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    Posts made by OwlGod

    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      not much luck with the u-boats

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 108 Sea Zone to 91 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter moved from Norway to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              2 fighters moved from Western Germany to Yugoslavia
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              4 infantry moved from Greater Southern Germany to Yugoslavia
      
          Combat - Germans
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                  Casualties for Germans: 2 submarines
              Battle in 91 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 cruiser
                      Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is -12
                  Casualties for Germans: 2 submarines
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 2 fighters and 4 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 6 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/19 hits, 5.83 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 9/14 hits, 5.00 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3.00 expected hits
                      2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 24
                  Casualties for Germans: 7 infantry and 2 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Yugoslavia
                  Germans attack with 3 armour, 3 fighters, 5 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 3 fighters, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/12 hits, 4.50 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 4 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              3 fighters moved from Yugoslavia to Tobruk
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 artilleries and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 artillery moved from Western Germany to Germany
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 infantry moved from Denmark to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
              2 infantry moved from 114 Sea Zone to Poland
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              3 aaGuns moved from Western Germany to Holland Belgium
              2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 aaGun moved from Germany to Western Germany
              2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 submarine moved from 124 Sea Zone to 112 Sea Zone
              1 cruiser moved from 113 Sea Zone to 112 Sea Zone
      
          Place Units - Germans
              1 submarine placed in 112 Sea Zone
              2 bombers placed in Western Germany
              Germans undo move 1.
              1 submarine placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -0.17
      French : 1.67
      Neutral_Allies : 2.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      scramble and OOL orders?

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Move Summary: Americans round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 cruiser, 4 destroyers, 4 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              4 bombers moved from Eastern United States to 91 Sea Zone
              2 carriers moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 23 Sea Zone to 16 Sea Zone
              1 bomber moved from Caroline Islands to 16 Sea Zone
              4 fighters moved from 33 Sea Zone to 22 Sea Zone
              4 fighters moved from 33 Sea Zone to 34 Sea Zone
              1 fighter moved from Caroline Islands to 22 Sea Zone
              1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
              1 fighter moved from Caroline Islands to 34 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 armour moved from Caroline Islands to 33 Sea Zone
              1 armour and 1 transport moved from 33 Sea Zone to 46 Sea Zone
              1 armour and 1 transport moved from 46 Sea Zone to 45 Sea Zone
              1 armour and 1 transport moved from 45 Sea Zone to 35 Sea Zone
              1 armour moved from 35 Sea Zone to Philippines
              1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
              1 artillery and 1 transport moved from 46 Sea Zone to 45 Sea Zone
              1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              1 artillery moved from 44 Sea Zone to Celebes
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      TripleA Move Summary: Germans round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 108 Sea Zone to 91 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter moved from Norway to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              2 fighters moved from Western Germany to Yugoslavia
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              4 infantry moved from Greater Southern Germany to Yugoslavia
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 8:00:24 PM
      Savegame

      posted in League
      OwlGodO
      OwlGod
    • G20 BM3 OwlGod (axis( vs sovietishcat (allies)

      good luck and fair dice to all

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 11 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Bryansk to Belarus
              3 infantry moved from Bryansk to Belarus
              1 infantry moved from Ukraine to Bessarabia
                    Russians take Bessarabia from Italians
              3 infantry moved from Ukraine to Western Ukraine
              1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 2 artilleries and 3 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 2.33 expected hits
                      Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits
                      1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/7 hits, 2.33 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                  Casualties for Germans: 2 artilleries and 3 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
              1 fighter moved from Belarus to Bryansk
              16 infantry moved from Russia to Bryansk
              3 infantry moved from Rostov to Bryansk
              2 infantry moved from Volgograd to Kazakhstan
              2 infantry moved from Vologda to Novosibirsk
              2 infantry moved from Vologda to Samara
              2 armour and 1 mech_infantry moved from Bryansk to Russia
              1 aaGun and 8 infantry moved from Vologda to Smolensk
              1 aaGun moved from Vologda to Russia
              2 fighters moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
      
          Place Units - Russians
              9 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 34 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.00
      Russians : 1.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 33 Sea Zone to 42 Sea Zone
              1 submarine moved from 33 Sea Zone to 46 Sea Zone
              2 fighters moved from 33 Sea Zone to 46 Sea Zone
              1 fighter moved from Caroline Islands to 46 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                  Japanese defend with 1 submarine and 2 transports
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 42 Sea Zone
                      2 transports owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20
                  Casualties for Japanese: 1 submarine and 2 transports
              Battle in Java
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                  ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in 46 Sea Zone
                  ANZAC attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 infantry moved from South Australia to New South Wales
              2 fighters moved from 46 Sea Zone to 33 Sea Zone
              1 fighter moved from 46 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 armour placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 16 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.17
      Japanese : 1.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 4 bombers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 16 Sea Zone to 23 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 34 Sea Zone
              4 fighters moved from Hawaiian Islands to 23 Sea Zone
              3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
              3 fighters moved from 33 Sea Zone to 22 Sea Zone
              1 bomber moved from Hawaiian Islands to 22 Sea Zone
      
          Combat - Americans
              Battle in 34 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 23 Sea Zone
                  Americans attack with 4 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 23 Sea Zone
                  Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 22 Sea Zone
                  Americans attack with 1 bomber, 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 3 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters moved from 23 Sea Zone to 33 Sea Zone
              3 fighters moved from 22 Sea Zone to 33 Sea Zone
              1 bomber moved from 22 Sea Zone to Caroline Islands
              3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
              2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
              1 destroyer moved from 30 Sea Zone to 25 Sea Zone
              2 destroyers moved from 30 Sea Zone to 33 Sea Zone
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
              EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines
              EDIT: Turning off Edit Mode
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
              4 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
                      British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/31 hits, 8.50 expected hits
                      Japanese roll dice for 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys in Burma, round 2 : 5/21 hits, 7.17 expected hits
                      8 infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 8/26 hits, 7.67 expected hits
                      Japanese roll dice for 1 armour, 6 artilleries, 3 infantry and 3 mech_infantrys in Burma, round 3 : 7/13 hits, 4.50 expected hits
                      3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Burma
                      British roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 5/19 hits, 6.50 expected hits
                      Japanese roll dice for 1 armour and 4 artilleries in Burma, round 4 : 2/5 hits, 1.83 expected hits
                      4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33
                  Casualties for British: 14 infantry
                  Casualties for Japanese: 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys
      
          Non Combat Move - British
              3 aaGuns moved from India to Burma
              1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
              3 mech_infantrys moved from Iraq to Eastern Persia
              2 artilleries and 4 infantry moved from Iraq to Northwest Persia
              3 artilleries and 2 infantry moved from Trans-Jordan to Iraq
              3 mech_infantrys moved from Egypt to Iraq
              3 artilleries moved from Egypt to Trans-Jordan
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              3 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
      
          Place Units - British
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      British : -1.67
      Americans : 1.83
      Japanese : -0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Rostov to Ukraine
              2 infantry moved from Bryansk to Ukraine
              3 infantry moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Belarus to Western Ukraine
              1 fighter moved from Belarus to Baltic States
              1 fighter moved from Belarus to Novgorod
              1 artillery moved from Belarus to Novgorod
              1 artillery moved from Belarus to Baltic States
              2 infantry moved from Belarus to Novgorod
              2 infantry moved from Belarus to Baltic States
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 artillery, 1 fighter and 3 infantry
                  Italians defend with 3 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
                      Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 4 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 5 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Baltic States
                  Russians win, taking Baltic States from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 3 infantry
                  Casualties for Italians: 3 infantry
              Battle in Novgorod
                  Russians attack with 1 artillery, 1 fighter and 3 infantry
                  Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Western Ukraine
                  Russians attack with 4 infantry and 1 tactical_bomber
                  Italians defend with 2 mech_infantrys
                      Russians roll dice for 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1.17 expected hits
                      Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                      Russians roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Western Ukraine
                  Russians win, taking Western Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 2 mech_infantrys
              Battle in Ukraine
                  Russians attack with 4 infantry
                  Germans defend with 1 armour and 1 factory_minor
                      Russians roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 0.67 expected hits
                      Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              10 infantry moved from Russia to Bryansk
              2 infantry moved from Volgograd to Rostov
              1 infantry moved from Caucasus to Rostov
              1 tactical_bomber moved from Western Ukraine to Bryansk
              1 fighter moved from Novgorod to Bryansk
              1 fighter moved from Baltic States to Bryansk
              4 aaGuns, 2 armour, 1 artillery, 42 infantry and 1 mech_infantry moved from Belarus to Bryansk
              1 infantry moved from Bryansk to Belarus
              6 infantry moved from Samara to Russia
              2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.17
      Italians : 0.67
      Russians : 0.17
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 63 Sea Zone to 55 Sea Zone
              1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
              1 destroyer moved from 42 Sea Zone to 54 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 armour and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Java
                  ANZAC attack with 1 armour and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                  ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Northern Territory to Caroline Islands
              2 fighters moved from Northern Territory to 33 Sea Zone
              3 submarines moved from 62 Sea Zone to 33 Sea Zone
              1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from Northern Territory to Queensland
              2 infantry moved from Northern Territory to South Australia
              2 aaGuns moved from Northern Territory to Queensland
              4 infantry moved from Suriname to Brazil
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 21 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.00
      Japanese : 0.33
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              3 destroyers moved from 10 Sea Zone to 30 Sea Zone
              4 fighters moved from Western United States to Hawaiian Islands
              1 destroyer moved from 55 Sea Zone to 33 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 tactical_bomber placed in 101 Sea Zone
              1 tactical_bomber placed in Eastern United States
              4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from India to Burma
              2 fighters and 1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Burma to India
              1 armour and 1 mech_infantry moved from Eastern Persia to India
              2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
              3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
              3 mech_infantrys moved from Egypt to Iraq
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              3 mech_infantrys moved from Belgian Congo to Egypt
              1 bomber moved from Belgian Congo to India
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 battleship moved from 54 Sea Zone to 33 Sea Zone
      
          Place Units - British
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      British : 0.00
      Americans : -1.00
      Japanese : 0.67
      

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Belarus to Novgorod
              3 infantry moved from Belarus to Baltic States
              1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
              1 fighter moved from Belarus to Novgorod
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 2 armour
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 1.67 expected hits
                      Italians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 2 armour owned by the Italians lost in Baltic States
                  Russians win, taking Baltic States from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 2 armour
              Battle in Novgorod
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                      Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter moved from Novgorod to Belarus
              1 fighter moved from Baltic States to Belarus
              1 tactical_bomber moved from Baltic States to Belarus
              10 infantry moved from Bryansk to Belarus
              2 infantry moved from Western Ukraine to Bryansk
              1 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Volgograd to Rostov
              6 infantry moved from Novosibirsk to Samara
              1 infantry moved from Northwest Persia to Caucasus
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
      
          Place Units - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Russia: 10 infantry
              EDIT: Adding units owned by Russians to Bryansk: 10 infantry
              EDIT: Turning off Edit Mode
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Italians : 0.00
      Russians : 1.50
      

      Savegame

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    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Queensland to 42 Sea Zone
              2 submarines moved from 62 Sea Zone to 42 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer, 3 fighters and 2 submarines
                  Japanese defend with 1 carrier, 1 destroyer, 2 submarines and 1 transport
                      ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      1 carrier owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 31
                  Casualties for ANZAC: 2 submarines
                  Casualties for Japanese: 1 carrier, 1 destroyer, 2 submarines and 1 transport
      
          Non Combat Move - ANZAC
              3 fighters moved from 42 Sea Zone to Northern Territory
              1 artillery moved from South Australia to Northern Territory
              2 aaGuns moved from Queensland to Northern Territory
              4 infantry moved from South Australia to Northern Territory
              1 armour moved from Queensland to Northern Territory
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 66 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,6,4
              ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -1.83
      Japanese : -0.17
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
      
          Combat - Americans
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 aaGuns moved from Central United States to Eastern United States
      
          Place Units - Americans
              4 fighters placed in Western United States
              2 submarines placed in 101 Sea Zone
              3 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 5x factory_minor; Remaining resources: 28 PUs; 
              British buy 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; 
              UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from India to 41 Sea Zone
              1 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Burma
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Burma to India
              1 fighter moved from 41 Sea Zone to India
              1 battleship moved from 61 Sea Zone to 54 Sea Zone
              1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
              2 artilleries moved from Egypt to Trans-Jordan
              4 infantry moved from Egypt to Trans-Jordan
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Italian Somaliland to Ethiopia
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 destroyer and 1 submarine moved from 106 Sea Zone to 101 Sea Zone
              1 bomber moved from Suriname to Belgian Congo
      
          Place Units - British
              3 artilleries placed in Egypt
              3 mech_infantrys placed in Union of South Africa
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery and 3 infantry
      

      Combat Hit Differential Summary :

      British : 1.67
      Americans : 0.67
      Japanese : 0.33
      

      Savegame

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      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
              2 infantry moved from Belarus to Baltic States
              1 mech_infantry moved from Belarus to Karelia
              1 fighter moved from Belarus to Karelia
              1 tactical_bomber moved from Belarus to Karelia
              1 fighter moved from Belarus to Baltic States
              3 infantry moved from Ukraine to Bessarabia
              3 infantry moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in 113 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 113 Sea Zone
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Russians win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Baltic States
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Karelia
                  Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 3 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Bessarabia
                  Russians attack with 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Karelia to Belarus
              1 fighter moved from Baltic States to Belarus
              9 infantry moved from Bryansk to Belarus
              10 infantry moved from Russia to Bryansk
              1 infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : 2.00
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
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