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    Posts made by OwenToo

    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      good game, are you ready to switch sides and play as the Axis? If so you can start a turn one as Germany.

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      Scramble all 3 fighters.

      OOL is subs, then destroyer (only if ANZAC subs are sunk), aircraft carrier, then fighters, then battleship

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour moved from Tambov to Caucasus
                  1 bomber moved from Russia to Trans-Jordan
                  3 fighters moved from Egypt to Trans-Jordan
                  4 armour moved from Egypt to Trans-Jordan
                  2 artilleries moved from Egypt to Trans-Jordan
                  1 infantry moved from Egypt to Trans-Jordan
                  1 fighter moved from Southern Italy to Trans-Jordan

      Combat - Italians
                  Battle in Caucasus
                      Italians attack with 2 armour
                      British defend with 1 mech_infantry
                          Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                          Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the British lost in Caucasus
                      Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Trans-Jordan
                      Italians attack with 4 armour, 2 artilleries, 1 bomber, 4 fighters and 1 infantry
                      British defend with 5 armour and 2 infantry
                          Italians roll dice for 4 armour, 2 artilleries, 1 bomber, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 9/12 hits, 5.67 expected hits
                          British roll dice for 5 armour and 2 infantry in Trans-Jordan, round 2 : 2/7 hits, 3.17 expected hits
                          1 artillery owned by the Italians, 2 infantry owned by the British, 1 infantry owned by the Italians and 5 armour owned by the British lost in Trans-Jordan
                      Italians win, taking Trans-Jordan from British with 4 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 29
                      Casualties for Italians: 1 artillery and 1 infantry
                      Casualties for British: 5 armour and 2 infantry

      Non Combat Move - Italians
                  4 fighters moved from Trans-Jordan to Egypt
                  1 bomber moved from Trans-Jordan to Egypt
                  2 infantry moved from Ukraine to Rostov

      Place Units - Italians
                  3 armour placed in Egypt
                  1 fighter and 1 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 21 PUs; end with 21 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Italians : 4.33
          British : -1.17
          Russians : -0.33

      triplea_42040_Ita8.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo game 2

      I mismanaged my turn also and had to re-do it, so I suppose we are even. We would not be able to re-do these in a league game, but it is OK in our friendly games.

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery moved from Northern Italy to Southern France
                        Italians take Southern France from French
                  1 armour moved from Greece to 97 Sea Zone
                  1 infantry moved from Greece to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                  1 armour moved from 92 Sea Zone to Gibraltar
                  1 infantry moved from 92 Sea Zone to Gibraltar
                  2 fighters moved from Southern Italy to Algeria
                  1 artillery moved from Tunisia to Algeria
                  1 bomber moved from Southern Italy to Algeria
                  1 infantry moved from Italian Somaliland to Kenya
                        Italians take Kenya from British

      Combat - Italians
                  Battle in Gibraltar
                  Battle in Algeria
                      Italians attack with 1 artillery, 1 bomber and 2 fighters
                      French defend with 2 infantry
                          Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Algeria, round 2 : 1/4 hits, 2.00 expected hits
                          French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the French lost in Algeria
                          Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Algeria, round 3 : 3/4 hits, 2.00 expected hits
                          French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                      Italians win, taking Gibraltar from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                      Casualties for French: 2 infantry
                      Casualties for Italians: 1 artillery

      Non Combat Move - Italians
                  2 aaGuns moved from Northern Italy to Southern Italy
                  1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                  1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                  1 submarine moved from 93 Sea Zone to 92 Sea Zone
                  2 fighters moved from Algeria to Tunisia
                  1 bomber moved from Algeria to Southern Italy
                  1 armour moved from Greece to Romania
                  1 armour and 1 mech_infantry moved from Alexandria to Libya
                  1 artillery and 3 infantry moved from Alexandria to Tobruk

      Place Units - Italians
                  1 fighter and 1 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 16 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

      Combat Hit Differential Summary :

      Italians : 0.00
          French : 0.00

      triplea_42000_Ita2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo game 2

      You can just use the corrected rolls. It would be hard to try to figure out how it should be based on the first rolls.

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 4 armour, 1 bomber, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 infantry moved from Northwest Persia to Persia
                        Germans take Persia from British
                  1 infantry moved from Northwest Persia to Iraq
                        Germans take Iraq from British
                  2 bombers moved from Western Germany to United Kingdom
                  1 bomber moved from Southern Italy to Egypt
                  4 mech_infantrys moved from Poland to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine

      Combat - Germans
                  Air Battle in United Kingdom
                      Germans attacks with 2 units heading to United Kingdom
                      British launches 1 interceptors out of United Kingdom
                          Attackers Fire,  : 0/2 hits, 0.33 expected hits
                          Defenders Fire,  : 0/1 hits, 0.17 expected hits
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Egypt
                          AA fire in Egypt : 0/1 hits, 0.17 expected hits
                      Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Egypt causes 6 damage total.
                  Strategic bombing raid in United Kingdom
                          AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                      1 bomber killed by AA
                      Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                      Bombing raid in United Kingdom causes 5 damage total.
                  Battle in Western Ukraine
                      Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 artillery and 2 infantry
                          Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 1.83 expected hits
                          Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                          Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 1.67 expected hits
                          Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Russians: 1 artillery and 2 infantry
                  Cleaning up after air battles

      Non Combat Move - Germans
                  1 bomber moved from United Kingdom to Western Germany
                  3 submarines moved from 109 Sea Zone to 112 Sea Zone
                  1 destroyer moved from 125 Sea Zone to 124 Sea Zone
                  1 submarine moved from 119 Sea Zone to 112 Sea Zone
                  1 battleship, 1 destroyer and 1 transport moved from 115 Sea Zone to 112 Sea Zone
                  5 bombers moved from Southern Italy to Western Germany
                  1 fighter moved from Western Ukraine to Eastern Poland
                  1 tactical_bomber moved from Western Ukraine to Eastern Poland
                  8 mech_infantrys moved from Novgorod to Eastern Poland
                  5 armour moved from Novgorod to Eastern Poland
                  1 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Novgorod to Baltic States
                  3 mech_infantrys moved from Germany to Eastern Poland
                  1 bomber moved from Egypt to Northwest Persia
                  1 infantry moved from Northwest Persia to Caucasus
                  1 armour and 1 mech_infantry moved from Caucasus to Iraq
                  1 artillery moved from Caucasus to Northwest Persia
                  3 tactical_bombers moved from Caucasus to Northwest Persia
                  11 infantry moved from Northwest Persia to Iraq
                  3 artilleries moved from Northwest Persia to Iraq
                  3 artilleries moved from Northwest Persia to Iraq
                  1 artillery moved from Northwest Persia to Iraq
                  3 infantry moved from Northwest Persia to Iraq

      Place Units - Germans
                  2 destroyers placed in 112 Sea Zone
                  1 armour and 2 mech_infantrys placed in Novgorod
                  3 armour placed in Yugoslavia
                  2 mech_infantrys placed in Germany
                  1 bomber and 1 fighter placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                  Germans collect 51 PUs; end with 52 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 63 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

      Combat Hit Differential Summary :

      Germans : 0.50
          Defenders Fire,  : : -0.17
          AA fire in Egypt : : -0.17
          Attackers Fire,  : : -0.33
          Russians : 0.33
          AA fire in United Kingdom : : 0.67

      triplea_41969_Ger10.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      You are right, of course, I should have scrambled. I didn’t want to lose any British fighters, but I had a greater chance of killing his air units than losing fighters, and did not take advantage of it.

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 bomber, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Amur to Siberia
                        Japanese take Siberia from Russians
                  1 infantry moved from Amur to 5 Sea Zone
                  1 infantry moved from 5 Sea Zone to Soviet Far East
                  1 artillery moved from Amur to Sakha
                        Japanese take Sakha from Russians
                  1 infantry moved from Amur to Buryatia
                        Japanese take Buryatia from Russians
                  1 artillery moved from Amur to 5 Sea Zone
                  1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 infantry moved from Anhwe to Hopei
                        Japanese take Hopei from Chinese
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  1 infantry moved from Hunan to Yunnan
                        Japanese take Yunnan from Chinese

      Combat - Japanese
                  Battle in Soviet Far East

      Non Combat Move - Japanese
                  1 armour and 1 mech_infantry moved from Amur to Jehol
                  1 infantry moved from Jehol to Chahar
                  1 artillery moved from Chahar to Anhwe
                  1 artillery and 2 infantry moved from Anhwe to Hunan
                  1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                  1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                  2 artilleries moved from Japan to 6 Sea Zone
                  4 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                  2 artilleries moved from 36 Sea Zone to Kwangsi
                  4 infantry moved from 36 Sea Zone to Kwangsi
                  2 bombers moved from Kiangsi to Kwangsi
                  1 aaGun moved from Manchuria to Jehol
                  3 fighters and 4 tactical_bombers moved from Jehol to Hunan
                  1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
                  2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  1 bomber placed in Japan
                  1 factory_minor placed in Shantung
                  1 harbour placed in Hainan

      Turn Complete - Japanese
                  Japanese collect 38 PUs; end with 40 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

      Combat Hit Differential Summary :

      triplea_42000_Jap2.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      Intercept bombers over London?

      posted in Play Boardgames
      O
      OwenToo
    • RE: Joecool vs OwenToo

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 4 armour, 1 bomber, 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 infantry moved from Northwest Persia to Persia
                        Germans take Persia from British
                  1 infantry moved from Northwest Persia to Iraq
                        Germans take Iraq from British
                  2 bombers moved from Western Germany to United Kingdom
                  1 bomber moved from Southern Italy to Egypt
                  4 mech_infantrys moved from Poland to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine

      triplea_41969_Ger10.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        ANZAC take Sumatra from Dutch
                  1 artillery moved from 41 Sea Zone to Sumatra

      Place Units - ANZAC
                  1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Combat Move - French
                  1 cruiser and 2 destroyers moved from 97 Sea Zone to 81 Sea Zone

      Non Combat Move - French

      Turn Complete - French
                  French collect 18 PUs; end with 18 PUs

      Combat Hit Differential Summary :

      triplea_42035_Fre7.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        ANZAC take Sumatra from Dutch
                  1 artillery moved from 41 Sea Zone to Sumatra

      Place Units - ANZAC
                  1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

      Combat Hit Differential Summary :

      triplea_42035_ANZ7.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      no scramble

      posted in Play Boardgames
      O
      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

      Combat Move - Japanese
                  1 submarine moved from 6 Sea Zone to 26 Sea Zone
                  1 submarine moved from 6 Sea Zone to 26 Sea Zone
                  2 battleships moved from 20 Sea Zone to 6 Sea Zone
                  1 carrier moved from 20 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                  1 bomber moved from Japan to 26 Sea Zone
                  1 infantry moved from Kiangsi to Hunan
                        Japanese take Hunan from Chinese
                  2 artilleries moved from Kiangsi to Kwangsi
                  1 infantry moved from Kiangsi to Kwangsi
                  1 armour moved from Kwangtung to Kwangsi
                  1 mech_infantry moved from Kwangtung to Kwangsi
                  1 fighter moved from Kwangtung to Anhwe
                  1 tactical_bomber moved from Kwangtung to Anhwe
                  2 artilleries, 3 infantry and 1 mech_infantry moved from Shantung to Anhwe
                  2 tactical_bombers moved from Japan to 6 Sea Zone
                  3 fighters moved from Japan to 6 Sea Zone
                  1 mech_infantry moved from Kwangtung to Kwangsi
                  1 bomber moved from Japan to Kwangsi
                  2 bombers moved from Japan to 6 Sea Zone

      Combat - Japanese
                  Battle in 6 Sea Zone
                      Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers
                      Americans defend with 1 carrier, 2 fighters, 1 submarine and 2 transports
                          Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 4/10 hits, 5.83 expected hits
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 1 carrier, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                          1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                          Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
                          Americans roll dice for 1 fighter and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 fighter owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone
                      Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
                      Casualties for Americans: 1 carrier, 2 fighters, 1 submarine and 2 transports
                  Battle in 26 Sea Zone
                      Japanese attack with 1 bomber and 2 submarines
                      Americans defend with 2 cruisers and 2 transports
                          Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                          Americans roll dice for 2 cruisers and 2 transports in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                          1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                          Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 bomber in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          Americans roll dice for 1 cruiser and 2 transports in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                          1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                          2 transports owned by the Americans lost in 26 Sea Zone
                      Japanese win with 1 bomber remaining. Battle score for attacker is 26
                      Casualties for Japanese: 2 submarines
                      Casualties for Americans: 2 cruisers and 2 transports
                  Battle in Kwangsi
                      Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys
                      British defend with 2 armour and 1 infantry; Chinese defend with 1 airfield
                          Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 4/7 hits, 2.67 expected hits
                          Chinese roll dice for 2 armour and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                          1 infantry owned by the Japanese, 1 infantry owned by the British and 2 armour owned by the British lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 armour and 1 infantry
                  Battle in Anhwe
                      Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 artillery and 2 infantry; Russians defend with 2 infantry
                          Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/8 hits, 2.83 expected hits
                          Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.67 expected hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                          Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 3/7 hits, 2.67 expected hits
                          Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 1.00 expected hits
                          2 infantry owned by the Russians and 1 artillery owned by the Chinese lost in Anhwe
                      Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 artillery and 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Japanese
                  1 fighter moved from Anhwe to Shantung
                  1 tactical_bomber moved from Anhwe to Shantung
                  1 bomber moved from Kwangsi to Kwangtung
                  3 transports moved from 20 Sea Zone to 6 Sea Zone
                  1 bomber moved from 26 Sea Zone to Marshall Islands
                  3 fighters moved from 6 Sea Zone to Japan
                  2 bombers moved from 6 Sea Zone to Japan
                  2 tactical_bombers moved from 6 Sea Zone to Japan

      Place Units - Japanese
                  2 submarines placed in 6 Sea Zone
                  1 artillery and 2 infantry placed in Shantung
                  1 armour and 2 mech_infantrys placed in Kwangtung
                  1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 33 PUs

      Combat Hit Differential Summary :

      Americans : 1.00
          Chinese : -2.00
          Japanese : -1.17

      triplea_42040_Jap8.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 battleship moved from 26 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 carrier moved from 26 Sea Zone to 6 Sea Zone
                  2 fighters moved from Midway to 16 Sea Zone
                  2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  2 submarines moved from 26 Sea Zone to 6 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                  3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                  2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                  1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 artillery moved from 17 Sea Zone to Iwo Jima
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  1 artillery moved from 17 Sea Zone to Iwo Jima
                  1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Korea
                  1 mech_infantry moved from 6 Sea Zone to Korea
                  2 transports moved from 95 Sea Zone to 93 Sea Zone
                  1 armour moved from Southern France to 93 Sea Zone
                  1 artillery moved from Southern France to 93 Sea Zone
                  1 infantry moved from Southern France to 93 Sea Zone
                  1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                  1 infantry moved from 95 Sea Zone to Southern Italy
                  1 artillery moved from 95 Sea Zone to Southern Italy
                  1 armour moved from 95 Sea Zone to Southern Italy
                  1 bomber moved from Southern France to Southern Italy
                  1 bomber moved from United Kingdom to Southern Italy
                  2 artilleries moved from Morocco to 91 Sea Zone
                  4 infantry moved from Morocco to 91 Sea Zone
                  2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                  2 artilleries moved from 95 Sea Zone to Southern Italy
                  4 infantry moved from 95 Sea Zone to Southern Italy

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,5
                      Units damaged: 1 battleship owned by the Americans
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,2,4
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
                      Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 tactical_bombers
                          Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Units damaged: 1 battleship owned by the Japanese
                          Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                          Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                          2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                          Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                          1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 battleship in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                          1 battleship owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 16
                      Casualties for Americans: 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
                      Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 tactical_bombers
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                          Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Iwo Jima
                      Americans attack with 2 artilleries and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.33 expected hits
                          Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                      Americans win, taking Iwo Jima from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Korea
                  Battle in Southern Italy
                      Americans attack with 1 armour, 3 artilleries, 2 bombers and 5 infantry
                      Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                          AA fire in Southern Italy : 2/2 hits, 0.33 expected hits
                          2 bombers owned by the Americans lost in Southern Italy
                          Americans roll dice for 2 battleships and 1 cruiser in Southern Italy, round 2 : 2/3 hits, 1.83 expected hits
                          Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Southern Italy, round 2 : 5/9 hits, 2.83 expected hits
                          Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                          2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                      Americans captures 1PU while taking Italians capital
                      Americans win, taking Korea from Japanese, taking Southern Italy from Italians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
                      Casualties for Americans: 2 bombers
                      Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 1 infantry

      Non Combat Move - Americans
                  4 artilleries moved from Eastern United States to 101 Sea Zone
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 transports moved from 95 Sea Zone to 92 Sea Zone
                  4 artilleries moved from 91 Sea Zone to Morocco
                  4 infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from 16 Sea Zone to Midway
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to Wake Island
                  1 carrier, 2 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  2 infantry moved from 17 Sea Zone to Iwo Jima
                  1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  3 armour placed in Southern France
                  1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                  2 artilleries, 1 bomber and 2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Combat - Chinese

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 3 PUs

      Purchase Units - British
                  British repair damage of 6x harbour, 3x factory_major; Remaining resources: 33 PUs;
                  British buy 2 artilleries, 2 infantry and 3 submarines; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 unit repaired.
                  3 bombers moved from United Kingdom to Germany
                  1 transport moved from 81 Sea Zone to 98 Sea Zone
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 artillery moved from Alexandria to 98 Sea Zone
                  2 transports moved from 97 Sea Zone to 96 Sea Zone
                  2 mech_infantrys moved from Tobruk to 96 Sea Zone
                  2 infantry moved from Tobruk to 96 Sea Zone
                  2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                  1 artillery moved from Greece to Albania
                        British take Albania from Italians
                  1 artillery and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
                  3 infantry moved from 97 Sea Zone to Northern Italy
                  3 infantry moved from Normandy Bordeaux to France
                  1 mech_infantry moved from Normandy Bordeaux to France
                  1 fighter moved from Normandy Bordeaux to France
                  3 fighters moved from Southern France to France
                  1 battleship moved from 109 Sea Zone to 110 Sea Zone
                  2 infantry moved from United Kingdom to 109 Sea Zone
                  2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  2 transports moved from 105 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 105 Sea Zone to 110 Sea Zone
                  4 infantry moved from United Kingdom to 110 Sea Zone
                  6 infantry moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from Burma to Shan State
                  1 artillery moved from Burma to Shan State
                  1 fighter and 1 tactical_bomber moved from Burma to Shan State

      Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany : 0/3 hits, 0.50 expected hits
                      Bombing raid in Germany rolls: 3,5,6 and causes: 14 damage to unit: factory_major
                      Bombing raid in Germany causes 14 damage total.
                  Battle in Northern Italy
                      British attack with 1 artillery, 3 infantry and 2 mech_infantrys
                      Germans defend with 1 infantry; Italians defend with 1 factory_minor
                          British roll dice for 2 battleships and 3 cruisers in Northern Italy, round 2 : 1/5 hits, 2.83 expected hits
                          Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
                      British win, taking Northern Italy from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Germans: 1 infantry
                  Battle in Holland Belgium
                      British attack with 6 infantry
                      Germans defend with 1 infantry
                          British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                          British roll dice for 6 infantry in Holland Belgium, round 2 : 0/6 hits, 1.00 expected hits
                          Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                          British roll dice for 6 infantry in Holland Belgium, round 3 : 1/6 hits, 1.00 expected hits
                          Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                      British win, taking Holland Belgium from Germans with 5 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Germans: 1 infantry
                  Battle in France
                      British attack with 4 fighters, 3 infantry and 1 mech_infantry
                      Germans defend with 1 airfield, 1 factory_minor, 5 infantry and 1 mech_infantry
                          British roll dice for 4 fighters, 3 infantry and 1 mech_infantry in France, round 2 : 2/8 hits, 2.67 expected hits
                          Germans roll dice for 5 infantry and 1 mech_infantry in France, round 2 : 3/6 hits, 2.00 expected hits
                          2 infantry owned by the Germans and 3 infantry owned by the British lost in France
                          British roll dice for 4 fighters and 1 mech_infantry in France, round 3 : 4/5 hits, 2.17 expected hits
                          Germans roll dice for 3 infantry and 1 mech_infantry in France, round 3 : 2/4 hits, 1.33 expected hits
                          3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in France
                      British win, taking France from Germans, taking Normandy Bordeaux from British, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -10
                      Casualties for British: 2 fighters and 3 infantry
                      Casualties for Germans: 5 infantry and 1 mech_infantry
                  Battle in Shan State
                      British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Japanese defend with 2 infantry
                          British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                          Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                          2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 2 infantry
                  Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                  Trigger French 1 Liberation By British: French has 4 infantry placed in France

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Shan State to India
                  3 aaGuns moved from Burma to India
                  5 infantry moved from Burma to India
                  5 infantry moved from Burma to India
                  3 artilleries moved from Burma to India
                  3 infantry moved from Burma to India
                  1 armour moved from India to Eastern Persia
                  1 fighter moved from France to Southern Italy
                  1 fighter moved from France to Southern Italy
                  1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                  3 bombers moved from Germany to Southern France

      Place Units - British
                  3 submarines placed in 81 Sea Zone
                  2 artilleries and 2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 43 PUs; end with 44 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

      Place Units - UK_Pacific
                  1 artillery and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,6,6,6,2,2,4,6,2,3,5,6,1,1,3,6
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                  Some Units in India change ownership: 1 artillery and 1 infantry

      Combat Hit Differential Summary :

      Germans : 2.00
          Italians : -0.50
          British : -2.17
          Americans : 4.17
          AA fire in Southern Italy : : 1.67
          Japanese : 2.67
          AA fire in Germany : : -0.50

      triplea_42035_UK_7.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Combat - Chinese

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 3 PUs

      Combat Hit Differential Summary :

      triplea_42035_Chi7.tsvg

      posted in Play Boardgames
      O
      OwenToo
    • RE: Scousemart (Axis) vs OwenToo (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 battleship moved from 26 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 carrier moved from 26 Sea Zone to 6 Sea Zone
                  2 fighters moved from Midway to 16 Sea Zone
                  2 fighters moved from 26 Sea Zone to 6 Sea Zone
                  2 submarines moved from 26 Sea Zone to 6 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                  3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                  2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                  1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 artillery moved from 17 Sea Zone to Iwo Jima
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  1 artillery moved from 17 Sea Zone to Iwo Jima
                  1 infantry moved from 17 Sea Zone to Iwo Jima
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Korea
                  1 mech_infantry moved from 6 Sea Zone to Korea
                  2 transports moved from 95 Sea Zone to 93 Sea Zone
                  1 armour moved from Southern France to 93 Sea Zone
                  1 artillery moved from Southern France to 93 Sea Zone
                  1 infantry moved from Southern France to 93 Sea Zone
                  1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                  1 infantry moved from 95 Sea Zone to Southern Italy
                  1 artillery moved from 95 Sea Zone to Southern Italy
                  1 armour moved from 95 Sea Zone to Southern Italy
                  1 bomber moved from Southern France to Southern Italy
                  1 bomber moved from United Kingdom to Southern Italy
                  2 artilleries moved from Morocco to 91 Sea Zone
                  4 infantry moved from Morocco to 91 Sea Zone
                  2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                  2 artilleries moved from 95 Sea Zone to Southern Italy
                  4 infantry moved from 95 Sea Zone to Southern Italy

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,5
                      Units damaged: 1 battleship owned by the Americans
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,2,4
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                  Battle in 6 Sea Zone
                      Americans attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
                      Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 tactical_bombers
                          Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Units damaged: 1 battleship owned by the Japanese
                          Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                          Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                          2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                          Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                          1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 battleship in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                          1 battleship owned by the Japanese lost in 6 Sea Zone
                      Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 16
                      Casualties for Americans: 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
                      Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 tactical_bombers
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 submarine
                          Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                          Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Iwo Jima
                      Americans attack with 2 artilleries and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 2/4 hits, 1.33 expected hits
                          Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                      Americans win, taking Iwo Jima from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Korea
                  Battle in Southern Italy
                      Americans attack with 1 armour, 3 artilleries, 2 bombers and 5 infantry
                      Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                          AA fire in Southern Italy : 2/2 hits, 0.33 expected hits
                          2 bombers owned by the Americans lost in Southern Italy
                          Americans roll dice for 2 battleships and 1 cruiser in Southern Italy, round 2 : 2/3 hits, 1.83 expected hits
                          Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Southern Italy, round 2 : 5/9 hits, 2.83 expected hits
                          Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.17 expected hits
                          2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                      Americans captures 1PU while taking Italians capital
                      Americans win, taking Korea from Japanese, taking Southern Italy from Italians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
                      Casualties for Americans: 2 bombers
                      Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 1 infantry

      Non Combat Move - Americans
                  4 artilleries moved from Eastern United States to 101 Sea Zone
                  4 infantry moved from Eastern United States to 101 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 transports moved from 95 Sea Zone to 92 Sea Zone
                  4 artilleries moved from 91 Sea Zone to Morocco
                  4 infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from 16 Sea Zone to Midway
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to Wake Island
                  1 carrier, 2 infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                  2 infantry moved from 17 Sea Zone to Iwo Jima
                  1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  3 armour placed in Southern France
                  1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                  2 artilleries, 1 bomber and 2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

      Combat Hit Differential Summary :

      Italians : -1.17
          Americans : 4.17
          AA fire in Southern Italy : : 1.67
          Japanese : 2.33

      triplea_42035_Ame7.tsvg

      posted in Play Boardgames
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      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 3x factory_minor; Remaining resources: 108 PUs;
                  Germans buy 1 armour, 4 artilleries, 5 infantry, 2 mech_infantrys and 9 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery moved from Belarus to Archangel
                  1 infantry moved from Belarus to Archangel
                  2 armour moved from Russia to Vologda
                  2 armour moved from Russia to Samara
                  4 armour moved from Russia to Volgograd
                  1 artillery and 7 mech_infantrys moved from Ukraine to Rostov
                  1 armour moved from Russia to Volgograd
                  1 armour moved from Russia to Samara
                  1 armour moved from Russia to Vologda
                  1 infantry moved from Novgorod to Archangel
                  1 armour and 1 mech_infantry moved from Baltic States to Karelia
                  2 infantry moved from Novgorod to Karelia
                  2 artilleries moved from Novgorod to Karelia
                  4 bombers moved from Novgorod to Karelia

      Combat - Germans
                  Battle in Karelia
                      Germans attack with 1 armour, 2 artilleries, 4 bombers, 2 infantry and 1 mech_infantry
                      Russians defend with 1 artillery, 3 infantry and 1 mech_infantry
                          Germans roll dice for 1 armour, 2 artilleries, 4 bombers, 2 infantry and 1 mech_infantry in Karelia, round 2 : 6/10 hits, 4.67 expected hits
                          Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Karelia, round 2 : 1/5 hits, 1.67 expected hits
                          1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                      Germans win, taking Karelia from Russians with 1 armour, 2 artilleries, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery, 3 infantry and 1 mech_infantry
                  Battle in Volgograd
                      Germans attack with 5 armour
                      Russians defend with 1 factory_minor and 1 infantry
                          Germans roll dice for 5 armour in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
                          Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Volgograd
                      Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Archangel
                      Germans attack with 1 artillery and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                          Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                      Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Germans attack with 1 artillery and 7 mech_infantrys
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery and 7 mech_infantrys in Rostov, round 2 : 2/8 hits, 1.67 expected hits
                          Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Rostov
                      Germans win, taking Rostov from Russians with 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Samara
                      Germans attack with 3 armour
                      Russians defend with 1 artillery
                          Germans roll dice for 3 armour in Samara, round 2 : 1/3 hits, 1.50 expected hits
                          Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Russians lost in Samara
                      Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 artillery
                  Battle in Vologda
                      Germans attack with 3 armour
                      Russians defend with 1 infantry
                          Germans roll dice for 3 armour in Vologda, round 2 : 2/3 hits, 1.50 expected hits
                          Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Vologda
                      Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  4 fighters and 1 tactical_bomber moved from Belarus to Western Germany
                  4 bombers moved from Karelia to Western Germany
                  2 aaGuns moved from Bryansk to Russia
                  2 aaGuns moved from Belarus to Novgorod

      Place Units - Germans
                  9 transports placed in 112 Sea Zone
                  1 infantry placed in Western Germany
                  2 artilleries placed in Normandy Bordeaux
                  1 armour and 2 mech_infantrys placed in Ukraine
                  3 infantry placed in Russia
                  2 artilleries and 1 infantry placed in Novgorod

      Turn Complete - Germans
                  Germans collect 58 PUs; end with 58 PUs
                  Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

      Combat Hit Differential Summary :

      Germans : 2.33
          Russians : -1.33

      triplea_42040_Ger8.tsvg

      posted in Play Boardgames
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      OwenToo
    • RE: OwenToo (Axis) -vs- stroutqb22 (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 3 armour and 1 fighter; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                        Italians take 97 Sea Zone from British
                  1 fighter moved from Southern Italy to 98 Sea Zone
                  1 fighter moved from Egypt to 98 Sea Zone
                  1 fighter moved from Egypt to Trans-Jordan
                  1 artillery moved from Egypt to Trans-Jordan
                  1 bomber moved from Egypt to Tambov
                  2 armour moved from Bryansk to Tambov
                  2 infantry moved from Bessarabia to Ukraine

      Combat - Italians
                  Battle in 98 Sea Zone
                      Italians attack with 1 destroyer and 2 fighters
                      Russians defend with 1 submarine
                          Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                          Russians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Russians lost in 98 Sea Zone
                      Italians win, taking 98 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in Tambov
                      Italians attack with 2 armour and 1 bomber
                      Russians defend with 1 infantry
                          Italians roll dice for 2 armour and 1 bomber in Tambov, round 2 : 1/3 hits, 1.67 expected hits
                          Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Tambov
                      Italians win, taking Tambov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Trans-Jordan
                      Italians attack with 1 artillery and 1 fighter
                      British defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                          British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Trans-Jordan
                      Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Trans-Jordan to Egypt
                  2 fighters moved from 98 Sea Zone to Egypt
                  1 bomber moved from Tambov to Russia
                  1 artillery moved from Albania to Greece

      Place Units - Italians
                  3 armour placed in Egypt
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 19 PUs; end with 21 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Italians : 0.17
          British : -0.33
          Russians : -0.50

      triplea_42040_Ita7.tsvg

      posted in Play Boardgames
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      OwenToo
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