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    Posts made by Omni

    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Americans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 6 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 destroyer moved from 33 Sea Zone to 44 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
              1 infantry moved from Marianas to 22 Sea Zone
              2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
              2 infantry moved from 17 Sea Zone to Iwo Jima
              2 fighters moved from 33 Sea Zone to Iwo Jima
              2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 destroyer moved from 33 Sea Zone to 20 Sea Zone
              1 bomber moved from India to Sumatra
              1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              3 infantry moved from Normandy Bordeaux to Southern France
              2 bombers moved from Normandy Bordeaux to Southern France
              2 bombers moved from Caroline Islands to 35 Sea Zone
              2 fighters moved from 33 Sea Zone to 35 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
                      1 destroyer owned by the Americans lost in 20 Sea Zone
              Strategic bombing raid in Sumatra
                      Japanese roll AA dice in Sumatra : 0/1 hits, 0.17 expected hits
                  Bombing raid in Sumatra rolls: 3 and causes: 3 damage to unit: harbour
                  Bombing raid in Sumatra causes 3 damage total. 
              Battle in Guam
              Battle in 35 Sea Zone
                  Americans attack with 2 bombers, 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers and 2 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 35 Sea Zone
                      1 destroyer owned by the Japanese lost in 35 Sea Zone
                  Americans win, taking Guam from Japanese with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Iwo Jima
                  Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/6 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Iwo Jima
                  Americans win, taking Iwo Jima from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 20 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 submarine
                  1 submarine owned by the Americans submerged
              Battle in 44 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 44 Sea Zone
                  Americans winJapanese winJapanese win with 1 submarine remaining with 1 submarine remaining, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Southern France
                  Americans attack with 2 bombers and 3 infantry
                  Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 2 bombers and 3 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                      Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 20 Sea Zone
              2 bombers moved from 35 Sea Zone to Caroline Islands
              2 carriers moved from 33 Sea Zone to 17 Sea Zone
              1 destroyer moved from 26 Sea Zone to 17 Sea Zone
              1 submarine moved from 26 Sea Zone to 17 Sea Zone
              2 fighters moved from Iwo Jima to 17 Sea Zone
              2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
              1 bomber moved from Sumatra to India
              2 submarines moved from 33 Sea Zone to 6 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              6 infantry moved from Hawaiian Islands to 26 Sea Zone
              6 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              2 fighters moved from 35 Sea Zone to 33 Sea Zone
              1 destroyer moved from 23 Sea Zone to 33 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 bombers moved from Southern France to Normandy Bordeaux
              2 fighters moved from 110 Sea Zone to Normandy Bordeaux
              1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
              3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              6 fighters moved from 110 Sea Zone to 92 Sea Zone
              4 transports moved from 110 Sea Zone to 91 Sea Zone
              1 fighter moved from Greece to Trans-Jordan
              1 tactical_bomber moved from Greece to Trans-Jordan
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from Eastern United States to Gibraltar
              1 tactical_bomber moved from Eastern United States to Gibraltar
              6 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Americans
              1 artillery and 2 infantry placed in Normandy Bordeaux
              6 fighters placed in Eastern United States
              2 infantry placed in Western United States
              1 destroyer and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.83
      Italians regular : -0.67
      Japanese regular : 0.17
      Japanese AA : -0.17
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Move Summary: Americans round 15

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 6 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 destroyer moved from 33 Sea Zone to 44 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
              1 infantry moved from Marianas to 22 Sea Zone
              2 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
              2 infantry moved from 17 Sea Zone to Iwo Jima
              2 fighters moved from 33 Sea Zone to Iwo Jima
              2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 destroyer moved from 33 Sea Zone to 20 Sea Zone
              1 bomber moved from India to Sumatra
              1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              3 infantry moved from Normandy Bordeaux to Southern France
              2 bombers moved from Normandy Bordeaux to Southern France
              2 bombers moved from Caroline Islands to 35 Sea Zone
              2 fighters moved from 33 Sea Zone to 35 Sea Zone
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 15
      
          Combat Move - Russians
              2 infantry moved from Volgograd to Samara
              2 infantry moved from Volgograd to Rostov
              1 artillery moved from Volgograd to Rostov
              1 artillery moved from Volgograd to Samara
              1 armour moved from Volgograd to Kazakhstan
                    Russians take Kazakhstan from Germans
              1 mech_infantry moved from Kansu to Timguska
              1 armour moved from Kansu to Timguska
              3 fighters moved from Kansu to Timguska
              1 tactical_bomber moved from Kansu to Timguska
              1 infantry moved from Volgograd to Caucasus
                    Russians take Caucasus from Italians
      
          Combat - Russians
              Battle in Timguska
                  Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 2/6 hits, 2.83 expected hits
                      Germans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Timguska
                  Russians win, taking Timguska from Germans with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Samara
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                      1 infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 aaGuns, 2 armour, 26 artilleries, 26 infantry and 10 mech_infantrys moved from Volgograd to Caucasus
              2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
              1 tactical_bomber moved from Timguska to Yenisey
              3 fighters moved from Timguska to Yenisey
      
          Turn Complete - Russians
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Caucasus: 1 armour
              EDIT: Removing units owned by Russians from Kazakhstan: 1 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Germans regular : 0.33
      Russians regular : -1.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 infantry moved from France to Normandy Bordeaux
              2 artilleries moved from France to Normandy Bordeaux
              1 artillery moved from France to Holland Belgium
              2 infantry moved from Western Germany to Holland Belgium
              1 armour moved from Germany to Holland Belgium
              1 mech_infantry moved from Germany to Holland Belgium
              2 infantry moved from Novgorod to Archangel
              1 artillery moved from Novgorod to Archangel
              1 artillery moved from Novgorod to Belarus
              1 infantry moved from Novgorod to Belarus
              1 mech_infantry moved from Novgorod to Belarus
              1 mech_infantry moved from Eastern Poland to Belarus
              1 mech_infantry moved from Eastern Poland to Belarus
              2 mech_infantrys moved from Eastern Poland to Western Ukraine
              2 infantry moved from Rostov to Bryansk
              2 infantry moved from Rostov to Tambov
              2 infantry moved from Rostov to Volgograd
              1 bomber moved from Rostov to Archangel
              2 fighters moved from Rostov to Belarus
              2 tactical_bombers moved from Rostov to Belarus
              1 fighter moved from Rostov to Volgograd
              1 tactical_bomber moved from Rostov to Volgograd
              1 fighter moved from Rostov to Bryansk
              1 tactical_bomber moved from Rostov to Bryansk
              1 fighter and 1 tactical_bomber moved from Rostov to Tambov
              2 fighters moved from Rostov to Western Ukraine
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries and 4 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 1.67 expected hits
                      Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 4/5 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Bryansk
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 airfield and 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 2 fighters and 2 mech_infantrys
                  Russians defend with 1 artillery
                      Germans roll dice for 2 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Western Ukraine
                      1 artillery owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 artillery
              Battle in Tambov
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Volgograd
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 1 artillery, 1 bomber and 2 infantry
                  Russians defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 0/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 3 : 0/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 4 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Archangel
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 5 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry and 1 mech_infantry
              Battle in Belarus
                  Germans attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                  Russians defend with 2 artilleries and 3 infantry
                      Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/9 hits, 3.50 expected hits
                      Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      2 infantry owned by the Russians lost in Belarus
                      Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 5/8 hits, 3.33 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 infantry and 1 mech_infantry
                  Casualties for Russians: 2 artilleries and 3 infantry
      
          Non Combat Move - Germans
              3 aaGuns, 5 armour, 8 artilleries, 15 infantry and 10 mech_infantrys moved from Rostov to Caucasus
              1 bomber moved from Archangel to Rostov
              1 fighter moved from Volgograd to Caucasus
              1 tactical_bomber moved from Volgograd to Caucasus
              1 fighter moved from Tambov to Caucasus
              1 tactical_bomber moved from Tambov to Caucasus
              1 fighter moved from Bryansk to Caucasus
              1 tactical_bomber moved from Bryansk to Caucasus
              2 fighters moved from Western Ukraine to Rostov
              2 fighters and 2 tactical_bombers moved from Belarus to Rostov
              5 armour and 9 mech_infantrys moved from Bessarabia to Rostov
              1 mech_infantry moved from Eastern Poland to Novgorod
              8 mech_infantrys moved from Eastern Poland to Ukraine
              1 aaGun and 4 infantry moved from Poland to Eastern Poland
              1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
              2 infantry moved from Northern Italy to Western Germany
      
          Place Units - Germans
              3 artilleries placed in Novgorod
              2 artilleries placed in France
              2 infantry placed in Western Germany
              5 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1
              Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Russians regular : -1.67
      Germans regular : -0.83
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 14
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 1 PU
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Manual Gamesave Post: Italians round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 mech_infantrys moved from Romania to Ukraine
              1 armour moved from Romania to Ukraine
              2 infantry moved from Rostov to Ukraine
              1 infantry moved from Rostov to Caucasus
              3 armour and 3 mech_infantrys moved from Rostov to Caucasus
              1 bomber moved from Southern Italy to Ukraine
      
          Combat - Italians
              Battle in Ukraine
                  Italians attack with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
                  Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                      Italians roll dice for 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/6 hits, 1.83 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Ukraine
                      Italians roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.67 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Ukraine
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                      Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Ukraine
                  Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for Italians: 2 infantry
                  Casualties for Russians: 2 artilleries and 1 infantry
              Battle in Caucasus
                  Italians attack with 3 armour, 1 infantry and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Caucasus
                      1 infantry owned by the Russians lost in Caucasus
                  Italians win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Ukraine to Rostov
              2 artilleries moved from Southern Italy to Northern Italy
              1 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,2
              Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
              Turning on Edit Mode
              EDIT: Changing ownership of Tobruk from British to Italians
              EDIT: Adding units owned by Italians to Tobruk: 1 artillery
              EDIT: Removing units owned by Italians from Libya: 1 artillery
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -2.17
      Russians regular : 0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      Happy Friday guys. 👀

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 13
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -0.67
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
              7 infantry moved from Shensi to Kansu
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kansu
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Kansu, round 2 : 3/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
              Chinese undo move 1.
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Japanese regular : -0.33
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Manual Gamesave Post: Americans round 11

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 artilleries, 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Western Germany
              1 fighter moved from United Kingdom to Western Germany
              6 fighters moved from 110 Sea Zone to Western Germany
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 8 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Western Germany causes 4 damage total. 
              Cleaning up after air battles
      
          Non Combat Move - Americans
              1 bomber moved from Western Germany to United Kingdom
              2 fighters moved from Eastern United States to 110 Sea Zone
              7 fighters moved from Western Germany to 110 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from Gibraltar to 91 Sea Zone
              4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 91 Sea Zone to 110 Sea Zone
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              1 marine moved from Caroline Islands to 33 Sea Zone
              2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 5 infantry, 1 marine, 1 mech_infantry, 10 submarines, 4 tactical_bombers and 4 transports moved from 33 Sea Zone to 54 Sea Zone
              5 infantry moved from 54 Sea Zone to Queensland
              2 artilleries moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from 54 Sea Zone to Queensland
              1 marine moved from 54 Sea Zone to Queensland
              3 bombers moved from Caroline Islands to Queensland
              2 fighters moved from Caroline Islands to Queensland
              1 fighter moved from Caroline Islands to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier placed in 110 Sea Zone
              1 airfield and 2 artilleries placed in Normandy Bordeaux
              1 carrier and 1 submarine placed in 10 Sea Zone
              3 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
              EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry
              EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry
              EDIT: Changing ownership of Holland Belgium from Germans to Americans
              EDIT: Changing PUs for Americans from 79 to 87
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Manual Gamesave Post: Japanese round 11

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor, 2 fighters, 6 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 submarine moved from 37 Sea Zone to 55 Sea Zone
              2 bombers moved from Malaya to 55 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
      
          Combat - Japanese
              Battle in 55 Sea Zone
                  Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 55 Sea Zone
                  Japanese win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
              2 carriers moved from 37 Sea Zone to 35 Sea Zone
              2 bombers moved from 55 Sea Zone to Philippines
              1 marine moved from Malaya to 37 Sea Zone
              2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 35 Sea Zone
              1 marine moved from 35 Sea Zone to Philippines
              8 submarines moved from 37 Sea Zone to 35 Sea Zone
              1 destroyer moved from 20 Sea Zone to 35 Sea Zone
              9 carriers moved from 37 Sea Zone to 35 Sea Zone
              3 destroyers moved from 37 Sea Zone to 35 Sea Zone
              5 fighters moved from 37 Sea Zone to 35 Sea Zone
              3 fighters moved from 35 Sea Zone to Philippines
              1 infantry moved from Shan State to Yunnan
              1 transport moved from 37 Sea Zone to 35 Sea Zone
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 destroyers moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              4 infantry moved from Malaya to Shan State
              2 transports moved from 37 Sea Zone to 35 Sea Zone
              2 infantry moved from Malaya to Shan State
              2 infantry moved from Malaya to Shan State
              1 transport moved from 37 Sea Zone to 35 Sea Zone
              1 fighter moved from Manchuria to Japan
              1 fighter moved from Kiangsi to Japan
              1 transport moved from 20 Sea Zone to 35 Sea Zone
              15 artilleries and 7 infantry moved from French Indo China to Yunnan
              1 fighter moved from Malaya to French Indo China
              2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
              2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
              1 infantry moved from Kiangsi to Anhwe
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Jehol to Chahar
              3 tactical_bombers moved from Kiangsi to Anhwe
              1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
              1 fighter moved from Malaya to French Indo China
              1 tactical_bomber moved from 37 Sea Zone to Malaya
              1 tactical_bomber moved from 37 Sea Zone to French Indo China
              1 fighter moved from Malaya to French Indo China
              1 tactical_bomber moved from Malaya to French Indo China
              1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
              1 tactical_bomber moved from Anhwe to French Indo China
              1 artillery moved from Hunan to Yunnan
              1 armour moved from Jehol to Manchuria
              1 armour moved from Hunan to Yunnan
              1 armour moved from Anhwe to Yunnan
              1 tactical_bomber moved from 35 Sea Zone to French Indo China
              1 fighter moved from Anhwe to French Indo China
              1 tactical_bomber moved from 35 Sea Zone to French Indo China
              1 fighter moved from 35 Sea Zone to French Indo China
              1 fighter moved from Anhwe to 35 Sea Zone
              1 fighter and 2 tactical_bombers moved from Anhwe to Manchuria
      
          Place Units - Japanese
              1 factory_minor placed in Malaya
              1 submarine placed in 6 Sea Zone
              2 infantry and 1 marine placed in French Indo China
              1 infantry and 2 mech_infantrys placed in Manchuria
              2 fighters and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 62 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Chahar: 1 infantry
              EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
              EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : -1.00
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 artilleries, 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Western Germany
              1 fighter moved from United Kingdom to Western Germany
              6 fighters moved from 110 Sea Zone to Western Germany
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 8 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Western Germany causes 4 damage total. 
              Cleaning up after air battles
      
          Non Combat Move - Americans
              1 bomber moved from Western Germany to United Kingdom
              2 fighters moved from Eastern United States to 110 Sea Zone
              7 fighters moved from Western Germany to 110 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from Gibraltar to 91 Sea Zone
              4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 91 Sea Zone to 110 Sea Zone
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              1 marine moved from Caroline Islands to 33 Sea Zone
              2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 5 infantry, 1 marine, 1 mech_infantry, 10 submarines, 4 tactical_bombers and 4 transports moved from 33 Sea Zone to 54 Sea Zone
              5 infantry moved from 54 Sea Zone to Queensland
              2 artilleries moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from 54 Sea Zone to Queensland
              1 marine moved from 54 Sea Zone to Queensland
              3 bombers moved from Caroline Islands to Queensland
              2 fighters moved from Caroline Islands to Queensland
              1 fighter moved from Caroline Islands to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier placed in 110 Sea Zone
              1 airfield and 2 artilleries placed in Normandy Bordeaux
              1 carrier and 1 submarine placed in 10 Sea Zone
              3 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Manual Gamesave Post: Chinese round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              8 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 8 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 8 infantry in Shensi, round 2 : 0/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 8 infantry in Shensi, round 3 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from United Kingdom: 2 infantry and 1 marine
              EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry and 1 marine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.67
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              8 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 8 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 8 infantry in Shensi, round 2 : 0/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 8 infantry in Shensi, round 3 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.67
      

      Savegame

      posted in Team Games
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    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 5x factory_minor; Remaining resources: 43 PUs; 
              Germans buy 2 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 mech_infantrys moved from Eastern Poland to Western Ukraine
              1 mech_infantry moved from Eastern Poland to Belarus
              3 infantry moved from Novgorod to Belarus
              3 tactical_bombers moved from Novgorod to Belarus
              2 fighters moved from Ukraine to Belarus
              1 bomber moved from Ukraine to Western Ukraine
              1 tactical_bomber moved from Ukraine to Western Ukraine
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Belarus, round 2 : 4/9 hits, 3.50 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              3 aaGuns, 5 armour, 8 artilleries, 21 infantry and 10 mech_infantrys moved from Ukraine to Rostov
              2 fighters and 3 tactical_bombers moved from Belarus to Rostov
              1 bomber moved from Western Ukraine to Rostov
              1 tactical_bomber moved from Western Ukraine to Rostov
              1 fighter moved from Germany to Rostov
              4 fighters and 1 tactical_bomber moved from Western Germany to Rostov
              5 armour and 9 mech_infantrys moved from Eastern Poland to Bessarabia
              13 mech_infantrys moved from Germany to Eastern Poland
              1 aaGun and 4 infantry moved from Germany to Poland
              3 artilleries and 4 infantry moved from Normandy Bordeaux to France
              1 infantry moved from Holland Belgium to Western Germany
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Western Germany to Northern Italy
              1 infantry moved from Western Germany to Northern Italy
              1 infantry moved from Western Germany to Northern Italy
      
          Place Units - Germans
              1 infantry placed in Western Germany
              2 artilleries and 1 mech_infantry placed in Novgorod
              2 armour and 4 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1
              Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 0.00
      

      Savegame

      posted in Team Games
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    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 armour, 3 infantry and 3 mech_infantrys moved from Ukraine to Rostov
              1 artillery moved from Tunisia to Libya
              1 bomber moved from Southern Italy to Libya
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 3 armour, 3 infantry and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Rostov, round 2 : 1/9 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Libya
                  Italians attack with 1 artillery and 1 bomber
                  British defend with 1 mech_infantry
                      Italians roll dice for 1 artillery and 1 bomber in Libya, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Libya
                  Italians win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Italians
              1 bomber moved from Libya to Southern Italy
              2 mech_infantrys moved from Northern Italy to Romania
              1 armour moved from Northern Italy to Romania
              2 infantry moved from Northern Italy to Southern Italy
              3 infantry moved from Western Germany to Northern Italy
              1 infantry moved from Southern France to Northern Italy
              1 infantry moved from Western Germany to Northern Italy
      
          Place Units - Italians
              3 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2
              Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.50
      Russians regular : -0.33
      British regular : -0.33
      

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Manual Gamesave Post: Chinese round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 bomber
              EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Manual Gamesave Post: Chinese round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 bomber
              EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

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      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
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      Omni
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