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    Posts made by onesteveo

    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
      
          Combat Move - Germans
              6 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 mech_infantry moved from Poland to Novgorod
                    Germans take Novgorod from Russians
              1 armour moved from Eastern Poland to Belarus
                    Germans take Belarus from Russians
              1 armour moved from Belarus to Eastern Poland
              1 mech_infantry moved from Romania to Ukraine
                    Germans take Ukraine from Russians
              2 infantry moved from 99 Sea Zone to Crete
      
          Combat - Germans
              Battle in Crete
      
          Non Combat Move - Germans
              3 aaGuns, 9 armour, 12 artilleries and 23 infantry moved from Eastern Poland to Western Ukraine
              3 armour and 3 mech_infantrys moved from Poland to Western Ukraine
              3 armour and 2 mech_infantrys moved from Romania to Western Ukraine
              6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
              1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 112 Sea Zone
              1 artillery and 1 infantry moved from Northern Italy to Southern Italy
              1 fighter moved from Algeria to Greece
              1 fighter and 5 tactical_bombers moved from Algeria to Greece
              1 fighter moved from Southern Italy to Greece
              1 submarine moved from 120 Sea Zone to 122 Sea Zone
      
          Place Units - Germans
              1 airfield placed in Greece
              1 carrier placed in 97 Sea Zone
              1 destroyer placed in 97 Sea Zone
              1 fighter placed in Western Germany
              1 submarine placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
              Germans collect 50 PUs (2 lost to blockades); end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      @onesteveo sorry edited a ncm if thats ok

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Manual Gamesave Post: Italians round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Eastern Poland to Western Ukraine
                    Italians take Western Ukraine from Russians
              1 armour moved from Eastern Poland to Baltic States
                    Italians take Baltic States from Russians
              1 armour moved from Baltic States to Eastern Poland
              2 infantry moved from Tobruk to Alexandria
              2 fighters moved from Tobruk to Alexandria
      
          Combat - Italians
              Battle in Alexandria
                  Italians attack with 2 fighters and 2 infantry
                  ANZAC defend with 1 infantry
                      Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Alexandria
                  Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Italians
              2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              3 infantry moved from Northern Italy to France
              2 infantry moved from Yugoslavia to Albania
              2 aaGuns moved from Yugoslavia to Albania
              1 artillery moved from Yugoslavia to Albania
              2 fighters moved from Alexandria to Greece
      
          Place Units - Italians
              1 destroyer and 2 transports placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : -0.33
      

      Savegame

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      onesteveo
    • RE: Onesteveo (axis) v (Giallo (allies+14) bm3 L21

      @giallo no prob, want to play another same bid sides reversed?

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Eastern Poland to Western Ukraine
                    Italians take Western Ukraine from Russians
              1 armour moved from Eastern Poland to Baltic States
                    Italians take Baltic States from Russians
              1 armour moved from Baltic States to Eastern Poland
              2 infantry moved from Tobruk to Alexandria
              2 fighters moved from Tobruk to Alexandria
      
          Combat - Italians
              Battle in Alexandria
                  Italians attack with 2 fighters and 2 infantry
                  ANZAC defend with 1 infantry
                      Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Alexandria
                  Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Italians
              2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              3 infantry moved from Northern Italy to France
              2 infantry moved from Yugoslavia to Albania
              2 aaGuns moved from Yugoslavia to Albania
              1 artillery moved from Yugoslavia to Albania
              2 fighters moved from Alexandria to Greece
      
          Place Units - Italians
              1 destroyer and 2 transports placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      @wheatbeer its been an interesting game so far for sure

      posted in League
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      onesteveo
    • RE: Onesteveo (axis) v (Giallo (allies+14) bm3 L21

      @giallo yes thanks

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      @wheatbeer max def thanks, feel free to roll 6s for yourself and 2s for me :D

      posted in League
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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              4 infantry moved from Hunan to Yunnan
              1 infantry moved from French Indo China to Shan State
              1 destroyer moved from 43 Sea Zone to 37 Sea Zone
              1 submarine moved from 43 Sea Zone to 42 Sea Zone
              1 fighter moved from 43 Sea Zone to 41 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 artillery moved from Philippines to 35 Sea Zone
              1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
              1 battleship and 1 carrier moved from 43 Sea Zone to 42 Sea Zone
              1 cruiser moved from 43 Sea Zone to 42 Sea Zone
              2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
              1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
              1 armour and 1 infantry moved from 37 Sea Zone to Malaya
              1 bomber moved from Kwangsi to Malaya
              1 bomber moved from Kwangsi to Malaya
              1 fighter moved from 43 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
              1 fighter moved from Kwangsi to Yunnan
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
              2 infantry moved from 8 Sea Zone to Aleutian Islands
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Aleutian Islands
              Battle in Guam
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                  Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                      ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 submarine and 3 transports
                  ANZAC defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 3 transports in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 submarine and 3 transports remaining. Battle score for attacker is 12
                  Casualties for ANZAC: 1 cruiser
              Battle in Java
                  Japanese attack with 2 artilleries and 4 infantry
                  ANZAC defend with 1 marine
                      Japanese roll dice for 2 artilleries and 4 infantry in Java, round 2 : 0/6 hits, 1.67 expected hits
                      ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                      Japanese roll dice for 2 artilleries and 3 infantry in Java, round 3 : 1/5 hits, 1.50 expected hits
                      ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
                      1 marine owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 marine
              Battle in Yunnan
                  Japanese attack with 4 fighters, 4 infantry and 3 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 4.67 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 3 infantry
              Battle in Shan State
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Malaya
                  Japanese attack with 1 armour, 2 bombers and 1 infantry
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Malaya, round 2 : 1/4 hits, 2.00 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Malaya to Kwangsi
              1 artillery and 1 infantry moved from Kwangtung to Kwangsi
              4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
              1 mech_infantry moved from Suiyuyan to Kansu
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Jehol to Chahar
              1 aaGun and 4 infantry moved from Anhwe to Kweichow
              2 infantry moved from Jehol to Anhwe
              1 mech_infantry moved from Shantung to Manchuria
              1 infantry moved from Shantung to Anhwe
              1 fighter moved from 41 Sea Zone to 42 Sea Zone
              1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
              2 fighters moved from 37 Sea Zone to Kwangsi
              1 destroyer moved from 43 Sea Zone to 55 Sea Zone
              1 destroyer moved from 35 Sea Zone to 46 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 fighters moved from 6 Sea Zone to Japan
              1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
              1 infantry moved from Shantung to Anhwe
      
          Place Units - Japanese
              1 factory_minor placed in French Indo China
              3 mech_infantrys placed in Shantung
              3 destroyers placed in 6 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : -3.00
      UK_Pacific regular : -0.67
      ANZAC regular : -0.50
      

      Savegame

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      onesteveo
    • RE: Onesteveo (axis) v (Giallo (allies+14) bm3 L21

      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Japanese
              1 armour moved from Korea to Siberia
                    Japanese take Amur from Russians
                    Japanese take Siberia from Russians
              1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              2 bombers moved from Kwangsi to Suiyuyan
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 bombers moved from Suiyuyan to Anhwe
              1 infantry moved from Jehol to Chahar
              3 infantry moved from Manchuria to Amur
              1 artillery and 3 infantry moved from Hunan to Yunnan
              2 carriers moved from 35 Sea Zone to 36 Sea Zone
              1 carrier moved from 35 Sea Zone to 37 Sea Zone
              2 battleships moved from 35 Sea Zone to 37 Sea Zone
              1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              3 destroyers moved from 35 Sea Zone to 37 Sea Zone
              1 cruiser and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
              1 artillery and 4 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Korea to 6 Sea Zone
              1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 2 infantry moved from Kiangsi to Hunan
              2 infantry moved from Jehol to Manchuria
              1 aaGun moved from Jehol to Manchuria
              2 artilleries and 2 infantry moved from Jehol to Anhwe
              2 infantry moved from Anhwe to Hunan
              3 fighters moved from Japan to Kwangsi
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
              3 fighters moved from Kwangsi to Yunnan
              5 tactical_bombers moved from Kwangsi to Yunnan
              2 fighters moved from Kwangsi to Yunnan
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              3 mech_infantrys placed in Shantung
              1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
              1 artillery and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 36 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.67
      

      Savegame

      posted in League
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      onesteveo
    • RE: Onesteveo (axis) v (Giallo (allies+14) bm3 L21

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 2 infantry and 8 transports; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              1 fighter moved from 112 Sea Zone to United Kingdom
              2 bombers and 2 fighters moved from Western Germany to United Kingdom
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
              1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 5 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
                  Bombing raid in United Kingdom causes 12 damage total. 
              Battle in Scotland
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 aaGun moved from Western Germany to 112 Sea Zone
              1 infantry moved from Denmark to 112 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
              1 infantry moved from Denmark to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 infantry moved from Normandy Bordeaux to 110 Sea Zone
              2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
              1 aaGun and 3 infantry moved from 111 Sea Zone to Scotland
              1 carrier moved from 112 Sea Zone to 111 Sea Zone
              2 fighters moved from United Kingdom to 111 Sea Zone
              1 cruiser moved from 112 Sea Zone to 111 Sea Zone
              2 bombers moved from United Kingdom to Western Germany
              1 tactical_bomber moved from 112 Sea Zone to Western Germany
              1 fighter moved from United Kingdom to Holland Belgium
              2 aaGuns moved from Western Germany to Holland Belgium
              8 infantry moved from Slovakia Hungary to Germany
              3 artilleries moved from Slovakia Hungary to Germany
              3 armour moved from France to Western Germany
              3 armour moved from France to Western Germany
              2 armour moved from Yugoslavia to Western Germany
              1 armour, 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
              3 mech_infantrys moved from France to Yugoslavia
              1 infantry moved from Finland to Norway
      
          Place Units - Germans
              1 destroyer and 8 transports placed in 113 Sea Zone
              2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 43 PUs; end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.33
      

      Savegame

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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 7 artilleries, 8 infantry and 5 transports; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              2 armour moved from Normandy Bordeaux to Northern Italy
              1 armour and 1 bomber moved from Normandy Bordeaux to Southern France
              1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
              1 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 93 Sea Zone
              2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
              2 fighters moved from 110 Sea Zone to Southern France
              1 artillery and 3 infantry moved from Morocco to Algeria
              1 fighter moved from Ceylon to 39 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 battleship moved from 35 Sea Zone to 36 Sea Zone
              1 fighter moved from Philippines to 36 Sea Zone
              1 fighter moved from Philippines to 19 Sea Zone
              1 fighter moved from Jehol to 19 Sea Zone
              1 fighter moved from Iwo Jima to 19 Sea Zone
              1 destroyer moved from 17 Sea Zone to 5 Sea Zone
                    Americans take 6 Sea Zone from Japanese
      
          Combat - Americans
              Battle in 5 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 5 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 39 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 39 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Sumatra
              Battle in 42 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Northern Italy
                  Americans attack with 2 armour
                  Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                      Americans roll dice for 2 armour in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 2 armour in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Italians lost in Northern Italy
                      Americans roll dice for 2 armour in Northern Italy, round 4 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                  Americans win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 armour and 1 mech_infantry
                  Casualties for Americans: 1 armour
              Battle in Southern France
                  Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                  Germans defend with 1 factory_minor, 1 harbour and 6 mech_infantrys
                      Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 1/8 hits, 2.83 expected hits
                      Germans roll dice for 6 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                      Americans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Southern France, round 3 : 5/7 hits, 2.67 expected hits
                      Germans roll dice for 5 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.67 expected hits
                      1 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                  Casualties for Americans: 2 infantry and 2 mech_infantrys
                  Casualties for Germans: 6 mech_infantrys
              Battle in Algeria
                  Americans attack with 1 artillery and 3 infantry
                  Italians defend with 1 fighter and 1 infantry
                      Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Algeria
                      Americans roll dice for 1 artillery and 3 infantry in Algeria, round 3 : 0/4 hits, 1.00 expected hits
                      Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Algeria
                      Americans roll dice for 1 artillery and 2 infantry in Algeria, round 4 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 fighter in Algeria, round 4 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Algeria
                      Americans roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 fighter in Algeria, round 5 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 fighter and 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in 19 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 36 Sea Zone
                  Americans attack with 1 battleship and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese lost in 36 Sea Zone
                  Americans win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier, 4 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from 19 Sea Zone to 6 Sea Zone
              2 fighters moved from 19 Sea Zone to Jehol
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              3 destroyers moved from 54 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from Ceylon to 39 Sea Zone
              1 fighter moved from Ceylon to 39 Sea Zone
              2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Persia
              2 fighters moved from Southern France to 110 Sea Zone
              1 bomber moved from Southern France to France
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
              3 transports moved from 102 Sea Zone to 101 Sea Zone
              1 fighter moved from 36 Sea Zone to 6 Sea Zone
              1 fighter moved from 6 Sea Zone to Jehol
      
          Place Units - Americans
              5 transports placed in 101 Sea Zone
              2 artilleries and 8 infantry placed in Eastern United States
              5 artilleries placed in Central United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 68 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shantung
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 13 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 infantry moved from United Kingdom to 110 Sea Zone
              4 infantry moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from United Kingdom to Holland Belgium
              1 bomber moved from Sardinia to Holland Belgium
      
          Combat - British
              Battle in Holland Belgium
                  British attack with 1 bomber, 2 fighters and 4 infantry
                  Germans defend with 1 artillery and 1 infantry
                      British roll dice for 1 bomber, 2 fighters and 4 infantry in Holland Belgium, round 2 : 3/7 hits, 2.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Holland Belgium to United Kingdom
              1 bomber moved from Holland Belgium to France
              4 aaGuns, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
              3 infantry moved from United Kingdom to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 armour and 1 infantry moved from Morocco to Algeria
              1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 fighter moved from 93 Sea Zone to France
              1 fighter moved from Morocco to 93 Sea Zone
              1 submarine moved from 81 Sea Zone to 97 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
              2 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Northwest Persia to Iraq
              2 armour and 1 infantry moved from Eastern Persia to Persia
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
      
          Place Units - British
              1 transport placed in 81 Sea Zone
              2 infantry placed in Egypt
              2 mech_infantrys placed in Union of South Africa
              1 infantry placed in Union of South Africa
              10 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Japanese regular : 0.33
      Italians regular : -2.17
      Germans regular : -0.33
      British regular : 0.67
      

      Savegame

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shantung
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 7 artilleries, 8 infantry and 5 transports; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 unit repaired.
              2 armour moved from Normandy Bordeaux to Northern Italy
              1 armour and 1 bomber moved from Normandy Bordeaux to Southern France
              1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
              1 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 93 Sea Zone
              2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
              2 fighters moved from 110 Sea Zone to Southern France
              1 artillery and 3 infantry moved from Morocco to Algeria
              1 fighter moved from Ceylon to 39 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 battleship moved from 35 Sea Zone to 36 Sea Zone
              1 fighter moved from Philippines to 36 Sea Zone
              1 fighter moved from Philippines to 19 Sea Zone
              1 fighter moved from Jehol to 19 Sea Zone
              1 fighter moved from Iwo Jima to 19 Sea Zone
              1 destroyer moved from 17 Sea Zone to 5 Sea Zone
                    Americans take 6 Sea Zone from Japanese
      
          Combat - Americans
              Battle in 5 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 5 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 39 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 39 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Sumatra
              Battle in 42 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Northern Italy
                  Americans attack with 2 armour
                  Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                      Americans roll dice for 2 armour in Northern Italy, round 2 : 0/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 2 armour in Northern Italy, round 3 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 3 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Italians lost in Northern Italy
                      Americans roll dice for 2 armour in Northern Italy, round 4 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                  Americans win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 armour and 1 mech_infantry
                  Casualties for Americans: 1 armour
              Battle in Southern France
                  Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                  Germans defend with 1 factory_minor, 1 harbour and 6 mech_infantrys
                      Americans roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 1/8 hits, 2.83 expected hits
                      Germans roll dice for 6 mech_infantrys in Southern France, round 2 : 1/6 hits, 2.00 expected hits
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                      Americans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Southern France, round 3 : 5/7 hits, 2.67 expected hits
                      Germans roll dice for 5 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.67 expected hits
                      1 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10
                  Casualties for Americans: 2 infantry and 2 mech_infantrys
                  Casualties for Germans: 6 mech_infantrys
              Battle in Algeria
                  Americans attack with 1 artillery and 3 infantry
                  Italians defend with 1 fighter and 1 infantry
                      Americans roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 0/2 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Algeria
                      Americans roll dice for 1 artillery and 3 infantry in Algeria, round 3 : 0/4 hits, 1.00 expected hits
                      Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Algeria
                      Americans roll dice for 1 artillery and 2 infantry in Algeria, round 4 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 fighter in Algeria, round 4 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Algeria
                      Americans roll dice for 1 artillery and 1 infantry in Algeria, round 5 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 fighter in Algeria, round 5 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 fighter and 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in 19 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 36 Sea Zone
                  Americans attack with 1 battleship and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 destroyer owned by the Japanese lost in 36 Sea Zone
                  Americans win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 carrier, 4 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
              1 fighter moved from 19 Sea Zone to 6 Sea Zone
              2 fighters moved from 19 Sea Zone to Jehol
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 submarine moved from 54 Sea Zone to 43 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              3 destroyers moved from 54 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from Ceylon to 39 Sea Zone
              1 fighter moved from Ceylon to 39 Sea Zone
              2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Persia
              2 fighters moved from Southern France to 110 Sea Zone
              1 bomber moved from Southern France to France
              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
              3 transports moved from 102 Sea Zone to 101 Sea Zone
              1 fighter moved from 36 Sea Zone to 6 Sea Zone
              1 fighter moved from 6 Sea Zone to Jehol
      
          Place Units - Americans
              5 transports placed in 101 Sea Zone
              2 artilleries and 8 infantry placed in Eastern United States
              5 artilleries placed in Central United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 68 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Japanese regular : 0.33
      Italians regular : -2.17
      Germans regular : 0.33
      

      Savegame

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      onesteveo
    • RE: Onesteveo (axis) v (Giallo (allies+14) bm3 L21

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour and 2 infantry moved from Albania to Greece
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 artillery and 1 infantry moved from 97 Sea Zone to Greece
              1 submarine moved from 95 Sea Zone to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 armour, 1 artillery and 3 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 0/5 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 2/3 hits, 1.17 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber and 1 submarine
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Italians
              1 bomber moved from 96 Sea Zone to Southern Italy
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery moved from Libya to Tobruk
              1 armour moved from Northern Italy to Romania
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      Neutral_Allies regular : -1.33
      British regular : -0.50
      

      Savegame

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      onesteveo
    • RE: onesteveo (x) vs (wheatbeer (a+24) L BM3

      @wheatbeer no problemo

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      onesteveo
    • RE: Onesteveo (axis) v (Giallo (allies+14) bm3 L21

      @giallo ya that china one was crazy, full scramble thanks

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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      @odonis cruisers

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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      @onesteveo keep 1 american destroyer sorry should have clarified

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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      @odonis 3 destroyers 4 carriers

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    • 1 / 1