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    Posts made by OwenToo

    • RE: PTV OwenToo vs max334 (Axis)

      I am going to call this game. I decided a couple of months ago that I am done with A&A for awhile. Too much time and brainpower expended. This is the last game I have active.

      I can see that this will take another 10-15 rounds to finish. Every time someone makes a mistake, the game is backtracked to give another chance, which only extends the game. We have already been doing this for 4+ months, and I am unwilling to go another couple of months to see how it turns out.

      You played a great game with Japan in the Pacific, and I keep getting bad dice there trying to pick off your forces, so it is a long, tedious and frustrating campaign. When I killed off our carrier forces there during our live battle, I should have been left with 4-6 aircraft and Japan with none, but the dice left us with 3-4 aircraft each and you saved your transports. It seems like every time I attack your blockers, I lose a sub, DD, or air unit in exchange. With a huge Japanese economic advantage, there is little the Allies can do to offset it.

      I can see now that the only chance I had to turn the tide quickly was my 1-2 punch to Denmark and taking Germany, and the subsequent weakening of the Germans. Since that move was undone, I have no advantage there anymore. Your airpower in Europe cannot be matched without American help, and the Americans are needed in the Pacific at this point.

      I think we both learned a lot with this game. I think PTV is a superior iteration of A&A. I like it better than BM3 or OOB rules. I believe you can compete well with the better league players if you want to give it a go.

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: Russians round 18

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 18
      
          Purchase Units - Russians
              Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 artilleries and 3 infantry moved from Tobruk to Libya
                    Russians take Libya from Italians
              1 infantry moved from Northern Caucasus to Kazakhstan
              7 infantry moved from Stalingrad to Kazakhstan
              2 artilleries moved from Samara to Kazakhstan
              2 artilleries moved from Gorky to Komi
              8 infantry moved from Gorky to Komi
              2 infantry moved from Samara to Urals
              4 fighters moved from Russia to Urals
              1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from Smolensk to Yaroslavl
      
          Combat - Russians
              Battle in Komi
                  Russians attack with 2 artilleries and 8 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 artilleries and 8 infantry in Komi, round 2 : 1/10 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Komi
                  Russians win, taking Komi from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Urals
                  Russians attack with 4 fighters and 2 infantry
                  Japanese defend with 1 artillery
                      Russians roll dice for 4 fighters and 2 infantry in Urals, round 2 : 3/6 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery in Urals, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Urals
                  Russians win, taking Urals from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Kazakhstan
                  Russians attack with 2 artilleries and 8 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 artilleries and 8 infantry in Kazakhstan, round 2 : 2/10 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yaroslavl
                  Russians attack with 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry in Yaroslavl, round 2 : 9/31 hits, 7.67 expected hits
                      Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Yaroslavl
                  Russians win, taking Yaroslavl from Germans with 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Changing ownership of Ukraine from Italians to Russians
              EDIT: Adding units owned by Russians to Ukraine: 1 infantry
              EDIT: Removing units owned by Russians from Rostov: 1 infantry
              EDIT: Turning off Edit Mode
              1 aaGun moved from Stalingrad to Kazakhstan
              1 aaGun moved from Samara to Komi
              4 fighters moved from Urals to Russia
              1 aaGun moved from Smolensk to Yaroslavl
              1 aaGun moved from Samara to Russia
              1 armour and 1 mech_infantry moved from Northern Caucasus to Kazakhstan
              1 aaGun, 3 artilleries and 12 infantry moved from Tambov to Kursk
              1 armour moved from Northern Caucasus to Kursk
              1 mech_infantry moved from Russia to Kursk
              4 artilleries and 5 infantry moved from Gorky to Yaroslavl
              2 artilleries moved from Southern Caucasus to Northwest Persia
              4 infantry moved from Southern Caucasus to Northwest Persia
              2 artilleries moved from Southern Caucasus to Northern Caucasus
              3 infantry moved from Southern Caucasus to Northern Caucasus
              1 artillery moved from Russia to Yaroslavl
              6 infantry moved from Russia to Yaroslavl
              1 artillery and 1 infantry moved from Russia to Yaroslavl
              1 aaGun moved from Stalingrad to Samara
              2 infantry moved from Samara to Russia
              5 infantry moved from Stalingrad to Tambov
              1 armour and 1 mech_infantry moved from Northern Caucasus to Kursk
              3 armour moved from Northern Caucasus to Samara
      
          Place Units - Russians
              8 infantry and 2 mech_infantrys placed in Russia
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
              EDIT: Adding units owned by Germans to Novgorod: 2 tactical_bombers
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5
              Russians collect 31 PUs (1 lost to blockades); end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      Germans regular : -0.33
      Russians regular : 0.33
      

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      @max334 And yet, they have run out of gas, so you have no use for them…

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: French round 17

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 17
      
          Purchase Units - ANZAC
              ANZAC buy nothing; Remaining resources: 8 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter and 1 tactical_bomber moved from New South Wales to 65 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 18 PUs
      
          Combat Move - French
              1 infantry moved from Morocco to Algeria
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: UK_Pacific round 17

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 17
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Denmark: 4 infantry
              EDIT: Removing units owned by Germans from Western Germany: 4 infantry
              EDIT: Adding units owned by Germans to 118 Sea Zone: 2 transports
              EDIT: Removing units owned by Germans from 116 Sea Zone: 2 transports
              EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
              EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
              EDIT: Removing units owned by Germans from 116 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Italians to Western Germany: 2 fighters
              EDIT: Removing units owned by Italians from France: 1 fighter
              EDIT: Removing units owned by Italians from Western Germany: 1 fighter
              EDIT: Adding units owned by Germans to Norway: 1 infantry
              EDIT: Removing units owned by Germans from Finland: 1 infantry
              EDIT: Turning off Edit Mode
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Central United States to Western United States
              1 destroyer moved from 11 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              4 fighters moved from 27 Sea Zone to 26 Sea Zone
              1 destroyer moved from 66 Sea Zone to 65 Sea Zone
              1 submarine moved from 52 Sea Zone to 65 Sea Zone
              1 armour moved from Johnston Island to 27 Sea Zone
              1 infantry moved from Johnston Island to 27 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
              1 infantry moved from 65 Sea Zone to New Zealand
              1 armour moved from 65 Sea Zone to New Zealand
              1 submarine moved from 31 Sea Zone to 27 Sea Zone
              1 destroyer moved from 122 Sea Zone to 120 Sea Zone
              1 submarine moved from 11 Sea Zone to 2 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 112 Sea Zone
              Battle in 2 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win, taking 112 Sea Zone from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in 26 Sea Zone
                  Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                  Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 65 Sea Zone
                  Americans attack with 1 destroyer, 1 submarine and 1 transport
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 65 Sea Zone
                  Americans win, taking 65 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in New Zealand
      
          Non Combat Move - Americans
              1 carrier moved from 66 Sea Zone to 65 Sea Zone
              1 mech_infantry moved from Johnston Island to 27 Sea Zone
              1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
              1 carrier moved from 11 Sea Zone to 27 Sea Zone
              1 battleship moved from 11 Sea Zone to 27 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
              5 fighters moved from 26 Sea Zone to 27 Sea Zone
              2 fighters moved from 26 Sea Zone to 27 Sea Zone
              2 fighters moved from 27 Sea Zone to Hawaiian Islands
              2 infantry moved from Central United States to Southeast Mexico
              1 transport moved from 104 Sea Zone to 66 Sea Zone
              1 artillery and 3 infantry moved from Iceland to 126 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 104 Sea Zone
              1 artillery and 3 infantry moved from 104 Sea Zone to Central United States
              1 fighter moved from 112 Sea Zone to United Kingdom
              1 battleship, 1 carrier and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
              1 marine moved from Normandy Bordeaux to 113 Sea Zone
              1 armour and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
              2 artilleries moved from Normandy Bordeaux to 113 Sea Zone
              3 infantry moved from Normandy Bordeaux to 113 Sea Zone
              1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 94 Sea Zone
              1 marine moved from 94 Sea Zone to Algeria
              1 armour moved from 94 Sea Zone to Algeria
              1 mech_infantry moved from 94 Sea Zone to Algeria
              2 artilleries moved from 94 Sea Zone to Algeria
              3 infantry moved from 94 Sea Zone to Algeria
              1 fighter moved from 94 Sea Zone to Gibraltar
              1 fighter moved from 94 Sea Zone to 93 Sea Zone
              1 aaGun moved from Morocco to Algeria
      
          Place Units - Americans
              1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 fighter moved from Eastern India to Burma
              1 bomber moved from Southern Persia to Burma
              1 infantry moved from Eastern India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 bomber, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Burma to Eastern India
              1 fighter moved from Burma to Eastern India
              2 mech_infantrys moved from Iraq to Baluchistan
              2 armour moved from Iraq to Baluchistan
              2 mech_infantrys moved from Iraq to Southern Persia
              2 armour moved from Iraq to Southern Persia
              4 artilleries and 14 infantry moved from Alexandria to Tobruk
              3 fighters and 1 tactical_bomber moved from Egypt to Tobruk
              2 infantry moved from Kenya to 74 Sea Zone
              2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
              2 infantry moved from 83 Sea Zone to Egypt
              1 mech_infantry moved from Kenya to Egypt
              1 transport moved from 74 Sea Zone to 83 Sea Zone
              1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
              1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
              1 armour moved from Normandy Bordeaux to 113 Sea Zone
              1 artillery moved from United Kingdom to 113 Sea Zone
              2 infantry moved from Normandy Bordeaux to 113 Sea Zone
              1 infantry moved from United Kingdom to 113 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 94 Sea Zone
              1 armour moved from 94 Sea Zone to Algeria
              1 mech_infantry moved from 94 Sea Zone to Algeria
              1 artillery moved from 94 Sea Zone to Algeria
              3 infantry moved from 94 Sea Zone to Algeria
              1 fighter moved from Normandy Bordeaux to Malta
              1 fighter moved from Normandy Bordeaux to Gibraltar
              1 fighter moved from Normandy Bordeaux to 94 Sea Zone
              1 fighter moved from Normandy Bordeaux to Malta
              1 fighter moved from Normandy Bordeaux to United Kingdom
              1 fighter moved from Normandy Bordeaux to Gibraltar
              1 destroyer moved from 127 Sea Zone to 120 Sea Zone
      
          Place Units - British
              1 destroyer placed in 83 Sea Zone
              1 armour and 1 fighter placed in Egypt
              2 fighters placed in United Kingdom
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Libya: 1 artillery and 1 infantry
              EDIT: Adding units owned by Japanese to Tunisia: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              2 artilleries placed in Eastern India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3,3,5,2,3
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in Eastern India change ownership: 2 artilleries
      

      Combat Hit Differential Summary :

      Americans regular : -1.83
      Japanese regular : 0.00
      British regular : 0.83
      

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: Americans round 17

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 17
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by Germans to Denmark: 4 infantry
              EDIT: Removing units owned by Germans from Western Germany: 4 infantry
              EDIT: Adding units owned by Germans to 118 Sea Zone: 2 transports
              EDIT: Removing units owned by Germans from 116 Sea Zone: 2 transports
              EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
              EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
              EDIT: Removing units owned by Germans from 116 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Italians to Western Germany: 2 fighters
              EDIT: Removing units owned by Italians from France: 1 fighter
              EDIT: Removing units owned by Italians from Western Germany: 1 fighter
              EDIT: Adding units owned by Germans to Norway: 1 infantry
              EDIT: Removing units owned by Germans from Finland: 1 infantry
              EDIT: Turning off Edit Mode
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Central United States to Western United States
              1 destroyer moved from 11 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              4 fighters moved from 27 Sea Zone to 26 Sea Zone
              1 destroyer moved from 66 Sea Zone to 65 Sea Zone
              1 submarine moved from 52 Sea Zone to 65 Sea Zone
              1 armour moved from Johnston Island to 27 Sea Zone
              1 infantry moved from Johnston Island to 27 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
              1 infantry moved from 65 Sea Zone to New Zealand
              1 armour moved from 65 Sea Zone to New Zealand
              1 submarine moved from 31 Sea Zone to 27 Sea Zone
              1 destroyer moved from 122 Sea Zone to 120 Sea Zone
              1 submarine moved from 11 Sea Zone to 2 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 112 Sea Zone
              Battle in 2 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win, taking 112 Sea Zone from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in 26 Sea Zone
                  Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                  Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 65 Sea Zone
                  Americans attack with 1 destroyer, 1 submarine and 1 transport
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 65 Sea Zone
                  Americans win, taking 65 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in New Zealand
      
          Non Combat Move - Americans
              1 carrier moved from 66 Sea Zone to 65 Sea Zone
              1 mech_infantry moved from Johnston Island to 27 Sea Zone
              1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
              1 carrier moved from 11 Sea Zone to 27 Sea Zone
              1 battleship moved from 11 Sea Zone to 27 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
              5 fighters moved from 26 Sea Zone to 27 Sea Zone
              2 fighters moved from 26 Sea Zone to 27 Sea Zone
              2 fighters moved from 27 Sea Zone to Hawaiian Islands
              2 infantry moved from Central United States to Southeast Mexico
              1 transport moved from 104 Sea Zone to 66 Sea Zone
              1 artillery and 3 infantry moved from Iceland to 126 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 104 Sea Zone
              1 artillery and 3 infantry moved from 104 Sea Zone to Central United States
              1 fighter moved from 112 Sea Zone to United Kingdom
              1 battleship, 1 carrier and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
              1 marine moved from Normandy Bordeaux to 113 Sea Zone
              1 armour and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
              2 artilleries moved from Normandy Bordeaux to 113 Sea Zone
              3 infantry moved from Normandy Bordeaux to 113 Sea Zone
              1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 94 Sea Zone
              1 marine moved from 94 Sea Zone to Algeria
              1 armour moved from 94 Sea Zone to Algeria
              1 mech_infantry moved from 94 Sea Zone to Algeria
              2 artilleries moved from 94 Sea Zone to Algeria
              3 infantry moved from 94 Sea Zone to Algeria
              1 fighter moved from 94 Sea Zone to Gibraltar
              1 fighter moved from 94 Sea Zone to 93 Sea Zone
              1 aaGun moved from Morocco to Algeria
      
          Place Units - Americans
              1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.83
      Japanese regular : -0.67
      

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      @max334 even tho triple-A will allow the carrier scramble to 115, the rules in the “notes” only allow a carrier scramble to a SZ with a SURFACE ship, which the sub is NOT.

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      Possible scrambles…

      Western Germany to SZ 115?
      Western Germany to Denmark?
      Carriers in 116 to Denmark (2 max) ?

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Manual Gamesave Post: Americans round 17

      TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 17
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 11 Sea Zone to 2 Sea Zone
              1 destroyer moved from 11 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              1 mech_infantry moved from Johnston Island to 27 Sea Zone
              1 mech_infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
              1 destroyer moved from 66 Sea Zone to 65 Sea Zone
              1 submarine moved from 52 Sea Zone to 65 Sea Zone
              1 mech_infantry moved from 65 Sea Zone to New Zealand
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              4 fighters moved from 27 Sea Zone to 26 Sea Zone
              1 battleship moved from 112 Sea Zone to 115 Sea Zone
                    Americans take 112 Sea Zone from Germans
              1 submarine moved from 112 Sea Zone to 115 Sea Zone
              1 destroyer moved from 113 Sea Zone to 115 Sea Zone
              1 marine moved from Normandy Bordeaux to 113 Sea Zone
              1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
              1 marine moved from 115 Sea Zone to Norway
              1 armour moved from Normandy Bordeaux to 113 Sea Zone
              1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
              2 artilleries moved from Normandy Bordeaux to 113 Sea Zone
              3 infantry moved from Normandy Bordeaux to 113 Sea Zone
              1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
              1 armour moved from 115 Sea Zone to Denmark
              2 artilleries moved from 115 Sea Zone to Denmark
              1 mech_infantry moved from 115 Sea Zone to Denmark
              3 infantry moved from 115 Sea Zone to Denmark
              1 fighter moved from 112 Sea Zone to 115 Sea Zone
              1 fighter moved from United Kingdom to 115 Sea Zone
              2 fighters moved from 113 Sea Zone to Denmark
              1 artillery and 3 infantry moved from Iceland to 126 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 115 Sea Zone
              1 artillery moved from 115 Sea Zone to Denmark
              3 infantry moved from 115 Sea Zone to Denmark
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      @max334 done

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      @max334 No scramble, thanks!

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: Russians round 17

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 17
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus
              1 infantry moved from Stalingrad to Northern Caucasus
                    Russians take Northern Caucasus from Germans
              1 infantry moved from Stalingrad to Rostov
                    Russians take Rostov from Germans
              1 infantry moved from Tambov to Kursk
                    Russians take Kursk from Germans
              1 armour moved from Bryansk to Southern Belarus
                    Russians take Southern Belarus from Germans
              1 armour moved from Southern Belarus to Smolensk
              3 artilleries moved from Bryansk to Smolensk
              4 infantry moved from Bryansk to Smolensk
              4 infantry moved from Bryansk to Smolensk
              5 artilleries and 13 infantry moved from Urals to Komi
              3 armour and 3 mech_infantrys moved from Stalingrad to Komi
              2 fighters moved from Stalingrad to Komi
              2 fighters moved from Russia to Komi
              3 artilleries and 3 infantry moved from Alexandria to Tobruk
                    Russians take Tobruk from Italians
              4 artilleries moved from Russia to Gorky
              10 infantry moved from Russia to Gorky
              1 artillery moved from Russia to Gorky
              1 artillery moved from Russia to Gorky
              3 infantry moved from Russia to Gorky
      
          Combat - Russians
              Battle in Southern Caucasus
                  Russians attack with 4 artilleries and 8 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 4 artilleries and 8 infantry in Southern Caucasus, round 2 : 3/12 hits, 3.33 expected hits
                      Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus
                  Russians win, taking Southern Caucasus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Smolensk
                  Russians attack with 1 armour, 3 artilleries and 8 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Smolensk, round 2 : 3/12 hits, 3.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Gorky
                  Russians attack with 6 artilleries and 13 infantry
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 6 artilleries and 13 infantry in Gorky, round 2 : 6/19 hits, 5.17 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Gorky
                  Russians win, taking Gorky from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Komi
                  Russians attack with 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys
                  Germans defend with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Japanese defend with 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
                      Russians roll dice for 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys in Komi, round 2 : 9/28 hits, 9.17 expected hits
                      Japanese roll dice for 7 armour, 5 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Komi, round 2 : 8/22 hits, 9.83 expected hits
                      3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 8 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Komi
                      Russians roll dice for 3 armour, 5 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys in Komi, round 3 : 6/20 hits, 7.83 expected hits
                      Japanese roll dice for 7 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Komi, round 3 : 6/13 hits, 6.67 expected hits
                      3 mech_infantrys owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Japanese and 1 mech_infantry owned by the Germans lost in Komi
                      Russians roll dice for 3 armour, 4 artilleries, 4 fighters and 3 mech_infantrys in Komi, round 4 : 4/14 hits, 5.83 expected hits
                      Japanese roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Komi, round 4 : 7/7 hits, 3.67 expected hits
                      3 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians, 3 armour owned by the Japanese and 1 armour owned by the Germans lost in Komi
                      Russians roll dice for 3 armour and 4 fighters in Komi, round 5 : 3/7 hits, 3.50 expected hits
                      Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Komi, round 5 : 2/3 hits, 1.67 expected hits
                      2 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Komi
                  Russians win, taking Komi from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 30
                  Casualties for Russians: 2 armour, 5 artilleries, 13 infantry and 3 mech_infantrys
                  Casualties for Germans: 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Casualties for Japanese: 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
      
          Non Combat Move - Russians
              6 armour and 2 mech_infantrys moved from Northwest Persia to Northern Caucasus
              1 infantry moved from Kazakhstan to Urals
              1 infantry moved from Stalingrad to Kazakhstan
              1 aaGun moved from Urals to Samara
              4 fighters moved from Komi to Russia
              3 artilleries moved from Stalingrad to Tambov
              12 infantry moved from Stalingrad to Tambov
              1 aaGun moved from Stalingrad to Tambov
              1 artillery moved from Stalingrad to Samara
              1 artillery moved from Stalingrad to Samara
              4 infantry moved from Russia to Samara
              1 aaGun moved from Bryansk to Smolensk
              2 infantry moved from Russia to Samara
              1 aaGun moved from Stalingrad to Samara
              2 infantry moved from Russia to Samara
              12 infantry moved from Bryansk to Smolensk
              3 artilleries moved from Bryansk to Smolensk
              1 mech_infantry moved from Bryansk to Smolensk
              2 infantry moved from Bryansk to Smolensk
              1 infantry moved from Bryansk to Smolensk
              3 infantry moved from Bryansk to Russia
      
          Place Units - Russians
              1 infantry placed in Urals
              2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.17
      Germans regular : -0.83
      Russians regular : -4.17
      

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      I need your nine losses in Komi, and then OOL for subsequent rounds, please.

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Manual Gamesave Post: Russians round 17

      TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 17
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus
              1 infantry moved from Stalingrad to Northern Caucasus
                    Russians take Northern Caucasus from Germans
              1 infantry moved from Stalingrad to Rostov
                    Russians take Rostov from Germans
              1 infantry moved from Tambov to Kursk
                    Russians take Kursk from Germans
              1 armour moved from Bryansk to Southern Belarus
                    Russians take Southern Belarus from Germans
              1 armour moved from Southern Belarus to Smolensk
              3 artilleries moved from Bryansk to Smolensk
              4 infantry moved from Bryansk to Smolensk
              4 infantry moved from Bryansk to Smolensk
              5 artilleries and 13 infantry moved from Urals to Komi
              3 armour and 3 mech_infantrys moved from Stalingrad to Komi
              2 fighters moved from Stalingrad to Komi
              2 fighters moved from Russia to Komi
              3 artilleries and 3 infantry moved from Alexandria to Tobruk
                    Russians take Tobruk from Italians
              4 artilleries moved from Russia to Gorky
              10 infantry moved from Russia to Gorky
              1 artillery moved from Russia to Gorky
              1 artillery moved from Russia to Gorky
              3 infantry moved from Russia to Gorky
      
          Combat - Russians
              Battle in Southern Caucasus
                  Russians attack with 4 artilleries and 8 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 4 artilleries and 8 infantry in Southern Caucasus, round 2 : 3/12 hits, 3.33 expected hits
                      Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus
                  Russians win, taking Southern Caucasus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Smolensk
                  Russians attack with 1 armour, 3 artilleries and 8 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Smolensk, round 2 : 3/12 hits, 3.33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Gorky
                  Russians attack with 6 artilleries and 13 infantry
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 6 artilleries and 13 infantry in Gorky, round 2 : 6/19 hits, 5.17 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Gorky
                  Russians win, taking Gorky from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Komi
                  Russians attack with 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys
                  Germans defend with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Japanese defend with 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
                      Russians roll dice for 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys in Komi, round 2 : 9/28 hits, 9.17 expected hits
      

      Combat Hit Differential Summary :

      Germans regular : -0.83
      Russians regular : 0.00
      

      Savegame

      posted in Play Boardgames
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      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      @max334 No scramble, thanks!

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: French round 16

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 16
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 bomber and 1 fighter moved from Queensland to 51 Sea Zone
      
          Combat - ANZAC
              Battle in 51 Sea Zone
                  ANZAC attack with 1 bomber and 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 bomber and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 51 Sea Zone
                  ANZAC win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 bomber moved from 51 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 fighter and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 8 PUs; end with 8 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Algeria to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : 0.00
      

      Savegame

      posted in Play Boardgames
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      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: UK_Pacific round 16

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Western United States to 11 Sea Zone
              1 artillery moved from Western United States to 11 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Midway
              1 infantry moved from 26 Sea Zone to Midway
              4 fighters moved from Hawaiian Islands to Midway
              1 infantry moved from Southeast Mexico to 66 Sea Zone
              1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
              1 armour moved from Hawaiian Islands to 27 Sea Zone
              1 armour moved from 27 Sea Zone to Johnston Island
              1 infantry moved from 27 Sea Zone to Johnston Island
              1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
              1 infantry moved from Hawaiian Islands to 27 Sea Zone
              1 mech_infantry moved from 27 Sea Zone to Johnston Island
              1 infantry moved from 27 Sea Zone to Johnston Island
              1 submarine moved from 66 Sea Zone to 52 Sea Zone
              1 fighter moved from 66 Sea Zone to 52 Sea Zone
              1 submarine moved from 66 Sea Zone to 31 Sea Zone
              1 artillery moved from Central United States to 104 Sea Zone
              2 infantry moved from Central United States to 104 Sea Zone
              1 infantry moved from Eastern United States to 104 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
              3 infantry moved from 126 Sea Zone to Iceland
              1 artillery moved from 126 Sea Zone to Iceland
              1 artillery moved from Algeria to 94 Sea Zone
              1 infantry moved from Algeria to 94 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
              1 artillery moved from 113 Sea Zone to Normandy Bordeaux
              1 infantry moved from 113 Sea Zone to Normandy Bordeaux
              1 artillery moved from Morocco to 93 Sea Zone
              2 infantry moved from Morocco to 93 Sea Zone
              1 cruiser moved from 93 Sea Zone to 113 Sea Zone
              1 marine moved from United Kingdom to 113 Sea Zone
              1 marine moved from 113 Sea Zone to Normandy Bordeaux
              1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
              1 armour moved from United Kingdom to 113 Sea Zone
              1 mech_infantry moved from United Kingdom to 113 Sea Zone
              1 infantry moved from United Kingdom to 113 Sea Zone
              1 armour moved from 113 Sea Zone to Normandy Bordeaux
              1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
              1 artillery moved from 113 Sea Zone to Normandy Bordeaux
              3 infantry moved from 113 Sea Zone to Normandy Bordeaux
              1 destroyer moved from 94 Sea Zone to 113 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 99 Sea Zone
              Battle in 31 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in Johnston Island
                  Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
                  Americans win, taking Johnston Island from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Iceland
                  Americans attack with 1 artillery and 3 infantry
                  Germans defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 artillery and 3 infantry in Iceland, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Iceland, round 3 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Iceland
                  Americans win, taking Iceland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Normandy Bordeaux
                  Americans attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Midway
                  Americans attack with 1 artillery, 4 fighters and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery, 1 bomber and 1 infantry
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 2/3 hits, 0.83 expected hits
                      1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Midway
                      Americans roll dice for 3 fighters and 1 infantry in Midway, round 3 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
              Battle in 52 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 52 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer and 1 submarine moved from 66 Sea Zone to 27 Sea Zone
              1 destroyer moved from 11 Sea Zone to 26 Sea Zone
              3 fighters moved from Midway to 27 Sea Zone
              1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from 52 Sea Zone to 27 Sea Zone
              1 fighter moved from Eastern United States to 27 Sea Zone
              1 fighter moved from 27 Sea Zone to Hawaiian Islands
              1 carrier moved from 93 Sea Zone to 66 Sea Zone
              1 destroyer moved from 93 Sea Zone to 66 Sea Zone
              1 destroyer moved from 93 Sea Zone to 115 Sea Zone
              1 carrier moved from 93 Sea Zone to 113 Sea Zone
              1 fighter moved from 93 Sea Zone to 113 Sea Zone
              1 carrier moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from 112 Sea Zone to United Kingdom
              1 battleship moved from 120 Sea Zone to 112 Sea Zone
              1 submarine moved from 120 Sea Zone to 112 Sea Zone
              1 destroyer moved from 120 Sea Zone to 122 Sea Zone
              1 fighter moved from Gibraltar to 113 Sea Zone
              1 aaGun moved from Algeria to Morocco
              2 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              1 infantry placed in Central United States
              1 transport placed in 104 Sea Zone
              1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 6x factory_major; Remaining resources: 15 PUs; 
              UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
      
          Combat - British
              British creates battle in territory 99 Sea Zone
      
          Non Combat Move - British
              1 bomber moved from Egypt to Southern Persia
              6 armour and 6 mech_infantrys moved from Egypt to Iraq
              14 infantry moved from Egypt to Alexandria
              4 artilleries moved from Egypt to Alexandria
              1 tactical_bomber moved from Southern Persia to Egypt
              3 infantry moved from Central India to Eastern India
              1 artillery moved from Central India to Eastern India
              2 transports moved from 93 Sea Zone to 113 Sea Zone
              1 armour moved from United Kingdom to 113 Sea Zone
              1 mech_infantry moved from United Kingdom to 113 Sea Zone
              2 infantry moved from United Kingdom to 113 Sea Zone
              1 armour and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
              2 infantry moved from 113 Sea Zone to Normandy Bordeaux
              2 fighters moved from United Kingdom to Normandy Bordeaux
              2 fighters moved from 94 Sea Zone to Normandy Bordeaux
              1 fighter moved from Malta to Normandy Bordeaux
              1 fighter moved from Gibraltar to Normandy Bordeaux
              1 fighter moved from Gibraltar to Normandy Bordeaux
              1 fighter moved from Normandy Bordeaux to 113 Sea Zone
              1 battleship, 2 carriers and 3 cruisers moved from 94 Sea Zone to 113 Sea Zone
              1 destroyer moved from 109 Sea Zone to 127 Sea Zone
              2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 74 Sea Zone
              1 artillery moved from Rhodesia to Belgian Congo
              2 infantry moved from 74 Sea Zone to Kenya
              1 mech_infantry moved from 74 Sea Zone to Kenya
      
          Place Units - British
              1 harbour placed in Iceland
              1 transport placed in 113 Sea Zone
              1 fighter placed in United Kingdom
              1 destroyer placed in 83 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 infantry and 1 mech_infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in Eastern India change ownership: 1 armour, 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Japanese regular : 2.17
      Germans regular : 0.00
      

      Savegame

      posted in Play Boardgames
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      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: Americans round 16

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Western United States to 11 Sea Zone
              1 artillery moved from Western United States to 11 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery moved from 26 Sea Zone to Midway
              1 infantry moved from 26 Sea Zone to Midway
              4 fighters moved from Hawaiian Islands to Midway
              1 infantry moved from Southeast Mexico to 66 Sea Zone
              1 infantry and 1 transport moved from 66 Sea Zone to 27 Sea Zone
              1 armour moved from Hawaiian Islands to 27 Sea Zone
              1 armour moved from 27 Sea Zone to Johnston Island
              1 infantry moved from 27 Sea Zone to Johnston Island
              1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
              1 infantry moved from Hawaiian Islands to 27 Sea Zone
              1 mech_infantry moved from 27 Sea Zone to Johnston Island
              1 infantry moved from 27 Sea Zone to Johnston Island
              1 submarine moved from 66 Sea Zone to 52 Sea Zone
              1 fighter moved from 66 Sea Zone to 52 Sea Zone
              1 submarine moved from 66 Sea Zone to 31 Sea Zone
              1 artillery moved from Central United States to 104 Sea Zone
              2 infantry moved from Central United States to 104 Sea Zone
              1 infantry moved from Eastern United States to 104 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
              3 infantry moved from 126 Sea Zone to Iceland
              1 artillery moved from 126 Sea Zone to Iceland
              1 artillery moved from Algeria to 94 Sea Zone
              1 infantry moved from Algeria to 94 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone
              1 artillery moved from 113 Sea Zone to Normandy Bordeaux
              1 infantry moved from 113 Sea Zone to Normandy Bordeaux
              1 artillery moved from Morocco to 93 Sea Zone
              2 infantry moved from Morocco to 93 Sea Zone
              1 cruiser moved from 93 Sea Zone to 113 Sea Zone
              1 marine moved from United Kingdom to 113 Sea Zone
              1 marine moved from 113 Sea Zone to Normandy Bordeaux
              1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone
              1 armour moved from United Kingdom to 113 Sea Zone
              1 mech_infantry moved from United Kingdom to 113 Sea Zone
              1 infantry moved from United Kingdom to 113 Sea Zone
              1 armour moved from 113 Sea Zone to Normandy Bordeaux
              1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
              1 artillery moved from 113 Sea Zone to Normandy Bordeaux
              3 infantry moved from 113 Sea Zone to Normandy Bordeaux
              1 destroyer moved from 94 Sea Zone to 113 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 99 Sea Zone
              Battle in 31 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 31 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in Johnston Island
                  Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Johnston Island, round 2 : 1/4 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Johnston Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
                  Americans win, taking Johnston Island from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Iceland
                  Americans attack with 1 artillery and 3 infantry
                  Germans defend with 1 airfield and 1 infantry
                      Americans roll dice for 1 artillery and 3 infantry in Iceland, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Iceland, round 3 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Iceland
                  Americans win, taking Iceland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Normandy Bordeaux
                  Americans attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Midway
                  Americans attack with 1 artillery, 4 fighters and 1 infantry
                  Japanese defend with 1 airfield, 1 artillery, 1 bomber and 1 infantry
                      Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Midway, round 2 : 2/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Midway, round 2 : 2/3 hits, 0.83 expected hits
                      1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Midway
                      Americans roll dice for 3 fighters and 1 infantry in Midway, round 3 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Midway, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                  Americans win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
              Battle in 52 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 52 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 52 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer and 1 submarine moved from 66 Sea Zone to 27 Sea Zone
              1 destroyer moved from 11 Sea Zone to 26 Sea Zone
              3 fighters moved from Midway to 27 Sea Zone
              1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from 52 Sea Zone to 27 Sea Zone
              1 fighter moved from Eastern United States to 27 Sea Zone
              1 fighter moved from 27 Sea Zone to Hawaiian Islands
              1 carrier moved from 93 Sea Zone to 66 Sea Zone
              1 destroyer moved from 93 Sea Zone to 66 Sea Zone
              1 destroyer moved from 93 Sea Zone to 115 Sea Zone
              1 carrier moved from 93 Sea Zone to 113 Sea Zone
              1 fighter moved from 93 Sea Zone to 113 Sea Zone
              1 carrier moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from 112 Sea Zone to United Kingdom
              1 battleship moved from 120 Sea Zone to 112 Sea Zone
              1 submarine moved from 120 Sea Zone to 112 Sea Zone
              1 destroyer moved from 120 Sea Zone to 122 Sea Zone
              1 fighter moved from Gibraltar to 113 Sea Zone
              1 aaGun moved from Algeria to Morocco
              2 infantry moved from Western United States to Central United States
      
          Place Units - Americans
              1 infantry placed in Central United States
              1 transport placed in 104 Sea Zone
              1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Japanese regular : 2.17
      Germans regular : 0.00
      

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: PTV OwenToo vs max334 (Axis)

      TripleA Turn Summary: Russians round 16

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 16
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters moved from Russia to Gorky
              2 infantry moved from Russia to Gorky
              10 infantry moved from Smolensk to Bryansk
              6 artilleries moved from Smolensk to Bryansk
              1 mech_infantry moved from Smolensk to Bryansk
              1 armour moved from Smolensk to Bryansk
              1 infantry moved from Stalingrad to Tambov
              2 fighters moved from Russia to Tambov
              3 artilleries moved from Egypt to Alexandria
              5 infantry moved from Egypt to Alexandria
      
          Combat - Russians
              Battle in Gorky
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Gorky, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Gorky
                  Russians win, taking Gorky from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Bryansk
                  Russians attack with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Bryansk, round 2 : 4/18 hits, 5.50 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Alexandria
                  Russians attack with 3 artilleries and 5 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Russians roll dice for 3 artilleries and 5 infantry in Alexandria, round 2 : 1/8 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Alexandria
                      Russians roll dice for 3 artilleries and 4 infantry in Alexandria, round 3 : 5/7 hits, 2.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Alexandria
                  Russians win, taking Alexandria from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              4 artilleries and 8 infantry moved from Iraq to Northwest Persia
              2 fighters moved from Tambov to Stalingrad
              1 aaGun, 3 armour, 3 infantry and 3 mech_infantrys moved from Samara to Stalingrad
              1 infantry moved from Kazakhstan to Stalingrad
              1 infantry moved from Urals to Kazakhstan
              2 fighters moved from Gorky to Russia
              1 aaGun moved from Smolensk to Bryansk
              1 artillery moved from Smolensk to Russia
              14 infantry moved from Smolensk to Bryansk
              2 artilleries moved from Smolensk to Russia
              2 infantry moved from Smolensk to Bryansk
              2 infantry moved from Smolensk to Russia
      
          Place Units - Russians
              3 infantry placed in Stalingrad
              2 artilleries and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      Germans regular : -1.00
      Russians regular : 1.50
      

      Savegame

      posted in Play Boardgames
      O
      OwenToo
    • RE: tanios (x) vs OwenToo (l) PTV

      @tanios Thanks! Best wishes on your future gaming. I am going to take some time off, but I enjoyed the game, and I believe that PTV is a better game than BM3

      posted in League
      O
      OwenToo
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