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    Posts made by OwenToo

    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  1 bomber moved from Northern Italy to 93 Sea Zone
                  2 fighters moved from Southern Italy to 93 Sea Zone
                  2 infantry moved from Albania to Greece
                  1 armour moved from Albania to Greece
                  1 armour moved from Tobruk to Alexandria
                  1 mech_infantry moved from Tobruk to Alexandria
                  3 infantry moved from Tobruk to Alexandria
                  1 artillery moved from Tobruk to Alexandria
                  1 artillery moved from Libya to Tunisia
                  1 infantry moved from Libya to Tunisia
                  1 armour moved from Northern Italy to 95 Sea Zone
                  1 infantry moved from Northern Italy to 95 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                  1 armour moved from 97 Sea Zone to Greece
                  1 infantry moved from 97 Sea Zone to Greece
                  1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan

      Combat - Italians
                  Battle in Trans-Jordan
                  Battle in 93 Sea Zone
                      Italians attack with 1 bomber, 2 fighters and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                          Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                          1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                      Italians win, taking Trans-Jordan from British, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                      Casualties for French: 1 cruiser and 1 destroyer
                  Battle in Greece
                      Italians attack with 2 armour and 3 infantry
                      Neutral_Allies defend with 4 infantry
                          Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                          Italians roll dice for 2 armour and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits
                          Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                          4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 9
                      Casualties for Italians: 1 infantry
                      Casualties for Neutral_Allies: 4 infantry
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1.67 expected hits
                          British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                          Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 3/6 hits, 1.67 expected hits
                          British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Alexandria
                      Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                          French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for French: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from 93 Sea Zone to Southern Italy
                  2 fighters moved from 93 Sea Zone to Southern Italy

      Place Units - Italians
                  1 artillery placed in Southern Italy
                  1 submarine placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs

      Combat Hit Differential Summary :

      Italians : 3.33
          British : -0.67
          French : -0.17
          Neutral_Allies : -0.33

      triplea_42000_Ita1.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                  6 mech_infantrys moved from Novgorod to Bryansk
                  10 armour moved from Novgorod to Bryansk
                  1 mech_infantry moved from Belarus to Bryansk
                  1 infantry moved from Belarus to Bryansk
                  2 artilleries moved from Belarus to Bryansk
                  1 tactical_bomber moved from Bulgaria to Eastern Poland
                  4 infantry moved from Novgorod to Archangel
                  4 artilleries moved from Novgorod to Archangel
                  1 infantry moved from Romania to Eastern Poland
                  1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
                  1 armour moved from Egypt to Syria
                        Germans take Syria from French

      Combat - Germans
                  Battle in Bryansk
                      Germans attack with 10 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
                      Russians defend with 1 aaGun, 2 artilleries and 7 infantry
                          Germans roll dice for 10 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Bryansk, round 2 : 9/20 hits, 7.33 expected hits
                          Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Bryansk, round 2 : 3/9 hits, 3.00 expected hits
                          7 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                          Germans roll dice for 10 armour, 2 artilleries and 5 mech_infantrys in Bryansk, round 3 : 10/17 hits, 6.83 expected hits
                          Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Russians lost in Bryansk
                      Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 23
                      Casualties for Germans: 1 infantry and 2 mech_infantrys
                      Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
                  Battle in Bessarabia
                      Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits
                          Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Bessarabia
                      Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Archangel
                      Germans attack with 4 artilleries and 4 infantry
                      Russians defend with 1 mech_infantry
                          Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 2/8 hits, 2.67 expected hits
                          Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                  Battle in Eastern Poland
                      Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 2 infantry
                          Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.17 expected hits
                          Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                      Germans win, taking Eastern Poland from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Eastern Poland to Novgorod
                  1 fighter moved from Western Germany to Novgorod
                  1 bomber moved from Western Germany to Novgorod
                  1 bomber moved from Normandy Bordeaux to Southern Italy
                  3 artilleries moved from Normandy Bordeaux to France
                  3 bombers moved from Normandy Bordeaux to Southern Italy
                  1 fighter moved from Normandy Bordeaux to Southern Italy
                  1 fighter moved from Normandy Bordeaux to Southern Italy
                  1 fighter moved from Bulgaria to Egypt
                  4 aaGuns moved from Belarus to Bryansk
                  1 artillery moved from Germany to Poland
                  1 infantry moved from Germany to Poland

      Place Units - Germans
                  1 bomber and 2 mech_infantrys placed in Novgorod
                  1 bomber placed in Western Germany
                  8 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Germans collect 47 PUs; end with 47 PUs
                  Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

      Combat Hit Differential Summary :

      Germans : 4.00
          Russians : -0.67

      triplea_42040_Ger5.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Volgograd to Samara
                        Germans take Samara from Russians
                  1 infantry moved from Volgograd to Kazakhstan
                        Germans take Kazakhstan from Russians
                  8 artilleries and 23 infantry moved from Caucasus to Northwest Persia
                  1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                  2 submarines moved from 112 Sea Zone to 119 Sea Zone
                  1 submarine moved from 112 Sea Zone to 109 Sea Zone
                  1 submarine moved from 91 Sea Zone to 109 Sea Zone
                  1 submarine moved from 119 Sea Zone to 109 Sea Zone
                  1 bomber moved from Novgorod to Russia
                  1 bomber moved from Novgorod to Russia
                  1 infantry moved from Novgorod to Vyborg
                        Germans take Vyborg from Russians

      Combat - Germans
                  Strategic bombing raid in Russia
                          AA fire in Russia : 1/1 hits, 0.17 expected hits
                      1 bomber killed by AA
                          AA fire in Russia : 1/1 hits, 0.17 expected hits
                      1 bomber killed by AA
                      Bombing raid in Russia causes 0 damage total.
                  Battle in 125 Sea Zone
                      Germans attack with 1 destroyer and 1 submarine
                      Russians defend with 1 submarine
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Russians lost in 125 Sea Zone
                      Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in Northwest Persia
                      Germans attack with 8 artilleries and 23 infantry
                      British defend with 1 armour and 2 mech_infantrys
                          Germans roll dice for 8 artilleries and 23 infantry in Northwest Persia, round 2 : 10/31 hits, 7.83 expected hits
                          British roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
                          2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia
                      Germans win, taking Northwest Persia from British with 8 artilleries and 22 infantry remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 armour and 2 mech_infantrys

      Non Combat Move - Germans
                  3 aaGuns moved from Caucasus to Northwest Persia
                  1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                  1 infantry moved from Ukraine to Rostov
                  1 artillery moved from Volgograd to Caucasus
                  1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
                  1 armour and 6 mech_infantrys moved from Poland to Novgorod
                  2 mech_infantrys moved from Western Germany to Poland
                  2 mech_infantrys moved from Western Germany to Poland
                  2 infantry moved from Western Germany to 112 Sea Zone
                  1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                  2 infantry moved from 115 Sea Zone to Novgorod
                  1 fighter moved from Normandy Bordeaux to Western Germany
                  1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus
                  6 bombers moved from Normandy Bordeaux to Southern Italy
                  3 aaGuns moved from France to Western Germany

      Place Units - Germans
                  1 factory_minor placed in Yugoslavia
                  2 bombers placed in Western Germany
                  1 infantry placed in Volgograd
                  1 infantry placed in Ukraine
                  2 armour and 1 artillery placed in Novgorod
                  3 mech_infantrys placed in Germany
                  2 artilleries and 1 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 57 PUs; end with 57 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

      Combat Hit Differential Summary :

      AA fire in Russia : : 1.67
          Germans : 2.83
          British : -0.17

      triplea_41969_Ger9.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;

      Combat Move - ANZAC
                  1 fighter moved from Dutch New Guinea to 44 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 44 Sea Zone

      Combat - ANZAC
                  Battle in 44 Sea Zone
                      ANZAC attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 44 Sea Zone
                      ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  1 fighter moved from 44 Sea Zone to Dutch New Guinea
                  1 fighter moved from Dutch New Guinea to Queensland
                  1 cruiser moved from 54 Sea Zone to 33 Sea Zone

      Place Units - ANZAC
                  1 armour and 1 infantry placed in New South Wales
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 infantry moved from Egypt to Alexandria
                  1 fighter moved from Egypt to Malta
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  2 destroyers moved from 98 Sea Zone to 97 Sea Zone

      Turn Complete - French

      Combat Hit Differential Summary :

      ANZAC : 0.17
          Japanese : -0.17

      triplea_42035_Fre4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;

      Combat Move - ANZAC
                  1 fighter moved from Dutch New Guinea to 44 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 44 Sea Zone

      Combat - ANZAC
                  Battle in 44 Sea Zone
                      ANZAC attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 submarine
                          ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 44 Sea Zone
                      ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  1 fighter moved from 44 Sea Zone to Dutch New Guinea
                  1 fighter moved from Dutch New Guinea to Queensland
                  1 cruiser moved from 54 Sea Zone to 33 Sea Zone

      Place Units - ANZAC
                  1 armour and 1 infantry placed in New South Wales
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Combat Hit Differential Summary :

      ANZAC : 0.17
          Japanese : -0.17

      triplea_42035_ANZ4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                  1 bomber moved from United Kingdom to 105 Sea Zone
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                  1 battleship moved from 54 Sea Zone to 33 Sea Zone
                  1 carrier moved from 54 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                  2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from Wake Island to Caroline Islands

      Combat - Americans
                  Battle in 35 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 2 transports
                          2 transports owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports
                  Battle in 33 Sea Zone
                      Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                          Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 33 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in 93 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Germans defend with 2 submarines
                          Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                          Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                          Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                          Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                          2 submarines owned by the Germans lost in 93 Sea Zone
                      Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in 105 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                          Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 105 Sea Zone
                      Americans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                          AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits
                          Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
                          2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 2.00 expected hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 1/2 hits, 1.17 expected hits
                          1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
                      Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands
                  1 fighter moved from 33 Sea Zone to Gilbert Islands
                  2 fighters moved from Caroline Islands to 33 Sea Zone
                  1 bomber moved from 105 Sea Zone to United Kingdom
                  1 bomber moved from Eastern United States to United Kingdom
                  1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from 93 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  2 artilleries and 2 infantry placed in Eastern United States
                  1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                  1 fighter and 1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter moved from Tsinghai to Kansu
                  3 infantry moved from Shensi to Kansu

      Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Kansu
                      Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kansu to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 3 PUs

      Purchase Units - British
                  British repair damage of 1x factory_major; Remaining resources: 37 PUs;
                  British buy 2 bombers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 mech_infantrys moved from Eastern Persia to Iraq
                  1 infantry moved from Persia to Iraq
                  1 infantry moved from Trans-Jordan to Iraq
                  1 fighter moved from Trans-Jordan to Iraq
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                  4 cruisers moved from 98 Sea Zone to 97 Sea Zone
                  2 battleships moved from 98 Sea Zone to 97 Sea Zone
                  2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                  1 infantry moved from Trans-Jordan to Iraq
                  1 destroyer moved from 39 Sea Zone to 43 Sea Zone

      Combat - British
                  Battle in 43 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 43 Sea Zone
                      British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 97 Sea Zone
                      British attack with 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
                          British roll dice for 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                      Units damaged: 1 battleship owned by the Italians
                          Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      Units damaged: 1 battleship owned by the British
                          Italians roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                          1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
                          British roll dice for 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
                          Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                          1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                      British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
                      Casualties for British: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
                  Battle in Iraq
                      British attack with 1 fighter, 3 infantry and 2 mech_infantrys
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 3/6 hits, 1.33 expected hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                          3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for British: 1 infantry
                      Casualties for Neutral_Axis: 3 infantry

      Non Combat Move - British
                  1 fighter moved from Iraq to Egypt
                  1 armour moved from Alexandria to Tobruk
                  2 infantry moved from Alexandria to Tobruk
                  2 artilleries moved from Alexandria to Tobruk
                  3 transports moved from 98 Sea Zone to 97 Sea Zone

      Place Units - British
                  1 submarine placed in 98 Sea Zone
                  2 infantry placed in Egypt
                  2 bombers placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                  British collect 30 PUs (3 lost to blockades); end with 31 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  1 artillery and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 1 artillery and 1 mech_infantry

      Combat Hit Differential Summary :

      Germans : -1.33
          British : 1.67
          Italians : -0.83
          Americans : -1.50
          AA fire in Caroline Islands : : -0.33
          Chinese : 0.00
          Neutral_Axis : 0.00
          Japanese : -2.50

      triplea_42035_UK_4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      scramble fighters from Southern Italy to SZ 97?

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - British
                  2 mech_infantrys moved from Eastern Persia to Iraq
                  1 infantry moved from Persia to Iraq
                  1 infantry moved from Trans-Jordan to Iraq
                  1 fighter moved from Trans-Jordan to Iraq
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                  4 cruisers moved from 98 Sea Zone to 97 Sea Zone
                  2 battleships moved from 98 Sea Zone to 97 Sea Zone
                  2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                  1 infantry moved from Trans-Jordan to Iraq
                  1 destroyer moved from 39 Sea Zone to 43 Sea Zone

      Combat - British

      Combat Hit Differential Summary :

      triplea_42035_Bri4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter moved from Tsinghai to Kansu
                  3 infantry moved from Shensi to Kansu

      Combat - Chinese
                  Battle in Kansu
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                          Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Kansu
                      Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kansu to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 3 PUs

      Combat Hit Differential Summary :

      Chinese : 0.00
          Japanese : -0.33

      triplea_42035_Chi4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                  1 bomber moved from United Kingdom to 105 Sea Zone
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                  1 battleship moved from 54 Sea Zone to 33 Sea Zone
                  1 carrier moved from 54 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                  2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from Wake Island to Caroline Islands

      Combat - Americans
                  Battle in 35 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 2 transports
                          2 transports owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports
                  Battle in 33 Sea Zone
                      Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                          Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 33 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in 93 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Germans defend with 2 submarines
                          Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                          Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                          Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                          Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                          2 submarines owned by the Germans lost in 93 Sea Zone
                      Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in 105 Sea Zone
                      Americans attack with 1 bomber and 1 destroyer
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                          Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans lost in 105 Sea Zone
                      Americans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                          AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                          Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits
                          Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
                          2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                          Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 2.00 expected hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 1/2 hits, 1.17 expected hits
                          1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
                      Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands
                  1 fighter moved from 33 Sea Zone to Gilbert Islands
                  2 fighters moved from Caroline Islands to 33 Sea Zone
                  1 bomber moved from 105 Sea Zone to United Kingdom
                  1 bomber moved from Eastern United States to United Kingdom
                  1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from 93 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  2 artilleries and 2 infantry placed in Eastern United States
                  1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                  1 fighter and 1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

      Combat Hit Differential Summary :

      Germans : -1.33
          Americans : -1.50
          AA fire in Caroline Islands : : -0.33
          Japanese : -2.17

      triplea_42035_Ame4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo game 2

      Why did you post this? It looks like you are in the middle of the combat phase. Is there a decision I need to make?

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  1 artillery moved from 92 Sea Zone to Morocco
                  1 infantry moved from 92 Sea Zone to Morocco

      Combat - Italians
                  Battle in Morocco

      Non Combat Move - Italians
                  4 armour moved from Normandy Bordeaux to Northern Italy

      Place Units - Italians
                  4 mech_infantrys placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 17 PUs

      Combat Hit Differential Summary :

      triplea_41969_Ita8.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      Scramble air from Caroline islands into SZ 33?

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 fighter moved from 91 Sea Zone to 93 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                  1 bomber moved from United Kingdom to 105 Sea Zone
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                  1 battleship moved from 54 Sea Zone to 33 Sea Zone
                  1 carrier moved from 54 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                  2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                  1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 artillery moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from Wake Island to Caroline Islands

      Combat - Americans

      Combat Hit Differential Summary :

      triplea_42035_Ame4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 3 armour, 3 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 armour moved from Yakut S.S.R. to Evenkiyskiy
                        Japanese take Yenisey from Russians
                        Japanese take Evenkiyskiy from Russians
                  1 artillery moved from Buryatia to Yakut S.S.R.
                  1 infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  1 artillery moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 mech_infantry moved from Shantung to Kweichow
                  1 mech_infantry moved from Shantung to Hunan
                        Japanese take Hunan from Chinese
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 infantry moved from Kwangtung to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 armour moved from Philippines to 35 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 armour moved from 43 Sea Zone to Borneo
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 artillery moved from 44 Sea Zone to Celebes
                  1 armour and 1 infantry moved from French Indo China to Shan State
                  1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                  2 tactical_bombers moved from Kwangsi to Yunnan
                  1 fighter moved from Kwangsi to Yunnan
                  1 tactical_bomber moved from Kwangsi to Kweichow
                  1 fighter moved from Kwangsi to Kweichow
                  4 bombers moved from Kwangsi to Shan State
                  1 tactical_bomber moved from Kwangsi to Yunnan
                  1 bomber moved from Kwangsi to Kweichow
                  1 bomber moved from Philippines to Borneo
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                  2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes

      Combat - Japanese
                  Battle in Kweichow
                      Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                          Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Borneo
                      Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                      ANZAC defend with 2 infantry
                          Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.50 expected hits
                          UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                          Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 2.33 expected hits
                          UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the ANZAC lost in Borneo
                      Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 2 infantry
                  Battle in Celebes
                      Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                      Americans defend with 1 infantry and 1 mech_infantry
                          Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
                          Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                      Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                  Battle in Yunnan
                      Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                      British defend with 2 infantry
                          Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
                          Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the British lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in Shan State
                      Japanese attack with 1 armour, 4 bombers and 1 infantry
                      British defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 armour, 4 bombers and 1 infantry in Shan State, round 2 : 3/6 hits, 3.33 expected hits
                          UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                      Japanese win, taking Shan State from UK_Pacific with 1 armour and 4 bombers remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 artillery and 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from Kweichow to Kwangsi
                  1 tactical_bomber moved from Kweichow to Kwangsi
                  1 fighter moved from Kweichow to Kwangsi
                  1 fighter moved from Yunnan to Kwangsi
                  3 tactical_bombers moved from Yunnan to Kwangsi
                  4 bombers moved from Shan State to Kwangsi
                  1 aaGun moved from Chahar to Suiyuyan
                  2 tactical_bombers moved from Celebes to 35 Sea Zone
                  2 fighters moved from Celebes to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                  1 bomber moved from Borneo to Philippines
                  1 bomber moved from Japan to Philippines
                  1 infantry moved from Shantung to Anhwe

      Place Units - Japanese
                  1 armour and 1 infantry placed in Kwangtung
                  1 transport placed in 20 Sea Zone
                  2 armour and 1 mech_infantry placed in French Indo China
                  2 infantry placed in Shantung
                  1 submarine placed in 19 Sea Zone
                  2 submarines placed in 6 Sea Zone
                  Japanese undo move 5.
                  1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 67 PUs; end with 67 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

      Combat Hit Differential Summary :

      Americans : -0.67
          Chinese : -1.00
          UK_Pacific : 0.33
          Japanese : -2.17

      triplea_41969_Jap8.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Egypt to Trans-Jordan
                  1 artillery moved from Egypt to Trans-Jordan
                  1 mech_infantry moved from Egypt to Trans-Jordan
                  2 infantry moved from Egypt to Trans-Jordan
                  1 fighter moved from Egypt to Trans-Jordan
                  2 bombers moved from Egypt to Trans-Jordan

      Combat - Italians
                  Battle in Trans-Jordan
                      Italians attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                      British defend with 1 fighter and 1 infantry; French defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/8 hits, 3.33 expected hits
                          British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                          1 infantry owned by the French, 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                      Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 fighter and 1 infantry
                      Casualties for French: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Trans-Jordan to Egypt
                  2 bombers moved from Trans-Jordan to Egypt
                  2 armour moved from Greece to Romania
                  1 infantry moved from Greece to Bulgaria
                  1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

      Place Units - Italians
                  1 bomber placed in Southern Italy
                  1 armour, 1 artillery and 1 infantry placed in Egypt

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 15 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

      Combat Hit Differential Summary :

      Italians : 0.67
          British : -0.33

      triplea_42040_Ita4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 1 battleship, 2 bombers, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                  1 submarine moved from 105 Sea Zone to 91 Sea Zone
                  6 bombers moved from Western Germany to 91 Sea Zone
                  7 armour moved from Caucasus to Northwest Persia
                  1 mech_infantry moved from Caucasus to Northwest Persia
                  3 tactical_bombers moved from Ukraine to Northwest Persia
                  1 infantry moved from Bryansk to Tambov
                        Germans take Tambov from Russians
                  1 infantry moved from Baltic States to Belarus
                        Germans take Belarus from Russians
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 mech_infantry moved from Archangel to Nenetsia
                        Germans take Nenetsia from Russians
                  1 artillery moved from Rostov to Volgograd
                  3 infantry moved from Rostov to Volgograd

      Combat - Germans
                  Germans creates battle in territory 125 Sea Zone
                  Battle in 91 Sea Zone
                      Germans attack with 1 battleship, 6 bombers, 1 cruiser and 1 submarine
                      British defend with 1 battleship, 1 destroyer and 5 transports; Americans defend with 2 armour, 1 battleship, 1 cruiser, 1 mech_infantry and 7 transports
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          Germans roll dice for 1 battleship, 6 bombers and 1 cruiser in 91 Sea Zone, round 2 : 6/8 hits, 5.17 expected hits
                          Americans roll dice for 2 battleships, 1 cruiser, 1 destroyer and 12 transports in 91 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      Units damaged: 1 battleship owned by the Germans
                          1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 91 Sea Zone
                          5 transports owned by the British, 2 armour owned by the Americans, 6 transports owned by the Americans and 1 mech_infantry owned by the Americans lost in 91 Sea Zone
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans win with 1 battleship, 6 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 160
                      Casualties for Americans: 2 armour, 1 battleship, 1 cruiser, 1 mech_infantry and 7 transports
                      Casualties for British: 1 battleship, 1 destroyer and 5 transports
                  Battle in Volgograd
                      Germans attack with 1 artillery and 3 infantry
                      Russians defend with 1 artillery and 1 factory_minor
                          Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                          Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                          1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                      Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery
                  Battle in Northwest Persia
                      Germans attack with 7 armour, 1 mech_infantry and 3 tactical_bombers
                      British defend with 3 armour and 1 fighter; Russians defend with 1 fighter and 1 tactical_bomber
                          Germans roll dice for 7 armour, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 7/11 hits, 5.67 expected hits
                          British roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 3.33 expected hits
                          1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans, 1 fighter owned by the British and 3 armour owned by the British lost in Northwest Persia
                      Germans win, taking Northwest Persia from British with 6 armour and 3 tactical_bombers remaining. Battle score for attacker is 39
                      Casualties for Germans: 1 armour and 1 mech_infantry
                      Casualties for British: 3 armour and 1 fighter
                      Casualties for Russians: 1 fighter and 1 tactical_bomber

      Non Combat Move - Germans
                  3 tactical_bombers moved from Northwest Persia to Caucasus
                  3 aaGuns, 8 artilleries and 23 infantry moved from Rostov to Caucasus
                  1 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Novgorod to Archangel
                  1 artillery moved from Karelia to Novgorod
                  1 armour moved from Novgorod to Nenetsia
                  1 mech_infantry moved from Poland to Novgorod
                  1 armour and 6 mech_infantrys moved from Western Germany to Poland
                  3 mech_infantrys moved from France to Western Germany
                  2 infantry moved from France to Western Germany
                  6 bombers moved from 91 Sea Zone to Normandy Bordeaux
                  1 fighter moved from Western Germany to Normandy Bordeaux
                  1 fighter moved from Germany to Novgorod
                  1 fighter moved from Germany to Western Germany

      Place Units - Germans
                  1 armour and 2 bombers placed in Novgorod
                  1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                  1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
                  1 battleship, 2 destroyers and 3 submarines placed in 112 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                  Germans collect 58 PUs; end with 59 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

      Combat Hit Differential Summary :

      Germans : 2.50
          British : -1.33
          Americans : -1.17
          Russians : 0.67

      triplea_41969_Ger8.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 25 PUs;
                  Russians buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
                  1 infantry moved from Novgorod to Karelia
                  1 artillery moved from Novgorod to Karelia
                  1 armour moved from Novgorod to Karelia
                  2 mech_infantrys moved from Baltic States to Karelia
                  2 armour moved from Baltic States to Karelia
                  2 fighters moved from Novgorod to Karelia
                  1 tactical_bomber moved from Novgorod to Karelia
                  5 artilleries and 18 infantry moved from Baltic States to Eastern Poland

      Combat - Russians
                  Russians creates battle in territory 105 Sea Zone
                  Battle in Karelia
                      Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Germans defend with 1 artillery and 6 infantry
                          Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 2/10 hits, 4.17 expected hits
                          Germans roll dice for 1 artillery and 6 infantry in Karelia, round 2 : 3/7 hits, 2.33 expected hits
                          2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                          Russians roll dice for 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Karelia, round 3 : 4/7 hits, 3.50 expected hits
                          Germans roll dice for 1 artillery and 4 infantry in Karelia, round 3 : 1/5 hits, 1.67 expected hits
                          1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                          Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Karelia, round 4 : 3/6 hits, 3.17 expected hits
                          Germans roll dice for 1 artillery in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Germans lost in Karelia
                      Russians win, taking Karelia from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
                      Casualties for Germans: 1 artillery and 6 infantry
                  Battle in 105 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 destroyer
                          Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Russians lost in 105 Sea Zone
                      Germans win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for Russians: 1 submarine
                  Battle in Eastern Poland
                      Russians attack with 1 armour, 8 artilleries, 32 infantry and 1 mech_infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 armour, 8 artilleries, 32 infantry and 1 mech_infantry in Eastern Poland, round 2 : 13/42 hits, 10.00 expected hits
                          Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Germans lost in Eastern Poland
                      Russians win, taking Eastern Poland from Germans with 1 armour, 8 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry

      Non Combat Move - Russians
                  2 aaGuns and 18 infantry moved from Buryatia to Amur
                  1 infantry moved from Ukraine to Bessarabia
                  2 infantry moved from Ukraine to Western Ukraine
                  1 artillery moved from Ukraine to Western Ukraine
                  3 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                  1 mech_infantry moved from Russia to Belarus
                  2 aaGuns moved from Baltic States to Eastern Poland
                  2 mech_infantrys moved from Russia to Belarus
                  1 tactical_bomber moved from Karelia to Novgorod
                  2 fighters moved from Karelia to Novgorod

      Place Units - Russians
                  1 armour and 2 mech_infantrys placed in Novgorod
                  2 artilleries and 1 infantry placed in Ukraine

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

      Combat Hit Differential Summary :

      Germans : -0.33
          Russians : 0.83

      triplea_42035_Rus4.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      No interceptions

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians repair damage of 1x factory_major; Remaining resources: 11 PUs;
                  Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Italians
                  3 infantry moved from Northern Italy to Southern France
                        Italians take Southern France from Americans
                  4 armour moved from Northern Italy to Normandy Bordeaux
                  1 bomber moved from Southern Italy to Normandy Bordeaux

      Combat - Italians
                  Battle in Normandy Bordeaux
                      Italians attack with 4 armour and 1 bomber
                      British defend with 1 artillery, 1 factory_minor and 1 harbour
                          Italians roll dice for 4 armour and 1 bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.67 expected hits
                          British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the British lost in Normandy Bordeaux
                      Italians win, taking Normandy Bordeaux from British with 4 armour and 1 bomber remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery

      Non Combat Move - Italians
                  1 bomber moved from Normandy Bordeaux to Southern Italy
                  1 submarine moved from 96 Sea Zone to 97 Sea Zone

      Place Units - Italians
                  1 infantry and 2 mech_infantrys placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 16 PUs

      Combat Hit Differential Summary :

      Italians : 0.33
          British : -0.33

      triplea_41969_Ita7.tsvg

      posted in Play Boardgames
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