sea Zone to Philippines
              1 bomber moved from 45 Sea Zone to Philippines
      
          Place Units - Japanese
              10 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 46 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Americans : -1.67
      Russians : 0.67
      Japanese : 4.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 1 armour, 6 artilleries, 1 factory_minor, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Caroline Islands to 33 Sea Zone
              1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              1 armour moved from 35 Sea Zone to Philippines
              1 transport moved from 33 Sea Zone to 27 Sea Zone
              1 submarine moved from 33 Sea Zone to 23 Sea Zone
              1 fighter moved from 33 Sea Zone to 23 Sea Zone
              1 tactical_bomber moved from Caroline Islands to Philippines
              7 fighters moved from 33 Sea Zone to Philippines
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
                    Americans take 22 Sea Zone from Japanese
                    Americans take 19 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
                    Americans take 20 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 36 Sea Zone
                    Americans take 35 Sea Zone from Japanese
                    Americans take 36 Sea Zone from Japanese
              1 destroyer moved from 2 Sea Zone to 10 Sea Zone
              1 submarine moved from 81 Sea Zone to 98 Sea Zone
              4 bombers moved from Trans-Jordan to 98 Sea Zone
      
          Combat - Americans
              Battle in 98 Sea Zone
                  Americans attack with 4 bombers and 1 submarine
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 bombers in 98 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
                  Americans win with 4 bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Italians: 1 destroyer
              Battle in 23 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Philippines
                  Americans attack with 1 armour, 7 fighters and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 armour, 7 fighters and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 4.67 expected hits
                      Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Philippines
                  Americans win, taking Philippines from Japanese with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Changing ownership of Italian Somaliland from Italians to Americans
              EDIT: Turning off Edit Mode
              4 carriers and 4 submarines moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from 23 Sea Zone to Hawaiian Islands
              1 infantry moved from Western United States to Central United States
              2 aaGuns moved from Central United States to Western United States
              2 carriers moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              5 submarines moved from 101 Sea Zone to 91 Sea Zone
              2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 bomber moved from Eastern United States to French Equatorial Africa
              4 bombers moved from 98 Sea Zone to Russia
              4 fighters moved from Russia to 99 Sea Zone
              2 carriers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
              1 cruiser moved from 81 Sea Zone to 99 Sea Zone
              1 mech_infantry moved from Egypt to 81 Sea Zone
              1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              2 artilleries moved from Persia to Iraq
              3 mech_infantrys moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              2 armour moved from Egypt to Iraq
              1 destroyer moved from 99 Sea Zone to 96 Sea Zone
              7 fighters moved from Philippines to 35 Sea Zone
              1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 artillery moved from Persia to Iraq
              3 transports moved from 81 Sea Zone to 76 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 artillery moved from Eastern Persia to Persia
      
          Place Units - Americans
              1 factory_minor placed in Egypt
              3 infantry placed in Iraq
              3 infantry placed in Persia
              3 transports placed in 101 Sea Zone
              1 armour, 6 artilleries and 2 infantry placed in Central United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3
              Americans collect 65 PUs (2 lost to blockades); end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Italian Somaliland: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 76 Sea Zone: 1 infantry and 4 transports
              EDIT: Adding units owned by Americans to 76 Sea Zone: 4 transports
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
      
          Combat - Chinese
              Chinese creates battle in territory Szechwan
              Battle in Szechwan
                  Chinese attack with 1 infantry
                  Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Combat Move - British
      
          Non Combat Move - British
              1 artillery and 5 infantry moved from Eastern Persia to Persia
              1 tactical_bomber moved from Egypt to Persia
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Italians : 0.67
      Americans : -1.00
      Chinese : -0.17
      Japanese : 0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 3 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Volgograd to Caucasus
              1 bomber moved from Ukraine to Caucasus
              1 infantry moved from Volgograd to Caucasus
              1 infantry moved from Volgograd to Tambov
              1 bomber moved from Western Germany to Tambov
              1 infantry moved from Bryansk to Smolensk
              1 bomber moved from Western Germany to Smolensk
              1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
              2 fighters moved from 112 Sea Zone to 115 Sea Zone
              4 tactical_bombers moved from Western Germany to 115 Sea Zone
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in 115 Sea Zone
                  Germans attack with 1 carrier, 1 destroyer, 2 fighters and 4 tactical_bombers
                  Russians defend with 1 cruiser and 1 submarine
                      Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 carrier, 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                  Casualties for Russians: 1 cruiser and 1 submarine
              Battle in Tambov
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Tambov to Bryansk
              1 bomber moved from Caucasus to Bryansk
              1 bomber moved from Smolensk to Bryansk
              3 artilleries moved from Western Ukraine to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              1 armour and 12 mech_infantrys moved from Rostov to Bryansk
              3 armour moved from Novgorod to Bryansk
              1 armour, 3 artilleries and 5 mech_infantrys moved from Belarus to Bryansk
              1 aaGun moved from Bryansk to Western Ukraine
              1 aaGun moved from Bryansk to Ukraine
              1 armour moved from Karelia to Belarus
              2 fighters and 4 tactical_bombers moved from 115 Sea Zone to Novgorod
              1 armour moved from Western Germany to 112 Sea Zone
              1 infantry moved from Western Germany to 112 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
              1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
              1 submarine moved from 125 Sea Zone to 113 Sea Zone
              1 infantry moved from Western Germany to France
              1 artillery moved from Western Germany to France
              1 aaGun moved from Novgorod to Belarus
      
          Place Units - Germans
              3 infantry placed in United Kingdom
              3 armour placed in Western Ukraine
              3 armour placed in Ukraine
              3 mech_infantrys placed in Volgograd
              3 tactical_bombers placed in Novgorod
              1 submarine placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 70 PUs; end with 70 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.67
      Russians : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 16
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 armour moved from Buryatia to Amur
                    Russians take Amur from Japanese
              1 armour moved from Amur to Sakha
                    Russians take Sakha from Japanese
              1 armour and 1 mech_infantry moved from Tsinghai to Urals
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Russia to Bryansk
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Vologda
              1 armour moved from Russia to Volgograd
              1 mech_infantry moved from Russia to Volgograd
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                  Russians win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Bryansk
                  Russians attack with 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Urals
                  Russians attack with 1 armour and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Urals
                  Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                   retreated to Smolensk
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 armour and 1 mech_infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Vologda to Russia
              1 fighter moved from Smolensk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              1 infantry moved from Tsinghai to Kazakhstan
              2 artilleries and 6 infantry moved from Tsinghai to Shensi
      
          Place Units - Russians
              8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 16 PUs; end with 18 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : 0.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              3 aaGuns moved from Belarus to Bryansk
              1 aaGun moved from Western Ukraine to Bryansk
              4 mech_infantrys moved from Ukraine to Bryansk
              5 infantry moved from France to Northern Italy
      
          Place Units - Italians
              1 bomber and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 10 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from Caroline Islands to 19 Sea Zone
              1 armour moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 armour and 1 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 62 Sea Zone to 61 Sea Zone
              1 bomber moved from Caroline Islands to 61 Sea Zone
              1 destroyer moved from 62 Sea Zone to 61 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in 19 Sea Zone
                  ANZAC attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Celebes
                  ANZAC attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 61 Sea Zone
                  ANZAC attack with 1 bomber and 2 destroyers
                  Japanese defend with 2 destroyers
                      ANZAC roll dice for 1 bomber and 2 destroyers in 61 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 destroyers in 61 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                   retreated to 61 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                  Casualties for ANZAC: 2 destroyers
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 bomber moved from 61 Sea Zone to Queensland
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              1 bomber moved from 19 Sea Zone to Guam
              1 submarine moved from 80 Sea Zone to 39 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 cruiser and 2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Iraq to Northwest Persia
              1 fighter moved from Persia to Russia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.83
      Japanese : 1.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Japanese round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 13
      
          Purchase Units - Japanese
              Japanese repair damage of 12x factory_major; Remaining resources: 42 PUs; 6 SuicideAttackTokens; 
              Japanese buy 2 bombers and 3 infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 42 Sea Zone to 45 Sea Zone
              1 submarine moved from 42 Sea Zone to 55 Sea Zone
              1 infantry moved from Shensi to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 infantry moved from Kansu to Novosibirsk
              2 fighters moved from Suiyuyan to Novosibirsk
              4 bombers moved from Suiyuyan to Russia
              2 fighters moved from Ukraine to Russia
      
          Combat - Japanese
              Air Battle in Russia
                  Japanese attacks with 6 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/4 hits, 0.67 expected hits
                  Bombing raid in Russia rolls: 8,3,7,7 and causes: 13 damage to unit: factory_major
                  Bombing raid in Russia causes 13 damage total. 
              Battle in 45 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 55 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                  Americans win with no units remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Novosibirsk
                  Japanese attack with 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Novosibirsk
                  Japanese win, taking Novosibirsk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              2 fighters moved from Novosibirsk to Kansu
              1 mech_infantry moved from Chahar to Kansu
              1 mech_infantry moved from Hopei to Suiyuyan
              2 bombers moved from Japan to Kansu
              2 bombers moved from Ukraine to Western Germany
              4 bombers and 2 fighters moved from Russia to Ukraine
              1 marine moved from Jehol to Chahar
      
          Place Units - Japanese
              3 infantry placed in Kiangsu
              2 bombers placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
              Japanese collect 46 PUs (1 lost to blockades); end with 55 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.67
      Americans : 0.33
      Russians : -0.33
      Japanese : -0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 2 Sea Zone
              1 destroyer moved from 30 Sea Zone to 23 Sea Zone
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              2 fighters moved from 33 Sea Zone to 34 Sea Zone
              3 fighters moved from 33 Sea Zone to 23 Sea Zone
              1 bomber moved from Iraq to 98 Sea Zone
              1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
              1 mech_infantry moved from 81 Sea Zone to Egypt
              3 bombers moved from Iraq to Egypt
              1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
              1 mech_infantry moved from 81 Sea Zone to Egypt
              1 mech_infantry moved from Iraq to Egypt
              1 armour moved from Iraq to Egypt
      
          Combat - Americans
              Battle in 98 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 98 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 2 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 34 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 23 Sea Zone
                  Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 5 submarines
                      Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                      Japanese roll dice for 5 submarines in 23 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      4 submarines owned by the Japanese lost in 23 Sea Zone
                      Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone
                  Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                  Casualties for Japanese: 1 destroyer and 5 submarines
              Battle in 35 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Egypt
                  Americans attack with 1 armour, 3 bombers and 3 mech_infantrys
                  Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 3 bombers and 3 mech_infantrys in Egypt, round 2 : 1/7 hits, 3.00 expected hits
                      Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
                      Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Egypt, round 3 : 3/6 hits, 2.83 expected hits
                      Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt
                  Americans win, taking Egypt from Italians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 2 mech_infantrys
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              1 armour and 1 mech_infantry moved from Iraq to Egypt
              3 bombers moved from Egypt to Trans-Jordan
              1 bomber moved from 98 Sea Zone to Trans-Jordan
              5 fighters moved from Persia to Russia
              1 armour moved from Central United States to Western United States
              2 aaGuns moved from Central United States to Western United States
              5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
              2 submarines moved from 30 Sea Zone to 33 Sea Zone
              2 fighters moved from 34 Sea Zone to 33 Sea Zone
              1 fighter moved from 35 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from Eastern Persia to West India
      
          Place Units - Americans
              3 mech_infantrys placed in Iraq
              3 artilleries placed in Persia
              1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              3 infantry placed in Central United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
              Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
              EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
              EDIT: Adding units owned by Americans to Central United States: 1 armour
              EDIT: Removing units owned by Americans from Western United States: 1 armour
              EDIT: Adding units owned by Americans to Western United States: 1 infantry
              EDIT: Removing units owned by Americans from Central United States: 1 infantry
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Kansu to Shensi
              3 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 5 infantry in Shensi, round 2 : 2/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Combat Move - British
      
          Non Combat Move - British
              1 tactical_bomber moved from Persia to Egypt
              1 fighter moved from Persia to Russia
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Italians : 1.00
      Americans : -2.67
      Chinese : 1.17
      Japanese : -1.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Dawgoneit vs TheOwlGod

      TripleA Turn Summary: Germans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 13
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 6 artilleries, 2 bombers, 6 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              9 armour and 11 mech_infantrys moved from Volgograd to Bryansk
              8 mech_infantrys moved from Rostov to Bryansk
              6 artilleries moved from Ukraine to Bryansk
              1 armour, 3 artilleries and 9 mech_infantrys moved from Western Ukraine to Bryansk
              2 mech_infantrys moved from Eastern Poland to Bryansk
              5 mech_infantrys moved from Slovakia Hungary to Belarus
              3 artilleries moved from Novgorod to Belarus
              1 bomber moved from Ukraine to Smolensk
              3 infantry moved from Belarus to Smolensk
              22 artilleries and 11 infantry moved from Belarus to Bryansk
              1 armour moved from Novgorod to Bryansk
              1 armour moved from Karelia to Belarus
      
          Combat - Germans
              Battle in Smolensk
                  Germans attack with 1 bomber and 3 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.17 expected hits
                      Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                      Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 3 infantry
              Battle in Bryansk
                  Germans attack with 11 armour, 31 artilleries, 11 infantry and 30 mech_infantrys
                  Russians defend with 3 infantry
                      Germans roll dice for 11 armour, 31 artilleries, 11 infantry and 30 mech_infantrys in Bryansk, round 2 : 29/83 hits, 27.83 expected hits
                      Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 11 armour, 31 artilleries, 9 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Germans
              Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
              Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
              1 bomber moved from Smolensk to Ukraine
              1 aaGun moved from Ukraine to Bryansk
              1 aaGun moved from Belarus to Bryansk
              1 armour and 12 mech_infantrys moved from Northwest Persia to Rostov
              1 armour moved from Norway to Karelia
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 armour moved from United Kingdom to 110 Sea Zone
              1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 armour moved from 112 Sea Zone to Western Germany
              1 infantry moved from France to Southern France
                    Germans take Southern France from Neutral_Axis
              1 aaGun moved from Northern Italy to Western Germany
      
          Place Units - Germans
              3 infantry placed in Volgograd
              3 armour placed in Novgorod
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Ukraine
              3 infantry placed in United Kingdom
              2 bombers and 4 tactical_bombers placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 69 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.17
      Russians : 2.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
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