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    Posts made by OwlGod

    • RE: Post League Game Results Here

      Odonis wins over the OwlGod

      https://www.axisandallies.org/forums/topic/34567/odonis-axis-vs-owlgod-allies-bml20/94

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      I am out. gg!

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      thanks again dawg

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Novosibirsk to Timguska
              1 infantry moved from Vologda to Urals
                    Russians take Urals from Germans
              3 infantry moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Belarus
              3 infantry moved from Bryansk to Belarus
              1 tactical_bomber moved from Bryansk to Belarus
              2 fighters moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              2 infantry moved from Volgograd to Kazakhstan
              4 infantry moved from Iraq to Syria
      
          Combat - Russians
              Battle in Syria
                  Russians attack with 4 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Syria
                      Russians roll dice for 4 infantry in Syria, round 3 : 0/4 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Syria, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Syria
                      Russians roll dice for 3 infantry in Syria, round 4 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Syria
                  Russians win, taking Syria from Germans with 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery and 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Kazakhstan
                  Russians attack with 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                  1 infantry owned by the Russians retreated to Volgograd
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 armour and 4 mech_infantrys
                      Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/8 hits, 2.83 expected hits
                      Germans roll dice for 1 armour and 4 mech_infantrys in Belarus, round 2 : 4/5 hits, 1.83 expected hits
                      4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                  1 artillery owned by the Russians retreated to Bryansk
                  Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -8
                  Casualties for Russians: 4 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Ukraine
                  Russians attack with 3 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Timguska
                  Russians attack with 3 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Timguska
                      Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Timguska
                  1 infantry owned by the Russians retreated to Novosibirsk
                  Germans win with 1 armour remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
              8 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              2 artilleries and 8 infantry placed in Russia
              1 artillery and 2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6
              Russians collect 24 PUs (1 lost to blockades); end with 24 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.50
      Russians : -2.33
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: Russians round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 16
      
          Purchase Units - Russians
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Russia to Vologda
              1 fighter moved from Bryansk to Vologda
              1 artillery moved from Bryansk to Ukraine
              1 infantry moved from Western Ukraine to Bessarabia
                    Russians take Bessarabia from Germans
              1 tactical_bomber moved from Bryansk to Smolensk
              1 fighter moved from Bryansk to Belarus
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Bryansk to Smolensk
              2 infantry moved from Bryansk to Belarus
              3 infantry moved from Bryansk to Ukraine
              3 infantry moved from Anhwe to Kiangsu
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 7 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Kiangsu
                  Russians attack with 3 infantry
                  Japanese defend with 2 armour and 1 factory_minor
                      Russians roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 2 armour in Kiangsu, round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
                      Russians roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Kiangsu, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Kiangsu, round 5 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kiangsu
                  Russians win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 2 armour
              Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - Russians
              1 fighter moved from Vologda to Bryansk
              1 tactical_bomber moved from Smolensk to Bryansk
              1 fighter moved from Belarus to Bryansk
              6 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : -2.50
      Japanese : -0.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
                    ANZAC take 54 Sea Zone from Japanese
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 carriers, 1 destroyer and 2 fighters moved from 64 Sea Zone to 26 Sea Zone
              2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
              Battle in 26 Sea Zone
                  Americans attack with 4 carriers, 1 cruiser, 6 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
                  Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
                      Americans roll dice for 10 submarines in 26 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
                  Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                      Americans roll dice for 4 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/13 hits, 5.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits
                      5 submarines owned by the Americans, 3 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 4 carriers owned by the Americans lost in 26 Sea Zone
                      Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
                      Americans roll dice for 1 cruiser, 6 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/13 hits, 5.83 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/16 hits, 8.83 expected hits
                      2 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 6/11 hits, 5.17 expected hits
                      Japanese roll dice for 2 battleships, 1 destroyer and 7 fighters in 26 Sea Zone, round 4 : 5/10 hits, 6.33 expected hits
                      6 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 26 Sea Zone
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 cruiser, 4 destroyers and 1 tactical_bomber in 26 Sea Zone, round 5 : 2/6 hits, 2.33 expected hits
                      Japanese roll dice for 1 fighter in 26 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 battleships in 26 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                      Americans roll dice for 1 cruiser and 4 destroyers in 26 Sea Zone, round 6 : 2/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 battleship in 26 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 20
                  Casualties for Americans: 4 carriers, 3 destroyers, 4 fighters, 10 submarines and 2 tactical_bombers
                  Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
              1 bomber and 2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 49 PUs; end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from India to Burma
                    UK_Pacific take Burma from Japanese
              2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
              3 fighters moved from French West Africa to Anglo Egyptian Sudan
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 3 fighters and 2 mech_infantrys
                  Italians defend with 1 artillery
                      British roll dice for 3 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from 85 Sea Zone: 2 infantry
              EDIT: Removing units owned by Americans from 85 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 83 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              2 infantry moved from French Central Africa to French Equatorial Africa
              3 fighters moved from Anglo Egyptian Sudan to French Equatorial Africa
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 armour, 1 artillery and 2 infantry moved from Iraq to Trans-Jordan
              1 fighter moved from United Kingdom to French West Africa
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Iraq
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5
              British collect 29 PUs (6 lost to blockades); end with 29 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
              Turning on Edit Mode
              EDIT: Adding units owned by British to French West Africa: 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      British : 1.17
      Italians : 0.67
      Americans : -0.67
      Japanese : -0.83
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      scramble?

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Move Summary: Americans round 10

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 carriers, 1 destroyer and 2 fighters moved from 64 Sea Zone to 26 Sea Zone
              2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: French round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Purchase Units - ANZAC
              ANZAC buy 2 bombers; Remaining resources: 8 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
              6 bombers moved from Caroline Islands to 6 Sea Zone
      
          Combat - ANZAC
              Battle in 6 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 6 bombers and 1 destroyer
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 6 bombers and 1 destroyer in 6 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                      Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 6 Sea Zone
                  ANZAC win with 6 bombers and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              6 bombers moved from 6 Sea Zone to Jehol
              1 armour moved from Shantung to Manchuria
              4 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 submarine moved from 22 Sea Zone to 19 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              2 bombers moved from New South Wales to Caroline Islands
      
          Place Units - ANZAC
              2 bombers placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 22 PUs; end with 30 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -1.33
      Japanese : -0.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 armour moved from Iraq to Syria
                    Russians take Syria from Italians
              1 armour moved from Syria to Trans-Jordan
              1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
              1 mech_infantry moved from Northwest Persia to Trans-Jordan
              2 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Smolensk to Archangel
                    Russians take Archangel from Germans
              1 artillery and 1 infantry moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Trans-Jordan
                  Russians attack with 2 armour and 2 mech_infantrys
                  Italians defend with 1 infantry
                      Russians roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                  Russians win, taking Trans-Jordan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Italians: 1 infantry
              Battle in Bessarabia
                  Russians attack with 2 infantry
                  Italians defend with 1 mech_infantry
                      Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Bessarabia
                  Russians win, taking Bessarabia from Italians with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - Russians
              1 infantry moved from Novosibirsk to Timguska
              1 infantry moved from Samara to Novosibirsk
              1 infantry moved from Kazakhstan to Novosibirsk
              1 infantry moved from Vologda to Novosibirsk
              1 infantry moved from Russia to Vologda
              9 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Iraq to Bryansk
              3 infantry moved from Rostov to Bryansk
              3 infantry moved from Volgograd to Rostov
              4 infantry moved from Northwest Persia to Iraq
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2
              Russians collect 29 PUs (1 lost to blockades); end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : 0.00
      Russians : 0.33
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to New Zealand
              2 aaGuns moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              2 fighters moved from 91 Sea Zone to 110 Sea Zone
              4 fighters moved from Western United States to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
              Battle in 110 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 2 submarines
                      Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
                   retreated to 110 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in 26 Sea Zone
                  Americans attack with 4 fighters and 1 submarine
                  Japanese defend with 1 destroyer and 3 fighters
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                   retreated to 26 Sea Zone
                  Japanese win with 3 fighters remaining. Battle score for attacker is -18
                  Casualties for Americans: 2 fighters and 1 submarine
                  Casualties for Japanese: 1 destroyer
              Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
              Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
              Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
      
          Non Combat Move - Americans
              2 fighters moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
              1 mech_infantry moved from Southeast Mexico to Western United States
              1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
              2 carriers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
              2 fighters moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              1 armour and 1 artillery placed in Western United States
              4 submarines and 2 tactical_bombers placed in 10 Sea Zone
              1 harbour placed in Southeast Mexico
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
              1 armour moved from Iraq to Persia
                    British take Persia from Italians
              1 armour moved from Persia to Iraq
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 1 submarine
                  Italians defend with 1 destroyer
                      British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the British lost in 92 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for British: 1 submarine
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 83 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 85 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              2 infantry moved from French West Africa to French Central Africa
              2 infantry moved from Brazil to 85 Sea Zone
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              2 aaGuns, 5 artilleries and 13 infantry moved from Burma to India
      
          Place Units - British
              1 artillery and 2 infantry placed in Iraq
              3 mech_infantrys placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 3 fighters
              EDIT: Adding units owned by British to French West Africa: 3 fighters
              EDIT: Turning off Edit Mode
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3
              British collect 28 PUs (6 lost to blockades); end with 28 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -0.67
      Italians : 0.33
      Americans : -1.67
      Japanese : 0.67
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 3 armour, 3 bombers, 1 factory_minor and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              19 bombers moved from Western United States to 6 Sea Zone
              2 destroyers moved from 33 Sea Zone to 34 Sea Zone
              1 bomber moved from Burma to 34 Sea Zone
              11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone
              10 submarines moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 armour moved from Norway to Finland
                    Americans take Finland from Germans
              1 armour moved from Finland to Karelia
                    Russians take Karelia from Germans
              1 armour moved from Norway to Finland
              1 armour moved from Finland to Vyborg
                    Russians take Vyborg from Germans
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                  Units damaged: 1 carrier owned by the Americans
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
              Battle in 34 Sea Zone
                  Americans attack with 1 bomber and 2 destroyers
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber and 2 destroyers in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 22 Sea Zone
                  Americans attack with 1 battleship, 6 carriers, 2 cruisers and 1 destroyer
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 battleship, 6 carriers, 2 cruisers and 1 destroyer in 22 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 cruiser owned by the Japanese lost in 22 Sea Zone
                  Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 6 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
              Battle in 6 Sea Zone
                  Americans attack with 19 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
                  Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                  1 submarine owned by the Japanese Submerged
                      Americans roll dice for 10 submarines in 6 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
                  Units damaged: 3 carriers owned by the Japanese
                      Americans roll dice for 19 bombers, 11 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 19/31 hits, 18.83 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 9/14 hits, 6.83 expected hits
                      3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 5 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
                  Americans win, taking 6 Sea Zone from Japanese with 19 bombers, 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 105
                  Casualties for Americans: 4 fighters and 5 submarines
                  Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
      
          Non Combat Move - Americans
              1 bomber could not land in 34 Sea Zone and was removed
              19 bombers, 7 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
      
          Place Units - Americans
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to 6 Sea Zone: 5 submarines
              EDIT: Adding units owned by Americans to Jehol: 19 bombers
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Philippines: 1 bomber
              EDIT: Turning off Edit Mode
              1 transport placed in 10 Sea Zone
              3 armour and 3 bombers placed in Western United States
              1 factory_minor placed in Norway
              2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 64 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              2 artilleries and 3 infantry moved from Chahar to Anhwe
      
          Place Units - Chinese
              7 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 17 PUs; end with 17 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
      
          Purchase Units - British
              British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
              3 artilleries moved from Anhwe to Kiangsu
              1 armour moved from Kwangtung to Kiangsu
              1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
      
          Combat - British
              Battle in Kiangsu
                  British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber
                  Japanese defend with 3 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsu, round 2 : 4/8 hits, 3.83 expected hits
                      Japanese roll dice for 3 armour, 5 infantry and 1 mech_infantry in Kiangsu, round 2 : 3/9 hits, 3.50 expected hits
                      4 infantry owned by the Japanese and 3 artilleries owned by the British lost in Kiangsu
                      British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/5 hits, 2.83 expected hits
                      Japanese roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 2/5 hits, 2.17 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kiangsu
                   retreated to Kiangsu
                  Japanese win with 2 armour remaining. Battle score for attacker is -3
                  Casualties for British: 1 armour, 3 artilleries and 1 fighter
                  Casualties for Japanese: 1 armour, 5 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 bomber moved from Kiangsu to Anhwe
              1 fighter moved from Kiangsu to Anhwe
              1 tactical_bomber moved from Kiangsu to Anhwe
              4 artilleries moved from Kweichow to Anhwe
              4 artilleries moved from Kwangsi to Kiangsi
              1 infantry moved from Kwangsi to Kiangsi
              3 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              1 infantry moved from Burma to Yunnan
              3 artilleries moved from Rostov to Bryansk
              3 infantry moved from Volgograd to Rostov
              3 mech_infantrys moved from Caucasus to Bryansk
              3 armour moved from Caucasus to Bryansk
              3 artilleries moved from Caucasus to Rostov
              1 infantry moved from Kazakhstan to Samara
              2 artilleries moved from Kazakhstan to Samara
              2 artilleries moved from Northwest Persia to Caucasus
              3 mech_infantrys moved from Eastern Persia to Kazakhstan
              1 infantry moved from Northwest Persia to Caucasus
              3 mech_infantrys moved from Iraq to Caucasus
              2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
              6 mech_infantrys moved from Egypt to Iraq
              3 mech_infantrys moved from Belgian Congo to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 fighter moved from United Kingdom to Norway
              1 armour and 2 mech_infantrys moved from India to Eastern Persia
              1 battleship moved from 33 Sea Zone to 22 Sea Zone
      
          Place Units - British
              1 factory_minor placed in Iraq
              3 mech_infantrys placed in Egypt
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
              British collect 30 PUs (3 lost to blockades); end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              1 armour and 3 mech_infantrys placed in India
              UK_Pacific undo move 1.
              2 armour and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 18 PUs; end with 18 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
              Some Units in India change ownership: 2 armour and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      British : 0.33
      Americans : 0.50
      Japanese : 1.50
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Owlgod Allies -VS- dawgoneit Axis

      dammit I messed up that attack. I had no landing spot for the planes but triplea allowed it

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      scramble?

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Move Summary: Americans round 9

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 harbour, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              2 fighters moved from 91 Sea Zone to 110 Sea Zone
              4 fighters moved from Western United States to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Western Ukraine
              3 infantry moved from Bryansk to Western Ukraine
              3 infantry moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -2
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Novosibirsk to Urals
              1 infantry moved from Samara to Novosibirsk
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Smolensk
              7 infantry moved from Russia to Bryansk
              2 armour moved from Caucasus to Iraq
              1 mech_infantry moved from Northwest Persia to Iraq
              1 mech_infantry moved from Volgograd to Northwest Persia
              4 infantry moved from Caucasus to Northwest Persia
              3 infantry moved from Volgograd to Rostov
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
              2 infantry placed in Ukraine
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Bryansk: 2 fighters and 1 tactical_bomber
              EDIT: Adding units owned by Russians to Iraq: 2 fighters and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : -1.17
      

      Savegame

      posted in League
      OwlGodO
      OwlGod
    • RE: Odonis (Axis) vs OwlGod (Allies) BML20

      no scramble

      posted in League
      OwlGodO
      OwlGod
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