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    Posts made by omie623

    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 1 infantry
                      Japanese defend with 1 infantry
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs total

      triplea_38921.135_Chi3.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar

      triplea_38921.135_Chi3.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 bombers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  2 infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Guam to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Central United States to Eastern United States
                  1 armour moved from Central United States to Eastern United States

      Place Units - Americans
                  1 transport placed in 10 Sea Zone
                  1 artillery and 1 infantry placed in Western United States
                  2 bombers placed in Central United States
                  2 transports placed in 101 Sea Zone
                  Note to players Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

      triplea_38921.135_Ame3.tsvg

      posted in Team Games
      O
      omie623
    • RE: G40 BM Team Game! Darth Jerks vs Chain Smokers

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 artillery and 5 infantry moved from Russia to Bryansk
                  2 infantry moved from Rostov to Bryansk
                  5 infantry moved from Ukraine to Bryansk
                  2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                  1 infantry moved from Novgorod to Baltic States
                  2 aaGuns, 1 fighter, 10 infantry and 1 tactical_bomber moved from Novgorod to Belarus

      Place Units - Russians
                  3 infantry placed in Novgorod
                  1 fighter and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      triplea_38935_Rus2.tsvg

      posted in Team Games
      O
      omie623
    • RE: G40 BM Team Game! Darth Jerks vs Chain Smokers

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 1

      Politics - French
                  Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                  Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                  Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                  Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                  Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                  Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                  Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                  Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                  Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                  Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                  Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                  Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                  Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                  Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                  Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                  Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                  Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                  Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                  Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                  Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                  Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                  Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                  Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                  Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                  Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                  Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                  Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                  Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                  Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                  Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                  Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                  Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                  Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                  Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                  Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                  Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                  Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                  Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                  Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

      Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      triplea_38935_Fre1.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

      Politics - ANZAC
                  ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 fighters could not land in 54 Sea Zone and were removed
                  2 infantry moved from Dutch New Guinea to 45 Sea Zone
                  2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Celebes
                        ANZAC take Celebes from Dutch
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  2 fighters moved from Queensland to 54 Sea Zone

      Place Units - ANZAC
                  Turning on Edit Mode
                  1 carrier placed in 62 Sea Zone
                  1 artillery placed in New South Wales
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                  EDIT: Turning off Edit Mode

      triplea_38921.135_ANZ2.tsvg

      posted in Team Games
      O
      omie623
    • RE: G40 BM Team Game! Darth Jerks vs Chain Smokers

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 fighter moved from Gibraltar to 106 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone

      Combat - British
                  Battle in 106 Sea Zone
                      British attack with 1 cruiser, 1 destroyer and 1 fighter
                      Germans defend with 2 submarines
                      British win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in 96 Sea Zone
                      British attack with 1 fighter and 1 tactical_bomber
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport

      Non Combat Move - British
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 artillery moved from Egypt to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                  1 infantry moved from 80 Sea Zone to Persia
                        British take Persia from Neutral_Allies
                  1 artillery moved from 80 Sea Zone to Persia
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
                  1 fighter moved from 96 Sea Zone to 81 Sea Zone
                  1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  1 fighter moved from Burma to India
                  2 infantry moved from Burma to India
                  1 aaGun moved from Scotland to United Kingdom
                  1 fighter moved from Scotland to United Kingdom
                  2 infantry moved from Scotland to United Kingdom
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 infantry moved from Ontario to Quebec
                  1 artillery moved from Ontario to Quebec

      Place Units - British
                  1 carrier placed in 106 Sea Zone
                  1 factory_minor placed in Egypt

      Turn Complete - British
                  British collect 30 PUs; end with 30 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  2 artilleries and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                  Some Units in India change ownership: 2 artilleries and 3 infantry

      triplea_38935_UK_1.tsvg

      posted in Team Games
      O
      omie623
    • RE: G40 BM Team Game! Darth Jerks vs Chain Smokers

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 1

      Combat Move - British
                  1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 fighter moved from Gibraltar to 106 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone

      triplea_38935_Bri1.tsvg

      posted in Team Games
      O
      omie623
    • RE: G40 BM Team Game! Darth Jerks vs Chain Smokers

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  2 infantry moved from Eastern Poland to Belarus
                  3 infantry moved from Baltic States to Belarus
                  1 artillery moved from Novgorod to Belarus
                  3 infantry moved from Novgorod to Belarus
                  1 infantry moved from Archangel to Belarus
                  2 infantry moved from Bessarabia to Ukraine
                  3 infantry moved from Ukraine to Bryansk
                  1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                  1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 artillery moved from Russia to Bryansk
                  1 armour moved from Russia to Bryansk
                  1 mech_infantry moved from Russia to Bryansk
                  2 infantry moved from Caucasus to Rostov
                  2 infantry moved from Karelia to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  1 fighter moved from Russia to Belarus
                  1 tactical_bomber moved from Russia to Novgorod
                  1 submarine moved from 115 Sea Zone to 113 Sea Zone
                  1 submarine moved from 127 Sea Zone to 124 Sea Zone
                  2 aaGuns moved from Russia to Bryansk

      Place Units - Russians
                  3 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  1 artillery and 5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      triplea_38935_Rus1.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe

      Combat - Chinese
                  Chinese creates battle in territory Anhwe
                  Battle in Anhwe
                      Chinese attack with 1 infantry
                      Japanese defend with 2 fighters and 2 tactical_bombers
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Sikang

      Place Units - Chinese
                  4 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs total

      triplea_38921.135_Chi2.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 infantry moved from Central United States to Western United States

      Place Units - Americans
                  1 carrier and 1 fighter placed in 101 Sea Zone
                  1 carrier and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      triplea_38921.135_Ame2.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      triplea_38921.135_Ame2.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1

      Politics - French
                  Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                  Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                  Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                  Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                  Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                  Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                  Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                  Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                  Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                  Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                  Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                  Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                  Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                  Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                  Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                  Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                  Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                  Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                  Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                  Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                  Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                  Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                  Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                  Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                  Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                  Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                  Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                  Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                  Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                  Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                  Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                  Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                  Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                  Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                  Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                  Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                  Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                  Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                  Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                  Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                  Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                  Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 72 Sea Zone to 80 Sea Zone

      Turn Complete - French

      triplea_38921.135_Fre1.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy nothing; Remaining resources: 10 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 20 PUs total

      triplea_38921.135_ANZ1.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Hunan
                  1 fighter moved from Szechwan to Hunan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Shensi
                  1 fighter moved from Hunan to Szechwan

      Place Units - Chinese
                  3 infantry placed in Szechwan
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 10 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

      triplea_38921.135_Chi1.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Hunan
                  1 fighter moved from Szechwan to Hunan

      triplea_38921.135_Chi1.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 fighter moved from Philippines to Guam
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Eastern United States to 101 Sea Zone
                  1 fighter moved from Western United States to 101 Sea Zone
                  1 bomber moved from Central United States to Hawaiian Islands

      Place Units - Americans
                  1 carrier placed in 101 Sea Zone
                  1 carrier and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  Americans undo move 3.
                  1 infantry placed in Central United States
                  1 fighter placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      triplea_38921.135_Ame1.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 11

      Purchase Units - Germans
                  Germans buy 3 artilleries, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 mech_infantrys moved from Rostov to Western Ukraine
                  1 fighter moved from Rostov to Western Ukraine
                  1 tactical_bomber moved from Rostov to Western Ukraine
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 infantry moved from Archangel to Smolensk
                        Germans take Smolensk from Russians
                  1 infantry moved from Rostov to Bryansk
                        Germans take Bryansk from Russians
                  1 infantry moved from Archangel to Belarus
                        Germans take Belarus from Russians
                  2 bombers moved from Rostov to Western Ukraine
                  2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                  2 bombers moved from Western Germany to Normandy Bordeaux
                  2 mech_infantrys moved from Western Germany to Holland Belgium
                  2 bombers moved from Western Germany to Holland Belgium
                  1 fighter moved from Western Germany to Holland Belgium
                  1 tactical_bomber moved from Western Germany to Holland Belgium
                  1 fighter moved from Western Germany to Normandy Bordeaux
                  1 tactical_bomber moved from Western Germany to Normandy Bordeaux

      Combat - Germans
                  Battle in Holland Belgium
                      Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Americans defend with 1 mech_infantry
                      Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Americans: 1 mech_infantry
                  Battle in Western Ukraine
                      Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 infantry
                      Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Germans
                  2 infantry moved from Northern Italy to Western Germany
                  1 fighter moved from Holland Belgium to Western Germany
                  1 tactical_bomber moved from Holland Belgium to Western Germany
                  2 bombers moved from Holland Belgium to Western Germany
                  1 fighter moved from Normandy Bordeaux to Western Germany
                  1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  2 fighters moved from Northern Italy to Western Germany
                  2 mech_infantrys moved from Bulgaria to Northern Italy
                  1 transport moved from 115 Sea Zone to 114 Sea Zone
                  3 transports moved from 115 Sea Zone to 114 Sea Zone
                  1 armour, 2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                  1 armour, 2 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                  4 artilleries moved from Archangel to Belarus
                  4 infantry moved from Novgorod to Belarus
                  4 artilleries moved from Novgorod to Belarus
                  2 mech_infantrys moved from Novgorod to Belarus
                  1 fighter moved from Western Ukraine to Rostov
                  2 bombers moved from Western Ukraine to Rostov
                  1 tactical_bomber moved from Western Ukraine to Rostov
                  1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 114 Sea Zone
                  2 mech_infantrys moved from Western Germany to Denmark
                  1 mech_infantry moved from Western Germany to Denmark
                  1 mech_infantry moved from Western Germany to Denmark
                  1 aaGun moved from Western Germany to Denmark
                  2 artilleries moved from 115 Sea Zone to Novgorod
                  1 armour moved from 115 Sea Zone to Novgorod
                  4 infantry moved from 115 Sea Zone to Novgorod

      Place Units - Germans
                  8 mech_infantrys placed in Germany
                  3 artilleries placed in Ukraine
                  2 mech_infantrys placed in Volgograd
                  1 mech_infantry placed in Volgograd
                  5 infantry placed in Western Germany
                  2 mech_infantrys placed in Western Germany
                  Germans undo move 5.
                  2 infantry placed in Germany
                  3 infantry placed in Western Germany
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                  EDIT: Adding units owned by Germans to Germany: 2 fighters
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6,1,1
                  Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

      triplea_38921_Ger11.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 11

      Purchase Units - Germans
                  Germans buy 3 artilleries, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 mech_infantrys moved from Rostov to Western Ukraine
                  1 fighter moved from Rostov to Western Ukraine
                  1 tactical_bomber moved from Rostov to Western Ukraine
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 infantry moved from Archangel to Smolensk
                        Germans take Smolensk from Russians
                  1 infantry moved from Rostov to Bryansk
                        Germans take Bryansk from Russians
                  1 infantry moved from Archangel to Belarus
                        Germans take Belarus from Russians
                  2 bombers moved from Rostov to Western Ukraine
                  2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                  2 bombers moved from Western Germany to Normandy Bordeaux
                  2 mech_infantrys moved from Western Germany to Holland Belgium
                  2 bombers moved from Western Germany to Holland Belgium
                  1 fighter moved from Western Germany to Holland Belgium
                  1 tactical_bomber moved from Western Germany to Holland Belgium
                  1 fighter moved from Western Germany to Normandy Bordeaux
                  1 tactical_bomber moved from Western Germany to Normandy Bordeaux

      triplea_38921_Ger11.tsvg

      posted in Team Games
      O
      omie623
    • RE: Global 40 Balance Mod Axis-Dom & GeneralE vs Pete

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

      Game History

      Round: 10

      Purchase Units - Italians
                  Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians

      Non Combat Move - Italians
                  5 infantry moved from Northern Italy to France
                  3 artilleries moved from Northern Italy to France
                  1 fighter moved from Northern Italy to France
                  1 fighter moved from Southern Italy to France
                  1 mech_infantry moved from Slovakia Hungary to Bessarabia

      Place Units - Italians
                  1 artillery and 1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,3,4,4
                  Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

      triplea_38921_Ita10.tsvg

      posted in Team Games
      O
      omie623
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