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    Posts made by OwlGod

    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Siam to French Indo China
              1 destroyer moved from 61 Sea Zone to 54 Sea Zone
              1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 30 Sea Zone to 54 Sea Zone
              1 transport moved from 86 Sea Zone to 66 Sea Zone
              4 infantry moved from Brazil to Suriname
                    ANZAC take Suriname from Dutch
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Egypt to 96 Sea Zone
              2 fighters moved from Egypt to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 96 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Trans-Jordan
                  Italians attack with 2 fighters and 1 infantry
                  French defend with 1 fighter
                      Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                  Italians win with 2 fighters remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 fighter
      
          Non Combat Move - Italians
              2 fighters moved from Trans-Jordan to Egypt
              1 fighter moved from 96 Sea Zone to Egypt
              2 infantry moved from Greece to Bulgaria
              6 infantry moved from Northern Italy to Southern Italy
              1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
      
          Place Units - Italians
              3 armour placed in Egypt
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.17
      British : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 61 Sea Zone to 54 Sea Zone
              2 transports moved from 26 Sea Zone to 10 Sea Zone
              1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Shensi
              13 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs; 
              UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 92 Sea Zone
              3 infantry moved from Persia to Iraq
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              1 artillery moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              2 fighters and 1 tactical_bomber moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in Shan State
                  British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Iraq
                  British attack with 1 armour, 3 infantry and 1 mech_infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 0/3 hits, 0.83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 4 : 2/3 hits, 0.83 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 3 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              2 fighters and 1 tactical_bomber moved from Shan State to India
              3 aaGuns, 9 infantry and 4 mech_infantrys moved from Burma to India
              1 bomber moved from 92 Sea Zone to Suriname
              2 destroyers and 2 transports moved from 106 Sea Zone to 101 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
      
          Place Units - British
              1 artillery and 2 infantry placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              1 destroyer and 1 submarine placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              3 artilleries placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Some Units in India change ownership: 3 artilleries
      

      Combat Hit Differential Summary :

      British : 0.33
      Chinese : 1.17
      Neutral_Axis : 1.33
      Japanese : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Kansu to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Shensi
              13 infantry moved from Tsinghai to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.17
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
              1 artillery and 15 infantry moved from Bryansk to Belarus
              1 infantry moved from Belarus to Baltic States
              3 infantry moved from Ukraine to Bryansk
              9 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
              2 armour and 2 mech_infantrys moved from Novgorod to Belarus
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      I assumed no intercept with 4 against 1. We can roll it out it you wanted to intercept

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 bombers, 2 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              5 fighters and 4 tactical_bombers moved from 6 Sea Zone to Siberia
              1 fighter moved from Japan to Siberia
              2 fighters moved from Japan to 16 Sea Zone
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              1 submarine moved from 6 Sea Zone to 8 Sea Zone
              2 bombers moved from Szechwan to Russia
              2 bombers moved from Bryansk to Russia
              1 infantry moved from Novosibirsk to Samara
                    Japanese take Samara from Russians
              1 mech_infantry moved from Kansu to Novosibirsk
              1 mech_infantry moved from Novosibirsk to Urals
                    Japanese take Urals from Russians
              1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
              2 bombers moved from Japan to Yunnan
              1 mech_infantry moved from Shensi to Novosibirsk
              1 infantry moved from Suiyuyan to Kansu
              1 infantry moved from Tsinghai to Kazakhstan
              1 infantry moved from Sikang to Kazakhstan
              1 mech_infantry moved from Hopei to Tsinghai
              1 mech_infantry moved from Szechwan to Sikang
              1 mech_infantry moved from Chahar to Suiyuyan
              1 mech_infantry moved from Anhwe to Shensi
              1 mech_infantry moved from Hunan to Szechwan
              1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
              1 infantry moved from Kiangsi to Kwangsi
              1 infantry moved from Anhwe to Hunan
              1 infantry moved from Anhwe to Kweichow
              1 mech_infantry moved from Shantung to Chahar
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Kiangsu to Hopei
              2 mech_infantrys moved from Shantung to Manchuria
              1 mech_infantry moved from Jehol to Manchuria
              1 mech_infantry moved from Kiangsu to Jehol
      
          Combat - Japanese
              Air Battle in Russia
                  Japanese attacks with 4 units heading to Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/4 hits, 0.67 expected hits
                  Bombing raid in Russia rolls: 7,5,6,3 and causes: 20 damage to unit: factory_major
                  Bombing raid in Russia causes 20 damage total. 
              Battle in 8 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 8 Sea Zone
                      Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Kazakhstan
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Kazakhstan
                  Japanese win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Yunnan
                  Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                  British defend with 1 artillery and 1 mech_infantry
                      Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for British: 1 artillery and 1 mech_infantry
              Battle in Siberia
                  Japanese attack with 6 fighters and 4 tactical_bombers
                  Americans defend with 2 fighters
                      Japanese roll dice for 6 fighters and 4 tactical_bombers in Siberia, round 2 : 6/10 hits, 5.67 expected hits
                      Russians roll dice for 2 fighters in Siberia, round 2 : 1/2 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in Siberia
                  Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 tactical_bomber
                  Casualties for Americans: 2 fighters
              Battle in 16 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              2 fighters moved from 16 Sea Zone to 6 Sea Zone
              6 fighters moved from Siberia to 6 Sea Zone
              3 tactical_bombers moved from Siberia to 6 Sea Zone
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter moved from 6 Sea Zone to Japan
              2 fighters and 1 tactical_bomber moved from Persia to Egypt
              1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
              2 bombers moved from Yunnan to Szechwan
              4 bombers moved from Russia to Bryansk
      
          Place Units - Japanese
              2 bombers placed in Japan
              1 infantry and 2 mech_infantrys placed in Shantung
              1 infantry and 2 mech_infantrys placed in Kiangsu
              1 marine placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
              Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.67
      Americans : 0.67
      Chinese : -0.67
      Russians : -0.67
      Japanese : -0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Politics - ANZAC
              ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - ANZAC
              1 infantry moved from Shan State to Siam
                    ANZAC take Siam from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 57 Sea Zone to 61 Sea Zone
              1 armour moved from New South Wales to Queensland
              1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
              1 infantry and 1 transport moved from 85 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    ANZAC take Brazil from Neutral_Allies
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      It’s OK either way. If you want to restart we can, or just continue this one

      posted in League
      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      no worries. Have nice vacation

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 artillery, 2 carriers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 destroyer and 1 submarine moved from 57 Sea Zone to 61 Sea Zone
              3 mech_infantrys moved from Central United States to Western United States
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from Central United States to Western United States
              1 infantry moved from Central United States to Western United States
              2 aaGuns moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 10 Sea Zone
              2 fighters placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                   retreated to Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Shensi
              1 fighter moved from Shensi to Tsinghai
              10 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Kansu
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
              1 fighter moved from Malta to 99 Sea Zone
              1 artillery and 1 infantry moved from Ethiopia to Kenya
              1 bomber moved from United Kingdom to France
      
          Combat - British
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in France causes 3 damage total. 
              Battle in Kenya
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                  British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in 99 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                      Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 99 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is -3
                  Casualties for British: 1 tactical_bomber
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - British
              2 fighters moved from 99 Sea Zone to 98 Sea Zone
              1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Rhodesia to Belgian Congo
              3 infantry moved from Shan State to Burma
              3 aaGuns, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
              1 destroyer moved from 37 Sea Zone to 36 Sea Zone
              1 battleship moved from 57 Sea Zone to 61 Sea Zone
              1 bomber moved from France to United Kingdom
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              1 factory_minor placed in Egypt
              1 infantry placed in United Kingdom
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      British : -1.00
      Italians : 1.00
      AA fire in France : : -0.17
      Chinese : -1.33
      Japanese : 1.00
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                   retreated to Suiyuyan
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Shensi
              1 fighter moved from Shensi to Tsinghai
              10 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Kansu
              3 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1.33
      Japanese : 1.00
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      I notice this game isn’t BM - no marines etc

      posted in League
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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
              1 artillery and 1 infantry moved from Bryansk to Belarus
              1 artillery and 5 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Western Ukraine to Eastern Poland
              2 aaGuns moved from Bryansk to Belarus
              9 infantry moved from Russia to Bryansk
              1 infantry moved from Rostov to Bryansk
              1 aaGun moved from Novgorod to Belarus
              2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
              8 infantry moved from Novgorod to Belarus
              1 aaGun moved from Novgorod to Belarus
      
          Place Units - Russians
              3 infantry placed in Ukraine
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 57 Sea Zone
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
              1 cruiser moved from 63 Sea Zone to 30 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 infantry moved from New South Wales to South Australia
              1 artillery and 2 infantry moved from Queensland to South Australia
              2 aaGuns moved from New South Wales to Queensland
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 armour placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
              1 infantry moved from French West Africa to French Central Africa
              1 infantry moved from Morocco to Algeria
              1 infantry moved from Syria to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      going to be a wild year

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      OwlGodO
      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Manual Gamesave Post: Germans round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 mech_infantrys moved from Bryansk to Volgograd
              1 infantry moved from Smolensk to Archangel
              2 mech_infantrys moved from Bryansk to Archangel
              3 infantry moved from Bryansk to Tambov
              2 mech_infantrys moved from Persia to Iraq
              2 armour moved from Persia to Iraq
              2 bombers moved from Egypt to Malta
              1 fighter moved from Egypt to 81 Sea Zone
              3 fighters and 1 tactical_bomber moved from Egypt to Kenya
              3 mech_infantrys moved from Bryansk to Vologda
      
          Combat - Germans
              Battle in 81 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 81 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Vologda
                  Germans attack with 3 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Vologda, round 3 : 1/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                  Germans win, taking Vologda from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Malta
                  Germans attack with 2 bombers
                  British defend with 1 aaGun; Americans defend with 2 bombers
                      AA fire in Malta : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1.33 expected hits
                      British roll dice for 1 aaGun and 2 bombers in Malta, round 2 : 1/2 hits, 0.33 expected hits
                      1 aaGun owned by the British, 1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Malta
                      Germans roll dice for 1 bomber in Malta, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Americans lost in Malta
                  Germans win with 1 bomber remaining. Battle score for attacker is 17
                  Casualties for Germans: 1 bomber
                  Casualties for Americans: 2 bombers
                  Casualties for British: 1 aaGun
              Battle in Kenya
                  Germans attack with 3 fighters and 1 tactical_bomber
                  Americans defend with 2 fighters
                      Germans roll dice for 3 fighters and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 2.17 expected hits
                      British roll dice for 2 fighters in Kenya, round 2 : 1/2 hits, 1.33 expected hits
                      2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Kenya
                  Germans win with 3 fighters remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for Americans: 2 fighters
              Battle in Iraq
                  Germans attack with 2 armour and 2 mech_infantrys
                  French defend with 1 infantry
                      Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
                  Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 infantry
              Battle in Archangel
                  Germans attack with 1 infantry and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 2 mech_infantrys in Archangel, round 4 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Archangel
                  1 mech_infantry owned by the Germans retreated to Belarus
                  Russians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 infantry and 1 mech_infantry
              Battle in Volgograd
                  Germans attack with 3 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 4 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 6 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 7 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 8 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 8 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 9 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 9 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 10 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 10 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 1 mech_infantry in Volgograd, round 11 : 1/1 hits, 0.17 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 11 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Bryansk to Smolensk
              1 artillery moved from Belarus to Bryansk
              2 armour and 1 mech_infantry moved from Novgorod to Bryansk
              6 mech_infantrys moved from Eastern Poland to Bryansk
              3 artilleries moved from Western Ukraine to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              2 mech_infantrys moved from Poland to Novgorod
              3 mech_infantrys moved from Germany to Eastern Poland
              10 mech_infantrys moved from Yugoslavia to Eastern Poland
              3 fighters moved from Western Germany to Egypt
              3 fighters moved from Kenya to Egypt
              1 bomber moved from Malta to Egypt
              1 fighter moved from 81 Sea Zone to Egypt
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Ukraine
              1 artillery and 2 infantry placed in France
              2 artilleries and 1 infantry placed in Persia
              2 fighters and 3 mech_infantrys placed in Western Germany
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
              Germans collect 67 PUs; end with 67 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Bryansk: 3 armour and 3 mech_infantrys
              EDIT: Adding units owned by Germans to Caucasus: 3 armour and 3 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : -3.17
      British : 0.50
      AA fire in Malta : : -0.33
      Russians : 0.67
      

      Savegame

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      OwlGod
    • RE: OwlGod (Axis) vs Odonis (Allies) BML 2019 Game 2

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 mech_infantrys moved from Bryansk to Volgograd
              1 infantry moved from Smolensk to Archangel
              2 mech_infantrys moved from Bryansk to Archangel
              3 infantry moved from Bryansk to Tambov
              2 mech_infantrys moved from Persia to Iraq
              2 armour moved from Persia to Iraq
              2 bombers moved from Egypt to Malta
              1 fighter moved from Egypt to 81 Sea Zone
              3 fighters and 1 tactical_bomber moved from Egypt to Kenya
              3 mech_infantrys moved from Bryansk to Vologda
      
          Combat - Germans
              Battle in 81 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 81 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Vologda
                  Germans attack with 3 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Vologda, round 3 : 1/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                  Germans win, taking Vologda from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Malta
                  Germans attack with 2 bombers
                  British defend with 1 aaGun; Americans defend with 2 bombers
                      AA fire in Malta : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 2 bombers in Malta, round 2 : 2/2 hits, 1.33 expected hits
                      British roll dice for 1 aaGun and 2 bombers in Malta, round 2 : 1/2 hits, 0.33 expected hits
                      1 aaGun owned by the British, 1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Malta
                      Germans roll dice for 1 bomber in Malta, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 bomber in Malta, round 3 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Americans lost in Malta
                  Germans win with 1 bomber remaining. Battle score for attacker is 17
                  Casualties for Germans: 1 bomber
                  Casualties for Americans: 2 bombers
                  Casualties for British: 1 aaGun
              Battle in Kenya
                  Germans attack with 3 fighters and 1 tactical_bomber
                  Americans defend with 2 fighters
                      Germans roll dice for 3 fighters and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 2.17 expected hits
                      British roll dice for 2 fighters in Kenya, round 2 : 1/2 hits, 1.33 expected hits
                      2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Kenya
                  Germans win with 3 fighters remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for Americans: 2 fighters
              Battle in Iraq
                  Germans attack with 2 armour and 2 mech_infantrys
                  French defend with 1 infantry
                      Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 armour and 2 mech_infantrys in Iraq, round 3 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq
                  Germans win, taking Iraq from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 1 infantry
              Battle in Archangel
                  Germans attack with 1 infantry and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 3 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 2 mech_infantrys in Archangel, round 4 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Archangel
                  1 mech_infantry owned by the Germans retreated to Belarus
                  Russians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 infantry and 1 mech_infantry
              Battle in Volgograd
                  Germans attack with 3 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 4 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 6 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 7 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 7 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 8 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 8 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 9 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 9 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 2 mech_infantrys in Volgograd, round 10 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 10 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Germans roll dice for 1 mech_infantry in Volgograd, round 11 : 1/1 hits, 0.17 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 11 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 mech_infantry remaining. Battle score for attacker is -5
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Bryansk to Smolensk
              1 artillery moved from Belarus to Bryansk
              2 armour and 1 mech_infantry moved from Novgorod to Bryansk
              6 mech_infantrys moved from Eastern Poland to Bryansk
              3 artilleries moved from Western Ukraine to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              2 mech_infantrys moved from Poland to Novgorod
              3 mech_infantrys moved from Germany to Eastern Poland
              10 mech_infantrys moved from Yugoslavia to Eastern Poland
              3 fighters moved from Western Germany to Egypt
              3 fighters moved from Kenya to Egypt
              1 bomber moved from Malta to Egypt
              1 fighter moved from 81 Sea Zone to Egypt
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              3 artilleries placed in Western Ukraine
              3 artilleries placed in Ukraine
              1 artillery and 2 infantry placed in France
              2 artilleries and 1 infantry placed in Persia
              2 fighters and 3 mech_infantrys placed in Western Germany
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
              Germans collect 67 PUs; end with 67 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.17
      British : 0.50
      AA fire in Malta : : -0.33
      Russians : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone
              1 fighter moved from Philippines to 30 Sea Zone
              1 carrier moved from 10 Sea Zone to 30 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 battleship and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone
              1 fighter moved from Eastern United States to Western United States
      
          Place Units - Americans
              2 carriers and 1 submarine placed in 10 Sea Zone
              1 destroyer and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              2 infantry moved from Suiyuyan to Shensi
              2 infantry moved from Kweichow to Shensi
              4 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 9 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 111 Sea Zone
              1 bomber moved from United Kingdom to 111 Sea Zone
              1 fighter moved from Scotland to 111 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to Tobruk
              1 tactical_bomber moved from 98 Sea Zone to Tobruk
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 mech_infantry moved from Egypt to Tobruk
              1 armour moved from Alexandria to Tobruk
              1 artillery and 2 infantry moved from Alexandria to Tobruk
              1 cruiser moved from 98 Sea Zone to 76 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 96 Sea Zone
                  British attack with 1 cruiser, 1 fighter and 1 transport
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 111 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 1 fighter
                  Germans defend with 1 battleship
                      British roll dice for 1 bomber, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 battleship
              Battle in Tobruk
                  British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 5/9 hits, 3.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2.17 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                  1 armour, 1 artillery, 2 infantry and 1 mech_infantry retreated to Alexandria
                      British roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the British lost in Tobruk
                  Italians win with 1 armour remaining. Battle score for attacker is 10
                  Casualties for British: 1 artillery and 1 infantry
                  Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Tobruk to Alexandria
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 fighter moved from 96 Sea Zone to Malta
              1 carrier moved from 98 Sea Zone to 76 Sea Zone
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 fighter moved from 111 Sea Zone to United Kingdom
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 bomber moved from 111 Sea Zone to United Kingdom
              1 battleship moved from 37 Sea Zone to 57 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              3 infantry moved from Malaya to Shan State
              1 fighter and 2 infantry moved from Burma to India
      
          Place Units - British
              9 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              4 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 4 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 2.67
      Italians : -1.50
      Chinese : 0.17
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Shensi
              2 infantry moved from Suiyuyan to Shensi
              2 infantry moved from Kweichow to Shensi
              4 infantry moved from Szechwan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.17
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
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