Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Omni
    3. Posts
    O
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 334
    • Best 2
    • Controversial 0
    • Groups 0

    Posts made by Omni

    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 7 armour; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Belarus to Eastern Poland
                    Russians take Eastern Poland from Italians
              2 fighters moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Belarus to Archangel
              4 artilleries and 4 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Western Ukraine to Bryansk
              2 fighters moved from Western Ukraine to Bryansk
              2 infantry moved from Bryansk to Rostov
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              7 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 33 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 1.00
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              2 submarines moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
              3 fighters moved from Hawaiian Islands to 16 Sea Zone
              2 fighters moved from 26 Sea Zone to 16 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 armour moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in 54 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 54 Sea Zone
                  Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Morocco
                  Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  Neutral_Axis defend with 1 infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 0/6 hits, 1.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 3 : 2/6 hits, 1.67 expected hits
                      Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Morocco
                  Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 bomber moved from 16 Sea Zone to Midway
              1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 101 Sea Zone
              1 fighter and 1 infantry placed in Eastern United States
              1 carrier placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Sikang to Szechwan
              2 infantry moved from Sikang to Shensi
              1 fighter moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              1 infantry placed in Kansu
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 3x factory_minor; Remaining resources: 33 PUs; 
              British buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Union of South Africa to 71 Sea Zone
              3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from Kenya to 72 Sea Zone
              1 battleship, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
              4 infantry moved from 81 Sea Zone to Trans-Jordan
              1 artillery moved from Egypt to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
              2 fighters moved from 81 Sea Zone to Trans-Jordan
              4 fighters moved from United Kingdom to 105 Sea Zone
              1 bomber moved from United Kingdom to 105 Sea Zone
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      British roll dice for 2 battleships and 2 cruisers in Trans-Jordan, round 2 : 1/4 hits, 2.33 expected hits
                      British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/9 hits, 3.33 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in 105 Sea Zone
                  British attack with 1 bomber and 4 fighters
                  Germans defend with 1 destroyer and 1 submarine
                  1 submarine owned by the Germans submerged
                      British roll dice for 1 bomber and 4 fighters in 105 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 105 Sea Zone
                  British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 bomber moved from 105 Sea Zone to Gibraltar
              2 fighters moved from 105 Sea Zone to 91 Sea Zone
              2 fighters moved from 105 Sea Zone to Gibraltar
              2 fighters moved from Trans-Jordan to Egypt
              1 fighter moved from Trans-Jordan to 81 Sea Zone
              1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
              1 transport moved from 81 Sea Zone to 71 Sea Zone
              1 destroyer moved from 81 Sea Zone to 71 Sea Zone
              1 infantry moved from Eastern Persia to West India
              2 infantry moved from Burma to India
      
          Place Units - British
              1 artillery and 2 infantry placed in Egypt
              2 infantry placed in Union of South Africa
              1 carrier placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,3
              British collect 28 PUs (3 lost to blockades); end with 29 PUs
      
          Place Units - UK_Pacific
              1 artillery and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,1,4
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery and 5 infantry
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
              EDIT: Removing units owned by Americans from Morocco: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
              EDIT: Changing ownership of Morocco from Americans to Neutral_Axis
              EDIT: Adding units owned by Neutral_Axis to Morocco: 1 infantry
              EDIT: Changing PUs for Americans from 71 to 70
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Americans regular : -2.17
      Italians regular : -0.67
      Japanese regular : -1.67
      Germans regular : -0.33
      Neutral_Axis regular : -0.67
      British regular : -0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 1x factory_major; Remaining resources: 56 PUs; 
              Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Caucasus to Northwest Persia
              1 fighter moved from Caucasus to Northwest Persia
              1 tactical_bomber moved from Caucasus to Northwest Persia
              1 infantry moved from Caucasus to Northwest Persia
              1 mech_infantry moved from Albania to Greece
                    Germans take Greece from British
              1 mech_infantry moved from Bulgaria to Bessarabia
              1 armour moved from Bulgaria to Bessarabia
              2 mech_infantrys moved from Volgograd to Ukraine
              2 mech_infantrys moved from Eastern Poland to Western Ukraine
              2 mech_infantrys moved from Volgograd to Bryansk
              2 mech_infantrys moved from Volgograd to Tambov
              3 mech_infantrys moved from Volgograd to Samara
              2 mech_infantrys moved from Kazakhstan to Novosibirsk
              3 infantry moved from Novgorod to Belarus
              4 artilleries moved from Novgorod to Belarus
              2 mech_infantrys moved from Novgorod to Archangel
              2 fighters moved from Novgorod to Archangel
              1 fighter moved from Eastern Poland to Western Ukraine
              1 fighter moved from Caucasus to Samara
              1 tactical_bomber moved from Caucasus to Samara
              1 fighter moved from Caucasus to Bryansk
              1 fighter moved from Caucasus to Tambov
              1 tactical_bomber moved from Caucasus to Bryansk
              1 tactical_bomber moved from Caucasus to Tambov
              1 armour moved from Volgograd to Ukraine
              1 tactical_bomber moved from Caucasus to Novosibirsk
              1 fighter moved from Western Germany to Belarus
              1 armour moved from Volgograd to Ukraine
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 1 armour and 1 mech_infantry
                  Russians defend with 1 armour
                      Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Germans lost in Bessarabia
                      1 armour owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 armour
              Battle in Bryansk
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 airfield and 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 2 armour and 2 mech_infantrys
                  Russians defend with 1 artillery and 1 factory_minor
                      Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                      1 artillery owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 artillery
              Battle in Novosibirsk
                  Germans attack with 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Novosibirsk
                  Germans win, taking Novosibirsk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Germans attack with 1 fighter and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Western Ukraine
                      Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win with 1 fighter remaining. Battle score for attacker is -5
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 2 fighters and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Archangel
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 infantry; Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Northwest Persia
                      1 infantry owned by the Russians and 1 infantry owned by the British lost in Northwest Persia
                  Germans win, taking Northwest Persia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Belarus
                  Germans attack with 4 artilleries, 1 fighter and 3 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 4 artilleries, 1 fighter and 3 infantry in Belarus, round 2 : 3/8 hits, 2.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Samara
                  Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Samara
                      2 infantry owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Belarus to Novgorod
              2 fighters moved from Archangel to Novgorod
              1 fighter moved from Western Ukraine to Novgorod
              8 mech_infantrys moved from Eastern Poland to Novgorod
              1 fighter moved from Tambov to Volgograd
              1 tactical_bomber moved from Tambov to Volgograd
              1 tactical_bomber moved from Samara to Volgograd
              1 fighter moved from Samara to Volgograd
              1 tactical_bomber moved from Novosibirsk to Volgograd
              1 fighter moved from Northwest Persia to Rostov
              1 tactical_bomber moved from Northwest Persia to Rostov
              5 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
              1 tactical_bomber moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Rostov
              1 mech_infantry moved from Eastern Poland to Ukraine
              10 mech_infantrys moved from Germany to Eastern Poland
              1 armour moved from Germany to Eastern Poland
              1 artillery and 2 infantry moved from Germany to Poland
              1 mech_infantry moved from Western Germany to Poland
              4 infantry moved from Western Germany to Germany
              3 artilleries moved from Western Germany to Germany
              1 infantry moved from Denmark to Western Germany
              1 infantry moved from Holland Belgium to Western Germany
              2 artilleries and 2 infantry moved from France to Western Germany
              2 infantry moved from Normandy Bordeaux to France
              1 aaGun moved from Normandy Bordeaux to France
              1 aaGun moved from Caucasus to Volgograd
              1 aaGun moved from Caucasus to Rostov
              1 infantry moved from Caucasus to Kazakhstan
              8 artilleries and 4 infantry moved from Caucasus to Rostov
      
          Place Units - Germans
              3 armour placed in Volgograd
              3 armour placed in Novgorod
              5 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3,4,3
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
              Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 4.17
      Germans regular : 3.17
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              3 armour and 2 mech_infantrys moved from Caucasus to Rostov
              1 armour moved from Novgorod to Vyborg
                    Italians take Vyborg from Russians
              1 armour moved from Vyborg to Novgorod
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 3 armour and 2 mech_infantrys
                  Russians defend with 1 artillery and 2 infantry
                      Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Italians lost in Rostov
                      1 infantry owned by the Russians lost in Rostov
                      Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 4 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 mech_infantry
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Italians
              2 infantry moved from Yugoslavia to Romania
              1 armour moved from Northern Italy to Romania
              1 aaGun, 3 artilleries and 5 infantry moved from Western Germany to Germany
      
          Place Units - Italians
              3 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,6,4,2
              Italians collect 8 PUs (8 lost to blockades); end with 9 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.17
      Russians regular : -1.00
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 12 infantry moved from Amur to Buryatia
              3 infantry moved from Belarus to Baltic States
              2 infantry moved from Belarus to Novgorod
              2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
              5 infantry moved from Ukraine to Bryansk
              6 infantry moved from Russia to Bryansk
              1 aaGun moved from Belarus to Novgorod
              1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk
      
          Place Units - Russians
              3 infantry placed in Novgorod
              4 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Bryansk: 3 armour and 2 mech_infantrys
              EDIT: Adding units owned by Russians to Smolensk: 3 armour and 2 mech_infantrys
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 12 infantry moved from Amur to Buryatia
              3 infantry moved from Belarus to Baltic States
              2 infantry moved from Belarus to Novgorod
              2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
              5 infantry moved from Ukraine to Bryansk
              6 infantry moved from Russia to Bryansk
              1 aaGun moved from Belarus to Novgorod
              1 aaGun, 1 artillery and 10 infantry moved from Belarus to Bryansk
      
          Place Units - Russians
              3 infantry placed in Novgorod
              4 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
              EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 62 Sea Zone
              1 destroyer moved from 54 Sea Zone to 62 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Guam to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              1 carrier and 1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 3 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      2 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
              6 infantry moved from Szechwan to Sikang
              2 infantry moved from Shensi to Sikang
      
          Place Units - Chinese
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British repair damage of 5x factory_minor; Remaining resources: 35 PUs; 
              Turning on Edit Mode
              EDIT: Changing PUs for British from 35 to 39
              EDIT: Turning off Edit Mode
              British buy 2 artilleries, 1 battleship and 3 infantry; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Ethiopia to Kenya
              1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
              1 infantry moved from Shan State to French Indo China
                    UK_Pacific take French Indo China from Neutral_Axis
      
          Combat - British
              Battle in Kenya
                  British attack with 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 infantry and 1 tactical_bomber in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 infantry and 1 tactical_bomber in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Kenya to Egypt
              1 mech_infantry moved from Ethiopia to Egypt
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 transport moved from 81 Sea Zone to 71 Sea Zone
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 infantry moved from Persia to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              2 infantry moved from Shan State to Burma
              1 battleship moved from 39 Sea Zone to 72 Sea Zone
              1 artillery moved from Burma to India
              3 infantry moved from Burma to India
              1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone
              2 infantry moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
      
          Place Units - British
              2 artilleries placed in Egypt
              1 battleship placed in 81 Sea Zone
              3 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 19 PUs; end with 19 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from India: 2 fighters
              EDIT: Adding units owned by British to 81 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Italians regular : -0.67
      Japanese regular : -0.67
      British regular : -0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      Testing Forum poster

      Test summary from TripleA, engine version: 2.6.14741, time: 4:49:39 PM
      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Romania to Albania
                    Italians take Albania from British
              1 mech_infantry moved from Eastern Poland to Bulgaria
              1 armour moved from Romania to Bulgaria
              2 fighters moved from Northwest Persia to Kazakhstan
              2 tactical_bombers moved from Northwest Persia to Kazakhstan
              3 mech_infantrys moved from Northwest Persia to Kazakhstan
              3 armour moved from Northwest Persia to Kazakhstan
              14 mech_infantrys moved from Northwest Persia to Volgograd
              5 armour moved from Northwest Persia to Volgograd
              1 mech_infantry moved from Eastern Poland to Bulgaria
              3 mech_infantrys moved from Ukraine to Volgograd
      
          Combat - Germans
              Battle in Kazakhstan
                  Germans attack with 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 armour and 2 infantry
                      Germans roll dice for 3 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/10 hits, 4.33 expected hits
                      Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the Germans lost in Kazakhstan
                      2 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 armour and 2 infantry
              Battle in Bulgaria
                  Germans attack with 1 armour and 2 mech_infantrys
                  British defend with 1 artillery
                      Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Bulgaria
                      Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 4 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Bulgaria
                  Germans win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 1 artillery
              Battle in Volgograd
                  Germans attack with 5 armour and 17 mech_infantrys
                  Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
                      Germans roll dice for 5 armour and 17 mech_infantrys in Volgograd, round 2 : 3/22 hits, 5.33 expected hits
                      Russians roll dice for 1 aaGun, 2 armour, 1 artillery and 3 mech_infantrys in Volgograd, round 2 : 1/6 hits, 2.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      2 mech_infantrys owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                      Germans roll dice for 5 armour and 16 mech_infantrys in Volgograd, round 3 : 5/21 hits, 5.17 expected hits
                      Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 1.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Volgograd
                      1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 5 armour and 14 mech_infantrys remaining. Battle score for attacker is 21
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 1 aaGun, 2 armour, 1 artillery and 3 mech_infantrys
      
          Non Combat Move - Germans
              2 fighters moved from Kazakhstan to Caucasus
              2 tactical_bombers moved from Kazakhstan to Caucasus
              1 bomber moved from Ukraine to Yunnan
              2 mech_infantrys moved from Northwest Persia to Kazakhstan
              2 armour moved from Northwest Persia to Kazakhstan
              2 aaGuns, 8 artilleries, 2 fighters, 8 infantry and 3 tactical_bombers moved from Northwest Persia to Caucasus
              1 mech_infantry moved from Ukraine to Volgograd
              9 mech_infantrys moved from Germany to Eastern Poland
              1 mech_infantry moved from Eastern Poland to Novgorod
              1 fighter moved from Novgorod to Eastern Poland
              1 mech_infantry moved from Denmark to Germany
              1 armour moved from Denmark to Germany
              3 infantry moved from Denmark to Western Germany
              1 aaGun moved from Denmark to Western Germany
              2 infantry moved from Western Germany to Germany
              1 artillery moved from Western Germany to Germany
              2 artilleries moved from Normandy Bordeaux to France
              2 infantry moved from Normandy Bordeaux to France
              3 artilleries moved from Holland Belgium to Western Germany
              1 aaGun moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              3 infantry placed in Novgorod
              9 mech_infantrys placed in Germany
              1 fighter and 1 mech_infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,3,5
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
              Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.17
      Germans regular : -5.17
      British regular : 0.00
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Manual Gamesave Post: Italians round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Novgorod to Karelia
                    Italians take Karelia from Russians
              1 armour moved from Karelia to Novgorod
              2 infantry moved from Ukraine to Rostov
              1 artillery moved from Ukraine to Rostov
              1 artillery moved from Tobruk to Alexandria
                    Italians take Alexandria from British
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              3 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
      
          Place Units - Italians
              2 artilleries and 1 infantry placed in Ukraine
              1 armour placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,3,5
              Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
              EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Russians regular : -0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Novgorod to Karelia
                    Italians take Karelia from Russians
              1 armour moved from Karelia to Novgorod
              2 infantry moved from Ukraine to Rostov
              1 artillery moved from Ukraine to Rostov
              1 artillery moved from Tobruk to Alexandria
                    Italians take Alexandria from British
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              3 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
      
          Place Units - Italians
              2 artilleries and 1 infantry placed in Ukraine
              1 armour placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,3,5
              Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Russians regular : -0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 aaGuns and 12 infantry moved from Buryatia to Amur
              2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
              2 infantry moved from Rostov to Ukraine
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              1 armour moved from Russia to Western Ukraine
              4 infantry moved from Russia to Bryansk
              1 infantry moved from Novgorod to Baltic States
              7 infantry moved from Novgorod to Belarus
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              3 infantry placed in Ukraine
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Russians to Buryatia: 6 infantry
              EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
              EDIT: Removing units owned by Russians from Yakut S.S.R.: 5 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              1 carrier and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 fighter moved from Gibraltar to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 bomber moved from United Kingdom to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 destroyer moved from 106 Sea Zone to 116 Sea Zone
              1 submarine moved from 106 Sea Zone to 116 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              2 infantry moved from 76 Sea Zone to Ethiopia
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 cruiser moved from 98 Sea Zone to 76 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to Ethiopia
      
          Combat - British
              Battle in Ethiopia
                  British attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits
                      British roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.17 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the British lost in Ethiopia
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 96 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 submarine
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 bomber, 1 destroyer and 3 fighters
                  Germans defend with 1 battleship and 1 submarine
                      British roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 destroyer owned by the British lost in 110 Sea Zone
                      1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                  British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 battleship and 1 submarine
              Battle in 116 Sea Zone
                  British attack with 1 destroyer and 1 submarine
                  Germans defend with 1 submarine
                      British roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 116 Sea Zone
                  British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 transport moved from 39 Sea Zone to 79 Sea Zone
              1 infantry moved from West India to 79 Sea Zone
              1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              3 infantry moved from Malaya to Shan State
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 aaGun moved from Malta to 96 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 aaGun moved from 81 Sea Zone to Egypt
              1 fighter moved from 96 Sea Zone to Egypt
              1 infantry moved from Alexandria to Egypt
              1 artillery moved from Alexandria to Egypt
              1 armour moved from Alexandria to Egypt
              1 carrier moved from 98 Sea Zone to 81 Sea Zone
              1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
              3 fighters moved from 110 Sea Zone to United Kingdom
              1 bomber moved from 110 Sea Zone to United Kingdom
              1 cruiser moved from 91 Sea Zone to 106 Sea Zone
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 infantry moved from Ontario to Quebec
              1 artillery moved from Ontario to Quebec
              1 fighter moved from Burma to India
              1 infantry moved from India to Burma
              1 artillery moved from India to Burma
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 carrier placed in 106 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Italians regular : 0.33
      Japanese regular : -0.67
      Germans regular : 0.17
      British regular : 0.67
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.4

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Novgorod to Belarus
              3 infantry moved from Baltic States to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 artillery moved from Novgorod to Belarus
              2 aaGuns moved from Novgorod to Belarus
              1 infantry moved from Archangel to Belarus
              2 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Russia to Ukraine
              1 armour moved from Volgograd to Ukraine
              1 mech_infantry moved from Russia to Ukraine
              1 mech_infantry moved from Volgograd to Ukraine
              2 infantry moved from Caucasus to Rostov
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 fighter moved from Russia to Western Ukraine
              1 tactical_bomber moved from Russia to Western Ukraine
              1 fighter moved from Novgorod to Western Ukraine
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              2 aaGuns moved from Russia to Bryansk
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              3 infantry placed in Novgorod
              1 artillery and 2 infantry placed in Ukraine
              1 armour and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 2x factory_major; Remaining resources: 59 PUs; 
              Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              4 infantry moved from Western Germany to Denmark
              1 mech_infantry moved from Holland Belgium to Denmark
              1 armour moved from Holland Belgium to Denmark
              1 artillery moved from Novgorod to Archangel
              1 mech_infantry moved from Novgorod to Archangel
              4 infantry moved from Eastern Poland to Belarus
              1 mech_infantry moved from Eastern Poland to Romania
              1 armour moved from Eastern Poland to Romania
              1 mech_infantry moved from Western Ukraine to Belarus
              4 mech_infantrys moved from Ukraine to Bryansk
              5 infantry moved from Caucasus to Volgograd
              2 infantry moved from Caucasus to Kazakhstan
              1 fighter moved from Caucasus to Kazakhstan
              1 tactical_bomber moved from Caucasus to Kazakhstan
              2 fighters moved from Rostov to Belarus
              1 bomber moved from Rostov to Archangel
              2 fighters moved from Caucasus to Volgograd
              2 tactical_bombers moved from Caucasus to Volgograd
              1 fighter moved from Rostov to Bryansk
              1 tactical_bomber moved from Rostov to Bryansk
              1 fighter moved from Rostov to Volgograd
              1 tactical_bomber moved from Rostov to Volgograd
      
          Combat - Germans
              Battle in Romania
                  Germans attack with 1 armour and 1 mech_infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Romania
                  Germans win, taking Romania from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Bryansk
                  Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 aaGun, 1 airfield, 2 artilleries and 1 infantry
                      Russians roll AA dice in Bryansk : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 1.83 expected hits
                      Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Germans lost in Bryansk
                      1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans lost in Bryansk
                      2 artilleries owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 3 mech_infantrys
                  Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
              Battle in Denmark
                  Germans attack with 1 armour, 4 infantry and 1 mech_infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Denmark, round 2 : 5/6 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Denmark
                  Germans win, taking Denmark from Americans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Volgograd
                  Germans attack with 3 fighters, 5 infantry and 3 tactical_bombers
                  Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
                      Russians roll AA dice in Volgograd : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in Volgograd
                      Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Volgograd, round 2 : 4/10 hits, 3.67 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                      Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Volgograd, round 3 : 4/10 hits, 3.67 expected hits
                      Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                      1 artillery owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 fighter and 1 infantry
                  Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
              Battle in Archangel
                  Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                  Russians defend with 1 armour and 1 mech_infantry
                      Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                      1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Archangel
                  Germans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 artillery and 1 mech_infantry
                  Casualties for Russians: 1 armour and 1 mech_infantry
              Battle in Belarus
                  Germans attack with 2 fighters, 4 infantry and 1 mech_infantry
                  Russians defend with 1 infantry and 2 mech_infantrys
                      Germans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Belarus, round 2 : 1/7 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians lost in Belarus
                      Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 2 mech_infantrys in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      1 mech_infantry owned by the Russians lost in Belarus
                      Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 infantry and 2 mech_infantrys
              Battle in Kazakhstan
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Caucasus to Volgograd
              1 aaGun moved from Eastern Poland to Belarus
              2 mech_infantrys moved from Eastern Poland to Novgorod
              2 fighters moved from Belarus to Novgorod
              1 bomber moved from Archangel to Ukraine
              2 aaGuns, 5 armour, 8 artilleries, 8 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
              1 fighter moved from Kazakhstan to Northwest Persia
              1 tactical_bomber moved from Kazakhstan to Northwest Persia
              2 fighters moved from Volgograd to Northwest Persia
              2 tactical_bombers moved from Volgograd to Northwest Persia
              1 tactical_bomber moved from Volgograd to Northwest Persia
              1 fighter moved from Bryansk to Northwest Persia
              1 tactical_bomber moved from Bryansk to Northwest Persia
              5 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
              5 mech_infantrys moved from Germany to Eastern Poland
              2 artilleries moved from France to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Denmark
              2 infantry moved from Northern Italy to Western Germany
      
          Place Units - Germans
              2 artilleries and 1 fighter placed in Novgorod
              1 artillery placed in Western Germany
              9 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,4,4,5
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
              Germans collect 43 PUs (2 lost to blockades); end with 44 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Russians regular : 2.50
      Germans regular : 3.83
      Russians AA : 0.17
      British regular : -0.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Russians round 17

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 17
      
          Combat Move - Russians
              1 infantry moved from Timguska to Novosibirsk
              3 fighters moved from Timguska to Novosibirsk
              1 tactical_bomber moved from Timguska to Novosibirsk
      
          Combat - Russians
              Battle in Novosibirsk
                  Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/5 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Novosibirsk
                  Russians win, taking Novosibirsk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Novosibirsk to Urals
              1 infantry moved from Evenkiyskiy to Urals
              2 aaGuns, 1 armour, 16 infantry and 1 mech_infantry moved from Timguska to Urals
              4 aaGuns, 3 armour, 25 artilleries, 25 infantry and 10 mech_infantrys moved from Northwest Persia to Iraq
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -1.33
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: Wrathful Peacemakers (x) vs Fed by your Dread (+22)

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
              1 bomber moved from Rostov to Northwest Persia
              1 armour moved from Novgorod to Karelia
                    Italians take Karelia from Russians
              1 armour moved from Karelia to Novgorod
      
          Combat - Italians
              Battle in Northwest Persia
                  Italians attack with 3 armour, 1 bomber and 3 mech_infantrys
                  British defend with 1 infantry
                      Italians roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 5/7 hits, 2.67 expected hits
                      British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Northwest Persia
                      1 infantry owned by the British lost in Northwest Persia
                  Italians win, taking Northwest Persia from British with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 mech_infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Northwest Persia to Caucasus
              2 mech_infantrys moved from Ukraine to Caucasus
              1 armour moved from Ukraine to Caucasus
              3 artilleries moved from Northern Italy to Western Germany
              2 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Northern Italy to Southern France
              3 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Northern Italy to Western Germany
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Ukraine
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4
              Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 2.33
      British regular : 0.67
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Americans round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 infantry moved from Normandy Bordeaux to Southern France
              2 bombers moved from Normandy Bordeaux to Southern France
              2 fighters moved from Normandy Bordeaux to Southern France
              1 tactical_bomber moved from Normandy Bordeaux to Southern France
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
      
          Combat - Americans
              Americans creates battle in territory 19 Sea Zone
              Americans creates battle in territory 17 Sea Zone
              Americans creates battle in territory 6 Sea Zone
              Battle in Celebes
              Battle in 20 Sea Zone
                  Americans attack with 2 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking 19 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Celebes from Japanese, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern France
                  Americans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                  Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                      Americans roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/8 hits, 3.50 expected hits
                      Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Southern France
                      2 infantry owned by the Italians lost in Southern France
                  Americans win, taking Southern France from Italians with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              1 submarine moved from 17 Sea Zone to 6 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              1 destroyer moved from 33 Sea Zone to 20 Sea Zone
              1 fighter moved from Caroline Islands to 33 Sea Zone
              2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 17 Sea Zone to 33 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Egypt to Greece
              1 tactical_bomber moved from Egypt to Greece
              2 fighters moved from Southern France to Normandy Bordeaux
              1 tactical_bomber moved from Southern France to Normandy Bordeaux
              1 bomber moved from Southern France to Normandy Bordeaux
              1 bomber moved from Southern France to Normandy Bordeaux
              3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 92 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
              2 fighters moved from Gibraltar to United Kingdom
              4 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              4 transports moved from 91 Sea Zone to 101 Sea Zone
              6 fighters moved from 110 Sea Zone to Normandy Bordeaux
              6 fighters moved from Eastern United States to 110 Sea Zone
      
          Place Units - Americans
              8 infantry placed in Eastern United States
              3 artilleries placed in Normandy Bordeaux
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Iwo Jima: 2 infantry
              EDIT: Adding units owned by Americans to Caroline Islands: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : -0.83
      Italians regular : 1.33
      Japanese regular : -0.67
      

      Savegame

      posted in Team Games
      O
      Omni
    • RE: BM4 Cousins Team Game - 2024.3

      TripleA Turn Summary: Russians round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 16
      
          Combat Move - Russians
              2 infantry moved from Caucasus to Kazakhstan
              1 artillery moved from Caucasus to Kazakhstan
              1 armour moved from Timguska to Urals
                    Russians take Urals from Germans
              1 armour moved from Urals to Timguska
              1 infantry moved from Yenisey to Evenkiyskiy
                    Russians take Evenkiyskiy from Germans
              1 infantry moved from Caucasus to Northwest Persia
                    Russians take Northwest Persia from Italians
      
          Combat - Russians
              Battle in Kazakhstan
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                      1 infantry owned by the Germans lost in Kazakhstan
                  Russians win, taking Kazakhstan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 aaGuns, 3 armour, 25 artilleries, 24 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia
              2 aaGuns, 3 fighters, 17 infantry and 1 tactical_bomber moved from Yenisey to Timguska
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : 1.17
      

      Savegame

      posted in Team Games
      O
      Omni
    • 1 / 1