@dawgoneit max defense, carriers after destroyers. Thanks
Posts made by OwlGod
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RE: Owlgod Allies -VS- dawgoneit Axisposted in League
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RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1posted in League
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil 1 destroyer moved from 91 Sea Zone to 103 Sea Zone 1 destroyer moved from 103 Sea Zone to 108 Sea Zone 1 destroyer moved from 108 Sea Zone to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 1 submarine moved from 30 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 22 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 92 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Brazil Americans attack with 1 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Brazil Americans win, taking Brazil from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 22 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to Caroline Islands 3 fighters moved from 46 Sea Zone to 33 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone 1 armour, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 armour moved from Dutch New Guinea to New Guinea 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from French West Africa to French Equatorial Africa Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 1 artillery and 1 infantry placed in Central United States 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_minor; Remaining resources: 5 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 bomber moved from West India to 38 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 1 bomber moved from 38 Sea Zone to India 4 infantry moved from West India to India 2 mech_infantrys moved from Eastern Persia to India 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Iraq to Northwest Persia 3 artilleries moved from Egypt to Trans-Jordan 1 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from Gold Coast: 1 mech_infantry EDIT: Adding units owned by British to Nigeria: 1 mech_infantry EDIT: Removing units owned by British from French West Africa: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gold Coast: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 aaGunCombat Hit Differential Summary :
Germans : 0.17 Italians : -0.33 British : -0.33 Americans : 1.67 Chinese : 0.50 Japanese : -1.50 -
RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1posted in League
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Yunnan Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 1.17 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.50 -
RE: Dawgoneit vs TheOwlGodposted in League
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Bryansk to Tambov 1 bomber moved from Southern Italy to Tambov 3 bombers moved from Southern Italy to 104 Sea Zone Combat - Italians Battle in 104 Sea Zone Italians attack with 3 bombers Americans defend with 1 destroyer Italians roll dice for 3 bombers in 104 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 104 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for Americans: 1 destroyer Battle in Tambov Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 2 bombers moved from 104 Sea Zone to United Kingdom 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 3.00 Americans : 0.67 Russians : -0.33 -
RE: Owlgod Allies -VS- dawgoneit Axisposted in League
TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Guam to 44 Sea Zone 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser and 2 destroyers Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 2 destroyers in 42 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone ANZAC attack with 2 bombers and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 bombers moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from 35 Sea Zone to Philippines Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.50 -
RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1posted in League
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 6 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Samara to Volgograd 2 armour moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 armour moved from Russia to Kazakhstan Combat - Russians Battle in Bryansk Russians attack with 1 artillery Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Tambov Russians attack with 1 artillery Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vologda Russians attack with 1 artillery and 1 fighter Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 2 armour Germans defend with 1 mech_infantry Russians roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour in Kazakhstan, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour, 1 artillery and 1 fighter Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery and 1 fighter in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Volgograd Russians attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 2 artilleries, 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 2 artilleries and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians lost in Volgograd Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/5 hits, 2.33 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 artillery owned by the Russians and 2 artilleries owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 2 artilleries and 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -1.67 Italians : -0.33 Russians : 0.17 -
RE: Dawgoneit vs TheOwlGodposted in League
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 20x factory_major; Remaining resources: 43 PUs; 6 SuicideAttackTokens; Japanese buy 10 infantry; Remaining resources: 13 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 33 Sea Zone 1 bomber moved from Japan to 45 Sea Zone 1 mech_infantry moved from Kansu to Kazakhstan 2 fighters moved from Kansu to Kazakhstan 2 bombers moved from Kansu to Northwest Persia 2 fighters moved from Ukraine to Northwest Persia 4 bombers moved from Ukraine to Northwest Persia 10 bombers moved from Western Germany to Northwest Persia 1 submarine moved from 5 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 destroyer and 1 submarine 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kazakhstan Japanese attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Japanese attack with 16 bombers and 2 fighters British defend with 3 fighters, 2 infantry and 2 tactical_bombers; Americans defend with 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters Japanese roll dice for 16 bombers and 2 fighters in Northwest Persia, round 2 : 15/18 hits, 11.67 expected hits Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 7/21 hits, 9.17 expected hits 2 fighters owned by the Japanese, 5 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 armour owned by the Americans, 5 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 4 mech_infantrys owned by the Americans lost in Northwest Persia Japanese roll dice for 11 bombers in Northwest Persia, round 3 : 5/11 hits, 7.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 5/6 hits, 3.83 expected hits 1 fighter owned by the ANZAC, 5 bombers owned by the Japanese, 1 tactical_bomber owned by the British and 3 fighters owned by the British lost in Northwest Persia Japanese roll dice for 6 bombers in Northwest Persia, round 4 : 5/6 hits, 4.00 expected hits Americans roll dice for 1 fighter in Northwest Persia, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Northwest Persia Japanese win with 6 bombers remaining. Battle score for attacker is -17 Casualties for Japanese: 10 bombers and 2 fighters Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys Casualties for British: 3 fighters, 2 infantry and 2 tactical_bombers Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 6 bombers moved from Northwest Persia to Caucasus 2 fighters moved from Kazakhstan to Caucasus 1 mech_infantry moved from Suiyuyan to Kansu 1 bomber moved from 33 Sea Zone to Philippines 1 bomber moved from 45 Sea Zone to Philippines Place Units - Japanese 10 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Americans : -1.67 Russians : 0.67 Japanese : 4.17 -
RE: Owlgod Allies -VS- dawgoneit Axisposted in League
TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 6 artilleries, 1 factory_minor, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 submarine moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from Caroline Islands to Philippines 7 fighters moved from 33 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese Americans take 36 Sea Zone from Japanese 1 destroyer moved from 2 Sea Zone to 10 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 4 bombers moved from Trans-Jordan to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 4 bombers and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 bombers in 98 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 armour, 7 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 armour, 7 fighters and 1 tactical_bomber in Philippines, round 2 : 2/9 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to Americans EDIT: Turning off Edit Mode 4 carriers and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 23 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to Central United States 2 aaGuns moved from Central United States to Western United States 2 carriers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 101 Sea Zone to 91 Sea Zone 5 submarines moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to French Equatorial Africa 4 bombers moved from 98 Sea Zone to Russia 4 fighters moved from Russia to 99 Sea Zone 2 carriers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 artilleries moved from Persia to Iraq 3 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 armour moved from Egypt to Iraq 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 7 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 artillery moved from Persia to Iraq 3 transports moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 artillery moved from Eastern Persia to Persia Place Units - Americans 1 factory_minor placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 3 transports placed in 101 Sea Zone 1 armour, 6 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3 Americans collect 65 PUs (2 lost to blockades); end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Italian Somaliland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 76 Sea Zone: 1 infantry and 4 transports EDIT: Adding units owned by Americans to 76 Sea Zone: 4 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Combat Move - British Non Combat Move - British 1 artillery and 5 infantry moved from Eastern Persia to Persia 1 tactical_bomber moved from Egypt to Persia Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : 0.67 Americans : -1.00 Chinese : -0.17 Japanese : 0.17 -
RE: Dawgoneit vs TheOwlGodposted in League
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 infantry, 3 mech_infantrys, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Caucasus 1 bomber moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Tambov 1 bomber moved from Western Germany to Tambov 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Western Germany to Smolensk 1 carrier and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from 112 Sea Zone to 115 Sea Zone 4 tactical_bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in Caucasus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 carrier, 1 destroyer, 2 fighters and 4 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Bryansk 1 bomber moved from Caucasus to Bryansk 1 bomber moved from Smolensk to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 armour and 12 mech_infantrys moved from Rostov to Bryansk 3 armour moved from Novgorod to Bryansk 1 armour, 3 artilleries and 5 mech_infantrys moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 armour moved from Karelia to Belarus 2 fighters and 4 tactical_bombers moved from 115 Sea Zone to Novgorod 1 armour moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 aaGun moved from Novgorod to Belarus Place Units - Germans 3 infantry placed in United Kingdom 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 mech_infantrys placed in Volgograd 3 tactical_bombers placed in Novgorod 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -0.67 -
RE: Owlgod Allies -VS- dawgoneit Axisposted in League
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Buryatia to Amur Russians take Amur from Japanese 1 armour moved from Amur to Sakha Russians take Sakha from Japanese 1 armour and 1 mech_infantry moved from Tsinghai to Urals 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 armour moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Tsinghai to Kazakhstan 2 artilleries and 6 infantry moved from Tsinghai to Shensi Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.00 -
RE: Dawgoneit vs TheOwlGodposted in League
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 aaGuns moved from Belarus to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Ukraine to Bryansk 5 infantry moved from France to Northern Italy Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
-
RE: Owlgod Allies -VS- dawgoneit Axisposted in League
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Caroline Islands to 19 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 bomber moved from Caroline Islands to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 61 Sea Zone ANZAC attack with 1 bomber and 2 destroyers Japanese defend with 2 destroyers ANZAC roll dice for 1 bomber and 2 destroyers in 61 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 destroyers in 61 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 61 Sea Zone retreated to 61 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 destroyers Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 61 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from 19 Sea Zone to Guam 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser and 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Persia to Russia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : 1.33 -
RE: Dawgoneit vs TheOwlGodposted in League
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 12x factory_major; Remaining resources: 42 PUs; 6 SuicideAttackTokens; Japanese buy 2 bombers and 3 infantry; Remaining resources: 9 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kansu to Novosibirsk 2 fighters moved from Suiyuyan to Novosibirsk 4 bombers moved from Suiyuyan to Russia 2 fighters moved from Ukraine to Russia Combat - Japanese Air Battle in Russia Japanese attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 8,3,7,7 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters moved from Novosibirsk to Kansu 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Suiyuyan 2 bombers moved from Japan to Kansu 2 bombers moved from Ukraine to Western Germany 4 bombers and 2 fighters moved from Russia to Ukraine 1 marine moved from Jehol to Chahar Place Units - Japanese 3 infantry placed in Kiangsu 2 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4 Japanese collect 46 PUs (1 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.67 Americans : 0.33 Russians : -0.33 Japanese : -0.17 -
RE: Owlgod Allies -VS- dawgoneit Axisposted in League
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 30 Sea Zone to 23 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Iraq to 98 Sea Zone 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Egypt 3 bombers moved from Iraq to Egypt 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone 1 mech_infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Iraq to Egypt 1 armour moved from Iraq to Egypt Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 5 submarines Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 5 submarines in 23 Sea Zone, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 4 submarines owned by the Japanese lost in 23 Sea Zone Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 23 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Japanese: 1 destroyer and 5 submarines Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 armour, 3 bombers and 3 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 bombers and 3 mech_infantrys in Egypt, round 2 : 1/7 hits, 3.00 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Egypt, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Americans: 2 mech_infantrys Casualties for Italians: 2 infantry Non Combat Move - Americans 1 armour and 1 mech_infantry moved from Iraq to Egypt 3 bombers moved from Egypt to Trans-Jordan 1 bomber moved from 98 Sea Zone to Trans-Jordan 5 fighters moved from Persia to Russia 1 armour moved from Central United States to Western United States 2 aaGuns moved from Central United States to Western United States 5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone 2 submarines moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Eastern Persia to West India Place Units - Americans 3 mech_infantrys placed in Iraq 3 artilleries placed in Persia 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 infantry placed in Central United States 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6 Americans collect 67 PUs (1 lost to blockades); end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 1 armour EDIT: Removing units owned by Americans from Western United States: 1 armour EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Shensi, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British Non Combat Move - British 1 tactical_bomber moved from Persia to Egypt 1 fighter moved from Persia to Russia Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : 1.00 Americans : -2.67 Chinese : 1.17 Japanese : -1.33 -
RE: Dawgoneit vs TheOwlGodposted in League
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries, 2 bombers, 6 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 9 armour and 11 mech_infantrys moved from Volgograd to Bryansk 8 mech_infantrys moved from Rostov to Bryansk 6 artilleries moved from Ukraine to Bryansk 1 armour, 3 artilleries and 9 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Slovakia Hungary to Belarus 3 artilleries moved from Novgorod to Belarus 1 bomber moved from Ukraine to Smolensk 3 infantry moved from Belarus to Smolensk 22 artilleries and 11 infantry moved from Belarus to Bryansk 1 armour moved from Novgorod to Bryansk 1 armour moved from Karelia to Belarus Combat - Germans Battle in Smolensk Germans attack with 1 bomber and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 11 armour, 31 artilleries, 11 infantry and 30 mech_infantrys Russians defend with 3 infantry Germans roll dice for 11 armour, 31 artilleries, 11 infantry and 30 mech_infantrys in Bryansk, round 2 : 29/83 hits, 27.83 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 31 artilleries, 9 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 1 bomber moved from Smolensk to Ukraine 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 1 armour and 12 mech_infantrys moved from Northwest Persia to Rostov 1 armour moved from Norway to Karelia 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 armour placed in Novgorod 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 3 infantry placed in United Kingdom 2 bombers and 4 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 2.17 Russians : 2.67