OK, got it all done now. USA-China-British is always complicated. Edits were to rearrange British NCMs to protect against the Luftwaffe
Posts made by OwenToo
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 107 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 marines moved from Wake Island to 32 Sea Zone 2 infantry moved from Wake Island to 32 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 marines moved from 26 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in Midway Americans attack with 2 infantry and 2 marines Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter moved from 100 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 artillery moved from Eastern United States to Central United States 1 artillery moved from New Brunswick Nova Scotia to Eastern United States 1 infantry moved from New Brunswick Nova Scotia to Eastern United States 2 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States 1 carrier and 1 fighter moved from 27 Sea Zone to 26 Sea Zone 3 submarines moved from 27 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 6 fighters moved from 17 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 17 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 2 destroyers and 2 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 6 fighters moved from Anglo-Egyptian Sudan to Trans-Jordan 2 fighters moved from 100 Sea Zone to Trans-Jordan 1 bomber moved from Malta to Trans-Jordan 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 armour moved from Malta to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 armour moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Tanganyika Territory British take Tanganyika Territory from Japanese Combat - British Battle in Trans-Jordan British attack with 1 armour, 1 bomber, 8 fighters and 1 infantry Germans defend with 2 armour British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 8 fighters remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 tactical_bomber moved from Eastern India to Iraq 2 infantry moved from Central India to Eastern India 1 artillery moved from Central India to Eastern India 3 infantry moved from Baluchistan to Central India 1 artillery moved from Baluchistan to Central India 1 aaGun moved from Eastern India to Burma 2 artilleries and 8 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 fighters moved from Trans-Jordan to Iraq 4 fighters moved from Trans-Jordan to 100 Sea Zone 1 bomber moved from Trans-Jordan to Iraq 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Anglo-Egyptian Sudan to Belgian Congo 1 transport moved from 84 Sea Zone to 73 Sea Zone 1 transport moved from 84 Sea Zone to 72 Sea Zone Place Units - British 1 destroyer placed in 73 Sea Zone 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to Southern Persia: 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber EDIT: Removing units owned by British from Central India: 1 artillery and 3 infantry EDIT: Removing units owned by British from Iraq: 1 bomber, 4 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Southern Persia: 1 fighter EDIT: Removing units owned by British from 100 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Some Units in Eastern India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 3.17 Japanese regular : 0.33 Germans regular : -0.17 British regular : 0.83 -
RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 107 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 marines moved from Wake Island to 32 Sea Zone 2 infantry moved from Wake Island to 32 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 marines moved from 26 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in Midway Americans attack with 2 infantry and 2 marines Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter moved from 100 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 artillery moved from Eastern United States to Central United States 1 artillery moved from New Brunswick Nova Scotia to Eastern United States 1 infantry moved from New Brunswick Nova Scotia to Eastern United States 2 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States 1 carrier and 1 fighter moved from 27 Sea Zone to 26 Sea Zone 3 submarines moved from 27 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 6 fighters moved from 17 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 17 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 2 destroyers and 2 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 3.17 Japanese regular : 0.33 Germans regular : -0.17 -
RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 107 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 marines moved from Wake Island to 32 Sea Zone 2 infantry moved from Wake Island to 32 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 2 marines moved from 26 Sea Zone to Midway 3 fighters moved from 26 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 2 fighters moved from 27 Sea Zone to 17 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
@max334 Yes, I am just mulling things over. The Allies must be patient if they are to win. Patience is a virtue. But being passive is not good. I will need to consolidate and build up strength.
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
@max334 No Scramble
Kill the Yunnan AAA in the first round.
The sub in 83 was NOT totally useless there in 83. If you don’t know why, I won’t tell you until later. I am glad you moved him!
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
So, I withdrew after one round. You got 4 hits, and I took 4 mech. If you would rather keep one tank from the battle and lose your TAC bomber instead, you can make the switch during your Japanese turn.
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Yenisey to Dzavhan 1 infantry moved from Urals to Kazakhstan 1 infantry moved from Urals to Kazakhstan 1 artillery moved from Urals to Kazakhstan 3 fighters moved from Russia to Kazakhstan 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 6 armour and 6 mech_infantrys moved from Southern Persia to Trans-Jordan Russians take Iraq from Japanese Combat - Russians Germans scrambles 3 units out of Egypt to defend against the attack in Trans-Jordan Battle in Trans-Jordan Russians attack with 6 armour and 6 mech_infantrys Germans defend with 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians roll dice for 6 armour and 6 mech_infantrys in Trans-Jordan, round 2 : 5/12 hits, 5.00 expected hits Germans roll dice for 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/10 hits, 5.33 expected hits 4 mech_infantrys owned by the Russians, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan 2 mech_infantrys owned by the Russians and 6 armour owned by the Russians retreated to Iraq Germans win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 4 mech_infantrys Casualties for Germans: 3 armour and 2 mech_infantrys Battle in Kazakhstan Russians attack with 1 artillery, 3 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Kazakhstan, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Dzavhan Russians attack with 8 infantry Japanese defend with 3 armour and 1 mech_infantry Russians roll dice for 8 infantry in Dzavhan, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 3 armour and 1 mech_infantry in Dzavhan, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Dzavhan Russians roll dice for 6 infantry in Dzavhan, round 3 : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 armour and 1 mech_infantry in Dzavhan, round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Dzavhan 4 infantry owned by the Russians retreated to Yenisey Japanese win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Moving scrambled unit from Trans-Jordan back to originating territory: Egypt Moving scrambled unit from Trans-Jordan back to originating territory: Egypt Moving scrambled unit from Trans-Jordan back to originating territory: Egypt Non Combat Move - Russians 1 fighter moved from Kazakhstan to Kursk 1 fighter moved from Kazakhstan to Kursk 1 fighter moved from Kazakhstan to Russia 1 armour moved from Bryansk to Kursk 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Kursk 1 aaGun, 5 artilleries and 22 infantry moved from Rostov to Kursk 1 armour moved from Russia to Kursk 1 mech_infantry moved from Russia to Kursk 1 aaGun moved from Samara to Stalingrad 2 armour and 2 mech_infantrys moved from Samara to Stalingrad 1 armour and 1 mech_infantry moved from Komi to Stalingrad 1 aaGun moved from Yenisey to Evenkiyskiy 1 artillery moved from Komi to Gorky 7 artilleries and 16 infantry moved from Southern Persia to Iraq 2 artilleries and 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Gorky Place Units - Russians 1 fighter placed in Russia 3 infantry placed in Stalingrad 7 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -1.33 Russians regular : -2.67 -
RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
@owentoo I took 2 mech and 3 tanks, is that OK?
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
@owentoo and while you are at it, please give me OOL, unless you want to wait to see first round hits…
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
@max334 Ah, but which flavor? Japanese or German?
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RE: PTV OwenToo vs max334 (Axis)posted in Play Boardgames
TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Yenisey to Dzavhan 1 infantry moved from Urals to Kazakhstan 1 infantry moved from Urals to Kazakhstan 1 artillery moved from Urals to Kazakhstan 3 fighters moved from Russia to Kazakhstan 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 6 armour and 6 mech_infantrys moved from Southern Persia to Trans-Jordan Russians take Iraq from Japanese Combat - RussiansCombat Hit Differential Summary :
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RE: Simon33 (Axis) vs OwenToo (Allies) PtVposted in League
Scramble from Western Germany into 115?
Also, intercept bombing run in Japan?