destroyer 106
destroyer 91
artillery szechwan
Best posts made by Oskar2KX
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BM4 FASTHARD1985 (X) vs Oskar2KX (L +20)
Latest posts made by Oskar2KX
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 artillery EDIT: Removing units owned by Germans from Ukraine: 1 artillery EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode Russians repair damage of 2x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 3 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 aaGun moved from Korea to Manchuria 3 infantry moved from Korea to Manchuria Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 0,17
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to Northern Territory ANZAC take Northern Territory from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Jehol from Japanese to Americans EDIT: Changing ownership of Jehol from Americans to Chinese EDIT: Adding units owned by Americans to Jehol: 1 infantry EDIT: Removing units owned by Americans from Manchuria: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Korea 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Gibraltar to Egypt Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 3 mech_infantrys placed in Korea 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Americans collect 53 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 1 artillery and 10 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 10 infantry in Suiyuyan, round 2 : 3/11 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 fighters moved from Persia to Russia 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Alexandria to Egypt 1 artillery moved from Tobruk to Alexandria 1 marine moved from Union of South Africa to 71 Sea Zone 1 marine and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Syria to Persia 1 fighter moved from United Kingdom to Morocco 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Persia 1 fighter moved from Egypt to Persia 1 fighter moved from Gibraltar to Egypt 4 mech_infantrys moved from India to West India 1 aaGun moved from India to West India Place Units - British 1 infantry and 2 mech_infantrys placed in Persia 1 fighter placed in United Kingdom 2 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3 British collect 36 PUs (2 lost to blockades); end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : 0,17 Japanese regular : -1,33 Germans regular : 0,83 British regular : -1,00
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 1 artillery and 10 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 10 infantry in Suiyuyan, round 2 : 3/11 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00 Japanese regular : -0,67
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 70 PUs; Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Jehol from Japanese to Americans EDIT: Changing ownership of Jehol from Americans to Chinese EDIT: Adding units owned by Americans to Jehol: 1 infantry EDIT: Removing units owned by Americans from Manchuria: 1 infantry EDIT: Turning off Edit Mode 1 carrier moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Korea 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Gibraltar to Egypt Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 3 mech_infantrys placed in Korea 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Americans collect 53 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,17 Germans regular : 0,83
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 28 PUs; Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Smolensk to Vologda 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Russia to Samara 4 aaGuns, 2 armour, 5 artilleries and 20 infantry moved from Smolensk to Russia 14 infantry moved from Korea to Manchuria Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 1,33
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from South Australia to Northern Territory 2 fighters moved from South Australia to Northern Territory 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 marine owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Battle in Northern Territory ANZAC attack with 3 fighters and 1 infantry Japanese defend with 2 artilleries and 2 marines ANZAC roll dice for 3 fighters and 1 infantry in Northern Territory, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the ANZAC lost in Northern Territory 1 artillery owned by the Japanese lost in Northern Territory ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 3 : 1/3 hits, 1,00 expected hits 1 fighter owned by the ANZAC lost in Northern Territory 1 artillery owned by the Japanese lost in Northern Territory ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 2 marines in Northern Territory, round 4 : 0/2 hits, 0,67 expected hits 1 marine owned by the Japanese lost in Northern Territory ANZAC roll dice for 2 fighters in Northern Territory, round 5 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Northern Territory, round 5 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Northern Territory ANZAC win with 2 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 artilleries and 2 marines Non Combat Move - ANZAC 2 fighters moved from Northern Territory to New South Wales 1 aaGun moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 artillery, 2 fighters and 1 infantry EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,83
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from South Australia to Northern Territory 2 fighters moved from South Australia to Northern Territory 1 fighter moved from New South Wales to Northern Territory Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 marine owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Battle in Northern Territory ANZAC attack with 3 fighters and 1 infantry Japanese defend with 2 artilleries and 2 marines ANZAC roll dice for 3 fighters and 1 infantry in Northern Territory, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 2 marines in Northern Territory, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the ANZAC lost in Northern Territory 1 artillery owned by the Japanese lost in Northern Territory ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 marines in Northern Territory, round 3 : 1/3 hits, 1,00 expected hits 1 fighter owned by the ANZAC lost in Northern Territory 1 artillery owned by the Japanese lost in Northern Territory ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 2 marines in Northern Territory, round 4 : 0/2 hits, 0,67 expected hits 1 marine owned by the Japanese lost in Northern Territory ANZAC roll dice for 2 fighters in Northern Territory, round 5 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Northern Territory, round 5 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Northern Territory ANZAC win with 2 fighters remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 fighter and 1 infantry Casualties for Japanese: 2 artilleries and 2 marines Non Combat Move - ANZAC 2 fighters moved from Northern Territory to New South Wales 1 aaGun moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun, 1 artillery, 2 fighters and 1 infantry EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,83
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RE: BM4 FASTHARD1985 & Oskar2KX (X) vs fasthard (L+20)
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 6 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from 6 Sea Zone to 26 Sea Zone 3 carriers moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Brazil to British Guiana 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 3 artilleries and 3 infantry moved from Korea to Manchuria Place Units - Americans 1 factory_minor placed in Korea 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Sikang to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Tsinghai to Shensi 1 artillery and 9 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Persia to Iraq 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 artillery and 2 infantry moved from Egypt to Alexandria 1 fighter moved from India to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tobruk 3 fighters moved from Egypt to Iraq 1 bomber moved from Egypt to Tobruk 1 armour moved from Egypt to Syria British take Syria from Neutral_Axis 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 4 fighters and 2 infantry Neutral_Axis defend with 2 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 4 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2,33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 124 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Tobruk British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 3,17 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1,83 expected hits 1 infantry owned by the British lost in Tobruk 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 3 : 2/6 hits, 3,00 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Tobruk 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone 1 bomber moved from Tobruk to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 4 fighters moved from Iraq to Persia 1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 1 marine placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 0,67 Italians regular : 0,33 Japanese regular : 0,67 Germans regular : 0,83 Neutral_Axis regular : 0,33 British regular : 0,17