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    Posts made by Omni

    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      @Gargantua Scramble 3 fighters please.

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by Chinese to Kansu: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Sikang to Shensi
              1 infantry moved from Kansu to Shensi
              2 infantry moved from Sikang to Szechwan
              1 fighter moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : 0.67
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier moved from 26 Sea Zone to 63 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
              1 fighter moved from 26 Sea Zone to 63 Sea Zone
              1 submarine moved from 26 Sea Zone to 63 Sea Zone
              1 submarine moved from 54 Sea Zone to 63 Sea Zone
              1 bomber moved from Hawaiian Islands to New Zealand
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
              2 infantry moved from 63 Sea Zone to New Zealand
              1 mech_infantry moved from 63 Sea Zone to New Zealand
              1 artillery moved from 63 Sea Zone to New Zealand
              1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from Brazil to French Guiana
              1 infantry moved from Brazil to 86 Sea Zone
              1 artillery moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from Brazil to French Guiana
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 mech_infantrys moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 carrier and 3 submarines placed in 10 Sea Zone
              2 transports placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              1 fighter and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Germany to Holland Belgium
              2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
              1 fighter moved from Southern Italy to Holland Belgium
              2 tactical_bombers moved from Southern Italy to Holland Belgium
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 5/13 hits, 6.83 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              5 tactical_bombers moved from Holland Belgium to Western Germany
              4 fighters moved from Holland Belgium to Western Germany
              2 bombers moved from Holland Belgium to Western Germany
              1 artillery and 2 infantry moved from France to Southern France
              2 infantry moved from Northern Italy to France
              4 armour and 13 mech_infantrys moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              2 infantry and 8 mech_infantrys placed in Germany
              1 fighter and 1 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 39 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.83
      British regular : -0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Sikang to Szechwan
              1 fighter moved from Sikang to Szechwan
              2 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Kansu
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : -0.67
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 3 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 16 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from Western United States to 26 Sea Zone
              1 tactical_bomber moved from Central United States to 26 Sea Zone
              1 mech_infantry moved from Central United States to Western United States
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 artillery moved from 86 Sea Zone to Brazil
              1 marine moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 marine moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 submarine moved from 63 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              2 transports placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              2 submarines and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : 0.67
      

      Savegame

      posted in Team Games
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      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Northern Italy to Southern France
              1 armour moved from Northern Italy to Southern France
              1 bomber moved from Southern Italy to Southern France
              2 fighters moved from Southern Italy to Southern France
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Cyprus
              2 artilleries and 2 infantry moved from Libya to Tunisia
                    Italians take Tunisia from French
      
          Combat - Italians
              Battle in Cyprus
              Battle in Southern France
                  Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                  French defend with 1 artillery, 1 factory_minor and 1 harbour
                      Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits
                      French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Italians win, taking Cyprus from British, taking Southern France from French with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for French: 1 artillery
      
          Non Combat Move - Italians
              2 armour moved from Greece to Romania
              1 mech_infantry moved from Greece to Romania
              2 fighters moved from Southern France to Southern Italy
              1 bomber moved from Southern France to Southern Italy
              2 infantry moved from Greece to Bulgaria
              2 infantry moved from Greece to Bulgaria
      
          Place Units - Italians
              1 armour and 2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : 0.67
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Shensi to Kansu
              5 infantry moved from Szechwan to Sikang
              2 infantry moved from Shensi to Sikang
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : -0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 54 Sea Zone to 63 Sea Zone
              1 submarine moved from 54 Sea Zone to 63 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 tactical_bomber placed in Western United States
              1 tactical_bomber placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Yunnan
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              3 infantry placed in Szechwan
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -1.00
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Eastern United States
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Philippines to Guam
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 marine placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.1

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Tsinghai
              1 fighter moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Japanese regular : 0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.1

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              5 infantry moved from Southern France to Normandy Bordeaux
              3 fighters moved from 93 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
              1 bomber moved from United Kingdom to Western Germany
              3 fighters moved from Southern France to Western Germany
              3 fighters moved from Hawaiian Islands to 6 Sea Zone
              3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
              2 bombers moved from Hawaiian Islands to 6 Sea Zone
              4 submarines moved from 26 Sea Zone to 6 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              2 infantry moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from Tunisia to Libya
                    Americans take Libya from Italians
              1 submarine moved from 41 Sea Zone to 56 Sea Zone
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 4 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
                  1 bomber owned by the Americans killed by AA in Western Germany
                  Bombing raid in Western Germany causes 0 damage total. 
              Battle in Soviet Far East
              Battle in 6 Sea Zone
                  Americans attack with 2 bombers, 3 fighters, 4 submarines and 3 tactical_bombers
                  Japanese defend with 3 destroyers, 2 submarines and 1 transport
                  2 submarines owned by the Japanese submerged
                      Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits
                      Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      3 destroyers owned by the Japanese lost in 6 Sea Zone
                      1 transport owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 31
                  Casualties for Japanese: 3 destroyers and 1 transport
              Battle in Normandy Bordeaux
                  Americans attack with 3 fighters, 5 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 3.00 expected hits
                      Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Cleaning up after air battles
      
          Non Combat Move - Americans
              3 fighters moved from Western Germany to Southern France
              3 fighters moved from Normandy Bordeaux to 93 Sea Zone
              1 tactical_bomber moved from Normandy Bordeaux to 93 Sea Zone
              8 infantry moved from Gibraltar to 91 Sea Zone
              8 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
              8 infantry moved from 93 Sea Zone to Southern France
              6 infantry moved from Eastern United States to 101 Sea Zone
              6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              6 infantry moved from 91 Sea Zone to Gibraltar
              3 carriers moved from 26 Sea Zone to 16 Sea Zone
              3 fighters moved from 6 Sea Zone to 16 Sea Zone
              2 bombers moved from 6 Sea Zone to Midway
              3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 3 Sea Zone
              2 fighters moved from Western United States to 3 Sea Zone
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 destroyer moved from 10 Sea Zone to 3 Sea Zone
              1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 cruiser moved from 26 Sea Zone to 16 Sea Zone
              2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              2 artilleries moved from 54 Sea Zone to Queensland
              2 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              2 artilleries and 1 fighter placed in Southern France
              1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
              1 armour and 1 infantry placed in Western United States
              1 armour placed in Alaska
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -3.17
      Japanese regular : -1.00
      Germans AA : 0.83
      Germans regular : 0.33
      

      Savegame

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    • RE: BM4 Cousins Team Game - 2024.1

      TripleA Move Summary: Americans round 9

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 carrier, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              5 infantry moved from Southern France to Normandy Bordeaux
              3 fighters moved from 93 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
              1 bomber moved from United Kingdom to Western Germany
              3 fighters moved from Southern France to Western Germany
              3 fighters moved from Hawaiian Islands to 6 Sea Zone
              3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
              2 bombers moved from Hawaiian Islands to 6 Sea Zone
              4 submarines moved from 26 Sea Zone to 6 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              2 infantry moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from Tunisia to Libya
                    Americans take Libya from Italians
              1 submarine moved from 41 Sea Zone to 56 Sea Zone
      

      Savegame

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    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 destroyer, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Western Germany to Holland Belgium
              2 fighters moved from Western Germany to Holland Belgium
              2 tactical_bombers moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 bomber moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Western Germany to 94 Sea Zone
              1 fighter moved from Western Germany to 94 Sea Zone
              1 bomber moved from Western Germany to 94 Sea Zone
              1 fighter moved from Southern Italy to 94 Sea Zone
              1 tactical_bomber moved from Southern Italy to 94 Sea Zone
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4.67 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 94 Sea Zone
                  Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                  British defend with 1 destroyer
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                      British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 94 Sea Zone
                  Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Germans
              3 tactical_bombers moved from Holland Belgium to Western Germany
              3 fighters moved from Holland Belgium to Western Germany
              1 bomber moved from Holland Belgium to Western Germany
              1 bomber moved from 94 Sea Zone to Western Germany
              2 fighters moved from 94 Sea Zone to Southern Italy
              2 tactical_bombers moved from 94 Sea Zone to Southern Italy
              2 artilleries moved from France to Western Germany
              4 mech_infantrys moved from France to Germany
              3 armour moved from France to Germany
              3 artilleries moved from Germany to Slovakia Hungary
              3 infantry moved from Germany to Slovakia Hungary
              1 armour moved from Poland to Slovakia Hungary
              2 infantry moved from Poland to Slovakia Hungary
              2 infantry moved from Yugoslavia to Northern Italy
              4 armour moved from Yugoslavia to Slovakia Hungary
              2 infantry moved from Yugoslavia to Romania
              2 artilleries moved from Yugoslavia to Romania
              5 infantry moved from Bulgaria to Romania
              2 infantry moved from Denmark to Western Germany
              1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 submarine moved from 122 Sea Zone to 120 Sea Zone
      
          Place Units - Germans
              2 infantry placed in France
              1 armour and 9 mech_infantrys placed in Germany
              1 mech_infantry placed in Western Germany
              1 destroyer and 1 submarine placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      British regular : -0.67
      

      Savegame

      posted in Team Games
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    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              1 armour moved from Northern Italy to Southern France
              1 submarine moved from 95 Sea Zone to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              2 fighters moved from Southern Italy to 93 Sea Zone
              2 infantry moved from Albania to Greece
              1 armour moved from Albania to Greece
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 infantry moved from Tobruk to 96 Sea Zone
              1 armour moved from Tobruk to 96 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              1 armour moved from 97 Sea Zone to Greece
              1 infantry moved from 97 Sea Zone to Greece
              1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 infantry moved from Tobruk to 96 Sea Zone
              1 mech_infantry moved from Tobruk to 96 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 mech_infantry moved from 97 Sea Zone to Greece
              1 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              2 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
              1 artillery moved from Ethiopia to Kenya
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 armour, 4 infantry and 1 mech_infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                      Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Greece, round 3 : 2/7 hits, 1.83 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 2 fighters and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 submarine owned by the Italians lost in 93 Sea Zone
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 submarine
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Southern France
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Southern France
                      1 infantry owned by the French lost in Southern France
                      Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Southern France
                      1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 artillery and 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
              1 bomber moved from 93 Sea Zone to Southern Italy
              2 fighters moved from 93 Sea Zone to Southern Italy
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 artillery and 1 infantry moved from Tobruk to Libya
      
          Place Units - Italians
              1 armour and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
              Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      French regular : 2.17
      Italians regular : -2.33
      Neutral_Allies regular : -2.00
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.1

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Archangel to Novgorod
              2 fighters moved from Russia to Novgorod
              1 tactical_bomber moved from Russia to Novgorod
              9 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Archangel to Belarus
              2 infantry moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 infantry moved from Russia to Tambov
                    Russians take Tambov from Germans
              1 infantry moved from Tsinghai to Kazakhstan
                    Russians take Kazakhstan from Italians
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Germans roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 2.17 expected hits
                      Germans roll dice for 1 aaGun and 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 aaGun and 2 infantry
              Battle in Belarus
                  Russians attack with 9 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
                  Germans defend with 2 infantry
                      Russians roll dice for 9 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Belarus, round 2 : 7/23 hits, 8.50 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 9 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Novgorod to Bryansk
              1 tactical_bomber moved from Novgorod to Bryansk
              1 infantry moved from Russia to Samara
              2 infantry moved from Russia to Tambov
              5 aaGuns, 1 armour, 22 artilleries and 39 infantry moved from Russia to Bryansk
              1 aaGun moved from Archangel to Belarus
      
          Place Units - Russians
              2 armour and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.50
      Germans regular : -0.33
      Russians regular : -0.67
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.1

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.1

      TripleA Manual Gamesave Post: Americans round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 infantry moved from Southern France to Normandy Bordeaux
              3 fighters moved from United Kingdom to Normandy Bordeaux
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
              2 infantry moved from 94 Sea Zone to Tunisia
      
          Combat - Americans
              Battle in Tunisia
              Battle in Normandy Bordeaux
                  Americans attack with 3 fighters and 3 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                      Americans roll dice for 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits
                      Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                      1 infantry owned by the Italians lost in Normandy Bordeaux
                  Americans win, taking Tunisia from Italians, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              3 fighters moved from Normandy Bordeaux to Southern France
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Southern France
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              6 infantry moved from Eastern United States to 101 Sea Zone
              6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              6 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from British Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 submarines moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 44 Sea Zone to 41 Sea Zone
              1 destroyer moved from 26 Sea Zone to 10 Sea Zone
              1 bomber moved from Western United States to United Kingdom
              1 bomber moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 factory_minor placed in Alaska
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              2 infantry placed in Western United States
              6 infantry placed in Eastern United States
              1 fighter placed in Western United States
              2 armour and 1 artillery placed in Southern France
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Italians regular : 0.67
      

      Savegame

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