Well I guess that’s the end of that! Great Game Dawgoneit. I will post your victory!!

Posts made by OwlGod
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RE: Owlgod Allies -VS- dawgoneit Axis
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Manual Gamesave Post: ANZAC round 29
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour, 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from 6 Sea Zone to Japan Combat - ANZAC Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Japanese scrambles to create a battle in territory 6 Sea Zone Battle in 6 Sea Zone Americans loiter and taunt; ANZAC attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports Japanese defend with 3 fighters ANZAC roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 6 Sea Zone 5 transports owned by the ANZAC retreated to 17 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -23 Casualties for ANZAC: 1 cruiser, 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 fighter Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.00
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RE: Owlgod Allies -VS- dawgoneit Axis
ANZAC is taking a shot at Tokyo. I assume you scramble obviously
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Turn Summary: UK_Pacific round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Americans Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Midway to Japan 1 fighter moved from Midway to Japan 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan 3 tactical_bombers moved from 6 Sea Zone to Japan 7 fighters moved from 6 Sea Zone to Japan 20 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour moved from Hawaiian Islands to 26 Sea Zone 18 artilleries moved from Hawaiian Islands to 26 Sea Zone 18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Japan Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry AA fire in Japan : 2/18 hits, 3.00 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits 19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits 4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits 5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan Japanese win with 3 fighters remaining. Battle score for attacker is -78 Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry Non Combat Move - Americans 1 artillery moved from Trans-Jordan to Egypt 8 bombers moved from Western United States to Iwo Jima 1 submarine moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 7 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 8 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3 British collect 25 PUs (4 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Japan : : -1.00 Americans : -2.67 Japanese : 11.00
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Americans Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Midway to Japan 1 fighter moved from Midway to Japan 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan 3 tactical_bombers moved from 6 Sea Zone to Japan 7 fighters moved from 6 Sea Zone to Japan 20 infantry moved from Hawaiian Islands to 26 Sea Zone 2 armour moved from Hawaiian Islands to 26 Sea Zone 18 artilleries moved from Hawaiian Islands to 26 Sea Zone 18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in Japan Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry AA fire in Japan : 2/18 hits, 3.00 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits 19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits 4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits 5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan Japanese win with 3 fighters remaining. Battle score for attacker is -78 Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry Non Combat Move - Americans 1 artillery moved from Trans-Jordan to Egypt 8 bombers moved from Western United States to Iwo Jima 1 submarine moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 7 bombers placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -1.00 Americans : -2.67 Japanese : 11.00
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RE: Owlgod Allies -VS- dawgoneit Axis
I am assuming no scramble from Japan obviously
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Turn Summary: French round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer and 1 marine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 17 Sea Zone to 33 Sea Zone 3 submarines moved from 26 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.50
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RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 2.83 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 2 infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 6 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 aaGuns moved from France to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.50 British : -1.00
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RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam 1 fighter moved from 36 Sea Zone to 21 Sea Zone 2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 21 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Kwangsi to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 2 fighters moved from Kwangsi to 21 Sea Zone 1 bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits, 4.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Guam Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/10 hits, 4.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Java Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 4 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 carriers, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi 1 bomber moved from 42 Sea Zone to Kwangsi 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kwangsi to Hunan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 aaGun and 2 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe Place Units - Japanese 1 factory_minor placed in Shantung 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 1.67 ANZAC : -0.33 Chinese : 0.00 UK_Pacific : 1.33 Japanese : 1.17
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Turn Summary: UK_Pacific round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 17 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 3 carriers, 4 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 tactical_bomber moved from Midway to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in 25 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Greece from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 6 Sea Zone Americans attack with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 7 submarines and 6 tactical_bombers Japanese defend with 1 carrier, 12 destroyers, 3 submarines and 1 transport Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 carrier, 12 destroyers and 1 transport in 6 Sea Zone, round 2 : 4/13 hits, 4.33 expected hits 4 submarines owned by the Americans, 7 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 bomber, 3 carriers, 4 destroyers, 6 fighters and 6 tactical_bombers in 6 Sea Zone, round 3 : 7/17 hits, 9.00 expected hits Japanese roll dice for 1 carrier, 5 destroyers and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.00 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese and 5 destroyers owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 2 submarines and 6 tactical_bombers remaining. Battle score for attacker is 107 Casualties for Americans: 5 submarines Casualties for Japanese: 1 carrier, 12 destroyers, 3 submarines and 1 transport Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 2 tactical_bombers moved from 16 Sea Zone to Iwo Jima 1 bomber moved from 6 Sea Zone to Iwo Jima 1 carrier moved from 10 Sea Zone to 26 Sea Zone 8 infantry moved from Persia to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima Place Units - Americans 8 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,6,5 Americans collect 63 PUs (4 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Alexandria to Egypt Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -1.50
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Move Summary: Americans round 28
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 28 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 17 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 3 carriers, 4 destroyers, 2 fighters, 7 submarines and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Western United States to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone 1 tactical_bomber moved from Midway to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Turn Summary: French round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 armour, 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 armour, 2 artilleries, 1 cruiser, 4 infantry, 3 submarines and 4 transports moved from 54 Sea Zone to 26 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from Midway to Iwo Jima 1 tactical_bomber moved from Hawaiian Islands to Iwo Jima Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -0.33
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Turn Summary: UK_Pacific round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Iwo Jima 2 fighters and 3 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone 3 carriers, 4 destroyers and 8 submarines moved from 25 Sea Zone to 17 Sea Zone 2 fighters and 3 tactical_bombers moved from Western United States to Midway 1 armour and 1 artillery moved from Western United States to 10 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Iwo Jima 1 infantry moved from Persia to 80 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 artilleries moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 aaGun and 1 infantry moved from 25 Sea Zone to Midway 1 armour, 16 artilleries and 18 infantry moved from Southeast Mexico to 64 Sea Zone 1 armour, 16 artilleries, 2 carriers, 2 destroyers, 18 infantry and 18 transports moved from 64 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 armour, 17 artilleries and 18 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Southeast Mexico to Western United States Place Units - Americans 3 infantry placed in Persia 1 airfield placed in Iwo Jima 1 carrier placed in 10 Sea Zone 3 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Americans collect 64 PUs (1 lost to blockades); end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 5 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 2 infantry moved from Alexandria to Egypt 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in United Kingdom 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -1.50 Japanese : -0.33
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Turn Summary: Chinese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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RE: Owlgod Allies -VS- dawgoneit Axis
OK, I will restart this turn and edit one of your destroyers into z16
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RE: Owlgod Allies -VS- dawgoneit Axis
TripleA Move Summary: Americans round 27
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 5 destroyers, 3 fighters, 8 submarines and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 3 tactical_bombers moved from Western United States to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone