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    Posts made by onesteveo

    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      no thanks

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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Persia to 98 Sea Zone
              2 submarines moved from 62 Sea Zone to 55 Sea Zone
              1 fighter moved from Western Australia to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 98 Sea Zone
                  ANZAC attack with 2 fighters
                  Italians defend with 1 battleship, 1 submarine and 3 transports
                  1 submarine owned by the Italians submerged
                      ANZAC roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Italians lost in 98 Sea Zone
                      3 transports owned by the Italians lost in 98 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 41
                  Casualties for Italians: 1 battleship and 3 transports
              Battle in 55 Sea Zone
                  ANZAC attack with 1 fighter and 2 submarines
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
              1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
                    ANZAC take Celebes from Dutch
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from 55 Sea Zone to Queensland
              1 fighter moved from Java to India
              2 fighters moved from 98 Sea Zone to Alexandria
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
              ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Italians regular : -0.67
      ANZAC regular : -0.17
      

      Savegame

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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      dice have been wild in the med

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      full scramble thanks

      posted in League
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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to 54 Sea Zone
              1 fighter moved from Queensland to 54 Sea Zone
              3 fighters moved from 54 Sea Zone to Java
              1 aaGun and 1 infantry moved from New South Wales to Queensland
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Combat Move - French
              Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 infantry moved from Tunisia to Libya
                    French take Libya from Italians
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
      
          Combat - French
              Battle in 92 Sea Zone
                  French attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 96 Sea Zone
                  French attack with 1 cruiser and 1 destroyer
                  Italians defend with 1 destroyer and 1 transport
                      French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  French win with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for French: 1 destroyer
                  Casualties for Italians: 1 destroyer and 1 transport
      
          Non Combat Move - French
              1 infantry moved from Algeria to Tunisia
              1 infantry moved from Morocco to Algeria
              1 fighter moved from 92 Sea Zone to Algeria
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      French regular : 0.17
      

      Savegame

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      onesteveo
    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to 54 Sea Zone
              1 fighter moved from Queensland to 54 Sea Zone
              3 fighters moved from 54 Sea Zone to Java
              1 aaGun and 1 infantry moved from New South Wales to Queensland
              1 infantry moved from Malaya to Shan State
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Eastern United States to 101 Sea Zone
              1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
              1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 transports
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 cruiser
              Battle in Gibraltar
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 armour and 1 harbour
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 armour
              Battle in Morocco
                  Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 25 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 carriers moved from 10 Sea Zone to 26 Sea Zone
              2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 bomber moved from 91 Sea Zone to United Kingdom
      
          Place Units - Americans
              2 destroyers and 5 transports placed in 101 Sea Zone
              4 artilleries and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              3 infantry moved from Tsinghai to Kansu
              1 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 4 fighters; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 92 Sea Zone
              2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
              1 mech_infantry moved from Union of South Africa to 71 Sea Zone
              1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 infantry moved from Ethiopia to 76 Sea Zone
              1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
              1 infantry moved from Ethiopia to 76 Sea Zone
              1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 artillery and 3 infantry moved from Egypt to Alexandria
              1 fighter moved from Egypt to Alexandria
              1 infantry moved from 81 Sea Zone to Trans-Jordan
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Trans-Jordan
                  British attack with 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry and 1 mech_infantry
                      British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                      British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 mech_infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 mech_infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Trans-Jordan
                  Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
                  Casualties for British: 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 infantry
              Battle in 37 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 cruiser, 2 destroyers and 2 transports
                      British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      2 destroyers owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                      British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 cruiser and 2 transports in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                      2 transports owned by the Japanese lost in 37 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 21
                  Casualties for British: 1 fighter and 1 tactical_bomber
                  Casualties for Japanese: 1 cruiser, 2 destroyers and 2 transports
              Battle in Alexandria
                  British attack with 1 artillery, 1 fighter and 3 infantry
                  Italians defend with 1 armour and 2 artilleries
                      British roll dice for 1 artillery, 1 fighter and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                      1 artillery owned by the Italians and 2 infantry owned by the British lost in Alexandria
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 2/3 hits, 1.17 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                  Casualties for British: 3 infantry
                  Casualties for Italians: 1 armour and 2 artilleries
      
          Non Combat Move - British
              1 infantry moved from Northwest Persia to Persia
              1 fighter moved from 37 Sea Zone to Borneo
              1 bomber moved from 92 Sea Zone to Malta
              1 fighter moved from Alexandria to Egypt
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              2 mech_infantrys moved from India to Eastern Persia
      
          Place Units - British
              3 fighters placed in Egypt
              1 fighter placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,6,5
              British collect 28 PUs (2 lost to blockades); end with 28 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 artillery and 7 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,4,6,6,3,2,4,3,1,6,1
              UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in India change ownership: 1 artillery and 7 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 0.33
      Japanese regular : -0.67
      Italians regular : 2.50
      British regular : -0.50
      

      Savegame

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              3 infantry moved from Tsinghai to Kansu
              1 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 4 infantry in Kansu, round 4 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -1.00
      

      Savegame

      posted in League
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      onesteveo
    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 armour and 1 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Eastern United States to 101 Sea Zone
              1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
              1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 transports
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Germans lost in 91 Sea Zone
                  Americans win with 1 bomber, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 cruiser
              Battle in Gibraltar
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 armour and 1 harbour
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 armour
              Battle in Morocco
                  Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 25 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 carriers moved from 10 Sea Zone to 26 Sea Zone
              2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer moved from 54 Sea Zone to 26 Sea Zone
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 bomber moved from 91 Sea Zone to United Kingdom
      
          Place Units - Americans
              2 destroyers and 5 transports placed in 101 Sea Zone
              4 artilleries and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : 0.00
      Italians regular : -0.17
      

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Germans
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              17 infantry moved from Amur to Manchuria
              1 infantry moved from Belarus to Eastern Poland
              1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 17 infantry
                  Japanese defend with 1 aaGun and 8 infantry
                      Russians roll dice for 17 infantry in Manchuria, round 2 : 3/17 hits, 2.83 expected hits
                      Japanese roll dice for 1 aaGun and 8 infantry in Manchuria, round 2 : 2/8 hits, 2.67 expected hits
                      2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                      Russians roll dice for 15 infantry in Manchuria, round 3 : 2/15 hits, 2.50 expected hits
                      Japanese roll dice for 6 infantry in Manchuria, round 3 : 0/6 hits, 2.00 expected hits
                      2 infantry owned by the Japanese lost in Manchuria
                      Russians roll dice for 15 infantry in Manchuria, round 4 : 4/15 hits, 2.50 expected hits
                      Japanese roll dice for 4 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits
                      4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 17
                  Casualties for Russians: 4 infantry
                  Casualties for Japanese: 1 aaGun and 8 infantry
              Battle in Eastern Poland
                  Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2.50 expected hits
                      Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                  Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 bomber moved from Eastern Poland to Egypt
              2 aaGuns, 2 armour, 9 artilleries, 14 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
              5 infantry moved from Russia to Bryansk
              2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
              3 infantry moved from Novgorod to Belarus
              2 aaGuns moved from Amur to Manchuria
      
          Place Units - Russians
              3 infantry placed in Volgograd
              2 infantry placed in Novgorod
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
              Russians collect 37 PUs (2 lost to blockades); end with 39 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      Japanese regular : -2.00
      Russians regular : 1.67
      

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Burma to India
              2 fighters moved from Burma to Persia
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
              1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 transport moved from 61 Sea Zone to 54 Sea Zone
              1 mech_infantry moved from New South Wales to Queensland
              1 aaGun and 5 infantry moved from South Australia to Queensland
              1 artillery moved from South Australia to Queensland
              1 fighter moved from New South Wales to Western Australia
              1 fighter moved from South Australia to Java
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 79 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Burma to India
              2 fighters moved from Burma to Persia
              1 destroyer moved from 37 Sea Zone to 39 Sea Zone
              1 aaGun and 1 infantry moved from Sumatra to 41 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
              1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 transport moved from 61 Sea Zone to 54 Sea Zone
              1 mech_infantry moved from New South Wales to Queensland
              1 aaGun and 5 infantry moved from South Australia to Queensland
              1 artillery moved from South Australia to Queensland
              1 fighter moved from New South Wales to Western Australia
              1 fighter moved from South Australia to Java
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              2 fighters moved from Midway to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              Americans undo move 1.
              2 carriers and 1 submarine placed in 10 Sea Zone
              2 destroyers placed in 101 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 bomber moved from United Kingdom to 113 Sea Zone
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
              1 transport moved from 76 Sea Zone to 80 Sea Zone
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to Ethiopia
              3 infantry moved from Burma to Yunnan
              2 fighters and 1 tactical_bomber moved from Burma to Yunnan
              1 infantry moved from French Indo China to Siam
                    UK_Pacific take Siam from Japanese
              1 infantry moved from Kwangtung to Kiangsi
                    Chinese take Kiangsi from Japanese
      
          Combat - British
              Battle in Gibraltar
              Battle in 113 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 113 Sea Zone
                  British win, taking Gibraltar from Italians with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Ethiopia
                  British attack with 2 infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in 98 Sea Zone
                  British attack with 2 fighters and 1 tactical_bomber
                  Italians defend with 1 cruiser
                      British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the British lost in 98 Sea Zone
                      British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is -9
                  Casualties for British: 1 fighter and 1 tactical_bomber
                  Casualties for Italians: 1 cruiser
              Battle in Yunnan
                  British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Yunnan to India
              1 fighter moved from 98 Sea Zone to Egypt
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 infantry moved from Scotland to United Kingdom
              1 armour and 1 mech_infantry moved from Scotland to United Kingdom
              1 bomber moved from 113 Sea Zone to United Kingdom
              3 aaGuns moved from Burma to India
              6 infantry moved from Burma to India
              4 mech_infantrys moved from Burma to India
              1 transport moved from 81 Sea Zone to 71 Sea Zone
      
          Place Units - British
              1 airfield, 1 artillery and 1 infantry placed in Egypt
              1 submarine placed in 98 Sea Zone
              2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,6,4,2,1,2,1
              UK_Pacific collect 18 PUs (2 lost to blockades); end with 19 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      Italians regular : 0.33
      British regular : -1.17
      

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              2 fighters moved from Midway to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              Americans undo move 1.
              2 carriers and 1 submarine placed in 10 Sea Zone
              2 destroyers placed in 101 Sea Zone
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Central United States to Eastern United States
              1 fighter moved from Western United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Chahar
              2 infantry moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
              Battle in Yunnan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Kweichow to Shensi
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 106 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 submarine moved from 98 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to Tobruk
              1 tactical_bomber moved from 98 Sea Zone to Tobruk
              1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
              1 mech_infantry moved from Egypt to Tobruk
              2 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 artillery and 3 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 96 Sea Zone
                  British attack with 1 cruiser, 1 fighter and 1 submarine
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 106 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Tobruk
                  British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/8 hits, 2.83 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.17 expected hits
                      2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                      British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/5 hits, 2.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 1/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 4 : 2/4 hits, 2.00 expected hits
                      Italians roll dice for 1 armour in Tobruk, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for British: 3 infantry and 1 mech_infantry
                  Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Tobruk to Egypt
              1 fighter moved from Tobruk to Egypt
              1 fighter moved from 96 Sea Zone to Malta
              1 infantry moved from Egypt to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
              1 infantry moved from 93 Sea Zone to Southern France
              1 mech_infantry moved from United Kingdom to Eire
                    British take Eire from Neutral_Allies
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 battleship moved from 111 Sea Zone to 109 Sea Zone
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 fighter moved from Burma to India
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
      
          Place Units - British
              1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              4 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 4 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Italians regular : 0.17
      Japanese regular : 1.00
      Germans regular : -0.17
      British regular : 1.17
      

      Savegame

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Chahar
              2 infantry moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
              Battle in Yunnan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Kweichow to Shensi
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.67
      Japanese regular : 1.00
      

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    • RE: Odonis (Axis) vs Onesteveo (Allies +12) BM3 L20 Game 2

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Central United States to Eastern United States
              1 fighter moved from Western United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 17 infantry moved from Buryatia to Amur
              5 infantry moved from Russia to Bryansk
              2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Ukraine
              1 infantry moved from Bryansk to Ukraine
              1 infantry moved from Belarus to Novgorod
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              3 infantry placed in Novgorod
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: tanios (x) vs onestevo (allies + 10) BM3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Shan State to Burma
              2 fighters moved from Java to Burma
              1 aaGun and 1 infantry moved from Java to 42 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 fighter moved from Java to South Australia
              2 infantry moved from Queensland to South Australia
              1 aaGun moved from Queensland to South Australia
              1 artillery and 2 infantry moved from New South Wales to South Australia
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to South Australia
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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