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    Posts made by OwlGod

    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 6 artilleries, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Caucasus to Northwest Persia
              1 mech_infantry moved from Northwest Persia to Iraq
                    Germans take Iraq from British
              1 infantry moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 artillery and 1 infantry moved from Bryansk to Belarus
              1 armour moved from Volgograd to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 armour moved from Kazakhstan to Samara
              1 mech_infantry moved from Volgograd to Samara
              1 mech_infantry moved from Caucasus to Volgograd
              1 mech_infantry moved from Volgograd to Samara
              2 armour and 2 mech_infantrys moved from Caucasus to Persia
              1 artillery and 3 infantry moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Tambov
              1 bomber moved from Egypt to Persia
              1 fighter moved from Egypt to Belgian Congo
              1 bomber moved from Egypt to Persia
              1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
              2 fighters moved from Western Germany to 96 Sea Zone
      
          Combat - Germans
              Battle in 96 Sea Zone
                  Germans attack with 2 fighters
                  British defend with 2 transports; Americans defend with 4 transports
                      2 transports owned by the British and 4 transports owned by the Americans lost in 96 Sea Zone
                  Germans win with 2 fighters remaining. Battle score for attacker is 42
                  Casualties for Americans: 4 transports
                  Casualties for British: 2 transports
              Battle in Samara
                  Germans attack with 1 armour and 2 mech_infantrys
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Samara
                      Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Samara
                      Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Tambov
                  Germans attack with 1 artillery and 4 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 0/5 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 0/5 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Tambov
                      Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Tambov
                  1 artillery owned by the Germans retreated to Bryansk
                  Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -12
                  Casualties for Germans: 4 infantry
              Battle in Belarus
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Persia
                  Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
                  British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                      Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Persia, round 2 : 3/6 hits, 2.67 expected hits
                      British roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 0/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Persia
                  Germans win, taking Persia from British with 2 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 11
                  Casualties for British: 1 infantry and 2 mech_infantrys
              Battle in Belgian Congo
                  Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                  British defend with 1 armour and 1 mech_infantry
                      Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 2.33 expected hits
                      British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the British, 1 bomber owned by the Germans and 1 armour owned by the British lost in Belgian Congo
                  Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 bomber
                  Casualties for British: 1 armour and 1 mech_infantry
      
          Non Combat Move - Germans
              2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
              2 bombers moved from Persia to Egypt
              2 fighters moved from 96 Sea Zone to Egypt
              3 mech_infantrys moved from Novgorod to Bryansk
              3 artilleries moved from Western Ukraine to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              6 mech_infantrys moved from Yugoslavia to Eastern Poland
              10 mech_infantrys moved from Southern Italy to Yugoslavia
              2 mech_infantrys moved from Western Germany to Poland
      
          Place Units - Germans
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Ukraine
              2 armour and 1 mech_infantry placed in Novgorod
              3 fighters placed in Western Germany
              3 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
              Germans collect 66 PUs; end with 66 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.17
      British : -0.83
      Russians : 1.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Hopei to Anhwe
              1 artillery and 3 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Bryansk to Bessarabia
              2 infantry moved from Smolensk to Archangel
              1 tactical_bomber moved from Bryansk to Archangel
              3 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Smolensk to Belarus
              2 infantry moved from Smolensk to Belarus
              2 infantry moved from Bryansk to Belarus
              1 infantry moved from Smolensk to Archangel
      
          Combat - Russians
              Battle in Anhwe
                  Russians attack with 2 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Anhwe
                  Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Belarus
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 artillery and 2 mech_infantrys
                      Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 artillery and 2 mech_infantrys
              Battle in Archangel
                  Russians attack with 3 infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Western Ukraine
                  Russians attack with 3 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Western Ukraine, round 4 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Western Ukraine, round 5 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Western Ukraine, round 6 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      Russians roll dice for 2 infantry in Western Ukraine, round 7 : 2/2 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in Bessarabia
                  Russians attack with 1 artillery, 1 fighter and 3 infantry
                  Germans defend with 1 artillery and 2 mech_infantrys
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
                  2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                  Germans win with 1 artillery remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 fighter moved from Bessarabia to Bryansk
              1 tactical_bomber moved from Archangel to Bryansk
              2 aaGuns moved from Hopei to Anhwe
              1 infantry moved from Suiyuyan to Chahar
              3 infantry moved from Russia to Smolensk
              3 artilleries moved from Russia to Smolensk
              2 artilleries and 2 infantry moved from Russia to Bryansk
              3 infantry moved from Rostov to Bryansk
              3 infantry moved from Volgograd to Rostov
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 artilleries and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Russians : 0.50
      Japanese : -0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 armour, 1 infantry and 2 marines moved from Queensland to 54 Sea Zone
              1 armour, 1 infantry, 2 marines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
              1 armour, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Egypt to Trans-Jordan
              2 infantry moved from Alexandria to Egypt
              2 fighters moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - ANZAC
              3 fighters placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 20 PUs; end with 20 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Caucasus to Rostov
              1 infantry moved from Alexandria to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 armour, 5 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              5 transports moved from 110 Sea Zone to 107 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 fighters moved from 110 Sea Zone to Normandy Bordeaux
              2 fighters moved from 91 Sea Zone to Normandy Bordeaux
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              9 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Normandy Bordeaux
                  Americans attack with 1 armour, 2 artilleries, 4 fighters and 3 infantry
                  Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4.00 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Italians with 1 armour, 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 artillery and 3 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Normandy Bordeaux to 91 Sea Zone
              2 fighters moved from Normandy Bordeaux to 110 Sea Zone
              1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
              1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
              3 transports moved from 107 Sea Zone to 101 Sea Zone
              1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
              9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
              1 marine moved from Northern Territory to Queensland
              1 cruiser moved from 55 Sea Zone to 54 Sea Zone
              1 bomber moved from Queensland to Hawaiian Islands
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 armour, 3 artilleries and 4 infantry placed in Central United States
              3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
              2 artilleries and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 62 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 1 infantry moved from Hopei to Kweichow
              1 infantry moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              5 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries moved from United Kingdom to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
              3 fighters moved from United Kingdom to Holland Belgium
              6 fighters moved from Russia to Bessarabia
              1 mech_infantry moved from Bryansk to Archangel
                    Russians take Archangel from Germans
              3 mech_infantrys moved from Bryansk to Bessarabia
              1 artillery moved from Kiangsi to Anhwe
              1 artillery and 5 infantry moved from Hunan to Anhwe
              4 infantry moved from Yunnan to French Indo China
              1 infantry moved from Yunnan to French Indo China
      
          Combat - British
              Battle in Anhwe
                  British attack with 2 artilleries and 5 infantry
                  Japanese defend with 1 armour, 2 artilleries and 3 mech_infantrys
                      British roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 0/7 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Anhwe, round 2 : 3/6 hits, 2.17 expected hits
                      3 infantry owned by the British lost in Anhwe
                      British roll dice for 2 artilleries and 2 infantry in Anhwe, round 3 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Anhwe, round 3 : 0/6 hits, 2.17 expected hits
                      1 mech_infantry owned by the Japanese lost in Anhwe
                      British roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Anhwe, round 4 : 2/5 hits, 1.83 expected hits
                      2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Anhwe
                      British roll dice for 2 artilleries in Anhwe, round 5 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 2 artilleries in Anhwe, round 5 : 1/3 hits, 1.17 expected hits
                      1 artillery owned by the Japanese and 1 artillery owned by the British lost in Anhwe
                      British roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 6 : 2/2 hits, 0.83 expected hits
                      1 artillery owned by the Japanese and 1 artillery owned by the British lost in Anhwe
                  Japanese win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for British: 2 artilleries and 5 infantry
                  Casualties for Japanese: 2 artilleries and 3 mech_infantrys
              Battle in French Indo China
                  British attack with 5 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 5 infantry in French Indo China, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                      British roll dice for 3 infantry in French Indo China, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 3 infantry in French Indo China, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in French Indo China
                      British roll dice for 2 infantry in French Indo China, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Holland Belgium
                  British attack with 2 artilleries, 3 fighters and 4 infantry
                  Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
                      British roll dice for 2 artilleries, 3 fighters and 4 infantry in Holland Belgium, round 2 : 4/9 hits, 3.17 expected hits
                      Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
              Battle in Bessarabia
                  British attack with 6 fighters and 3 mech_infantrys
                  Germans defend with 3 artilleries and 3 infantry
                      British roll dice for 6 fighters and 3 mech_infantrys in Bessarabia, round 2 : 4/9 hits, 3.50 expected hits
                      Italians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 2 : 1/6 hits, 2.00 expected hits
                      1 mech_infantry owned by the British, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bessarabia
                      British roll dice for 6 fighters and 2 mech_infantrys in Bessarabia, round 3 : 5/8 hits, 3.33 expected hits
                      Italians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Germans lost in Bessarabia
                  British win, taking Bessarabia from Italians with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 17
                  Casualties for British: 1 mech_infantry
                  Casualties for Germans: 3 artilleries and 3 infantry
      
          Non Combat Move - British
              6 fighters moved from Bessarabia to Ukraine
              3 fighters moved from Holland Belgium to United Kingdom
              1 infantry moved from Rostov to Ukraine
              3 infantry moved from Bryansk to Ukraine
              2 artilleries moved from Bryansk to Ukraine
              3 artilleries moved from Rostov to Ukraine
              3 mech_infantrys moved from Caucasus to Ukraine
              3 artilleries moved from Caucasus to Rostov
              1 infantry moved from Caucasus to Rostov
              3 artilleries moved from Northwest Persia to Caucasus
              3 mech_infantrys moved from Iraq to Caucasus
              3 artilleries and 2 infantry moved from Iraq to Northwest Persia
              3 artilleries moved from Trans-Jordan to Iraq
              3 artilleries moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Egypt to Iraq
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 aaGun moved from Hunan to Kweichow
              3 infantry moved from Yunnan to Kweichow
              2 artilleries and 8 infantry moved from Burma to Yunnan
              5 mech_infantrys moved from India to Burma
              5 mech_infantrys moved from Burma to Yunnan
      
          Place Units - British
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              3 infantry and 1 tactical_bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
      
          Place Units - UK_Pacific
              1 armour and 5 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
              Some Units in India change ownership: 1 armour and 5 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Italians : -1.00
      British : 2.33
      Americans : 1.17
      Chinese : 0.33
      Japanese : 0.50
      

      Savegame

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      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 1 infantry moved from Hopei to Kweichow
              1 infantry moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              5 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : -0.33
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Archangel
              1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
              1 artillery and 3 infantry moved from Bryansk to Belarus
              1 artillery and 2 infantry moved from Bryansk to Western Ukraine
              3 infantry moved from Rostov to Ukraine
              1 artillery moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 3/5 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Archangel
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
              7 infantry moved from Russia to Smolensk
              3 artilleries moved from Russia to Smolensk
              5 infantry moved from Bryansk to Smolensk
              1 aaGun moved from Bryansk to Smolensk
              1 aaGun moved from Bryansk to Smolensk
              3 infantry moved from Volgograd to Rostov
              1 infantry moved from Hopei to Suiyuyan
              2 aaGuns and 2 infantry moved from Kweichow to Hopei
      
          Place Units - Russians
              5 artilleries and 5 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : 0.67
      

      Savegame

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      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Rostov to Northwest Persia
                    Italians take Northwest Persia from British
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 battleship moved from 98 Sea Zone to 96 Sea Zone
              3 fighters moved from Egypt to 96 Sea Zone
              1 infantry moved from 99 Sea Zone to Crete
              1 infantry moved from Egypt to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
      
          Combat - Italians
              Battle in Crete
              Battle in 96 Sea Zone
                  Italians attack with 1 battleship and 3 fighters
                  British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                      Italians roll dice for 1 battleship and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 6 transports in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 96 Sea Zone
                  1 battleship owned by the Italians retreated to 98 Sea Zone
                  Americans win, taking Crete from Neutral_Allies with 2 fighters and 6 transports remaining. Battle score for attacker is 24
                  Casualties for Americans: 1 carrier and 1 destroyer
                  2 fighters owned by the Americans forced to land in Tobruk
      
          Non Combat Move - Italians
              3 fighters moved from 96 Sea Zone to Egypt
              2 infantry moved from Alexandria to Egypt
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Greece
      
          Place Units - Italians
              3 infantry placed in Egypt
              3 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 16 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.83
      Americans : -1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 2 marines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Marshall Islands to 32 Sea Zone
              1 artillery and 1 transport moved from 32 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 62 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour and 1 infantry moved from New South Wales to Queensland
              2 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Alexandria to Egypt
              2 infantry moved from Tobruk to Alexandria
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              2 marines placed in Queensland
              1 armour placed in New South Wales
              1 transport placed in 62 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Kweichow: 1 infantry
              EDIT: Adding units owned by ANZAC to Anhwe: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 20 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Tobruk to Alexandria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      3 hits in z96. OOL?

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Manual Gamesave Post: Italians round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Rostov to Northwest Persia
                    Italians take Northwest Persia from British
              1 transport moved from 98 Sea Zone to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 battleship moved from 98 Sea Zone to 96 Sea Zone
              3 fighters moved from Egypt to 96 Sea Zone
              1 infantry moved from 99 Sea Zone to Crete
              1 infantry moved from Egypt to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
      
          Combat - Italians
              Battle in Crete
              Battle in 96 Sea Zone
                  Italians attack with 1 battleship and 3 fighters
                  British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                      Italians roll dice for 1 battleship and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
      

      Combat Hit Differential Summary :

      Italians : 0.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      not such a merry christmas for the axis

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour, 4 artilleries, 2 destroyers, 5 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 fighters moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 91 Sea Zone to Holland Belgium
              2 transports moved from 110 Sea Zone to 107 Sea Zone
              1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
              1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
      
          Combat - Americans
              Battle in Holland Belgium
                  Americans attack with 1 armour, 4 artilleries, 4 fighters and 5 infantry
                  Italians defend with 6 artilleries and 7 infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 5 infantry in Holland Belgium, round 2 : 3/14 hits, 5.33 expected hits
                      Germans roll dice for 6 artilleries and 7 infantry in Holland Belgium, round 2 : 3/13 hits, 4.33 expected hits
                      3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Holland Belgium
                      Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 3 : 5/11 hits, 4.50 expected hits
                      Germans roll dice for 6 artilleries and 3 infantry in Holland Belgium, round 3 : 5/9 hits, 3.00 expected hits
                      2 infantry owned by the Americans, 3 artilleries owned by the Americans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Holland Belgium
                      Americans roll dice for 1 armour, 1 artillery and 4 fighters in Holland Belgium, round 4 : 4/6 hits, 2.83 expected hits
                      Germans roll dice for 4 artilleries in Holland Belgium, round 4 : 1/4 hits, 1.33 expected hits
                      1 artillery owned by the Americans and 4 artilleries owned by the Italians lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 14
                  Casualties for Americans: 4 artilleries and 5 infantry
                  Casualties for Italians: 6 artilleries and 7 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Holland Belgium to 91 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 transports moved from 107 Sea Zone to 101 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 armour, 4 artilleries and 5 infantry placed in Central United States
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer and 5 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 63 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Kweichow to Anhwe
              1 infantry moved from Hunan to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery moved from Kansu to Suiyuyan
              1 artillery moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Hopei
              1 artillery placed in Anhwe
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Kwangsi to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              1 artillery moved from Kwangsi to Kiangsi
              2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
      
          Combat - British
              Battle in Normandy Bordeaux
              Battle in Kiangsi
                  British attack with 1 artillery, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  British win, taking Normandy Bordeaux from Italians, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
              2 aaGuns, 2 artilleries and 6 infantry moved from Kweichow to Anhwe
              1 aaGun moved from Kwangsi to Hunan
              1 artillery and 5 infantry moved from Yunnan to Hunan
              6 infantry moved from Burma to Yunnan
              2 artilleries moved from India to Burma
              4 infantry moved from India to Burma
              2 infantry moved from Burma to Yunnan
              6 fighters moved from Archangel to Russia
              2 artilleries and 1 infantry moved from Rostov to Bryansk
              1 mech_infantry moved from Rostov to Bryansk
              3 mech_infantrys moved from Caucasus to Bryansk
              3 artilleries and 1 infantry moved from Caucasus to Rostov
              3 artilleries and 1 infantry moved from Northwest Persia to Caucasus
              3 artilleries moved from Iraq to Northwest Persia
              3 mech_infantrys moved from Iraq to Caucasus
              3 artilleries and 2 infantry moved from Trans-Jordan to Iraq
              3 artilleries moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Egypt to Iraq
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Place Units - British
              6 infantry placed in United Kingdom
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              5 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
              Some Units in India change ownership: 5 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 1.00
      Americans : -0.17
      Chinese : 0.17
      Japanese : -0.67
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Kweichow to Anhwe
              1 infantry moved from Hunan to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery moved from Kansu to Suiyuyan
              1 artillery moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Hopei
              1 artillery placed in Anhwe
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.17
      Japanese : -0.33
      

      Savegame

      posted in League
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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians repair damage of 2x factory_major; Remaining resources: 42 PUs; 
              Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Kweichow to Hopei
                    Chinese take Hopei from Japanese
              3 infantry moved from Rostov to Ukraine
              1 artillery moved from Bryansk to Ukraine
              4 infantry moved from Bryansk to Belarus
              4 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Bryansk to Belarus
              1 fighter moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 3 infantry
                      Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 3/4 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 3 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery, 1 fighter and 4 infantry
                  Germans defend with 1 artillery and 3 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits
                      Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 4 : 2/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 3 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Belarus to Bryansk
              1 fighter moved from Western Ukraine to Bryansk
              1 armour moved from Archangel to Bryansk
              1 infantry moved from Russia to Smolensk
              4 artilleries and 3 infantry moved from Russia to Bryansk
              3 infantry moved from Volgograd to Rostov
              1 aaGun moved from Shensi to Kweichow
      
          Place Units - Russians
              3 artilleries and 7 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.33
      Russians : 1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 2 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 35 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 mech_infantry moved from Hopei to Shensi
              1 mech_infantry moved from Chahar to Suiyuyan
              1 infantry moved from Anhwe to Hopei
              1 mech_infantry moved from Shantung to Chahar
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Sikang to Tsinghai
              2 fighters and 2 tactical_bombers moved from Hopei to Tsinghai
              1 infantry moved from Szechwan to Sikang
              1 mech_infantry moved from Kweichow to Szechwan
              1 mech_infantry moved from Kiangsu to Kweichow
              2 mech_infantrys moved from Manchuria to Korea
              1 fighter and 1 tactical_bomber moved from Shantung to Korea
              1 fighter moved from Shantung to Shensi
              3 bombers moved from Hopei to Russia
              1 mech_infantry moved from Hunan to Yunnan
              1 mech_infantry moved from Kiangsu to Hunan
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
      
          Combat - Japanese
              Strategic bombing raid in Russia
                      AA fire in Russia : 2/3 hits, 0.50 expected hits
                  2 bombers killed by AA
                  Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                  Bombing raid in Russia causes 7 damage total. 
              Battle in 43 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 43 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 37 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Korea
                  Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Korea
                  Japanese win, taking Korea from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 fighter and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 artillery
                      Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Battle in Tsinghai
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 1 fighter and 2 infantry; Russians defend with 1 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/5 hits, 2.50 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                  Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter and 1 tactical_bomber
                  Casualties for Chinese: 1 fighter and 2 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Russia to Bryansk
              1 fighter moved from Shensi to Sikang
              1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
              1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
              1 fighter and 1 tactical_bomber moved from Korea to Manchuria
              2 mech_infantrys moved from Shantung to Manchuria
              1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
              1 fighter moved from 37 Sea Zone to 35 Sea Zone
              3 fighters moved from Philippines to Japan
              1 bomber moved from Japan to Sikang
      
          Place Units - Japanese
              3 mech_infantrys placed in Shantung
              3 infantry placed in Kiangsu
              2 bombers and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
              Japanese collect 53 PUs; end with 53 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 1.50
      Chinese : -0.33
      Russians : 0.67
      Japanese : 2.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 45 Sea Zone to 21 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Marianas
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone
              1 artillery moved from 32 Sea Zone to Marshall Islands
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
      
          Combat - ANZAC
              Battle in Marshall Islands
              Battle in Iwo Jima
              Battle in Marianas
              Battle in 21 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 21 Sea Zone
                  ANZAC win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 marine moved from Queensland to 54 Sea Zone
              1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone
              1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Dutch New Guinea to New Guinea
              1 infantry moved from Yunnan to Kweichow
              2 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Tobruk to Alexandria
              2 infantry moved from Libya to Tobruk
      
          Place Units - ANZAC
              1 transport placed in 54 Sea Zone
              1 infantry placed in Queensland
              1 transport placed in 62 Sea Zone
              1 armour and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 20 PUs; end with 22 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Libya to Tobruk
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -1.00
      Japanese : -1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from 91 Sea Zone to Holland Belgium
              4 fighters moved from 110 Sea Zone to Holland Belgium
              2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              2 tactical_bombers moved from Hawaiian Islands to 16 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              9 fighters moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Holland Belgium
                  Americans attack with 2 artilleries, 6 fighters and 2 infantry
                  Germans defend with 3 artilleries and 1 infantry
                      Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 2 artilleries, 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4.33 expected hits
                      Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                      3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 2 artilleries and 6 fighters remaining. Battle score for attacker is 9
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 artilleries and 1 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Holland Belgium to 91 Sea Zone
              4 fighters moved from Holland Belgium to 110 Sea Zone
              1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
              1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
              1 marine moved from Sumatra to 41 Sea Zone
              9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship moved from 54 Sea Zone to 26 Sea Zone
              1 cruiser and 1 marine moved from 41 Sea Zone to 55 Sea Zone
              1 marine moved from 55 Sea Zone to Northern Territory
              2 destroyers moved from 54 Sea Zone to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              2 destroyers and 5 submarines placed in 10 Sea Zone
              3 transports placed in 101 Sea Zone
              1 armour, 2 artilleries and 3 infantry placed in Central United States
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
              EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 63 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              1 artillery and 1 infantry moved from Shensi to Kansu
              1 artillery and 1 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Battle in Suiyuyan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kansu
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 4 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Smolensk to Novgorod
              1 armour and 4 mech_infantrys moved from Bryansk to Novgorod
              1 tactical_bomber moved from Bryansk to Novgorod
              6 fighters moved from Russia to Novgorod
              2 fighters and 1 tactical_bomber moved from Shensi to Hopei
              1 artillery and 3 infantry moved from Yunnan to Kwangsi
      
          Combat - British
              Battle in Kwangsi
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                  British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
              Battle in Hopei
                  British attack with 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Novgorod
                  British attack with 1 armour, 6 fighters, 5 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
                      British roll dice for 1 armour, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/13 hits, 5.00 expected hits
                      Germans roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/9 hits, 3.33 expected hits
                      2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                      British roll dice for 1 armour, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/11 hits, 4.67 expected hits
                      Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Novgorod, round 3 : 3/6 hits, 2.33 expected hits
                      3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
                      British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Novgorod, round 4 : 4/8 hits, 4.17 expected hits
                      Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the British lost in Novgorod
                  British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for British: 1 armour and 5 mech_infantrys
                  Casualties for Germans: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 tactical_bomber could not land in Novgorod and was removed
              6 fighters moved from Novgorod to Archangel
              1 aaGun moved from United Kingdom to 110 Sea Zone
              5 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun and 5 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Rostov to Bryansk
              2 artilleries and 1 infantry moved from Caucasus to Rostov
              1 mech_infantry moved from Northwest Persia to Rostov
              3 artilleries and 1 infantry moved from Northwest Persia to Caucasus
              3 mech_infantrys moved from Iraq to Caucasus
              3 artilleries and 1 infantry moved from Iraq to Northwest Persia
              3 artilleries moved from Trans-Jordan to Iraq
              3 mech_infantrys moved from Egypt to Iraq
              2 infantry moved from Egypt to Trans-Jordan
              3 artilleries moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
              2 artilleries and 6 infantry moved from Yunnan to Kweichow
              1 aaGun moved from Yunnan to Kwangsi
              2 aaGuns moved from Yunnan to Kweichow
              1 artillery and 5 infantry moved from Burma to Yunnan
              6 infantry moved from India to Burma
              2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
      
          Place Units - British
              1 destroyer placed in 110 Sea Zone
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              1 artillery and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
              Some Units in India change ownership: 2 artilleries and 4 infantry
              Turning on Edit Mode
              EDIT: Changing ownership of Novgorod from Germans to Russians
              EDIT: Adding units owned by British to Novgorod: 1 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : 1.50
      Americans : 1.33
      Chinese : 0.67
      Japanese : 2.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              1 artillery and 1 infantry moved from Shensi to Kansu
              1 artillery and 1 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Battle in Suiyuyan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kansu
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Japanese : 1.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 artilleries, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Bryansk to Samara
                    Germans take Samara from Russians
              1 mech_infantry moved from Bryansk to Caucasus
                    Germans take Caucasus from Russians
              1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
      
          Combat - Germans
              Battle in 110 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in Volgograd
                  Germans attack with 1 armour and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 armour and 1 mech_infantry moved from Ukraine to Caucasus
              2 artilleries and 2 infantry moved from Belarus to Bryansk
              9 mech_infantrys moved from Belarus to Bryansk
              3 mech_infantrys moved from Novgorod to Bryansk
              2 fighters moved from Southern Italy to Egypt
              4 mech_infantrys moved from Western Germany to Southern Italy
              6 mech_infantrys moved from Western Germany to Yugoslavia
              1 armour moved from Bryansk to Caucasus
              2 mech_infantrys moved from Bryansk to Caucasus
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Ukraine
              2 fighters and 2 mech_infantrys placed in Western Germany
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
              Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Americans : 0.33
      Russians : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis 2020 season.

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Bryansk to Archangel
              1 tactical_bomber moved from Bryansk to Archangel
              3 infantry moved from Rostov to Ukraine
              3 infantry moved from Bryansk to Western Ukraine
              3 infantry moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Ukraine
              3 infantry moved from Szechwan to Kweichow
              1 infantry moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 3 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Archangel
                  Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Western Ukraine
                  Russians attack with 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery and 4 infantry
                  Germans defend with 1 factory_minor and 3 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
                      Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Kweichow
                  Russians attack with 3 infantry
                  Japanese defend with 1 mech_infantry
                      Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kweichow
                  Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Russians
              1 aaGun moved from Szechwan to Kweichow
              1 aaGun moved from Sikang to Shensi
              1 tactical_bomber moved from Archangel to Bryansk
              2 artilleries moved from Russia to Bryansk
              7 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              4 artilleries and 4 infantry placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Volgograd: 3 infantry
              EDIT: Adding units owned by Russians to Rostov: 3 infantry
              EDIT: Turning off Edit Mode
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Russians : 1.50
      Japanese : -0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
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