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    Posts made by OwlGod

    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      Thanks Odonis! Yeah want to flip sides?

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 25

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 25
      
          Purchase Units - Russians
              Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Volgograd to Caucasus
              2 infantry moved from Volgograd to Tambov
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 2 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Tambov
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  1 infantry owned by the Russians retreated to Volgograd
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 armour moved from Samara to Russia
      
          Place Units - Russians
              3 infantry placed in Russia
              Russians undo move 1.
              2 infantry and 1 mech_infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 8 PUs; end with 8 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Manual Gamesave Post: UK_Pacific round 15

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 3 armour, 3 bombers, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
              1 submarine moved from 43 Sea Zone to 20 Sea Zone
              1 submarine moved from 37 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              5 fighters moved from 54 Sea Zone to 55 Sea Zone
              4 fighters moved from 54 Sea Zone to 45 Sea Zone
              2 tactical_bombers moved from Philippines to French Indo China
              3 fighters moved from Philippines to French Indo China
              1 artillery and 1 infantry moved from Norway to Finland
              4 fighters moved from 112 Sea Zone to Finland
      
          Combat - Americans
              Battle in French Indo China
                  Americans attack with 3 fighters and 2 tactical_bombers
                  Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
                      Americans roll dice for 3 fighters and 2 tactical_bombers in French Indo China, round 2 : 1/5 hits, 2.83 expected hits
                      Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                      1 infantry owned by the Japanese and 2 tactical_bombers owned by the Americans lost in French Indo China
                   retreated to French Indo China
                  Japanese win with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
                  Casualties for Americans: 2 tactical_bombers
                  Casualties for Japanese: 1 infantry
              Battle in 45 Sea Zone
                  Americans attack with 4 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 4 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 19 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
              Battle in 55 Sea Zone
                  Americans attack with 5 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 20 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Finland
                  Americans attack with 1 artillery, 4 fighters and 1 infantry
                  Germans defend with 1 armour
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Finland, round 2 : 0/6 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Finland, round 3 : 4/6 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Finland
                  Americans win, taking Finland from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
              1 submarine moved from 92 Sea Zone to 97 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
              2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
              4 fighters moved from Eastern United States to 110 Sea Zone
              4 fighters moved from Finland to Norway
              4 fighters moved from 110 Sea Zone to Norway
              3 fighters moved from French Indo China to 35 Sea Zone
              5 fighters moved from 55 Sea Zone to 35 Sea Zone
              4 fighters moved from 45 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
              3 fighters moved from 35 Sea Zone to Philippines
              4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              3 armour and 3 infantry placed in Western United States
              3 transports placed in 10 Sea Zone
              3 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 68 PUs; end with 68 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 3 artilleries and 3 mech_infantrys moved from Eastern Persia to West India
              2 mech_infantrys moved from Caucasus to Ukraine
              2 armour moved from Caucasus to Ukraine
              4 fighters moved from Caucasus to Ukraine
              1 artillery moved from Caucasus to Kazakhstan
                    Russians take Kazakhstan from Japanese
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
      
          Combat - British
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Ukraine
                  British attack with 2 armour, 4 fighters and 2 mech_infantrys
                  Germans defend with 3 artilleries and 1 factory_minor; Italians defend with 1 aaGun
                      AA fire in Ukraine : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the British lost in Ukraine
                      British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 1 aaGun and 3 artilleries in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 1 artillery owned by the Germans lost in Ukraine
                      British roll dice for 2 armour and 3 fighters in Ukraine, round 3 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      2 artilleries owned by the Germans and 1 armour owned by the British lost in Ukraine
                  British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -7
                  Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
                  Casualties for Germans: 3 artilleries
                  Casualties for Italians: 1 aaGun
              Battle in West India
                  British attack with 1 armour, 3 artilleries and 3 mech_infantrys
                  Japanese defend with 1 artillery
                      British roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in West India, round 2 : 4/7 hits, 2.50 expected hits
                      Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                  British win, taking West India from Japanese with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              3 mech_infantrys moved from Iraq to Eastern Persia
              2 artilleries moved from Trans-Jordan to Iraq
              3 artilleries moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Egypt to Iraq
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              3 fighters moved from Ukraine to Caucasus
              2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
      
          Place Units - British
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              2 artilleries and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 40 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Norway: 1 factory_minor
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 0.17
      Americans : -3.33
      AA fire in Ukraine : : 0.50
      Japanese : 2.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: UK_Pacific round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 3 armour, 3 bombers, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
              1 submarine moved from 43 Sea Zone to 20 Sea Zone
              1 submarine moved from 37 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              5 fighters moved from 54 Sea Zone to 55 Sea Zone
              4 fighters moved from 54 Sea Zone to 45 Sea Zone
              2 tactical_bombers moved from Philippines to French Indo China
              3 fighters moved from Philippines to French Indo China
              1 artillery and 1 infantry moved from Norway to Finland
              4 fighters moved from 112 Sea Zone to Finland
      
          Combat - Americans
              Battle in French Indo China
                  Americans attack with 3 fighters and 2 tactical_bombers
                  Japanese defend with 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
                      Americans roll dice for 3 fighters and 2 tactical_bombers in French Indo China, round 2 : 1/5 hits, 2.83 expected hits
                      Japanese roll dice for 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
                      1 infantry owned by the Japanese and 2 tactical_bombers owned by the Americans lost in French Indo China
                   retreated to French Indo China
                  Japanese win with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
                  Casualties for Americans: 2 tactical_bombers
                  Casualties for Japanese: 1 infantry
              Battle in 45 Sea Zone
                  Americans attack with 4 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 4 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 19 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 19 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
              Battle in 55 Sea Zone
                  Americans attack with 5 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 20 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Finland
                  Americans attack with 1 artillery, 4 fighters and 1 infantry
                  Germans defend with 1 armour
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Finland, round 2 : 0/6 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Finland, round 3 : 4/6 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Finland
                  Americans win, taking Finland from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
              1 submarine moved from 92 Sea Zone to 97 Sea Zone
              1 submarine moved from 91 Sea Zone to 93 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
              2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
              4 fighters moved from Eastern United States to 110 Sea Zone
              4 fighters moved from Finland to Norway
              4 fighters moved from 110 Sea Zone to Norway
              3 fighters moved from French Indo China to 35 Sea Zone
              5 fighters moved from 55 Sea Zone to 35 Sea Zone
              4 fighters moved from 45 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 infantry, 8 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
              3 fighters moved from 35 Sea Zone to Philippines
              4 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              3 armour and 3 infantry placed in Western United States
              3 transports placed in 10 Sea Zone
              3 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 68 PUs; end with 68 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 3 artilleries and 3 mech_infantrys moved from Eastern Persia to West India
              2 mech_infantrys moved from Caucasus to Ukraine
              2 armour moved from Caucasus to Ukraine
              4 fighters moved from Caucasus to Ukraine
              1 artillery moved from Caucasus to Kazakhstan
                    Russians take Kazakhstan from Japanese
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
      
          Combat - British
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Ukraine
                  British attack with 2 armour, 4 fighters and 2 mech_infantrys
                  Germans defend with 3 artilleries and 1 factory_minor; Italians defend with 1 aaGun
                      AA fire in Ukraine : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the British lost in Ukraine
                      British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 1 aaGun and 3 artilleries in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the British, 1 aaGun owned by the Italians and 1 artillery owned by the Germans lost in Ukraine
                      British roll dice for 2 armour and 3 fighters in Ukraine, round 3 : 2/5 hits, 2.50 expected hits
                      Germans roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      2 artilleries owned by the Germans and 1 armour owned by the British lost in Ukraine
                  British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -7
                  Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
                  Casualties for Germans: 3 artilleries
                  Casualties for Italians: 1 aaGun
              Battle in West India
                  British attack with 1 armour, 3 artilleries and 3 mech_infantrys
                  Japanese defend with 1 artillery
                      British roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in West India, round 2 : 4/7 hits, 2.50 expected hits
                      Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                  British win, taking West India from Japanese with 1 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              3 mech_infantrys moved from Iraq to Eastern Persia
              2 artilleries moved from Trans-Jordan to Iraq
              3 artilleries moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Egypt to Iraq
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              3 fighters moved from Ukraine to Caucasus
              2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
      
          Place Units - British
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              2 artilleries and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 40 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 0.17
      Americans : -3.33
      AA fire in Ukraine : : 0.50
      Japanese : 2.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Chinese round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 15
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 24

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 24
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 armour and 1 marine moved from Queensland to 54 Sea Zone
              1 armour, 1 marine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 armour and 1 marine moved from 41 Sea Zone to Sumatra
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              1 submarine moved from 20 Sea Zone to 37 Sea Zone
                    ANZAC take 37 Sea Zone from Japanese
              1 submarine moved from 43 Sea Zone to 37 Sea Zone
      
          Combat - ANZAC
              Battle in Sumatra
                  ANZAC attack with 1 armour and 1 marine
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 1 armour and 1 marine in Sumatra, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 marine owned by the ANZAC lost in Sumatra
                  ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is -1
                  Casualties for ANZAC: 1 marine
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 armour and 1 infantry placed in Queensland
              1 transport placed in 54 Sea Zone
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 21 PUs; end with 22 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from French West Africa to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.17
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      Oh Shyt! sorry about that. I will do do ANZAC from after your Italy

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Manual Gamesave Post: UK_Pacific round 24

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 24
      
          Purchase Units - Americans
              Americans buy 1 armour, 13 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 units repaired.
              1 artillery moved from French West Africa to French Central Africa
                    Americans take French Central Africa from Germans
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                    Americans take French Equatorial Africa from Germans
              1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery moved from Tanganyika Territory to Kenya
                    British take Kenya from Germans
              1 transport moved from 98 Sea Zone to 81 Sea Zone
              1 armour moved from Egypt to 81 Sea Zone
              1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 armour moved from 80 Sea Zone to Persia
              2 fighters moved from 98 Sea Zone to Persia
              4 bombers moved from Malta to Iraq
              5 bombers moved from Malta to Persia
              1 destroyer moved from 98 Sea Zone to 80 Sea Zone
              1 submarine moved from 26 Sea Zone to 17 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 97 Sea Zone
              Battle in 80 Sea Zone
                  Americans attack with 1 destroyer and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 80 Sea Zone
                  Americans win, taking 97 Sea Zone from Italians, taking 80 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Iraq
                  Americans attack with 4 bombers
                  Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 4 bombers in Iraq, round 2 : 2/4 hits, 2.67 expected hits
                      Germans roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans and 2 bombers owned by the Americans lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 3 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 4 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 5 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Iraq
                  Americans win with 2 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 2 bombers
                  Casualties for Germans: 3 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Persia
                  Americans attack with 1 armour, 5 bombers and 2 fighters
                  Germans defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
                      Americans roll dice for 1 armour, 5 bombers and 2 fighters in Persia, round 2 : 4/8 hits, 4.83 expected hits
                      Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.83 expected hits
                      1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Persia
                      Americans roll dice for 1 armour and 4 bombers in Persia, round 3 : 4/5 hits, 3.17 expected hits
                      Germans roll dice for 2 fighters in Persia, round 3 : 2/2 hits, 1.33 expected hits
                      2 fighters owned by the Germans and 2 bombers owned by the Americans lost in Persia
                  Americans win, taking Persia from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is -4
                  Casualties for Americans: 3 bombers and 2 fighters
                  Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
              Battle in Anglo Egyptian Sudan
                  Americans attack with 2 artilleries and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                  Americans win, taking Anglo Egyptian Sudan from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 17 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 17 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              2 bombers moved from Persia to Northwest Persia
              2 bombers moved from Iraq to Northwest Persia
              2 carriers, 2 destroyers, 2 fighters and 8 transports moved from 98 Sea Zone to 92 Sea Zone
              1 transport moved from 87 Sea Zone to 92 Sea Zone
              2 fighters moved from Malta to 92 Sea Zone
              7 transports moved from 106 Sea Zone to 101 Sea Zone
              2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone
              3 artilleries and 4 infantry moved from Quebec to Eastern United States
              2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
              1 infantry moved from Western United States to Central United States
              1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
              1 tactical_bomber moved from United Kingdom to 92 Sea Zone
              4 submarines moved from 10 Sea Zone to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              1 destroyer and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from Gold Coast to 92 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Norway
              3 transports placed in 10 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 armour placed in Eastern United States
              10 artilleries placed in Central United States
              3 artilleries placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Trans-Jordan to Syria
                    British take Syria from Germans
              1 infantry moved from Trans-Jordan to Iraq
                    British take Iraq from Germans
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Germans
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from Egypt to Trans-Jordan
              1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              3 infantry placed in Egypt
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
              EDIT: Adding units owned by British to Egypt: 2 fighters
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Quebec: 1 infantry
              EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -1.17
      Americans : -2.33
      Japanese : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Manual Gamesave Post: UK_Pacific round 24

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 24
      
          Purchase Units - Americans
              Americans buy 1 armour, 13 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 units repaired.
              1 artillery moved from French West Africa to French Central Africa
                    Americans take French Central Africa from Germans
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                    Americans take French Equatorial Africa from Germans
              1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery moved from Tanganyika Territory to Kenya
                    British take Kenya from Germans
              1 transport moved from 98 Sea Zone to 81 Sea Zone
              1 armour moved from Egypt to 81 Sea Zone
              1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 armour moved from 80 Sea Zone to Persia
              2 fighters moved from 98 Sea Zone to Persia
              4 bombers moved from Malta to Iraq
              5 bombers moved from Malta to Persia
              1 destroyer moved from 98 Sea Zone to 80 Sea Zone
              1 submarine moved from 26 Sea Zone to 17 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 97 Sea Zone
              Battle in 80 Sea Zone
                  Americans attack with 1 destroyer and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 80 Sea Zone
                  Americans win, taking 97 Sea Zone from Italians, taking 80 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Iraq
                  Americans attack with 4 bombers
                  Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 4 bombers in Iraq, round 2 : 2/4 hits, 2.67 expected hits
                      Germans roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans and 2 bombers owned by the Americans lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 3 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 4 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 5 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Iraq
                  Americans win with 2 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 2 bombers
                  Casualties for Germans: 3 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Persia
                  Americans attack with 1 armour, 5 bombers and 2 fighters
                  Germans defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
                      Americans roll dice for 1 armour, 5 bombers and 2 fighters in Persia, round 2 : 4/8 hits, 4.83 expected hits
                      Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.83 expected hits
                      1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Persia
                      Americans roll dice for 1 armour and 4 bombers in Persia, round 3 : 4/5 hits, 3.17 expected hits
                      Germans roll dice for 2 fighters in Persia, round 3 : 2/2 hits, 1.33 expected hits
                      2 fighters owned by the Germans and 2 bombers owned by the Americans lost in Persia
                  Americans win, taking Persia from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is -4
                  Casualties for Americans: 3 bombers and 2 fighters
                  Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
              Battle in Anglo Egyptian Sudan
                  Americans attack with 2 artilleries and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                  Americans win, taking Anglo Egyptian Sudan from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 17 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 17 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              2 bombers moved from Persia to Northwest Persia
              2 bombers moved from Iraq to Northwest Persia
              2 carriers, 2 destroyers, 2 fighters and 8 transports moved from 98 Sea Zone to 92 Sea Zone
              1 transport moved from 87 Sea Zone to 92 Sea Zone
              2 fighters moved from Malta to 92 Sea Zone
              7 transports moved from 106 Sea Zone to 101 Sea Zone
              2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone
              3 artilleries and 4 infantry moved from Quebec to Eastern United States
              2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
              1 infantry moved from Western United States to Central United States
              1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
              1 tactical_bomber moved from United Kingdom to 92 Sea Zone
              4 submarines moved from 10 Sea Zone to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              1 destroyer and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from Gold Coast to 92 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Norway
              3 transports placed in 10 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 armour placed in Eastern United States
              10 artilleries placed in Central United States
              3 artilleries placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Trans-Jordan to Syria
                    British take Syria from Germans
              1 infantry moved from Trans-Jordan to Iraq
                    British take Iraq from Germans
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Germans
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from Egypt to Trans-Jordan
              1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              3 infantry placed in Egypt
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
              EDIT: Adding units owned by British to Egypt: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -1.17
      Americans : -2.33
      Japanese : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 24

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 24
      
          Purchase Units - Americans
              Americans buy 1 armour, 13 artilleries, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 units repaired.
              1 artillery moved from French West Africa to French Central Africa
                    Americans take French Central Africa from Germans
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                    Americans take French Equatorial Africa from Germans
              1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
              1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery moved from Tanganyika Territory to Kenya
                    British take Kenya from Germans
              1 transport moved from 98 Sea Zone to 81 Sea Zone
              1 armour moved from Egypt to 81 Sea Zone
              1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 armour moved from 80 Sea Zone to Persia
              2 fighters moved from 98 Sea Zone to Persia
              4 bombers moved from Malta to Iraq
              5 bombers moved from Malta to Persia
              1 destroyer moved from 98 Sea Zone to 80 Sea Zone
              1 submarine moved from 26 Sea Zone to 17 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 97 Sea Zone
              Battle in 80 Sea Zone
                  Americans attack with 1 destroyer and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 80 Sea Zone
                  Americans win, taking 97 Sea Zone from Italians, taking 80 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Iraq
                  Americans attack with 4 bombers
                  Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 4 bombers in Iraq, round 2 : 2/4 hits, 2.67 expected hits
                      Germans roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans and 2 bombers owned by the Americans lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 3 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 4 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Iraq
                      Americans roll dice for 2 bombers in Iraq, round 5 : 1/2 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Iraq
                  Americans win with 2 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 2 bombers
                  Casualties for Germans: 3 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Persia
                  Americans attack with 1 armour, 5 bombers and 2 fighters
                  Germans defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
                      Americans roll dice for 1 armour, 5 bombers and 2 fighters in Persia, round 2 : 4/8 hits, 4.83 expected hits
                      Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.83 expected hits
                      1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in Persia
                      Americans roll dice for 1 armour and 4 bombers in Persia, round 3 : 4/5 hits, 3.17 expected hits
                      Germans roll dice for 2 fighters in Persia, round 3 : 2/2 hits, 1.33 expected hits
                      2 fighters owned by the Germans and 2 bombers owned by the Americans lost in Persia
                  Americans win, taking Persia from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is -4
                  Casualties for Americans: 3 bombers and 2 fighters
                  Casualties for Germans: 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
              Battle in Anglo Egyptian Sudan
                  Americans attack with 2 artilleries and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
                  Americans win, taking Anglo Egyptian Sudan from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 17 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 17 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Americans
              2 bombers moved from Persia to Northwest Persia
              2 bombers moved from Iraq to Northwest Persia
              2 carriers, 2 destroyers, 2 fighters and 8 transports moved from 98 Sea Zone to 92 Sea Zone
              1 transport moved from 87 Sea Zone to 92 Sea Zone
              2 fighters moved from Malta to 92 Sea Zone
              7 transports moved from 106 Sea Zone to 101 Sea Zone
              2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone
              3 artilleries and 4 infantry moved from Quebec to Eastern United States
              2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
              1 infantry moved from Western United States to Central United States
              1 carrier and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
              1 tactical_bomber moved from United Kingdom to 92 Sea Zone
              4 submarines moved from 10 Sea Zone to 26 Sea Zone
              3 fighters moved from Western United States to 26 Sea Zone
              1 destroyer and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from Gold Coast to 92 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Norway
              3 transports placed in 10 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 armour placed in Eastern United States
              10 artilleries placed in Central United States
              3 artilleries placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Trans-Jordan to Syria
                    British take Syria from Germans
              1 infantry moved from Trans-Jordan to Iraq
                    British take Iraq from Germans
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Germans
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from Egypt to Trans-Jordan
              1 artillery and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              3 infantry placed in Egypt
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : -1.17
      Americans : -2.33
      Japanese : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 24

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 24
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 15
      
          Purchase Units - Russians
              Russians buy 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Volgograd to Rostov
                    Russians take Rostov from Germans
              2 artilleries and 2 infantry moved from Tambov to Bryansk
              1 armour moved from Russia to Vologda
                    Russians take Vologda from Japanese
              1 armour moved from Vologda to Russia
              8 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 mech_infantry moved from Nenetsia to Urals
                    Russians take Urals from Japanese
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
                  Germans defend with 2 armour, 6 artilleries and 4 mech_infantrys
                      Russians roll dice for 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/16 hits, 4.83 expected hits
                      Germans roll dice for 2 armour, 6 artilleries and 4 mech_infantrys in Bryansk, round 2 : 6/12 hits, 4.33 expected hits
                      6 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                      Russians roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/10 hits, 3.83 expected hits
                      Germans roll dice for 2 armour and 4 artilleries in Bryansk, round 3 : 4/6 hits, 2.33 expected hits
                      4 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
                      Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 4/6 hits, 2.67 expected hits
                      Germans roll dice for 2 armour and 1 artillery in Bryansk, round 4 : 1/3 hits, 1.33 expected hits
                      1 artillery owned by the Germans, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                  Casualties for Russians: 1 artillery and 10 infantry
                  Casualties for Germans: 2 armour, 6 artilleries and 4 mech_infantrys
      
          Non Combat Move - Russians
              1 mech_infantry moved from Nenetsia to Russia
              1 infantry moved from Volgograd to Samara
              1 tactical_bomber moved from Bryansk to Russia
              2 fighters moved from Bryansk to Russia
      
          Place Units - Russians
              3 infantry placed in Volgograd
              8 infantry placed in Russia
              Russians undo move 1.
              2 infantry placed in Russia
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.00
      Russians : 1.67
      

      Savegame

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      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Turn Summary: French round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 marine and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 6 Sea Zone to 17 Sea Zone
              1 submarine moved from 6 Sea Zone to 20 Sea Zone
                    ANZAC take 19 Sea Zone from Japanese
                    ANZAC take 20 Sea Zone from Japanese
              1 submarine moved from 6 Sea Zone to 19 Sea Zone
              1 submarine moved from 42 Sea Zone to 36 Sea Zone
      
          Combat - ANZAC
              ANZAC creates battle in territory 6 Sea Zone
              Battle in 6 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
                      ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                      1 submarine owned by the ANZAC lost in 6 Sea Zone
                  Japanese win with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - ANZAC
              1 cruiser and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              5 infantry moved from Eastern Persia to West India
      
          Place Units - ANZAC
              1 marine placed in Queensland
              2 submarines placed in 54 Sea Zone
              ANZAC undo move 2.
              1 fighter placed in 54 Sea Zone
              1 submarine placed in 62 Sea Zone
              1 submarine placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 22 PUs; end with 23 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      Japanese : 0.67
      

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      tip 3 carriers

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 24

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 24
      
          Purchase Units - Russians
              Russians buy 6 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Vologda
              1 artillery moved from Russia to Vologda
              1 infantry moved from Russia to Vologda
              1 infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Germans
              1 artillery moved from Volgograd to Rostov
              3 infantry moved from Volgograd to Rostov
              1 fighter moved from Russia to Rostov
              1 artillery and 1 infantry moved from Sikang to Szechwan
              1 armour moved from Sikang to Samara
              1 armour moved from Sikang to Samara
              1 infantry moved from Russia to Samara
              1 artillery moved from Russia to Vologda
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 2 armour
                      Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 2 armour in Vologda, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 armour owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 armour
              Battle in Samara
                  Russians attack with 2 armour and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 armour and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                      Russians roll dice for 2 armour in Samara, round 3 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is -5
                  Casualties for Russians: 1 armour and 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Rostov
                  Russians attack with 1 artillery, 1 fighter and 3 infantry
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 4 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 artillery and 1 fighter in Rostov, round 5 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 2/2 hits, 0.67 expected hits
                      1 fighter owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Germans win with 1 artillery remaining. Battle score for attacker is -17
                  Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
                  Casualties for Germans: 2 infantry
              Battle in Szechwan
                  Russians attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Szechwan
                      Russians roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Russians win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              3 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 11 PUs; end with 13 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Germans : 4.33
      Russians : -4.67
      Japanese : -0.33
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 23

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 23
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 41 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 41 Sea Zone
                      ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 20 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 20 Sea Zone
                  ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
              1 fighter moved from Queensland to 26 Sea Zone
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 armour and 1 marine placed in Queensland
              1 transport placed in 54 Sea Zone
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to French West Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.33
      Japanese : -0.33
      

      Savegame

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      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML 2019 Game 1

      TripleA Move Summary: French round 14

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 14
      
          Combat Move - French
      

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 23

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 23
      
          Purchase Units - Americans
              Americans buy 3 fighters, 13 infantry and 4 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
              1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
              1 fighter moved from Gibraltar to French West Africa
              7 bombers moved from Malta to Egypt
              5 bombers moved from Gold Coast to Egypt
              3 armour, 2 artilleries, 10 infantry, 3 mech_infantrys and 9 transports moved from 92 Sea Zone to 98 Sea Zone
              3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from 98 Sea Zone to Egypt
              1 destroyer and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
              1 mech_infantry moved from Rhodesia to Tanganyika Territory
              1 artillery moved from Rhodesia to Tanganyika Territory
              1 mech_infantry moved from Rhodesia to Tanganyika Territory
              1 artillery moved from Rhodesia to Belgian Congo
                    British take Belgian Congo from Germans
      
          Combat - Americans
              Battle in Tanganyika Territory
                  Americans attack with 1 artillery and 2 mech_infantrys
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 1 artillery and 2 mech_infantrys in Tanganyika Territory, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 2 mech_infantrys in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Tanganyika Territory
                  Americans win, taking Tanganyika Territory from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 42 Sea Zone
                  Americans attack with 1 destroyer and 2 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in French West Africa
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 armour
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans lost in French West Africa
                      Americans roll dice for 1 artillery and 1 fighter in French West Africa, round 3 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in French West Africa
                  Americans win, taking French West Africa from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Egypt
                  Americans attack with 3 armour, 2 artilleries, 12 bombers, 8 infantry and 3 mech_infantrys
                  Germans defend with 8 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 10 mech_infantrys
                      Americans roll dice for 3 armour, 2 artilleries, 12 bombers, 8 infantry and 3 mech_infantrys in Egypt, round 2 : 10/28 hits, 12.33 expected hits
                      Germans roll dice for 8 armour, 1 artillery, 5 infantry and 10 mech_infantrys in Egypt, round 2 : 8/24 hits, 9.33 expected hits
                      5 infantry owned by the Germans, 8 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Egypt
                      Americans roll dice for 3 armour, 2 artilleries, 12 bombers and 3 mech_infantrys in Egypt, round 3 : 6/20 hits, 11.00 expected hits
                      Germans roll dice for 8 armour, 1 artillery and 5 mech_infantrys in Egypt, round 3 : 4/14 hits, 6.00 expected hits
                      1 artillery owned by the Germans, 1 artillery owned by the Americans, 5 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Egypt
                      Americans roll dice for 3 armour, 1 artillery and 12 bombers in Egypt, round 4 : 8/16 hits, 9.83 expected hits
                      Germans roll dice for 8 armour in Egypt, round 4 : 6/8 hits, 4.00 expected hits
                      8 armour owned by the Germans, 2 armour owned by the Americans, 3 bombers owned by the Americans and 1 artillery owned by the Americans lost in Egypt
                  Americans win, taking Egypt from Germans with 1 armour and 9 bombers remaining. Battle score for attacker is 15
                  Casualties for Americans: 2 armour, 2 artilleries, 3 bombers, 8 infantry and 3 mech_infantrys
                  Casualties for Germans: 8 armour, 1 artillery, 5 infantry and 10 mech_infantrys
      
          Non Combat Move - Americans
              9 bombers moved from Egypt to Malta
              1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
              1 fighter moved from French West Africa to Gold Coast
              2 fighters moved from Gibraltar to 98 Sea Zone
              1 carrier moved from 92 Sea Zone to 98 Sea Zone
              3 submarines moved from 92 Sea Zone to 97 Sea Zone
              1 destroyer moved from 92 Sea Zone to 98 Sea Zone
              1 destroyer moved from 92 Sea Zone to 98 Sea Zone
              1 carrier and 1 destroyer moved from 119 Sea Zone to 109 Sea Zone
              1 infantry moved from Norway to Finland
              1 mech_infantry moved from Eire to United Kingdom
              1 infantry and 1 tactical_bomber moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              2 transports moved from 123 Sea Zone to 109 Sea Zone
              3 transports moved from 123 Sea Zone to 106 Sea Zone
              4 transports moved from 101 Sea Zone to 106 Sea Zone
              3 artilleries and 5 infantry moved from Eastern United States to Quebec
              1 fighter moved from Gibraltar to Malta
              1 fighter moved from Gibraltar to Malta
              1 destroyer moved from 92 Sea Zone to 98 Sea Zone
              3 carriers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
              1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 30 Sea Zone to 26 Sea Zone
              1 artillery moved from Rhodesia to Belgian Congo
      
          Place Units - Americans
              3 infantry placed in Norway
              10 infantry placed in Central United States
              3 fighters placed in Western United States
              4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 64 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from British Columbia: 1 infantry
              EDIT: Adding units owned by Americans to Western United States: 1 infantry
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 8 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour and 1 marine moved from Union of South Africa to 71 Sea Zone
              1 armour, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 armour and 1 marine moved from 80 Sea Zone to Iraq
              2 fighters moved from 98 Sea Zone to Iraq
              2 infantry moved from 98 Sea Zone to Trans-Jordan
      
          Combat - British
              Battle in Trans-Jordan
              Battle in Iraq
                  British attack with 1 armour, 2 fighters and 1 marine
                  Germans defend with 1 factory_minor and 3 infantry
                      British roll dice for 1 armour, 2 fighters and 1 marine in Iraq, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      1 marine owned by the British and 2 infantry owned by the Germans lost in Iraq
                      British roll dice for 1 armour and 2 fighters in Iraq, round 3 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Iraq
                  British win, taking Trans-Jordan from Germans, taking Iraq from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                  Casualties for British: 1 marine
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - British
              2 fighters moved from Iraq to 98 Sea Zone
      
          Place Units - British
              3 infantry placed in Egypt
              3 infantry placed in Union of South Africa
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 27 PUs; end with 28 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
      
          Turn Complete - UK_Pacific
              Turning on Edit Mode
              EDIT: Adding units owned by British to Belgian Congo: 1 artillery and 4 infantry
              EDIT: Removing units owned by British from Rhodesia: 1 artillery and 4 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -2.33
      British : 0.67
      Americans : -10.50
      Chinese : -0.33
      Japanese : -1.67
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 23

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 23
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : -1.33
      

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 23

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 23
      
          Purchase Units - Russians
              Russians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Volgograd to Rostov
                    Russians take Rostov from Germans
              1 infantry moved from Tambov to Bryansk
                    Russians take Bryansk from Germans
              1 infantry moved from Russia to Vologda
                    Russians take Vologda from Germans
              1 infantry moved from Russia to Smolensk
                    Russians take Smolensk from Germans
              1 infantry moved from Volgograd to Caucasus
                    Russians take Caucasus from Germans
              1 artillery and 1 infantry moved from Kazakhstan to Sikang
              1 armour moved from Tsinghai to Sikang
              1 armour moved from Tsinghai to Sikang
      
          Combat - Russians
              Battle in Sikang
                  Russians attack with 2 armour, 1 artillery and 1 infantry
                  Japanese defend with 2 infantry
                      Russians roll dice for 2 armour, 1 artillery and 1 infantry in Sikang, round 2 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Sikang
                  Russians win, taking Sikang from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Norway to Russia
              1 artillery moved from Tambov to Russia
      
          Place Units - Russians
              3 infantry placed in Volgograd
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 17 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Russians : 0.33
      Japanese : -0.67
      

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