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    Posts made by OwenToo

    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 1 bomber; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 mech_infantry moved from Alexandria to Egypt
                  2 artilleries moved from Alexandria to Egypt
                  4 infantry moved from Alexandria to Egypt
                  1 armour moved from Alexandria to Egypt
                  1 bomber moved from Southern Italy to Egypt
                  1 fighter moved from Southern Italy to Greece
                  2 armour moved from Albania to Greece
                  2 infantry moved from Albania to Greece
                  1 infantry moved from Ethiopia to Kenya
                        Italians take Kenya from British

      Combat - Italians
                  Battle in Greece
                      Italians attack with 2 armour, 1 fighter and 2 infantry
                      British defend with 3 infantry
                          Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits
                          British roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                          2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                          Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
                          British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Greece
                      Italians win, taking Greece from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 infantry
                      Casualties for British: 3 infantry
                  Battle in Egypt
                      Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                      British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
                          Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3.00 expected hits
                          British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 0/6 hits, 2.17 expected hits
                          2 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt
                          Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 3 : 3/9 hits, 3.00 expected hits
                          British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
                          1 artillery owned by the British, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                      Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                      Casualties for ANZAC: 2 infantry
                      Casualties for British: 1 armour, 1 artillery and 2 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from Egypt to Libya
                  1 fighter moved from Greece to Southern Italy
                  1 armour and 1 mech_infantry moved from Northern Italy to Romania

      Place Units - Italians
                  1 bomber placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2
                  Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

      Combat Hit Differential Summary :

      Italians : 0.50
          British : -2.67

      triplea_42040_Ita2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      The USA made an illegal move that TripleA does not check. Here is a quote from the “Notes” tab: Rules specific to 1940 the engine does not do, but you must follow:* (PE) USA may not end movement in seazone adjacent to Japanese controlled territories when not at war with Japan (Sea Zones 6, 17, 19, 20, 22, 32, 33, 34, 36, and 37)

      You need to use the “edit” mode and move your USA ships out of SZ33 and SZ34. The USA is not at war and may not be in those Sea Zones. I will wait to do Italy’s turn until you comply with those rules.

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 airfield, 1 artillery, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
                  2 infantry moved from Chahar to Suiyuyan
                  3 infantry moved from Anhwe to Hopei
                  1 artillery moved from Anhwe to Hopei
                  1 artillery and 2 infantry moved from Hunan to Kweichow
                  1 fighter moved from Kiangsi to Kweichow
                  3 infantry moved from Kwangsi to Yunnan
                  1 armour moved from Kwangsi to Yunnan
                  1 bomber moved from Kwangsi to Hopei
                  1 bomber moved from Kwangsi to Kweichow
                  10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan

      Combat - Japanese
                  Battle in Suiyuyan
                      Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
                          Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
                          Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 4 : 1/4 hits, 1.00 expected hits
                          Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Chinese lost in Suiyuyan
                          Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 5 : 0/4 hits, 1.00 expected hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 6 : 0/3 hits, 0.83 expected hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 7 : 1/3 hits, 0.83 expected hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Japanese attack with 1 artillery, 1 bomber and 3 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits
                          Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Chinese lost in Hopei
                      Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Kweichow
                      Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
                          Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 armour, 10 fighters, 3 infantry and 8 tactical_bombers
                      Chinese defend with 7 infantry
                          Japanese roll dice for 1 armour, 10 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 11/22 hits, 11.33 expected hits
                          Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2.33 expected hits
                          1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 armour, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 fighter and 3 infantry
                      Casualties for Chinese: 7 infantry

      Non Combat Move - Japanese
                  9 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
                  1 bomber moved from Kweichow to Kwangsi
                  1 fighter moved from Kweichow to Kwangsi
                  1 bomber moved from Hopei to Kwangsi
                  1 artillery moved from Kiangsi to Kwangsi
                  1 infantry moved from Kiangsi to Kwangsi
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 infantry moved from Kiangsi to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  3 artilleries moved from Japan to 6 Sea Zone
                  4 infantry moved from Japan to 6 Sea Zone
                  3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  3 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi

      Place Units - Japanese
                  1 airfield placed in Kwangsi
                  1 harbour placed in Hainan
                  1 artillery and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 34 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

      Combat Hit Differential Summary :

      Chinese : -0.67
          Japanese : -3.67

      triplea_42040_Jap2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Americans takes Political Action: Political Action Americans To War With Japanese
                      Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

      Non Combat Move - Americans
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour moved from 91 Sea Zone to Morocco
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from Eastern United States to United Kingdom
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 artillery moved from 54 Sea Zone to Queensland
                  1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 fighters moved from Hawaiian Islands to Wake Island

      Place Units - Americans
                  1 artillery, 1 bomber and 2 infantry placed in Eastern United States
                  2 destroyers and 2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 55 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

      Combat Hit Differential Summary :

      triplea_42035_Ame3.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 4 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - Germans
                  2 infantry moved from France to Normandy Bordeaux
                  3 artilleries moved from France to Normandy Bordeaux
                  1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                  1 fighter moved from Northern Italy to 110 Sea Zone
                  2 fighters moved from Western Germany to 110 Sea Zone
                  2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  2 bombers moved from Western Germany to 110 Sea Zone
                  1 armour moved from France to Normandy Bordeaux
                  3 armour moved from Yugoslavia to Greece
                  5 infantry moved from Bulgaria to Greece

      Combat - Germans
                  British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                  Battle in 110 Sea Zone
                      Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                      British defend with 1 cruiser, 2 fighters and 1 transport; French defend with 1 fighter
                          Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/8 hits, 4.83 expected hits
                          British roll dice for 1 cruiser, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
                          1 transport owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
                      Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
                      Casualties for Germans: 1 tactical_bomber
                      Casualties for British: 1 cruiser, 2 fighters and 1 transport
                      Casualties for French: 1 fighter
                  Battle in Normandy Bordeaux
                      Germans attack with 1 armour, 3 artilleries and 2 infantry
                      British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
                          Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits
                          French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for British: 2 infantry
                  Battle in Greece
                      Germans attack with 3 armour and 5 infantry
                      British defend with 5 infantry
                          Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 0/8 hits, 2.33 expected hits
                          British roll dice for 5 infantry in Greece, round 2 : 3/5 hits, 1.67 expected hits
                          3 infantry owned by the Germans lost in Greece
                          Germans roll dice for 3 armour and 2 infantry in Greece, round 3 : 2/5 hits, 1.83 expected hits
                          British roll dice for 5 infantry in Greece, round 3 : 1/5 hits, 1.67 expected hits
                          1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece
                          Germans roll dice for 3 armour and 1 infantry in Greece, round 4 : 0/4 hits, 1.67 expected hits
                          British roll dice for 3 infantry in Greece, round 4 : 3/3 hits, 1.00 expected hits
                          1 infantry owned by the Germans and 2 armour owned by the Germans lost in Greece
                      1 armour owned by the Germans retreated to Bulgaria
                      British win with 3 infantry remaining. Battle score for attacker is -21
                      Casualties for Germans: 2 armour and 5 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - Germans
                  1 infantry moved from Yugoslavia to Bulgaria
                  5 infantry moved from Yugoslavia to Romania
                  2 artilleries moved from Yugoslavia to Romania
                  4 aaGuns, 6 artilleries and 17 infantry moved from Germany to Poland
                  1 tactical_bomber moved from 110 Sea Zone to Western Germany
                  1 fighter moved from 110 Sea Zone to Western Germany
                  1 fighter moved from 110 Sea Zone to Western Germany
                  1 fighter moved from 110 Sea Zone to Holland Belgium
                  1 tactical_bomber moved from 110 Sea Zone to Western Germany
                  2 bombers moved from 110 Sea Zone to Western Germany
                  1 armour moved from Southern France to Yugoslavia
                  1 submarine moved from 106 Sea Zone to 123 Sea Zone
                  4 armour and 3 mech_infantrys moved from France to Germany
                  1 transport moved from 114 Sea Zone to 115 Sea Zone
                  2 infantry moved from Finland to 115 Sea Zone
                  2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                  2 infantry moved from 114 Sea Zone to Poland

      Place Units - Germans
                  1 destroyer and 1 submarine placed in 113 Sea Zone
                  1 bomber placed in Western Germany
                  4 armour and 4 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Germans collect 44 PUs; end with 46 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

      Combat Hit Differential Summary :

      Germans : -1.83
          British : 1.17
          French : 0.33

      triplea_42040_Ger2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 submarine moved from 115 Sea Zone to 114 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 submarine moved from 112 Sea Zone to 105 Sea Zone
                  1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Belarus to Eastern Poland
                  2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Belarus to Baltic States
                  15 infantry moved from Novgorod to Baltic States
                  4 artilleries moved from Novgorod to Baltic States
                  1 armour and 1 mech_infantry moved from Bryansk to Baltic States
                  2 armour and 1 mech_infantry moved from Russia to Ukraine

      Place Units - Russians
                  1 armour, 1 artillery and 1 infantry placed in Novgorod
                  1 armour, 1 artillery and 1 infantry placed in Ukraine
                  3 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      Combat Hit Differential Summary :

      triplea_42035_Rus3.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 bomber, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  1 bomber moved from Japan to Guam
                  1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                  1 infantry moved from 21 Sea Zone to Guam
                  1 artillery moved from 21 Sea Zone to Guam
                  1 artillery moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Jehol to Chahar
                  1 mech_infantry moved from Shantung to Kweichow
                  3 bombers moved from Kwangsi to Kweichow
                  1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                  1 artillery moved from Malaya to Shan State
                  1 mech_infantry moved from French Indo China to Shan State
                  2 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                  1 mech_infantry moved from Kwangtung to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                  2 bombers moved from Kwangsi to India
                  6 fighters moved from Kwangsi to Yunnan
                  3 tactical_bombers moved from Kwangsi to Yunnan

      Combat - Japanese
                  Strategic bombing raid in India
                          AA fire in India : 0/2 hits, 0.33 expected hits
                      Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
                      Bombing raid in India causes 12 damage total.
                  Battle in Yunnan
                      Japanese attack with 2 armour, 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                      Chinese defend with 9 infantry
                          Japanese roll dice for 2 armour, 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 3/17 hits, 8.17 expected hits
                          Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
                          2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 2 armour, 1 artillery, 7 fighters and 4 tactical_bombers in Yunnan, round 3 : 5/14 hits, 7.50 expected hits
                          Chinese roll dice for 6 infantry in Yunnan, round 3 : 3/6 hits, 2.00 expected hits
                          1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 armour, 6 fighters and 4 tactical_bombers in Yunnan, round 4 : 7/11 hits, 6.17 expected hits
                          Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 armour, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                      Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                      Casualties for Chinese: 9 infantry
                  Battle in Kweichow
                      Japanese attack with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 fighter and 2 infantry
                          Japanese roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 3.33 expected hits
                          Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                          1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow
                      Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Chinese: 1 fighter and 2 infantry
                  Battle in Guam
                      Japanese attack with 1 artillery, 1 bomber and 1 infantry
                      Americans defend with 1 airfield and 1 bomber
                          Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits
                          Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
                          1 bomber owned by the Americans lost in Guam
                      Japanese win, taking Guam from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
                      Casualties for Americans: 1 bomber
                  Battle in Shan State
                      Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                      British defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
                          UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                          1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                      Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 fighter and 1 mech_infantry
                      Casualties for British: 1 artillery and 1 infantry

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                  1 tactical_bomber moved from Shan State to Kwangsi
                  1 fighter moved from Kweichow to Kwangsi
                  1 tactical_bomber moved from Kweichow to Kwangsi
                  3 bombers moved from Kweichow to Kwangsi
                  2 bombers moved from India to Kwangsi
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  3 fighters moved from Yunnan to Philippines
                  1 transport moved from 37 Sea Zone to 42 Sea Zone
                  1 armour moved from Java to 42 Sea Zone
                  1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                  1 armour moved from 35 Sea Zone to Philippines
                  4 destroyers moved from 36 Sea Zone to 35 Sea Zone
                  1 submarine moved from 36 Sea Zone to 35 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Yunnan to 35 Sea Zone
                  2 battleships, 3 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from Yunnan to Kwangsi
                  1 aaGun moved from Jehol to Chahar
                  1 bomber moved from Guam to Philippines
                  1 artillery moved from Sakha to Buryatia

      Place Units - Japanese
                  1 transport placed in 36 Sea Zone
                  1 armour and 1 infantry placed in French Indo China
                  1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                  1 infantry and 2 mech_infantrys placed in Shantung
                  1 bomber placed in Japan

      Turn Complete - Japanese
                  Japanese collect 54 PUs; end with 56 PUs

      Combat Hit Differential Summary :

      Americans : -0.17
          Chinese : 0.33
          UK_Pacific : 1.33
          AA fire in India : : -0.33
          Japanese : -7.50

      triplea_41969_Jap7.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 bomber, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  1 bomber moved from Japan to Guam
                  1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                  1 infantry moved from 21 Sea Zone to Guam
                  1 artillery moved from 21 Sea Zone to Guam
                  1 artillery moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Jehol to Chahar
                  1 mech_infantry moved from Shantung to Kweichow
                  3 bombers moved from Kwangsi to Kweichow
                  1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                  1 artillery moved from Malaya to Shan State
                  1 mech_infantry moved from French Indo China to Shan State
                  2 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                  1 mech_infantry moved from Kwangtung to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                  2 bombers moved from Kwangsi to India
                  6 fighters moved from Kwangsi to Yunnan
                  3 tactical_bombers moved from Kwangsi to Yunnan

      triplea_41969_Jap7.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      no interceptors    :-)

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      scramble in SZ 110?

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 4 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - Germans
                  2 infantry moved from France to Normandy Bordeaux
                  3 artilleries moved from France to Normandy Bordeaux
                  1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                  1 fighter moved from Northern Italy to 110 Sea Zone
                  2 fighters moved from Western Germany to 110 Sea Zone
                  2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  2 bombers moved from Western Germany to 110 Sea Zone
                  1 armour moved from France to Normandy Bordeaux
                  3 armour moved from Yugoslavia to Greece
                  5 infantry moved from Bulgaria to Greece

      Combat - Germans

      Combat Hit Differential Summary :

      triplea_42040_Ger2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 bomber moved from Northern Italy to 97 Sea Zone
                  1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                  1 submarine moved from 95 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                  2 fighters moved from Southern Italy to 97 Sea Zone
                  1 armour moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 mech_infantry moved from Tobruk to Alexandria
                  3 infantry moved from Tobruk to Alexandria
                  1 artillery moved from Tobruk to Alexandria
                  1 artillery moved from Libya to Tunisia
                  1 infantry moved from Libya to Tunisia
                  2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 artillery moved from Ethiopia to Anglo Egyptian Sudan

      Combat - Italians
                  Battle in 97 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                      British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                          Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                          British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                          British roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                          1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                          Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                          British roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                          1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                          1 transport owned by the British lost in 97 Sea Zone
                      Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                      Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                      Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                  Battle in Tunisia
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                          French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the French lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Anglo Egyptian Sudan
                      Italians attack with 1 artillery and 2 infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
                          British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from 97 Sea Zone to Southern Italy
                  1 bomber moved from 97 Sea Zone to Southern Italy
                  1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                  1 armour moved from Northern Italy to Albania
                  2 aaGuns moved from Northern Italy to Southern Italy
                  1 infantry moved from Italian Somaliland to Ethiopia

      Place Units - Italians
                  1 armour and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 12 PUs; end with 12 PUs

      Combat Hit Differential Summary :

      Italians : 1.00
          British : 1.17
          French : -0.33

      triplea_42040_Ita1.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      I need to know which of your boats and planes you want to lose in SZ97. I got 3 hits on my first roll.

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 bomber moved from Northern Italy to 97 Sea Zone
                  1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                  1 submarine moved from 95 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                  2 fighters moved from Southern Italy to 97 Sea Zone
                  1 armour moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 mech_infantry moved from Tobruk to Alexandria
                  3 infantry moved from Tobruk to Alexandria
                  1 artillery moved from Tobruk to Alexandria
                  1 artillery moved from Libya to Tunisia
                  1 infantry moved from Libya to Tunisia
                  2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 artillery moved from Ethiopia to Anglo Egyptian Sudan

      Combat - Italians
                  Battle in 97 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                      British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                          Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits

      Combat Hit Differential Summary :

      Italians : 0.17

      triplea_42040_Ita1.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      OK, the Frenchies are done

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 artillery moved from New South Wales to Queensland
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs

      Combat Move - French
                  1 infantry moved from French West Africa to French Central Africa
                  2 infantry moved from Tunisia to Libya
                  1 fighter moved from Algeria to Libya

      Combat - French
                  Battle in Libya
                      French attack with 1 fighter and 2 infantry
                      Italians defend with 1 infantry
                          French roll dice for 1 fighter and 2 infantry in Libya, round 2 : 0/3 hits, 0.83 expected hits
                          Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the French lost in Libya
                          French roll dice for 1 fighter and 1 infantry in Libya, round 3 : 1/2 hits, 0.67 expected hits
                          Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Italians lost in Libya
                      French win, taking Libya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - French
                  1 infantry moved from Algeria to Tunisia
                  1 fighter moved from Libya to Tunisia
                  1 infantry moved from Trans-Jordan to Egypt

      Turn Complete - French

      Combat Hit Differential Summary :

      Italians : 0.33
          French : -0.50

      triplea_42035_Fre2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New Guinea to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 artillery moved from New South Wales to Queensland
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs

      Combat Hit Differential Summary :

      triplea_42035_ANZ2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      no scramble

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      Well, the Chinese certainly had a dismal roll, but the British Fighters in the UK are carrying the day!

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Guam to 26 Sea Zone
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 armour moved from Central United States to Eastern United States
                  2 mech_infantrys moved from Central United States to Eastern United States

      Place Units - Americans
                  1 fighter placed in 101 Sea Zone
                  1 destroyer and 2 transports placed in 101 Sea Zone
                  1 battleship placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  7 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 8 infantry
                      Japanese defend with 2 artilleries and 3 infantry
                          Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
                          Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 4/5 hits, 1.67 expected hits
                          4 infantry owned by the Chinese lost in Yunnan
                      4 infantry owned by the Chinese retreated to Szechwan
                      Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is -12
                      Casualties for Chinese: 4 infantry

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Tsinghai
                  1 infantry moved from Szechwan to Sikang
                  1 fighter moved from Yunnan to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Kansu
                  3 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs

      Purchase Units - British
                  British buy 1 airfield, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                  3 fighters moved from United Kingdom to 119 Sea Zone
                  1 bomber moved from United Kingdom to Western Germany
                  2 infantry moved from Egypt to Alexandria
                  2 artilleries moved from Egypt to Alexandria
                  1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                  1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                  1 mech_infantry moved from 98 Sea Zone to Alexandria
                  1 infantry moved from 98 Sea Zone to Alexandria
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  2 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 armour moved from Ethiopia to Italian Somaliland
                  1 battleship moved from 39 Sea Zone to 76 Sea Zone
                  1 battleship moved from 92 Sea Zone to 98 Sea Zone
                  3 cruisers moved from 92 Sea Zone to 98 Sea Zone

      Combat - British
                  Strategic bombing raid in Western Germany
                          AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                      Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                      Bombing raid in Western Germany causes 5 damage total.
                  Battle in Italian Somaliland
                      British attack with 1 armour and 2 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 battleship in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits
                          Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                      British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in 119 Sea Zone
                      British attack with 1 destroyer and 3 fighters
                      Germans defend with 3 submarines
                          British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                          Germans roll dice for 3 submarines in 119 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                          3 submarines owned by the Germans lost in 119 Sea Zone
                      British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
                      Casualties for Germans: 3 submarines
                  Battle in Alexandria
                      British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                      Italians defend with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                          British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                          British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
                          Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.67 expected hits
                          1 mech_infantry owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                      2 artilleries and 2 infantry retreated to Egypt
                      Italians win with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                      Casualties for British: 1 infantry and 1 mech_infantry
                      Casualties for Italians: 2 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
                  1 carrier moved from 92 Sea Zone to 98 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                  2 infantry moved from Persia to 80 Sea Zone
                  2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  1 infantry moved from Persia to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 bomber moved from Western Germany to United Kingdom
                  1 aaGun moved from Scotland to United Kingdom
                  2 infantry moved from Scotland to United Kingdom
                  3 fighters moved from 119 Sea Zone to United Kingdom
                  1 armour moved from Morocco to Tunisia
                  1 transport moved from 91 Sea Zone to 106 Sea Zone

      Place Units - British
                  1 airfield and 1 factory_minor placed in Egypt
                  1 destroyer placed in 106 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 32 PUs

      Place Units - UK_Pacific
                  1 artillery, 3 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs
                  Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

      Combat Hit Differential Summary :

      Germans : -0.50
          British : 0.67
          Italians : 0.00
          AA fire in Western Germany : : -0.17
          Chinese : -1.83
          Japanese : 2.33

      triplea_42035_UK_2.tsvg

      posted in Play Boardgames
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