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    Posts made by onesteveo

    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      need ool don’t want to make any assumptions here

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Manual Gamesave Post: Italians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
              1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
              1 bomber moved from Northern Italy to 92 Sea Zone
              2 infantry moved from Albania to 97 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
              1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
              2 fighters moved from Southern Italy to Algeria
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Alexandria to Tobruk
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Battle in Algeria
                  Italians attack with 1 artillery, 2 fighters and 3 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Algeria, round 2 : 1/6 hits, 2.00 expected hits
                      French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                  Italians win, taking Algeria from French with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in 92 Sea Zone
                  Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 submarine
                  British defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the British
                      Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/8 hits, 4.33 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      1 destroyer owned by the British lost in 92 Sea Zone
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 92 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
      

      Combat Hit Differential Summary :

      French regular : 0.67
      Italians regular : -2.00
      British regular : -3.33
      

      Savegame

      posted in League
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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      need scramble and kamikaze orders thanks

      posted in League
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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Manual Gamesave Post: Americans round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to 112 Sea Zone
              1 bomber moved from United Kingdom to 112 Sea Zone
              1 armour moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Neutral_Axis
              2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
              1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
              1 infantry and 1 mech_infantry moved from 95 Sea Zone to Sardinia
              2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 39 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              2 submarines moved from 46 Sea Zone to 35 Sea Zone
              2 fighters moved from 45 Sea Zone to 35 Sea Zone
              1 fighter moved from 45 Sea Zone to 19 Sea Zone
              1 destroyer moved from 25 Sea Zone to 17 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from Hawaiian Islands to 17 Sea Zone
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Formosa to Hunan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 bombers moved from Japan to Yunnan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3.17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 artillery and 2 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Shantung to Anhwe
              1 mech_infantry moved from Manchuria to Chahar
              1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
              1 infantry moved from Jehol to Chahar
              1 artillery moved from Jehol to Anhwe
              1 infantry moved from Okinawa to 19 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Shantung to Anhwe
              1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kiangsi
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Korea to Japan
              1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
              2 fighters moved from Japan to Kwangsi
              2 tactical_bombers moved from Japan to Kwangsi
              1 fighter moved from 6 Sea Zone to Kwangsi
              1 fighter moved from Japan to 6 Sea Zone
              4 infantry moved from Korea to Manchuria
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 factory_minor placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Japanese regular : -1.50
      

      Savegame

      posted in League
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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Manchuria to Korea
              1 bomber moved from Russia to Volgograd
              2 infantry moved from Samara to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
              1 infantry moved from Archangel to Smolensk
              1 fighter moved from Russia to Smolensk
              1 artillery and 2 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Strategic bombing raid in Volgograd
                      Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 6 damage total. 
              Battle in Korea
                  Russians attack with 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                  Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Bryansk
                  Russians attack with 1 artillery and 2 infantry
                  Italians defend with 2 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                      Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Bryansk
                  Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 2 infantry
              Battle in Tambov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Tambov
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 3/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 bomber moved from Volgograd to Russia
              1 infantry moved from Samara to Russia
              1 fighter moved from Smolensk to Russia
              1 submarine moved from 110 Sea Zone to 125 Sea Zone
              2 aaGuns and 14 infantry moved from Manchuria to Jehol
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,4,2,6,3,5,5,4
              Russians collect 21 PUs (3 lost to blockades); end with 26 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      Japanese regular : 0.67
      Germans AA : -0.17
      Germans regular : -1.00
      Russians regular : 2.33
      

      Savegame

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Egypt: 1 mech_infantry
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
              EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
              EDIT: Turning off Edit Mode
              Germans buy 7 artilleries; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              3 armour moved from Greater Southern Germany to France
              1 artillery and 3 infantry moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              3 armour moved from Holland Belgium to France
              1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 2 infantry moved from Holland Belgium to France
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      1 cruiser owned by the French lost in 110 Sea Zone
                      Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.33 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                  Casualties for French: 1 cruiser
                  Casualties for British: 1 battleship and 1 cruiser
              Battle in Yugoslavia
                  Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 7/16 hits, 5.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 0/3 hits, 0.83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 5 : 1/3 hits, 0.83 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in France
                  Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits, 5.50 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France
                      Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 3/14 hits, 5.00 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                      2 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
                      Germans roll dice for 6 armour, 2 artilleries and 3 mech_infantrys in France, round 4 : 3/11 hits, 4.50 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2.00 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 1 artillery and 3 mech_infantrys in France, round 5 : 4/10 hits, 4.00 expected hits
                      French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 26
                  Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 fighter moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from Yugoslavia to Western Germany
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
              3 infantry moved from Poland to Slovakia Hungary
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 fighters moved from 111 Sea Zone to Western Germany
              2 tactical_bombers moved from 111 Sea Zone to Western Germany
              2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 infantry moved from Denmark to 113 Sea Zone
              2 infantry moved from 113 Sea Zone to Germany
              2 aaGuns moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 submarine moved from 117 Sea Zone to 121 Sea Zone
      
          Place Units - Germans
              7 artilleries placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 62 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      French regular : -2.67
      Neutral_Allies regular : 0.33
      Germans regular : -3.50
      British regular : -0.67
      

      Savegame

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      @onesteveo good luck:D scramble?

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Egypt: 1 mech_infantry
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
              EDIT: Adding units owned by Chinese to Szechwan: 1 artillery
              EDIT: Turning off Edit Mode
              Germans buy 7 artilleries; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              3 armour moved from Greater Southern Germany to France
              1 artillery and 3 infantry moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              3 armour moved from Holland Belgium to France
              1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery and 2 infantry moved from Holland Belgium to France
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 7:16:13 p.m.
      Savegame

      posted in League
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      onesteveo
    • onesteveo (x) vs (wheatbeer (a+24) L BM3

      Bid is
      UK art Sudan
      UK mech Egypt
      UK sub SZ91
      UK sub SZ106
      Chinese art Szechwan

      posted in League
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      onesteveo
    • RE: onesteveo (axis) v tanios (allies +10) L bm3

      @tanios thanks for a fun game :D

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 1 marine; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              3 fighters moved from Queensland to 55 Sea Zone
              1 infantry moved from Libya to Tunisia
                    ANZAC take Tunisia from Italians
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 3 fighters and 1 submarine
                  Japanese defend with 1 cruiser
                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - ANZAC
              3 fighters moved from 55 Sea Zone to Java
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from French Equatorial Africa to Nigeria
      
          Place Units - ANZAC
              1 marine placed in New South Wales
              1 cruiser placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.50
      ANZAC regular : 0.17
      

      Savegame

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    • RE: onesteveo (axis) v tanios (allies +10) L bm3

      hey full scramble thanks

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    • RE: onesteveo (axis) v tanios (allies +10) L bm3

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 artillery, 1 carrier, 5 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 units repaired.
              3 mech_infantrys moved from Kiangsu to Anhwe
              1 infantry moved from Hopei to Chahar
              1 infantry moved from Suiyuyan to Chahar
              1 bomber moved from India to Chahar
              1 mech_infantry moved from Tsinghai to Samara
                    Japanese take Samara from Russians
              1 mech_infantry moved from Shensi to Suiyuyan
              1 mech_infantry moved from Yunnan to Shensi
              1 mech_infantry moved from Szechwan to Tsinghai
              1 infantry moved from Kweichow to Szechwan
              1 mech_infantry moved from French Indo China to Kweichow
              1 mech_infantry moved from French Indo China to Hunan
                    Japanese take Hunan from Chinese
              1 infantry moved from Shan State to Yunnan
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              1 submarine moved from 33 Sea Zone to 54 Sea Zone
              2 battleships and 1 carrier moved from 35 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
              2 carriers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 fighters moved from 6 Sea Zone to 16 Sea Zone
      
          Combat - Japanese
              ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
              Battle in Western Australia
              Battle in 16 Sea Zone
                  Japanese attack with 1 destroyer and 2 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                  Japanese win, taking Western Australia from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Chahar
                  Japanese attack with 1 bomber and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Anhwe
                  Japanese attack with 3 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 2/3 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in 54 Sea Zone
                  Japanese attack with 2 battleships, 3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers
                  ANZAC defend with 2 destroyers, 3 fighters and 1 transport
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                      ANZAC roll dice for 2 destroyers, 3 fighters and 1 transport in 54 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                      ANZAC roll dice for 1 fighter in 54 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the ANZAC and 1 transport owned by the ANZAC lost in 54 Sea Zone
                  Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 3 carriers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
                  Casualties for Japanese: 2 fighters and 1 tactical_bomber
                  Casualties for ANZAC: 2 destroyers, 3 fighters and 1 transport
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Paulau Island to 54 Sea Zone
              1 fighter moved from Philippines to 54 Sea Zone
              1 bomber moved from Chahar to Shensi
              1 artillery and 2 infantry moved from West India to Eastern Persia
              1 armour and 2 mech_infantrys moved from India to Eastern Persia
              1 armour moved from Burma to West India
              1 mech_infantry moved from French Indo China to Szechwan
              1 cruiser moved from 34 Sea Zone to 54 Sea Zone
              1 infantry moved from Guam to 21 Sea Zone
              1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              2 fighters moved from 16 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              2 submarines moved from 6 Sea Zone to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
              3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
              1 transport moved from 35 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 carrier, 5 destroyers and 1 submarine placed in 6 Sea Zone
              1 artillery and 1 infantry placed in French Indo China
              2 armour and 1 mech_infantry placed in India
      
          Turn Complete - Japanese
              Japanese collect 73 PUs; end with 73 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : -0.17
      Japanese regular : 1.67
      ANZAC regular : -0.33
      

      Savegame

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      onesteveo
    • RE: onesteveo (axis) v tanios (allies +10) L bm3

      scramble?

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    • RE: onesteveo (axis) v tanios (allies +10) L bm3

      TripleA Manual Gamesave Post: Japanese round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 artillery, 1 carrier, 5 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 units repaired.
              3 mech_infantrys moved from Kiangsu to Anhwe
              1 infantry moved from Hopei to Chahar
              1 infantry moved from Suiyuyan to Chahar
              1 bomber moved from India to Chahar
              1 mech_infantry moved from Tsinghai to Samara
                    Japanese take Samara from Russians
              1 mech_infantry moved from Shensi to Suiyuyan
              1 mech_infantry moved from Yunnan to Shensi
              1 mech_infantry moved from Szechwan to Tsinghai
              1 infantry moved from Kweichow to Szechwan
              1 mech_infantry moved from French Indo China to Kweichow
              1 mech_infantry moved from French Indo China to Hunan
                    Japanese take Hunan from Chinese
              1 infantry moved from Shan State to Yunnan
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              1 submarine moved from 33 Sea Zone to 54 Sea Zone
              2 battleships and 1 carrier moved from 35 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
              2 carriers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 fighters moved from 6 Sea Zone to 16 Sea Zone
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: onesteveo (axis) v tanios (allies +10) L bm3

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 1 carrier, 4 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Bryansk to Belarus
              1 artillery and 1 infantry moved from Bryansk to Tambov
              3 armour and 3 mech_infantrys moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              3 armour and 3 mech_infantrys moved from Smolensk to Archangel
              1 mech_infantry moved from Novgorod to Archangel
              2 armour and 2 mech_infantrys moved from Bryansk to Archangel
              19 armour and 10 mech_infantrys moved from Bryansk to Volgograd
              1 artillery, 4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
              5 artilleries and 5 infantry moved from Western Germany to 113 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 109 Sea Zone
              5 artilleries and 5 infantry moved from 109 Sea Zone to United Kingdom
              1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                    Germans take 109 Sea Zone from British
              1 carrier moved from 111 Sea Zone to 109 Sea Zone
              2 fighters moved from 111 Sea Zone to United Kingdom
              2 bombers and 2 fighters moved from Holland Belgium to United Kingdom
              1 fighter and 5 tactical_bombers moved from Western Germany to United Kingdom
              3 transports moved from 111 Sea Zone to 112 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
      
          Combat - Germans
              Battle in United Kingdom
                  Germans attack with 8 artilleries, 2 bombers, 5 fighters, 12 infantry, 2 mech_infantrys and 5 tactical_bombers
                  British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry; French defend with 2 infantry
                      British roll AA dice in United Kingdom : 3/12 hits, 2.00 expected hits
                      1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom
                      Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 8 artilleries, 2 bombers, 4 fighters, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 11.67 expected hits
                      British roll dice for 5 aaGuns, 2 artilleries, 20 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/23 hits, 7.67 expected hits
                      5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 8 artilleries, 2 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in United Kingdom, round 3 : 13/23 hits, 10.00 expected hits
                      British roll dice for 2 artilleries, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/15 hits, 5.00 expected hits
                      1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 12 infantry owned by the British lost in United Kingdom
                      Germans roll dice for 8 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 4 : 9/18 hits, 8.33 expected hits
                      British roll dice for 2 artilleries in United Kingdom, round 4 : 1/2 hits, 0.67 expected hits
                      2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in United Kingdom
                  Germans captures 36PUs while taking British capital
                  Germans converts factory_major into different units
                  Germans win, taking United Kingdom from British with 8 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                  Casualties for Germans: 1 fighter, 12 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Casualties for British: 5 aaGuns, 2 artilleries, 18 infantry and 1 mech_infantry
                  Casualties for French: 2 infantry
              Battle in Tambov
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Germans attack with 19 armour and 10 mech_infantrys
                  Russians defend with 1 armour and 1 factory_minor
                      Germans roll dice for 19 armour and 10 mech_infantrys in Volgograd, round 2 : 5/29 hits, 11.17 expected hits
                      Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                  Germans win, taking Volgograd from Russians with 19 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 armour
              Battle in Archangel
                  Germans attack with 5 armour and 6 mech_infantrys
                  Russians defend with 1 artillery and 3 infantry
                      Germans roll dice for 5 armour and 6 mech_infantrys in Archangel, round 2 : 3/11 hits, 3.50 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                      Germans roll dice for 5 armour and 5 mech_infantrys in Archangel, round 3 : 2/10 hits, 3.33 expected hits
                      Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 artillery and 3 infantry
              Battle in Belarus
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Belarus
                  Russians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 artillery and 1 infantry
              triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
              Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
      
          Non Combat Move - Germans
              6 aaGuns, 4 artilleries and 11 infantry moved from Bryansk to Ukraine
              2 fighters moved from United Kingdom to 109 Sea Zone
              2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
              2 tactical_bombers moved from United Kingdom to 110 Sea Zone
              1 destroyer moved from 111 Sea Zone to 104 Sea Zone
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
              1 submarine moved from 110 Sea Zone to 109 Sea Zone
              2 bombers moved from United Kingdom to Western Germany
              4 mech_infantrys moved from Western Germany to Slovakia Hungary
      
          Place Units - Germans
              1 carrier and 2 destroyers placed in 110 Sea Zone
              3 infantry placed in Novgorod
              2 artilleries and 1 infantry placed in Ukraine
              1 artillery and 2 mech_infantrys placed in Western Germany
              2 destroyers placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,4,3,5,3,5,3,5
              Germans collect 66 PUs (2 lost to blockades); end with 102 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 107 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 127 PUs
      

      Combat Hit Differential Summary :

      British AA : 1.00
      Russians regular : 0.17
      Germans regular : -5.17
      British regular : 0.67
      

      Savegame

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    • RE: onesteveo (axis) v tanios (allies +10) L bm3

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              1 infantry moved from Southern France to France
              2 infantry moved from Northern Italy to France
              1 armour moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,3,5,5,6,2,4
              Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 destroyer moved from 110 Sea Zone to 124 Sea Zone
              1 bomber moved from United Kingdom to 124 Sea Zone
              1 submarine moved from 54 Sea Zone to 42 Sea Zone
                    Americans take 42 Sea Zone from Japanese
              1 submarine moved from 42 Sea Zone to 44 Sea Zone
              2 fighters moved from 54 Sea Zone to 44 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
      
          Combat - Americans
              Battle in Iwo Jima
              Battle in Normandy Bordeaux
                  Americans attack with 1 armour, 1 fighter and 1 infantry
                  Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Holland Belgium
                  Americans attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 124 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 124 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in 44 Sea Zone
                  Americans attack with 3 fighters and 1 submarine
                  Japanese defend with 1 cruiser and 1 transport
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser and 1 transport
              Battle in 46 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
              2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
              3 fighters moved from 44 Sea Zone to 45 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 16 Sea Zone to 26 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              1 bomber moved from 124 Sea Zone to United Kingdom
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 artillery and 3 infantry placed in Eastern United States
              2 transports placed in 101 Sea Zone
              1 carrier, 4 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 62 PUs; end with 62 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 submarine moved from 81 Sea Zone to 94 Sea Zone
              1 bomber moved from Egypt to 92 Sea Zone
              1 destroyer moved from 91 Sea Zone to 92 Sea Zone
      
          Combat - British
              Battle in 94 Sea Zone
                  British attack with 1 submarine
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 94 Sea Zone
                  British win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 92 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Italians defend with 1 destroyer
                      British roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - British
              1 bomber moved from 92 Sea Zone to Morocco
              1 fighter moved from United Kingdom to Morocco
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 aaGuns, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
              5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
              2 destroyers moved from 110 Sea Zone to 91 Sea Zone
              1 infantry moved from Italian Somaliland to Ethiopia
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Persia to Eastern Persia
              1 infantry moved from Syria to Iraq
              3 mech_infantrys moved from Egypt to Iraq
              2 armour moved from Iraq to Eastern Persia
              1 cruiser moved from 81 Sea Zone to 98 Sea Zone
      
          Place Units - British
              1 carrier and 1 transport placed in 98 Sea Zone
              1 fighter placed in 98 Sea Zone
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 35 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 0.17
      Italians regular : -0.33
      Japanese regular : -0.50
      Germans regular : 0.83
      British regular : 0.00
      

      Savegame

      posted in League
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