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    Posts made by onesteveo

    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Shan State to Burma
              2 fighters moved from Java to Burma
              1 aaGun and 1 infantry moved from Java to 42 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 fighter moved from Java to South Australia
              2 infantry moved from Queensland to South Australia
              1 aaGun moved from Queensland to South Australia
              1 artillery and 2 infantry moved from New South Wales to South Australia
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to South Australia
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      no problem

      posted in League
      O
      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to Central United States
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Guam to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              3 infantry moved from Shensi to Kweichow
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Shensi to Yunnan
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
              Battle in Kweichow
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kweichow, round 4 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Eire to Scotland
              2 infantry moved from United Kingdom to Scotland
              1 bomber moved from Quebec to Scotland
              1 destroyer moved from 81 Sea Zone to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
              1 infantry moved from Shan State to French Indo China
                    UK_Pacific take French Indo China from Neutral_Axis
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              1 artillery moved from Italian Somaliland to 76 Sea Zone
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 armour and 1 infantry moved from 109 Sea Zone to Scotland
              1 cruiser and 2 destroyers moved from 106 Sea Zone to 109 Sea Zone
      
          Combat - British
              Battle in Scotland
                  British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
                  Germans defend with 1 airfield and 2 infantry
                      British roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Scotland, round 2 : 2/6 hits, 1.83 expected hits
                      Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                  British win, taking Scotland from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Ethiopia
                  British attack with 1 artillery
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                  Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                  Casualties for British: 1 artillery
                  Casualties for Italians: 1 infantry
              Battle in 99 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 99 Sea Zone
                  British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - British
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
              1 fighter moved from Union of South Africa to Egypt
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Shan State to Burma
              4 mech_infantrys moved from India to Burma
              5 infantry moved from India to Burma
              3 aaGuns moved from India to Burma
              2 fighters and 1 tactical_bomber moved from India to Burma
              1 bomber moved from Scotland to United Kingdom
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              1 factory_minor placed in Egypt
              6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 19 PUs; end with 19 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Italians regular : -0.33
      Japanese regular : -1.50
      Germans regular : 1.33
      British regular : 1.17
      

      Savegame

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              3 infantry moved from Shensi to Kweichow
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Shensi to Yunnan
      
          Combat - Chinese
              Chinese creates battle in territory Anhwe
              Battle in Kweichow
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kweichow, round 4 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Japanese regular : -1.50
      

      Savegame

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to Central United States
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Guam to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      O
      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Buryatia to Amur
              8 infantry moved from Novgorod to Belarus
              1 bomber moved from Russia to Belarus
              1 bomber moved from Belarus to Novgorod
              1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              2 aaGuns moved from Bryansk to Western Ukraine
              1 infantry moved from Russia to Bryansk
              2 infantry moved from Rostov to Ukraine
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
              2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Ukraine
              2 artilleries and 1 infantry placed in Novgorod
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Malaya to Shan State
              1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to New South Wales
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Malaya to Shan State
              1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to New South Wales
              1 aaGun moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      O
      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      that uk round helped balance it back out a bit lol oh my

      posted in League
      O
      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Hawaiian Islands to Midway
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              2 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              5 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 3 : 3/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 3/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Hunan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 109 Sea Zone
              1 bomber and 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
              1 tactical_bomber moved from 98 Sea Zone to Tobruk
              1 mech_infantry moved from Egypt to Tobruk
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
              1 cruiser moved from 91 Sea Zone to 106 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 destroyer, 2 fighters and 1 transport
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 96 Sea Zone
                      British roll dice for 2 fighters and 1 transport in 96 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter and 1 transport remaining. Battle score for attacker is -3
                  Casualties for British: 1 destroyer and 1 fighter
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Tobruk
                  British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/8 hits, 2.83 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits
                      1 artillery owned by the British, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                      British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 1.83 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 1/5 hits, 1.83 expected hits
                      1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                      British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Tobruk, round 4 : 0/3 hits, 1.50 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 2/3 hits, 1.17 expected hits
                      1 artillery owned by the British and 1 armour owned by the British lost in Tobruk
                  1 tactical_bomber owned by the British retreated
                  Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -18
                  Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                  Casualties for Italians: 3 infantry
              Battle in Italian Somaliland
                  British attack with 1 artillery and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Italian Somaliland
                      British roll dice for 1 artillery in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Italian Somaliland
                  British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in 106 Sea Zone
                  British attack with 1 bomber, 1 cruiser and 1 destroyer
                  Germans defend with 2 submarines
                      British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
      
          Non Combat Move - British
              1 bomber moved from 106 Sea Zone to Quebec
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              2 infantry moved from Scotland to United Kingdom
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 fighter moved from Burma to India
              3 infantry moved from Malaya to Shan State
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 tactical_bomber moved from Tobruk to Egypt
              1 fighter moved from 96 Sea Zone to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 cruiser moved from 98 Sea Zone to 96 Sea Zone
              1 carrier moved from 98 Sea Zone to 99 Sea Zone
      
          Place Units - British
              1 transport placed in 71 Sea Zone
              1 fighter placed in Union of South Africa
              1 infantry placed in United Kingdom
              1 destroyer placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 28 PUs; end with 28 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              4 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 4 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 3.83
      Italians regular : 3.17
      Japanese regular : -2.67
      Germans regular : -0.33
      British regular : -5.83
      

      Savegame

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              5 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 3 : 3/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 3/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Hunan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 3.83
      Japanese regular : -2.67
      

      Savegame

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to 101 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Hawaiian Islands to Midway
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              1 carrier and 2 transports placed in 101 Sea Zone
              2 destroyers and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              2 infantry moved from Bessarabia to Western Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 armour and 1 mech_infantry moved from Russia to Bryansk
              2 aaGuns and 1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              3 infantry moved from Baltic States to Belarus
              1 infantry moved from Archangel to Belarus
              1 artillery and 6 infantry moved from Novgorod to Belarus
              2 aaGuns moved from Novgorod to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
      
          Place Units - Russians
              2 artilleries and 1 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 bomber and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      yes looks like the sea battles were nasty

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      max scramble both zone, please post if dice are weird other max def

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    • RE: Find League Opponents Thread

      looking for a game of bm3 tier 1 or higher please:D

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              3 infantry moved from Ukraine to Bryansk
              2 infantry moved from Caucasus to Rostov
              2 infantry moved from Bessarabia to Western Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              1 armour and 1 mech_infantry moved from Russia to Western Ukraine
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              3 infantry moved from Baltic States to Belarus
              1 infantry moved from Archangel to Belarus
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              1 artillery and 2 infantry placed in Ukraine
              1 bomber and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      just the 1 from scotland thx

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      you too!

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    • RE: onesteveo (Axis) vs odonis (Allies +12) BM3

      @Odonis sounds good ill take ss in sz98 inf in anglo-egyptian sudan and another in alexandria thanks

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